Zedth's Hell-scarred and War-torn (PF1) (Inactive)

Game Master Zedth

It has been more than a century since Mylosis fell to the disgraces of hell. The events that followed unleashed a tide of hellspawn and other disgraces upon the Western Realm. The land is in a time of crucial flux, and the reigns of freedom are being seized by our intrepid heroes.

Map of the Realm
Map of the Realm (2)
Current Tactical Map

Party Treasure

Party Health
Catcher........111/111
Gromff.........109/123
Roland.........132/144, 0/18 Bonus HP, Fire Resist: 2, DR 4/-, Lesser Celestial Totem,
Crystallius....92/92
Chiro..........117/117

Party Passive Perception scores
Catcher......9 (-1)
Gromff.......12 (+2)
Roland.......23 (+13)
Crystallius..28 (+18)
Chiro...........27 (+17)

Initiative rolls:

Initiative Rolls
[dice=Gromff]1d20+5[/dice]
[dice=Roland]1d20+1[/dice]
[dice=Catcher]1d20+12[/dice]
[dice=Crystallius]1d20+5[/dice]
[dice=Chiro]1d20+5[/dice]


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Tactical Map

Everyone played their role well, I enjoyed reading all the posts.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Well, boss.

Got ya there. I was one minute faster. :P


Female Half-Elf Wild Shadow 4 | AC 16, Touch 14, FF 13 | HP 25/25 | Fort +4, Ref +7, Will +4 | Init +7 | Perception +12

If anyone couldn't tell, I am feeling much better and am back in the fray! Thank goodness for Walgreens. I like feeling better. :)

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Just to clarify things:

Got nothing against no one, I don’t think your actions were silly.

It was all very much in character! I’m loving that. :D

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

that was.... F troop!

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
Roland, just Roland wrote:
"I've already made my choice, but do you think I should kill that devil?"
Catcher wrote:
(...) then a dammed barbarian wanting to have a macho match against a devil, in a devil infested town (...)”
Roland, just Roland wrote:
Roland has actually THOUGHT about that (…)

From an outside viewpoint, you said out loud about killing it. That is why I said macho match, instead of creeping behind it and coup'ing him to death. :D

Edit: I may sound defensive. That was not my intention.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Both those series are way past my time ^_^

Oh yes I did ask about it, and I hoped someone could change my mind about it. Anyway, Roland's coup de grace is not something one would really call stealthy ^_^


Tactical Map

F troop was hilarious, I think it was on Nick at Nite in the early 90s?


Male Elf Rogue 2|AC 16, Touch 14, FF 13| HP 17/17 | Fort +1, Ref +6, Will +0 | Init +3 |Senses Low light vision | Perception +7/+8 vs traps

Might have been. I was out of country then. But I do remember having seen it as a kid.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

That was embarrassing. :P

-Posted with Wayfinder


Tactical Map

There's a bit of a lull in posting. I agree with Chez that the site's down-time for maintenance must have had an effect.
I am curious if any of you are unclear about the situation, or maybe were waiting for me to post something further. If you've just been busy today, then I apologize, I'm just used to you all posting more often. Based on the notion that you all gathered to discuss what you learned:

Right now Catcher and Roland are at the wagon, parked on the side of the road near the intersection. 80% of the goods the farmer sold you have been sold off. You're left with some cabbages and potatoes. Prices are at a premium right now, so Roland was able to make a full 5 gold pieces (in various coinage) from the veggies and half-pig.

Gromff, disguised as an old human man, is taking a look into the stinking pit down the road a couple hundred feet south of Mainstreet, on Torian Road. He has seen a pile of bodily remains, and a chained-up hell hound in this pit. Gromff is unable to make out any dwarf remains amongst the pile as a whole. (sorry for not responding to this earlier Gromff.)

Tessandriel and Chezarion have just discovered that Tylz' backpack is not where he stashed it in the stables, and are following tracks that lead in the direction that Gromff is standing, in hopes of learning more. One set of tracks goes farther south past the pit.


Female Half-Elf Wild Shadow 4 | AC 16, Touch 14, FF 13 | HP 25/25 | Fort +4, Ref +7, Will +4 | Init +7 | Perception +12

Survival to track: 1d20 + 14 ⇒ (10) + 14 = 24

"I think we should keep searching. We need that pack, and the sooner we find it the sooner we leave." she says while looking around for more of the trail.

"Keep a watch will you? These tracks get nearly obliterated at times."


Female Half-Elf Wild Shadow 4 | AC 16, Touch 14, FF 13 | HP 25/25 | Fort +4, Ref +7, Will +4 | Init +7 | Perception +12
Tessandriel Siannodel wrote:

[dice=Survival to track]1d20+14

"I think we should keep searching. We need that pack, and the sooner we find it the sooner we leave." she says while looking around for more of the trail.

"Keep a watch will you? These tracks get nearly obliterated at times."

Dagnabit. I posted this in the wrong thread. Let me repost.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Do you want us to go along with you to follow those tracks, Tess?

Or do you mean to go only with Chezarion?


Female Half-Elf Wild Shadow 4 | AC 16, Touch 14, FF 13 | HP 25/25 | Fort +4, Ref +7, Will +4 | Init +7 | Perception +12
Roland, just Roland wrote:

Do you want us to go along with you to follow those tracks, Tess?

Or do you mean to go only with Chezarion?

I was under the impression that she was only with Chezarion. If she is with the group then you may come with if you like. I wasn't sure how close the rest of the party was.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

I'm not close, but quite the opposite. I'm in the street along with our cart and our weapons, so I'll just wait.


Male Elf Rogue 2|AC 16, Touch 14, FF 13| HP 17/17 | Fort +1, Ref +6, Will +0 | Init +3 |Senses Low light vision | Perception +7/+8 vs traps

I don't like splitting the group, but I think that trying to have everybody follow the tracks might be a little too noticeable.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I for one would be happy to finally see a group split up when the situation necessitates it. Too often people don't do it because of OOC reasons rather than IC reasons.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

We found the man!!! Yay!!

Small problem that aside from being crippled and nuts he also cannot talk, right?


Tactical Map

it seems that way, yes. The little girl said Karaxa had his tongue removed, poor guy.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Call me paranoid, but offering to carry the girl was just to 'touch' her.
If there was any illusion involved, I would get a chance to interact with it.


Male Elf Rogue 2|AC 16, Touch 14, FF 13| HP 17/17 | Fort +1, Ref +6, Will +0 | Init +3 |Senses Low light vision | Perception +7/+8 vs traps

Or you could just try casting Detect Magic without being too obvious about it. :-)

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

I can't! Catcher can't bluff :(

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

My guess at this point is that the girl is an extremely gifted sorcerer.
That would explain the magic’s without any verbal, somatic or material component, as she casting then without needing a spellbook. Also, from GM description, she seems to be an extremely charming and charismatic young girl.

Catcher wants to keep her so badly!


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move
Catcher wrote:
Catcher wants to keep her so badly!

If she wouldn't take 40 years to grow up Roland might even agree with that...

My guess is she is a fairy-touched or a sorcerer with the draconic (golden) bloodline.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

I don't believe she is an elf!

I think she just did to her, the same she did with the Walker.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Hey GM, would it be too much asking to improve that city map? I mean, showing the position of the other things we know of, including the pit, the sleeping devil, where the children are being kept and the guarded deposit?

It would help us to divise a plan and, if need arises, divide the group.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

GM, tell me how much we spent at the Inn, both times.
I'll deduct from Catcher gold.


Male Elf Rogue 2|AC 16, Touch 14, FF 13| HP 17/17 | Fort +1, Ref +6, Will +0 | Init +3 |Senses Low light vision | Perception +7/+8 vs traps

FWIW I would be willing to bet our little "elf" is a dragon. :-)

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Man, I'm afraid of her.

Rulespeaking to get overwhelming auras, you need caster 21+.

She has two. :(


Tactical Map
Catcher wrote:

GM, tell me how much we spent at the Inn, both times.

I'll deduct from Catcher gold.

I suppose book-cost for any booze, and double cost for any food purchased. Depending on how many of you ate/drank.

Book price for a "common meal" is 3 sp, and a "Good meal" is 5 sp. In this town it is double price for food right now due to inflated costs.

Subtract whatever you feel is appropriate.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

So what would those two guards have done if I got to talk to them?


Tactical Map

:) Depending on the banter, they would have either attacked or waited for you to depart.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Sorry for spoiling your fun, Gromff. Next time the player will try to be more careful, since waiting for you to start speaking with them and driving their attention would be more clever than moving to the place before you did. ^_^

For future reference, can I take 10 in a stealth like that?


Tactical Map

I think it could be open to interpretation as to whether this line applies: "When your character is not in immediate danger"
One might argue that though you weren't in combat, you were "in danger" because of the close proximity to assumed enemies.

I think we can safely say that if you're not in combat or under immediate time constraints, it would be OK for you to take a 10 for stealth checks.

I reserve the right to change my mind though.... ! :-]


Tactical Map

Roland, you're mostly right, but here is my audit:

Round 1:
Chez- swings on a guard
Roland- non-lethals a guard
Gromff- gets off wagon, concentrates on Detect Evil
Catcher- Grease
Tess- fires at a guard
Bad guys-
Imp-scorpion burns Gromff
Guard(s) FAILED TO ACT that round. (my bad...)

Round 2:
Chez- swings on a guard
Roland- leaps at the roof corner, hits devil
Catcher- force punch devil
Gromff- non-lethals at guard
Tess- arrow at devil
Bad guys-
Imp-scorpion- FAILED TO ACT,...jeez...
Guard crits on Roland
Outhouse guard throws spear at Tess

Round 3:
Catcher- burning disarm, begins drawing sword
Gromff- Obscuring mist
Roland- takes down a guard, goes unconscious
Chez- stabilized Roland
Tessandriel- NO ACTION
Bad guys-
Imp-scorpion- stinger at Chez
Outhouse guard- flees

Round 4:
Chez- swings on devil
Gromff- swing on devil
Tessandriel- fires arrow at fleeing guard
Catcher-draws sword, True Strike
Roland- chillin'
Bad guys have not yet acted in Round 4.

Results of Audit: My dumba$$ bad guys have twice chosen to not act (see round 1 and round 2).
Tessandriel did not take any action in Round 3.


Male Elf Rogue 2|AC 16, Touch 14, FF 13| HP 17/17 | Fort +1, Ref +6, Will +0 | Init +3 |Senses Low light vision | Perception +7/+8 vs traps

Which just goes to show that the hardest part of being an evil overlord is getting competent help. :-)


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Indeed I forgot to write that down Chez, although I knew you had done it so I didn't look for other action to write in that place.

I know several factors spoiled the regular proceeding of the combat (my actions too, understand I'm not criticizing), and if you want to try something else other than the regular counting maybe bluedove's way of handling it prove useful. It's something like this. Bold characters are supposed to act then, and the GM summarizes their action with a quick remind of what had they done in that turn.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Sorry, but Roland is NOT helping with the search, since he's taking care of the guard and trying to show him his options.

By the way, do you think Gilgain's things might be here?


Male Elf Rogue 2|AC 16, Touch 14, FF 13| HP 17/17 | Fort +1, Ref +6, Will +0 | Init +3 |Senses Low light vision | Perception +7/+8 vs traps

I don't doubt that there's all kinds of stuff in here we would really like to have. The problem is we don't have time to do a real search. However, we probably could fit the Breastplate in the slor skin bag so I'll grab that too. But unless Catcher detects something magical in there that's probably going to be it.

As I see it, the only way we're likely to be able to get the guard out is to smuggle him in the box. Otherwise there would be too many questions to answer if he just tried to walk out the gate with us.

Gilgain's stuff would only be in there if they found it, and the last Gilgain knew that was not the case. Besides, we have no idea what we would be looking for. Best bet is just to have Catcher do a sweep with Detect Magic and snag anything magic. Anything else is going to take too much time.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
Roland, just Roland wrote:
Now You're really behaving like a woman Catcher...

That's the whole point. Catcher is a woman. :P


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

What do those 4 Arrows with hollowed-out unusual shaped arrowheads do anyway?


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Oh, I just found a pretty realistic video on what a fight Roland vs Bearded devil would be.

You get to decide which one is Roland.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I'll take the book off my list, Catcher can add it to her own. So who will get the necklace, cause I posted before I saw Chez take it. The bag could also hold Roland's spare armor. Most of what is in there is light. Scale mail is 30 lbs and that leaves 20 lbs. Want to do that?


Female Half-Elf Wild Shadow 4 | AC 16, Touch 14, FF 13 | HP 25/25 | Fort +4, Ref +7, Will +4 | Init +7 | Perception +12
Roland, just Roland wrote:
What do those 4 Arrows with hollowed-out unusual shaped arrowheads do anyway?

I have no clue.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Who did you heal, Gromff?


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

You ye durned fool. Guess you never read Goblins, Roland is a lot like Minmax.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Sorry, I really haven't. Is that a book or comic?

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

@Gromff

I'll update with the sword and the notebook in Catcher items.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

Online comic. Writer has gone on a bit of a hiatus because of a panic attack so I am not sure when it will start up again but it is a good read.

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