Kibbles Darkswaddle
Male Goblin Cavalier (Beast Rider) 1
LE Small Humanoid (goblinoid)
Init +3;
Senses darkvision 60 ft.; Perception +6
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Defense
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AC 17, touch 14, flat-footed 14 (+3 armor, +3 Dex, +1 size)
hp 10 (1d10)
Fort +2,
Ref +3,
Will +2
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Offense
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Speed 30 ft.
Melee Dogslicer +2 (1d4+3/19-20/x2) and
. . Horsechopper +2 (1d8+4/x3)
Special Attacks dragon's challenge +1 (1/day)
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Statistics
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Str 13,
Dex 17,
Con 10,
Int 10,
Wis 14,
Cha 12
Base Atk +1;
CMB +1;
CMD 14
Feats Power Attack -1/+2, Tandem Trip
Skills Diplomacy +5, Fly +5, Linguistics +1, Perception +6, Profession (trapper) +6, Ride +11, Stealth +11, Survival +6 (+7 to provide food and water for allies or to protect allies from harsh weather);
Racial Modifiers +4 Ride, +4 Stealth, +0 ride while riding your bonded mount., dragon's skills
Languages Common, Goblin
SQ animal companion link, orders (order of the dragon), tactician (tandem trip) 3 rds (1/day)
Combat Gear Alchemist's fire (2);
Other Gear Masterwork Studded leather armor, Dogslicer, Horsechopper, Adventurer's sash (6 @ 3.5 lbs), Banner, simple, Bedroll, Blanket, winter, Chalk (20), Crowbar, Fishhook (2), Flint and steel, Hadregash, Riding saddle, Rope, Sack (29 @ 9 lbs), Sack (6 @ 27 lbs), Saddlebags (3 @ 38.25 lbs), Saw, Shovel, Signal whistle, Silent whistle, Skillet, Torch (5), Twine (50'), Waterskin, 16 GP, 2 SP
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Special Abilities
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+0 Ride while riding your bonded mount. (Ex) Cancel your armor check penalty of -0 while riding your mount.
Animal Companion Link (Ex) You have a link with your Animal Companion.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dragon's Challenge +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, allies gain +1 to hit the target of your challenge.
Dragon's Skills +1 (Ex) +1 to Survival checks for allies.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Tactician (Tandem Trip) 3 rds (1/day) (Ex) Grant the use of your Tactical feats to your allies within 30'.
Tandem Trip When you make a trip against an opponent threatened by any ally, roll twice and take the higher result
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