Khellek the historian |
Once you are out of the ever green, I'll happily join in for a bit. Running in slow mode, so eventually you'll out level me anyway.
GM Granta |
One of the players at another table just brought up a good point. Full rewards can be achieved without finishing this scenario.
Given the severe website problems recently and the start of Cosmic Captive in a few days, I am asking whether players would prefer to finish the scenario or stop once full gold and prestige have been earned.
D. Kembe |
I would think we could finish it assuming the website stops being an a~&&%%*. Otherwise feel free to end us with full rewards if needed once CC starts.
Sejiri |
Not too much left, I think we can take the minotaur in somewhat short order. I assume few of us are using these characters for the special, given they were made for this campaign, although it would be one less scenario to worry about, I suppose. Are you thinking of breaking up the campaign, Granta? I can't tell, I hope not, though.
GM Granta |
Breaking up the campaign? I'm expanding it to include a core table!
That said, I'm not happy with the experience of running 10 tables, and will be cutting back for The Wounded Wisp--but that won't affect you guys at all. The workload was actually quite manageable, but more players means more bad/slow posters, and that took a lot of the fun out of it for me.
Iuni Al-Ahdal |
I say finish it up...like others mentioned I think we can take the minotaur down pretty quickly.
GM Granta |
Chronicles are here.
And it's time for feedback. Public or private is fine with me, and Shifty has offered to filter any feedback which wishes to remain anonymous. Do whatever works best for you.
In particular, I would like to ask:
- Did you find the game easier to follow with the mechanics in spoilers?
- Did marking movement with arrows help during combat?
Iuni Al-Ahdal |
@GM Granta -- Thanks for running, and thanks to my fellow Pathfinders!
Did you find the game easier to follow with the mechanics in spoilers?
In general, I'm in favor of rolls and mechanics in spoilers. I've began to use them in games I run, but haven't required my players to use them.
It especially makes sense during combat and for the GM when there are a lot of rolls. It definitely reduces the clutter in the thread and makes the narrative easier to follow. That said I don't think it's always needed especially for example for like single skill checks.
I walk in the room and look around
[dice=Perception...
To me that doesn't really need a spoiler. I understand from an ascetic standpoint wanting to hide the rolls, but to me the rolls are part of the focus and flow of the game so it seems natural to just see that roll at that point.
All that said I'm fine with using them all the time too.
Did marking movement with arrows help during combat?
I think it's mostly beneficial for the GM, and helps when there are traps like in the kolbold encounter or trying to determine if AOOs occur. In general I'm in favor, but all those line can get confusing and it's easy to accidentally move other players lines, sure their is undo, but it can get frustrating.
Lord Arthur Ockham |
Personally, I find it harder to understand what's happening without reading mechanics. In particular, one time or two I was unsure about what my companions where doing during combat. I think I prefer mechanics to be openly declared. Hiding rolls is not a problem.
Marking the movement definitely works, and it's something I've been already using as a GM.
Sejiri |
Similar to Iuni, I think the hiding of rolls was useful when in combat or when a few were being made at once, but I don't feel like it was necessary for single skill checks. Also, I feel like it slightly devalues the ability to make 'secret' rolls on occasion, but those don't come up very often in such a game.
I think the arrows were a definite plus, useful for AoOs, traps, and other things. I was thinking perhaps we should have different colored arrows to reduce confusion, but that might make things more difficult if you plan to use this tactic for enemies as well.
Forvenniel Anwamanë |
When GMing I tend to hide rolls,and put them in a block at the bottom, as you end up with a big wall of rolls otherwise.
I like seeing the movement arrows, but especially in large encounters they may be problematic with folk overlaying each other or moving them accidentally.
D. Kembe |
As others have mentioned, I don't like hiding a simple skill check, but attack rolls or a block of checks sound reasonable. The arrows are fine if they help the DM understand what's going on with movement. I usually try to describe my movement in my post but that's not always enough.
D. Kembe |
Does anyone have UMD? I'm hoping someone could make attempts to use a wand of mage armor on me... I'd like that if possible to be my first PP purchase and will grab a CLW wand soon after.
(no day job here)
Sejiri |
Norril: No, I can spend 20 of that 30, as I borrowed that alchemist's fire from you.
Kembe: I was probably going to put some points into UMD once I start taking ninja levels, but until then I'm pretty starved for skill ranks.
I was planning on buying a CLW wand, and I can use it.
D. Kembe |
Ya I usually just use it when danger is expected. Surprise encounters unless they look to be really tough I'd just go without. Thanks.
Sejiri |
No problem, Norril! Honesty is just one of the many things paladins bring to the table, for better or for worse.
Clarification, does this form call for initial values upon the start of the second scenario?
D. Kembe |
By letting that Minotaur flee the final battle do we get to complete this part of Season 8 Faction Card?
(0/1)Accept the surrender of an enemy combatant (other than an evil outsider or undead creature), and ensure his fair treatment until he can safely be released, ransomed, or delivered to authorities for justice. Alternatively, allow an enemy combatant with no means of escape to flee without further harm.
Lord Arthur Ockham |
Hey guys, I was wondering why did we stop so suddenly. I was trying to find an answer and I realized that my post in the Gameplay thread was not where I supposed it was. Chances are it was eaten by Paizo during those crazy days when the site was down so often.
To be honest, I'm quite out of character now due to the long pause and even more out of the story. Mind if I don't write the poster over again?
Regardless, anyone can provide me with some info on how is this going to continue, and when?
D. Kembe |
I think Granta was planning on starting back up soon, he's collecting information again, see above a handful of posts.
Kembe should be all set now with new gear and such. Bought a few splash weapons, the mage armor wand, and got a masterwork temple sword that I may or may not keep at level 2.
GM Granta |
@Sejiri: Yes. Spend what you want to on the first chronicle and complete the "totals" on it. Then give me the starting numbers for scenario 2.
@Kembe: Yes. You could easily have killed him while he fled, so I count that.
@Arthur: We should be starting up on Monday. At first we were waiting for the other Confirmation tables to finish, then Paizo went completely haywire, then Cosmic Captive started, and then I started recruiting GMs for Solstice Scar.
Things have been completely crazy, but are pretty much settled down now. And for your part, don't worry about the post that got ate.
Iuni Al-Ahdal |
Iuni misses you all!
@GM Granta - can you move me to inactive in this thread...cheers.
Forvenniel Anwamanë |
If we are losing our cleric, I could rebuild from druid into cleric for my divine half. That would probably be helpful in the long term.
I just need to find a dreaming moon deity to worship.
Forvenniel Anwamanë |
How about an Ecclesitheurge of Ranginori?
As he is currently bound, she'd be worshipping the concept of the divine wind as much as anything. Moon domain as a secondary one, influenced by his celestial prison.
Normally I'm a little reluctant to go with clerics who don't worship a god, but in this case, she'd be worshipping one, just not actually realising it.
Lord Arthur Ockham |
Character form filled. Now I will make some purchases before joining the party in the Gameplay Thread.
Lord Arthur Ockham |
Craft (alchemy) Day Job check: 1d20 + 7 ⇒ (10) + 7 = 17
Lord Arthur Ockham |
Purchases
Mwk rapier (320 gp)
Selling
Ordinary rapier (+10 gp)
Lord Arthur Ockham |
Character sheet updated. I'm ready to go now ;)
GM Granta |
1 person marked this as a favorite. |
I apologize for not posting lately. I have heat exhaustion, and it's a lot more draining in real life than in Pathfinder. I don't even have the mental energy to watch a movie without taking a nap.
The good news is that two days of rest and lots of water is all its supposed to take to recover, so I'll hopefully be back on Tuesday.