Languages: Common, Celestial, Draconic, Gnome, Grippli, Undercommon, Aklo
sash of the war champion
googles minute seeing, +5 disable device
cloak of protection +1
chain shirt +1
amulet of natural armor +1
boots of the cat
pot prot from evil x2 (lvl 1)
pot shield of faith x2 (lvl 1)
Scholastic (Ex): Lore wardens gain 2 additional skill ranks each level. These ranks must be spent on Intelligence-based skills. All Intelligence-based skills are class skills for lore wardens. This ability replaces the lore warden’s proficiency with medium armor, heavy armor, and shields.
Weapon and Armor Proficiency: A lore warden is not proficient with medium, heavy armor or shields.
As a boy, Markus had loved to read...
1: Tell me the defining characteristics of your character.
>>>>> Markus loves to read and is driven to acquire and preserve knowledge. Although he is not spectacularly intelligent himself, he is scholastic. Ethically, he values life, freedom and beauty in that order. Open minded and loyal, he makes for a good travel companion.. though he can be aloof and stoic at times.
2: Do they have any family?
>>>>> Growing up as the middle child of a miner, he didn't get much attention... and what he did get was typically bad. Although a strong lad, he never followed in the family "mining" tradition. His parents, brother and sister make an honest living in Diamond Lake. They live communally in a large (accommodates everyone) but modest home.
3: Why do they want to get out of Diamond lake, i.e. why give up what they have to become an adventurer.
>>>>> Markus feels that his father and brother will never escape the sentence of hard labor (being miners). His father's health is diminishing with age... Markus wishes to find some way to make some money and send it home, so that his family could be more comfortable in Diamond Lake or move away to a nicer place.
Also, tell me why you want to play this particular AP
>>>>> I never played this AP, never read it or even heard of it until this call for submissions. Hope that's not bad. So, I feel everything will be fresh and a surprise. Also, I like the "combat magic" style you play in a campaign we share as players. If you allow that style as DM, this should be awesome.