Anwa of the Soft Step

Iuni Al-Ahdal's page

41 posts. Organized Play character for Chaosorbit.


Full Name

Iuni Al-Ahdal

Race

HP 8/8 | AC 15 FF 13 T 12) CMD 11 | Init +6 | Saves (Fort +2 ,Reflex +2, Will +5)| Per +3, SenMot +3| Spd 30'

Classes/Levels

Tracked Resources:
Spells 0 - 3/3 1st - 1/3, SLA - Channel Pos Energy (DC13) (4/6), Burning Hands 0/1, Fire Bolt 6/6

Gender

F Ifrit Lvl 1 Cleric of Sarenrae

Strength 8
Dexterity 14
Constitution 10
Intelligence 8
Wisdom 16
Charisma 16

About Iuni Al-Ahdal

Ifrit cleric of Sarenrae 1
CG Medium outsider (native)
Init +6; Senses darkvision 60 ft.; Perception +3
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 8 (1d8)
Fort +2, Ref +2, Will +5
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Offense
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Speed 30 ft.
Melee: scimitar -1 (1d6-1/18-20)
Range: fire bolt +2 (1d6+1)
Special Attacks channel positive energy 6/day (DC 13, 1d6)
Spell-Like Abilities (CL 1st; concentration +4)
1/day—burning hands (DC 14)
Domain Spell-Like Abilities (CL 1st; concentration +4)
6/day—fire bolt (1d6+1 fire), rebuke death (1d4)
Cleric Spells Prepared (CL 1st; concentration +4)
1st—bless, bless, burning hands[D] (DC 14)
0 (at will)—detect magic, guidance (+1 competence bonus on a single attack roll, saving throw, or skill check), stabilize
D Domain spell; Domains Fire, Healing
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Statistics
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Str 8, Dex 14, Con 10, Int 8, Wis 16, Cha 16
Base Atk +0; CMB -1; CMD 11

Feats Selective Channeling
Traits fiery glare, influence

Skills
Acrobatics +1
Appraise -1
Bluff +3
Climb -2
Diplomacy +3
Disguise +3
Escape Artist +1
Fly +1
Heal +7
Intimidate +8
Know Religion --
Perception +3
Ride +1
Sense Motive +3
Spellcraft --
Stealth +1
Survival +3
Swim -2

Languages Common, Ignan
SQ wildfire heart

Gear
Studded leather
Scimitar
Holy text (The Birth of Light and Truth)
Masterwork backpack
Silver holy symbol of Sarenrae
Hot Weather Outfit
Inkpen
Paper
Spell component pouch
Trail rations (5)
Waterskin
10 sp

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Special Abilities
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Cleric Channel Positive Energy 1d6 (6/day, DC 13) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Fire) Granted Powers: You can call forth fire, command creatures of the inferno, and your flesh does not burn.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Darkvision (60 feet) You can see in the dark (black and white only).
Fire Bolt 1d6+1 fire (6/day) (Sp) As a standard action, ranged touch attack deals fire dam to foe in 30 ft.
Rebuke Death (6/day) (Sp) As a standard action, touch heals 1d4 dam to negative HP target.
Selective Channeling Exclude targets from the area of your Channel Energy.
Wildfire Heart +4 racial bonus on initiative

PFS Info:

90071-13
Liberty's Edge, 0/3 xp
Fame: 0, Prestige: 0

Scenarios Played:
Level 1
The Confirmation playing

Background:

Iuni Al-Ahdal was raise as a slave girl with her family of slaves in the Windswept Wastes of Casmaron. Her lord owner to one of the few settled keeps in the Wastes, the young Iuni became so mad at the cruel lord, that she burned him alive in his bed one night. So scared and ashamed she ran away into the desert for a couple of days. When she realized, she would not be able to survive the harsh terrain much longer she returned to face her doom. When she arrived at the keep, she found no one alive, it seems a nearby nomadic horse tribe hear of the death of the lord and took advantage of the situation by sacking the keep; taking any survivors along as slaves for themselves. She spent several months making due alone in the ruin of the keep when a traveling cleric of Sarenrae, happened upon the ruin, Zeshkitan Pllumm, also a Pathfinder, found the now half-wild child, and began to show her the way of the Dawnflower.

• Why did you join the Society?
Iuni joined the Pathfinder Society as a way to bring the message of the Dawnflower to world as Pathfinders are sent all over the world, following in the footsteps of her mentor Zeshkitan Pllumm.

• What is your life like outside of adventuring?

Iuni has a passion proselytizing to anyone that will hear, loud and pushy would best describe her approach, she rarely takes a break from this calling even when not on an official mission from the PFS.

• List two prejudices that you have.

Iuni has a disdain for slavers naturally. But also has little tolerance for anyone who runs away from danger, at times driving her to reckless behavior.

• Describe a memory that you still regret.

Iuni has never regret killing the slaver lord, but regrets the outcome that came from it; and also deeply regrets running away. She somehow feels like if she had stayed it would have all been okay.

• Tell two stories about people you have wronged in the past, but in one of them you thought you were in the right.

Well one was the slaver lord, obviously killing him was wrong, but he was so cruel and dreadful that he deserved it.

The other is her former mentor Pllumm, over the years all he had seen had lead him to take up the drink, and as the years went on he only increased his drinking until he basically did nothing but get drunk and wallow in misery; seeming to have lost the hope of the Dawnflower. Iuni had joined the PFS by now, and although she feels she should have done more to help the man that gave her so much; she abandoned him. She feels the guilt of it everyday.

Overall, Iuni is a zealot for Sarenrae; but her ifrit nature causes her to be unpredictable at times. Her faith in the Dawnflower is demonstrated in her flowers, even if her action are sometimes contrary to the teaching she whole-heartily believes in.