Giantkiller (Inactive)

Game Master Daniel Penfold 351

A run through of the Giantkiller campaign

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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

I think you roll initiative right? To make things faster?
Init: 1d20 + 8 ⇒ (14) + 8 = 22


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Initiative 1d20 + 4 ⇒ (5) + 4 = 9


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Init: 1d20 + 6 ⇒ (18) + 6 = 24


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Initiative, best of: 3d20 ⇒ (1, 6, 13) = 20 +4


Male High Azlanti DM

crucidaemon initiative: 1d20 + 9 ⇒ (15) + 9 = 24

Initiative order:
Block 1: Sid
Block 2: Crucidaemon
Block 3: Zavier, Leira and Dolgrym
So Sid, your actions


AC 32 107/107HP

Gallant will delay until the creature is in reach then attack.

Attack Bite BSP: 1d20 + 24 ⇒ (5) + 24 = 29
Damge: 1d8 + 19 ⇒ (5) + 19 = 24

Attack Claw SP: 1d20 + 24 ⇒ (17) + 24 = 41
Damge: 1d6 + 20 ⇒ (1) + 20 = 21

Attack Claw SP: 1d20 + 24 ⇒ (19) + 24 = 43
Damge: 1d6 + 20 ⇒ (6) + 20 = 26

Attack Claw SP: 1d20 + 24 ⇒ (1) + 24 = 25
Damge: 1d6 + 20 ⇒ (4) + 20 = 24

Attack Claw SP: 1d20 + 24 ⇒ (19) + 24 = 43
Damge: 1d6 + 20 ⇒ (3) + 20 = 23

Attack Gore P: 1d20 + 24 ⇒ (5) + 24 = 29
Damge: 1d4 + 20 ⇒ (3) + 20 = 23


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid will keep piloting the island.

I assume Sid has to focus on this task.Is that correct?


Male High Azlanti DM

[i]Gallant tears into the daemon doing a significant amount of damage.

The daemon retaliates by attacking Gallant.

dagger: 1d20 + 29 ⇒ (18) + 29 = 47

damage: 1d4 + 11 ⇒ (2) + 11 = 13

dagger: 1d20 + 29 ⇒ (15) + 29 = 44

damage: 1d4 + 11 ⇒ (4) + 11 = 15

damage: 1d20 + 24 ⇒ (8) + 24 = 32

damage: 1d4 + 11 ⇒ (2) + 11 = 13

damage: 1d20 + 19 ⇒ (12) + 19 = 31

damage: 1d4 + 11 ⇒ (3) + 11 = 14

damage: 1d20 + 14 ⇒ (12) + 14 = 26

damage: 1d4 + 11 ⇒ (1) + 11 = 12

@Sid- yeah you need to concentrate on flying the castle
Block 3, your actions


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Oh no!" Leira assists astonished as the daemon tears through Gallant, but she focuses in maintaining the castle flying towards their desired destination.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Waiting for some sort of dr overcoming buff before stepping in.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

I don’t have any DR assisting spells.

The Druid trusts his stone skin spell and moves in to assist versus the demon.

Attack 1d20 + 21 ⇒ (16) + 21 = 37
Damage 4d6 + 10 ⇒ (6, 6, 1, 2) + 10 = 25

Attack 1d20 + 16 ⇒ (3) + 16 = 19
Damage 4d6 + 10 ⇒ (3, 1, 4, 3) + 10 = 21

AC is 37 while in troll form.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Zavier Grab an oil of align weapon from sid and apply it to your Silversheen Cestus.

Sid takes half the damage from Gallant. "I'm not fighting but I'm still standing with you old friend the little rat man yells."


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Choke them to death Zavier, their callus will not assist them against that!" Leira tries to help with advice if not with fists.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier gives up on causing damage for now and moves to flank the evil being and grapple it to stop the horrific attacks.

grapple flank: 1d20 + 31 + 2 ⇒ (19) + 31 + 2 = 52

2 more if this is a monstrous humanoid.


Male High Azlanti DM

Dolgrym manages to claw the daemon and then Zavier grapples it.

Gallant, back to you.


AC 32 107/107HP

Gallant will see if he have rip any limbs off the creature..

Attack Bite BSP: 1d20 + 24 ⇒ (20) + 24 = 44
Damge: 1d8 + 19 ⇒ (5) + 19 = 24

Attack Claw SP: 1d20 + 24 ⇒ (20) + 24 = 44
Damge: 1d6 + 20 ⇒ (2) + 20 = 22

Attack Claw SP: 1d20 + 24 ⇒ (20) + 24 = 44
Damge: 1d6 + 20 ⇒ (1) + 20 = 21

Attack Claw SP: 1d20 + 24 ⇒ (17) + 24 = 41
Damge: 1d6 + 20 ⇒ (3) + 20 = 23

Attack Claw SP: 1d20 + 24 ⇒ (7) + 24 = 31
Damge: 1d6 + 20 ⇒ (3) + 20 = 23

Attack Gore P: 1d20 + 24 ⇒ (11) + 24 = 35
Damge: 1d4 + 20 ⇒ (3) + 20 = 23

------------------------------------------------------
Confrimation Bite BSP: 1d20 + 24 ⇒ (13) + 24 = 37
Damge: 1d8 + 19 ⇒ (1) + 19 = 20

Confrimation Claw SP: 1d20 + 24 ⇒ (13) + 24 = 37
Damge: 1d6 + 20 ⇒ (6) + 20 = 26

Attack Claw SP: 1d20 + 24 ⇒ (19) + 24 = 43
Damge: 1d6 + 20 ⇒ (5) + 20 = 25


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"Gallant that might be too brutal...nawwwww"

That's a 1 in 8000 event.


Male High Azlanti DM

Gallant tears into the daemon, completely tearing it to pieces.

I know Sid and Leira are controlling the castle engine but do Dolgrym and Zavier want to do anything at this point?


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym is content to keep a watch out for the group.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier finds himself holding bloody chunks of demon and drops them.

Is good, will keep watch while we put castle in pond, hah.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira turns her head just in time for the bloodshed not to splash her thin pale face "You are our guardian Gallant. I think you have fully recovered your strength and the favor of your goddess"

Other than that, the tattooed girl keeps controlling the engine with Sid unless there is some other clear danger coming in.


AC 32 107/107HP

"Thank but sometimes the claws just hit the soft spots."


Male High Azlanti DM

Leira and Sid can you make the use magic device checks please.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira tries her best at helping to control the flying fortress "Hmmm... Can anyone tell me if we are getting close to destination?!"
UMD: 1d20 + 16 ⇒ (11) + 16 = 27
UMD: 1d20 + 16 ⇒ (20) + 16 = 36
UMD: 1d20 + 16 ⇒ (5) + 16 = 21
UMD: 1d20 + 16 ⇒ (20) + 16 = 36


Male High Azlanti DM

Leira you manage to control your side of the device despite some kind of outside interference which is trying to wrest control.

Sid, can i have your checks please?


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

UMD: 1d20 + 26 ⇒ (6) + 26 = 32
UMD: 1d20 + 26 ⇒ (6) + 26 = 32
UMD: 1d20 + 26 ⇒ (9) + 26 = 35
UMD: 1d20 + 26 ⇒ (20) + 26 = 46


Male High Azlanti DM

Sid and Leira you manage to shake off the effects of someone trying to break your control and actually you feel that castle has sped up. You think you will be at your destination in another 10 minutes


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Did you feel that Sid? It is as if someone was trying to take control" Leira focuses her mystery magic trying to drive the castle to destination "I think we broke through, but we will need more time. Zavier, Dolgrym, can you buy us 10 more minutes?!"
UMD: 1d20 + 16 ⇒ (19) + 16 = 35
UMD: 1d20 + 16 ⇒ (4) + 16 = 20
UMD: 1d20 + 16 ⇒ (2) + 16 = 18
UMD: 1d20 + 16 ⇒ (13) + 16 = 29

"Oh gosh, this is unnerving, I am going to need a full month of relax at a health resort after this..."


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

We are going to a nice lake right now, yes? Hah.


Male High Azlanti DM

Dolgrym and Zavier you hear a strange growling roaring noise coming along the corridor. Looking out of the open door you can see 4 strange creatures with four arms and a mouth that is at the top of their heads.

Knowledge dungeoneering


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

”Uh oh….we’ve got big uglies coming!”

GM, is there room for me to summon a gargantuan tyrannosaurus?


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

K. dungeoneering (untrained): 1d20 + 0 ⇒ (13) + 0 = 13
"What's that noise now?" asks Leira worriedly.

According to the map, the squares are 15x15, so I guess that will be a yes Dolgrym


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"I don't know if that was part of the machine's defences or we are being targeted. But it is good we shook it off. Mind control plus piloting is a bad combo."

Dungeenering: 1d20 + 24 ⇒ (3) + 24 = 27


Male High Azlanti DM

Sid you recognise the creatures as gugs. They are immune to disease and poison and they have the rend ability

As you were waiting I will allow Dolgrym, Zavier and Gallant to have readied actions


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym starts summoning a T Rex!


Male High Azlanti DM

Zavier and Gallant, what are you doing?


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier readies to smack one once it gets close to him.

Unarmed Strike 1: 1d20 + 27 ⇒ (6) + 27 = 33
Unarmed Strike Damage 1: 2d6 + 9 + 2 + 2 ⇒ (4, 2) + 9 + 2 + 2 = 19


AC 32 107/107HP

Gallant will ready an attack.

Attack Bite BSP: 1d20 + 24 ⇒ (9) + 24 = 33
Damge: 1d8 + 19 ⇒ (7) + 19 = 26


Male High Azlanti DM

[i]The gugs move forward and are attacked by Zavier and Gallant.

bite on Zavier: 1d20 + 17 ⇒ (19) + 17 = 36

damage: 1d8 + 7 ⇒ (1) + 7 = 8

bite on Gallant: 1d20 + 17 ⇒ (6) + 17 = 23

damage: 1d8 + 7 ⇒ (5) + 7 = 12

Zavier initiative: 1d20 + 8 ⇒ (6) + 8 = 14

Dolgrym initiative: 1d20 + 4 ⇒ (14) + 4 = 18

Gug initiative: 1d20 + 1 ⇒ (4) + 1 = 5

Initiative order:
Block 1: Zavier and Dolgrym + Gallant
Block 2: Gugs
I have not added Leira or Sid as assuming they will just be flying the castle
So block 1, your actions


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Indeed, Leira focuses her concentration on maintaining control of the castle "Oh boys! Be careful with those sharp toothed heads!"


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym finishes his summoning spell and a huge T. rex pops into existence. It immediately bites at a gug.

Bite attack 1d20 + 20 ⇒ (9) + 20 = 29
Damage 4d6 + 22 ⇒ (2, 5, 3, 2) + 22 = 34


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"It feels weird not being able to help. Gallant keep striking."


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AC 32 107/107HP

Gallant will hold the line and keep Sid and Leira safe.

Attack Bite BSP: 1d20 + 24 ⇒ (15) + 24 = 39
Damage: 1d8 + 19 ⇒ (6) + 19 = 25

Attack Claw SP: 1d20 + 24 ⇒ (18) + 24 = 42
Damage: 1d6 + 20 ⇒ (1) + 20 = 21

Attack Claw SP: 1d20 + 24 ⇒ (20) + 24 = 44
Damage: 1d6 + 20 ⇒ (6) + 20 = 26

Attack Claw SP: 1d20 + 24 ⇒ (9) + 24 = 33
Damage: 1d6 + 20 ⇒ (2) + 20 = 22

Attack Claw SP: 1d20 + 24 ⇒ (7) + 24 = 31
Damage: 1d6 + 20 ⇒ (6) + 20 = 26

Attack Gore P: 1d20 + 24 ⇒ (16) + 24 = 40
Damage: 1d4 + 20 ⇒ (3) + 20 = 23
-----------------------------------------------------
Confirmation Claw SP: 1d20 + 24 ⇒ (1) + 24 = 25
Damage: 1d6 + 20 ⇒ (2) + 20 = 22


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Unarmed Strike Flurry 1: 1d20 + 27 ⇒ (12) + 27 = 39
Unarmed Strike Damage 1: 2d6 + 9 + 2 + 2 ⇒ (4, 1) + 9 + 2 + 2 = 18
Unarmed Strike Flurry 2: 1d20 + 27 ⇒ (13) + 27 = 40
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (5, 2) + 9 + 2 + 2 = 20

Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (3) + 27 = 30
Unarmed Strike Damage 3: 2d6 + 9 + 2 + 2 ⇒ (2, 2) + 9 + 2 + 2 = 17

Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (7) + 22 = 29
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (4, 3) + 9 + 2 + 2 = 20

Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (9) + 17 = 26
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (2, 6) + 9 + 2 + 2 = 21

Deciding to not grapple the bitey people. Zavier resorts to some very hard punches and kicks!


Male High Azlanti DM

Gallant, bites and tears at the first gug, literally tearing it apart.

With a powerful set of kicks and punches Zavier attacks a second gug in a flurry so fast you can barely see it. The gug is still there but only just, before Dolgrym finishes it off.

The remaining gugs moved forward and try to attack Gallant and Zavier

bite on Gallant: 1d20 + 17 ⇒ (18) + 17 = 35

damage: 1d8 + 7 ⇒ (1) + 7 = 8

bite on Zavier: 1d20 + 17 ⇒ (4) + 17 = 21

damage: 1d8 + 7 ⇒ (7) + 7 = 14

Back to you guys


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym’s summoned T. rex bites at a gug.

Bite attack 1d20 + 20 ⇒ (10) + 20 = 30
Damage 4d6 + 22 ⇒ (2, 6, 3, 1) + 22 = 34


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Unarmed Strike Flurry 1: 1d20 + 27 ⇒ (15) + 27 = 42
Unarmed Strike Damage 1: 2d6 + 9 + 2 + 2 ⇒ (3, 1) + 9 + 2 + 2 = 17
Unarmed Strike Flurry 2: 1d20 + 27 ⇒ (7) + 27 = 34
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (4, 3) + 9 + 2 + 2 = 20

Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (10) + 27 = 37
Unarmed Strike Damage 3: 2d6 + 9 + 2 + 2 ⇒ (4, 6) + 9 + 2 + 2 = 23

Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (5) + 22 = 27
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (1, 3) + 9 + 2 + 2 = 17

Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (1) + 17 = 18
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (1, 4) + 9 + 2 + 2 = 18

Actually being missed by an attack is a novelty for Zavier as he grins and starts brawling with the latest victim


Male High Azlanti DM

The T rex tears into the gug, tearing off a chunk, before Zavier pummels it into the dirt, killing it

Is Gallant taking an action?


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Good strike Zavier!" Leira shouts while still trying to control the castle flight "That dinosaur is mighty impressive Dolgrym!"


AC 32 107/107HP

"This seems to be working, after dying out in the giant's valley then returning to Trunau I never thought I would see is this close to our goal. If we crash this we delay them for months, and we are of the precious of doing much more.

Attack Bite BSP: 1d20 + 24 ⇒ (14) + 24 = 38
Damage: 1d8 + 19 ⇒ (5) + 19 = 24

Attack Claw SP: 1d20 + 24 ⇒ (15) + 24 = 39
Damage: 1d6 + 20 ⇒ (3) + 20 = 23

Attack Claw SP: 1d20 + 24 ⇒ (8) + 24 = 32
Damage: 1d6 + 20 ⇒ (2) + 20 = 22

Attack Claw SP: 1d20 + 24 ⇒ (4) + 24 = 28
Damage: 1d6 + 20 ⇒ (6) + 20 = 26

Attack Claw SP: 1d20 + 24 ⇒ (16) + 24 = 40
Damage: 1d6 + 20 ⇒ (2) + 20 = 22

Attack Gore P: 1d20 + 24 ⇒ (1) + 24 = 25
Damage: 1d4 + 20 ⇒ (3) + 20 = 23
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