Gobs play Make King!

Game Master monjebleu


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Stats:
  • 9/9 HP
  • AC: 11, FF: 10, T: 11
  • F: +1, R +1, W+2
  • Init +1
  • Goblin Summoner (Blood God Disciple) 1

    "Chubgrub get bored, so I make fight map! We fight Horse-With-Two-Heads! It big and scary, but gobs not have fear 'cause it fake!"

    "We in big swamp, so it hard to move fast."

    Inits:
    Horse-with-two-heads: 1d20 + 1 ⇒ (7) + 1 = 8
    Chops: 1d20 + 4 ⇒ (7) + 4 = 11
    Chubgrub: 1d20 + 1 ⇒ (18) + 1 = 19
    Feeva: 1d20 + 6 ⇒ (7) + 6 = 13
    Hophop: 1d20 + 3 ⇒ (11) + 3 = 14
    Kibbles: 1d20 + 3 ⇒ (11) + 3 = 14
    Mikmek: 1d20 + 8 ⇒ (18) + 8 = 26
    Okki: 1d20 + 4 ⇒ (13) + 4 = 17
    Wreck: 1d20 + 5 ⇒ (16) + 5 = 21

    Mikmek: 1d20 + 8 ⇒ (18) + 8 = 26
    Wreck: 1d20 + 5 ⇒ (16) + 5 = 21
    Chubgrub: 1d20 + 1 ⇒ (18) + 1 = 19
    Okki: 1d20 + 4 ⇒ (13) + 4 = 17
    Hophop: 1d20 + 3 ⇒ (11) + 3 = 14
    Kibbles: 1d20 + 3 ⇒ (11) + 3 = 14
    Feeva: 1d20 + 6 ⇒ (7) + 6 = 13
    Chops: 1d20 + 4 ⇒ (7) + 4 = 11
    Horse-with-two-heads: 1d20 + 1 ⇒ (7) + 1 = 8

    Map!


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    Feeva wakes up, yawns, and stretches. "Tax nits come yet? Where Chief be at? Longshank slave gone too. We look for new Chief? Keep play Make King? This good..." Then she notices the two-headed horse.

    "YEEEEEEEEEE!!!!!!!!!!! DEMON HORSE WANT STOMP FEEVA!!!!!!!!!!"

    On her turn, Feeva will use her Slumber Hex. Will DC 14.

    Off topic, we should start thinking about trying to recruit a new GM. Maybe wait until after MegaCon?


    Stats:
  • 9/9 HP
  • AC: 11, FF: 10, T: 11
  • F: +1, R +1, W+2
  • Init +1
  • Goblin Summoner (Blood God Disciple) 1

    I have all of Kingmaker; I'll... think about it. I GOT HOPE, THOUGH. HOPE IN CHIEF GUTWAD.


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    I'd meant posting a GM call on the messageboards. Hopefully Chief Gutwad's busy having fun traveling to MegaCon or something. I'm having too much fun to let this campaign die without a fight.


    Stats:
  • 9/9 HP
  • AC: 11, FF: 10, T: 11
  • F: +1, R +1, W+2
  • Init +1
  • Goblin Summoner (Blood God Disciple) 1

    Nah, I mean if Chief doesn't return, I might offer to take the reigns. I've got a RL friend-person who's chomping at the bit to get in on Gobbo-Kingmaker. I don't think I'll take it over if ALL these PCs come back though; 8 people is a LOT. Plus, tentative work schedule and whatnot.


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    True that. If it does come down to someone taking over, I'll do what I can to assist. I'll pick up Kingmaker and co-GM if I have to. Maybe we could figure out a way to keep playing our characters, too. :-)


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    I'm in a pbp normal kingmaker game that may have lost its gm and this makes two. I sooo want to play this one and that one cool concept here so would like to keep it going.

    Chief come back now


    I'm with the group on playin' this! As a GM that had an RL explosion recently, though, I'd give it a chance to sit for a bit. :)


    Male Goblin Pajama Clan Fighter 9/9 HP AC 18

    I wouldnt mind a little bit of co-dming either. I'd even buy the AP to help out. I've wanted to play a gobbo ninja forever. I wouldnt be surprised if we lost a few PC's between then and now though.


    Male Goblin Pajama Clan Fighter 9/9 HP AC 18

    "Uh. You gobs get it first! Surround it! Okki wait a bit!"

    Okki waits for the other gobs to move in on the demon beast, debating on their movements before using his throwy stars or his walkysaucy.

    If the horse gets flanked, cool, move up 5 and throw a star.

    Spoiler:

    1d20 + 5 ⇒ (15) + 5 = 201d6 ⇒ 5 *if no sneak attack, just 1 pt damage*

    If Chubgrub moves up to flank, go ahead and flank the other side of the horse.

    Spoiler:
    1d20 + 7 ⇒ (12) + 7 = 191d4 ⇒ 31d6 ⇒ 1


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    Mes kill horse

    charge power attack: 1d20 + 5 + 2 - 1 ⇒ (9) + 5 + 2 - 1 = 15

    1d10 + 6 + 2 ⇒ (9) + 6 + 2 = 17


    M Goblin Cavalier (Beast Rider) 1 (10/10hp)

    I'm still here and interested, but posting will be sparse from me next couple days. Back to back 12 hour shifts tend to get in the way of posting.

    Waaaaaaaagh!

    Charging Horsechopper Power Attack: 1d20 + 3 - 1 + 2 ⇒ (11) + 3 - 1 + 2 = 15
    Damage: 1d6 + 6 + 3 ⇒ (2) + 6 + 3 = 11

    Charging Wolf-Bite Power Attack: 1d20 + 2 - 1 + 2 ⇒ (10) + 2 - 1 + 2 = 13
    Damage: 1d6 + 1 + 3 ⇒ (6) + 1 + 3 = 10


    Stats:
  • 9/9 HP
  • AC: 11, FF: 10, T: 11
  • F: +1, R +1, W+2
  • Init +1
  • Goblin Summoner (Blood God Disciple) 1

    "Chubgrub say that it hard to move, but nobody listen! That make it okay to move regular! I don't care!"

  • "Not-gob and boom-stick-gob not do stuff! They sleep!"
    ---
  • "Chubgrubs move up, but Big Bro move first 'though I'm not 'fraid!"

    "Big Horse-with-Two-Heads tries to bite my bro!"

    Bite-y Bite: 1d20 + 0 ⇒ (7) + 0 = 71d6 + 1 ⇒ (1) + 1 = 2

    "Ha! Dumb horse! We attack horse!"

    Little's Club!: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (2) + 2 = 4
    Natural Attacks for BIG!: 1d20 + 4 ⇒ (7) + 4 = 111d6 + 3 ⇒ (2) + 3 = 51d20 + 4 ⇒ (17) + 4 = 211d6 + 3 ⇒ (1) + 3 = 41d20 + 4 ⇒ (12) + 4 = 161d6 + 3 ⇒ (5) + 3 = 8
    ---

  • "Pajama ninja walk up and stab horse with hawky sauce real good!"
    ---
  • "Hophop take nap, too!"
    ---
  • "Kibbles run up and stab horse, too!"

    "Big horse dies real good! We all eat lots of horse!"
    ---

    "We all win! The end!"


  • Male Grippli Druid 1

    Yeah, I'm going to be disabled for the next day or so. Schoolwork is murdering me.


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    Mes.like.eat.horse


    Male Goblin Pajama Clan Fighter 9/9 HP AC 18

    *sigh*


    Cavalier 1/HP:14/AC:19/T:15/FF:17/CMD:16/F:5/ R:4/W:0/Init:4/Per:0 (Fangface 5)

    Farg farg snorts in his sleep then howls as he looks to be chasing something.


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    snoring loudly dreaming of horse belly


    Male Grippli Druid 1

    Mikmek think Chief probably busy doing Chief stuff.

    Mikmek busy doing Mikmek stuff, so that how Mikmek know.


    Hey guys, monjebleu here and I know you probably want to murder me right now. Let me explain.

    After my last post, the compulsive checking of the forums and the trouble of managing close to 20 PCs over three campaigns got to me, and I decided to take the day off. Long story short, one day turned to two, two to three, and so on. Before I knew it a week had passed, and I was too scared to even go on the forums, fearing the wrath of my players (despite the fact that all of you are wonderful good-natured people). I realize that I should have given you notice, and between that and my long hiatus I cannot apologize enough.

    And finally, some bad news and some good news. The bad news is that I've decided it would be best for myself to extend this break from PBP to deal with some other stuff in my life (nothing terrible or dangerous, not to worry). The (somewhat) good news is that a friend of mine recently joined the forums, and maybe, just maybe, I'll be able to convince him to pick up one of the campaigns. Maybe. In the meantime, I suggest you all start looking for new GMs or moving on to other things or whatever you had planned.

    Once again, I can't apologize enough and I hope that you (being some of the most excellent players) will find it in your hearts to forgive me.

    Signing out (regretfully),

    Monjebleu


    Glad to hear you're okay, and wish you the best of luck with your RLs! :)


    M Goblin Cavalier (Beast Rider) 1 (10/10hp)

    Heh, I know that feeling monjebleu. I've found my own posting a bit disrupted recently; trying not to spend so much time online :) Good luck sorting everything out, and I'll be sure to keep an eye on this place whatever happens to it.


    Male Grippli Druid 1

    Mikmek sad. Mikmek forgive Chief, though.

    Trust me, I'm aware of how you feel. Work and college are killing me right now. If you need time to recover, then by all means.


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    Feeva sad that Chief leaving us. But it be okay. Feeva understand Chief have bigger job than watch over Gobbies and MikMek.


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    Me sad too need mew chief. Who wanna be chief.


    Male Goblin Pajama Clan Fighter 9/9 HP AC 18

    Much sadness.


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    Gobbies want Feeva make words-that-travel-real-far? Search for new Chief? Think longshanks name "post GM request on messageboards". Or maybe you want be Chief now? Feeva not want but can help be co-Chief.


    Female Goblin Druid 1

    Hophop think it worth try! Maybe somebody like goblins...


    Male Grippli Druid 1

    Mikmek okay with this. Mikmek want poke thing with stick, need new Chief so Chief can tell Mikmek that Mikmek can poke thing with stick.


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    Yes please make it go mes want to smash and chop.


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    Ok me will make words-that-travel-real-far after me eat. Any horsemeat left?


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    Yes me save some belly squiggly bits for you


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    Yay! That be the best part!

    After eating, Feeva sits on a log with her hands hovering slightly over her lap. With a look of intense concentration on her face, she starts wiggling her fingers. After a significant amount of time, she stops and stands up.

    Okay. It be done. Now we wait again. See if new Chief come.

    Recruitment Post


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    youz make good word go far. mes give ulyou more me horsy meat. dis ne good tough neck meats make teefs strong.


    All right you Gobs, lets have a roll call and see who gets to eat some tasty man meats. I also need to know if you can view and interact with this Map.
    No peaking under the blue squares, or i shall feed you to a lesser Barghest.


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    Feeva can see map thing. What mean in-ter-act? Feeva not know how.

    EDIT: Oh, and longshanks not let us in so we be hide in ditch across the road. Where that be?


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    me no like rolls mes like horse meats. me sees map too


    Male Grippli Druid 1

    Mikmek can see map, but Mikmek not on map. New Chief put Mikmek on map?


    Cavalier 1/HP:14/AC:19/T:15/FF:17/CMD:16/F:5/ R:4/W:0/Init:4/Per:0 (Fangface 5)

    Farg farg here! Maps ok, but no like blue. Where Fang face and Farg farg? We should be Humungifified!


    M Goblin Cavalier (Beast Rider) 1 (10/10hp)

    If by interactive you mean we can click on different things then sure, but don't seem to be able to move anything around


    Can any of you select and move your images about the map?


    Male Bugbear
    vitals:
    Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
    Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

    mes.say no.to move

    New Chief:
    you may need to look at the googledoc permisionz and allow.editing from anyone


    Male Grippli Druid 1

    Select, yes. Move, no.


    Female Goblin Druid 1

    Hophop and Teeths here. Hello new Chief! Hop and Teeths asleep in ditch and wait for badnits too!


    M Goblin Cavalier (Beast Rider) 1 (10/10hp)

    Yup, I can move things now


    Every one should be able to edit the map now. thanks Chopslot
    Still missing Okki and Little Chubgrub.


    Male Grippli Druid 1

    It work for Mikmek, Chief!

    Mikmek ready to poke thing with stick!


    Stats:
  • 9/9 HP
  • AC: 11, FF: 10, T: 11
  • F: +1, R +1, W+2
  • Init +1
  • Goblin Summoner (Blood God Disciple) 1

    I'm still around; just busier than before.


    Female Goblin Druid 1

    It work! Hophop eat now?


    Feeva:
    HP: 6/6 | AC: 13; T: 13; FF: 11; CMD: 10 | Fort: +0; Ref: +2; Will: +2 | Init: +6; Perc: +7
    Mister Stinger:
    HP: 3/3 | AC: 19; T: 15; FF: 16; CMD: 7 (19 vs trip) | Fort: +2; Ref: +5; Will: +2 | Init: +3; Perc: +4
    Female Goblin Witch 1

    Feeva can see Feeva! Mister Stinger be under Feeva hat. We go sleep now. Wait for tax nits come.

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