
Leira |

As the castle crashes, Leira holds herself against the engine with all the strength. She falls abruptly and rolls at some point but tries to recover as fast as possible.
"Oh! Wow! That was incredible!" she shouts excitedly "Good work Sid!"
She looks towards the doors "And good work you also protecting us!"

Leira |

"This will retire this engine of war for a long time at the least, and probably the weakest of our enemies perished in the landing, or are having trouble with the water of the lake, at least those in the lower levels" Leira looks up "We should profit the confusion to go up and make sure the Storm Tyrant is not a menace to Golarion and Trunau"

Daniel Penfold 351 |

You come out onto a passageway which has managed to avoid becoming waterlogged. An enormous archway opens this circular room to the sky. The floor here is almost completely occupied by two huge bird nests made of tree trunks and twisted, interwoven branches. A huge bird spies you and starts to fly down towards you (currently 150 feet up)
Knowledge nature

Dolgrym Sharpaxe |

Know. Nature 1d20 + 20 ⇒ (3) + 20 = 23
The Druid stared at the bird, trying to recall anything about it.

Leira |

Leira casts again shield of faith as they get into the over water passageway "Tell me those birds are just kind pets of the giants Dolgrym"
HP 134/134 DR 10/adamantine (100/150) DR 5/Bludgeoning (50/50) AC 32 TAC 18
shield of faith 17 min
stoneskin 88 min
freedom of movement 88 min
defending bone 12 h
greater magic weapon 12 h
magic vestment 12 h
Party buffs
walk in the air 60 min
hunter's blessing 12 h
I removed an hour from all the spells duration because of our flight ;)

Dolgrym Sharpaxe |

Dolgrym uses his rod to cast Extended Barkskin on himself.
Current AC is 38.

Leira |

"A roc?" Leira casts ironskin giving herself a metallic layer "This can only mean trouble..."
HP 134/134 DR 10/adamantine (100/150) DR 5/Bludgeoning (50/50) AC 39 TAC 18
shield of faith (+4) 17 min
ironskin (+7) 17 min
stoneskin 88 min
freedom of movement 88 min
defending bone 12 h
greater magic weapon 12 h
magic vestment 12 h
Party buffs
walk in the air 60 min
hunter's blessing 12 h

Daniel Penfold 351 |

Zavier initiative: 1d20 + 8 ⇒ (20) + 8 = 28
Sid initiative: 1d20 + 6 ⇒ (17) + 6 = 23
Dolgrym initiative: 1d20 + 4 ⇒ (8) + 4 = 12
Leira initiative: 1d20 + 4 ⇒ (18) + 4 = 22
Leira initiative: 1d20 + 4 ⇒ (9) + 4 = 13
Leira initiative: 1d20 + 4 ⇒ (1) + 4 = 5
roc initiative: 1d20 + 7 ⇒ (5) + 7 = 12
Initiative oder:
Block 1: You guys
Block 2: Roc
So over to you

Leira |

Leira tries to be prudent and avoid attacks of opportunity, she first casts hellfire ray on the oversized bird, then climbs up walking in the air to just by the roc's reach "Fly away bird! We are dangerous people!" to rays of crackling flames emerge from her hands flying the distance to strike on the roc!
Ray 1 (touch): 1d20 + 14 ⇒ (10) + 14 = 24
Fire damage: 15d6 ⇒ (6, 2, 2, 6, 4, 1, 4, 4, 4, 6, 2, 5, 3, 3, 1) = 53
Ray 2 (touch): 1d20 + 14 ⇒ (11) + 14 = 25
Fire damage: 15d6 ⇒ (5, 6, 6, 4, 2, 5, 3, 3, 4, 5, 1, 1, 6, 1, 4) = 56

Sid Keelik |

Sid cast charm monster (DC 24 will) roll twice take the lower. The Roc gets a +5 to its save because we are in combat.
"Hey buddy, go home we don't want to fight you. If you want to eat a giant on the way that would be great."

Dolgrym Sharpaxe |

If the grapple hits, Dolgrym moves to the creature and swings with his hammer.
Attack 1d20 + 21 ⇒ (15) + 21 = 36
Damage 4d6 + 10 ⇒ (1, 3, 5, 3) + 10 = 22

Daniel Penfold 351 |

[i]Zavier easily grabs the roc.
It is then blasted by Leira's bolts, which damage it significantly.
Will save: 1d20 + 8 + 5 ⇒ (4) + 8 + 5 = 17
Dolgrym then strikes the roc with his hammer.
On its turn the roc tries to break out of the grapple.
CMB: 1d20 + 25 ⇒ (14) + 25 = 39
Back to you guys

Leira |

Leira waits a bit to see if Sid is controlling the roc with his magic, but after a moment wait resolves to go in and try end the bird's life "You should have left the Storm Tyrant birdie!" she moves in giving a reckless vital strike with her falchion.
+3 ss adamantine falchion-PA: 1d20 + 26 - 4 ⇒ (10) + 26 - 4 = 32
Adamantine/Magical/Slashing damage+PA+VS: 4d4 + 16 + 12 ⇒ (2, 1, 4, 2) + 16 + 12 = 37
HP 134/134 DR 10/adamantine (100/150) DR 5/Bludgeoning (50/50) AC 39 TAC 18
shield of faith (+4) 17 min
ironskin (+7) 17 min
stoneskin 88 min
freedom of movement 88 min
defending bone 12 h
greater magic weapon 12 h
magic vestment 12 h
Party buffs
walk in the air 60 min
hunter's blessing 12 h

Dolgrym Sharpaxe |

Dolgrym bashes with his hammer.
Attack 1d20 + 21 ⇒ (18) + 21 = 39
Damage 4d6 + 10 ⇒ (1, 6, 3, 4) + 10 = 24
Attack 1d20 + 16 ⇒ (2) + 16 = 18
Damage 4d6 + 10 ⇒ (2, 2, 5, 5) + 10 = 24
Attack 1d20 + 11 ⇒ (12) + 11 = 23
Damage 4d6 + 10 ⇒ (1, 4, 1, 3) + 10 = 19

Gallant the Palidin Familair |

Attack Bite BSP: 1d20 + 26 ⇒ (4) + 26 = 30
Damage: 1d8 + 21 ⇒ (5) + 21 = 26
Attack Claw SP: 1d20 + 26 ⇒ (18) + 26 = 44
Damage: 1d6 + 21 ⇒ (2) + 21 = 23
Attack Claw SP: 1d20 + 26 ⇒ (5) + 26 = 31
Damage: 1d6 + 21 ⇒ (2) + 21 = 23
Attack Claw SP: 1d20 + 26 ⇒ (16) + 26 = 42
Damage: 1d6 + 21 ⇒ (1) + 21 = 22
Attack Claw SP: 1d20 + 26 ⇒ (6) + 26 = 32
Damage: 1d6 + 21 ⇒ (1) + 21 = 22
Attack Claw SP: 1d20 + 26 ⇒ (7) + 26 = 33
Damage: 1d6 + 21 ⇒ (6) + 21 = 27
Attack Gore P: 1d20 + 26 ⇒ (4) + 26 = 30
Damage: 1d4 + 21 ⇒ (3) + 21 = 24

Zavier Vitoly |

With everyone surrounding the still grabbed Roc, Zavier takes the opportunity to smack it around with his large hands.
Maintain Grapple damage: 1d20 + 35 + 5 ⇒ (1) + 35 + 5 = 41
Maintain Grapple 2 damage: 1d20 + 35 + 5 ⇒ (17) + 35 + 5 = 57
Maintain Grapple 3 swift damage: 1d20 + 35 + 5 - 5 ⇒ (18) + 35 + 5 - 5 = 53
Thankfully only need to succeed at one to maintain the grapple. Two damage rolls
Unarmed Strike Large Damage 1: 3d8 + 9 + 2 + 2 ⇒ (8, 6, 6) + 9 + 2 + 2 = 33
Unarmed Strike Large Damage 1: 3d8 + 9 + 2 + 2 ⇒ (8, 6, 4) + 9 + 2 + 2 = 31

Leira |

Leira let's the bird fall. She looks down observing how it crashes against the roof.
Then she turns towards the tower it came from "The roc seemed to live there. Let's have a quick look"
Leira registers the room and the nest. F51
Perception (darkvision): 1d20 + 18 ⇒ (18) + 18 = 36
"There are a set of stairs here going up" to F55 next?

Daniel Penfold 351 |

In the roc's nest you find:
Amulet of natural armour +2.
Heading upwards this huge apartment is furnished with a plethora of precious carpets, pillows and tapestries. A multitude of life-sized polished silver statues of all kinds of giant birds are perched on the walls or suspended from the ceiling, which is decorated with mosaics of beautiful cloud giantesses resting on misty beds or riding rocs among the clouds. An array of shiny silver braziers stands along the walls. A huged bed lies under the northern stained glass window, next to a chest of drawers. A large, round table sits near the middle of the room, and a cupboard stands against a wall to the east.

Leira |

"Interesting..." Leira considers the amulet against his own, but in the end it is same as hers, and so she offers it to the others "I find this will give you a cool earthy style Dolgrym" the young girl appreciates with a smile.
She then heads up with the party and observes the paintings of birds and giantesses "Mmmm... I am not sure I wanted to see this..."
The young girl approaches the furniture and opens the cupboards and chest, trying to learn something more about the Storm Tyrant or get some of his treasures.

Leira |

To improve the chances of finding anything hidden here, Leira uses expensive ointments to enhance her vision, casting true seeing to see if there is any illusion or invisible thing in the room.
After checking the cupboards and chest, she points to the corridor to the south "It seems that is the only way forward. Shall we?"
Before leaving the room, she grows in size activating the power of giants.
HP 168/168 DR 10/adamantine (100/150) DR 5/Bludgeoning (50/50) AC 41 TAC 16
power of giants (large size, +6 Str, -2 Dex, +4 Con, +4 natural AC) 16/17
true seeing 17 min
shield of faith (+4) 17 min
ironskin (+7) 17 min
stoneskin 88 min
freedom of movement 88 min
defending bone 12 h
greater magic weapon 12 h
magic vestment 12 h
Party buffs
walk in the air 60 min
hunter's blessing 12 h

Leira |

"Uh, wait a second, there is something here..." Leira quickly takes the thief tools from her belt and tries to secure the chest before opening it.
Disable Device: 1d20 + 22 ⇒ (11) + 22 = 33

Daniel Penfold 351 |
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Leira you manage to disarm the trap. Opening the chest you find the following:
Suit of mistmail
+2 greatsword
+2 short sword
2 potions of cure serious wounds
a potion of haste
a potion of heroism
a potion of neutralise poison
a potion of protection from energy (fire)
a potion of remove curse
a scroll of giant form 2
a scroll of prismatic sphere
a scroll of scintillating pattern
a scroll of word of recall
a staff of electricity
a stormlord's helm
a wand of air walk
1580pp
13,290gp
20,900sp

Leira |

Short after disarming the trap, Leira opens the chest to find the big cache "Guys... this must be the helm of the Stormlord himself..." she pulls it up and shows it as a trophy.
Then takes a fist of coins and smiles "This can be no other than the treasure of the Storm Tyrant himself. He must be nearby"
She looks around, trying to find out "Where are you? Are you that a coward? We have your fortress, and now we have your coin. Will you not come to defend it?"

Dolgrym Sharpaxe |

”Well, that’s one hell of a score for sure. If someone took this much stuff from me, I’d come looking for them…”

Daniel Penfold 351 |
1 person marked this as a favorite. |

You hear a mighty roar of rage coming from above you. A forest of massive sloping beams once supported the conical roof of this vast attic, but now it is open to the sky. Sitting on the back of a red dragon is none other than Volstus the Storm Tyrant.
"You have interfered with my plans for the last time, now I will destroy you."
Sid initiative: 1d20 + 6 ⇒ (2) + 6 = 8
Dolgrym initiative: 1d20 + 4 ⇒ (10) + 4 = 14
Leira initiative: 1d20 + 4 ⇒ (14) + 4 = 18
Leira initiative: 1d20 + 4 ⇒ (17) + 4 = 21
Leira initiative: 1d20 + 4 ⇒ (16) + 4 = 20
Zavier initiative: 1d20 + 8 ⇒ (4) + 8 = 12
dragon initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Volstus initiative: 1d20 + 3 ⇒ (2) + 3 = 5
Initiative order:
Block 1: Leira
Block 2: Dragon
Block 3: Sid, Dolgrym and Zavier
Block 4: Volstus

Leira |

Leira shivers as the beams break and the giant makes its appearance with style. Now that the giant boss is there she does not feel that cocky anymore "My friends... if we do not see each other after this... it has been a pleasure fighting along with you"
Feeling herself backed by the power of giants in her orcish blood, Leira walks forward "We will not go without a fight Tyrant!"
When at 30' of giant and dragon, she casts waves of ecstasy hitting both of them with the magic.
Will DC 21 to avoid stunned 1 round and staggered 17.
Even if they pass, they are staggered 1 round.
compulsion, emotion, mind-affecting
HP 168/168 DR 10/adamantine (100/150) DR 5/Bludgeoning (50/50) AC 41 TAC 16
power of giants (large size, +6 Str, -2 Dex, +4 Con, +4 natural AC) 16/17
true seeing 17 min
shield of faith (+4) 17 min
ironskin (+7) 17 min
stoneskin 88 min
freedom of movement 88 min
defending bone 12 h
greater magic weapon 12 h
magic vestment 12 h
Party buffs
walk in the air 60 min
hunter's blessing 12 h

Dolgrym Sharpaxe |

Dolgrym casts Communal Resist Energy Fire to give some relief from that dragon’s breath.

Sid Keelik |
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"Friends, this is the last and only chance we have to change the world forever. Let's not let it slip through our figures."
Time stop: 1d4 + 1 ⇒ (2) + 1 = 3
Sid will cast a quickened haste on the group.
Then he will cast time stop.
Sid cast Summon monster 6 summoning a Lillend Azata who hides but starts inspiring the group. Then cast Greater invisibility on himself.
He will say, "I need more time." to activate psychic asylum contigency. He will memorize duplicate familiar, and summon monster 9 then cast it to call Trumpet Archon to our aid.
The Trump Arcon cast bear’s endurance, on Zavier
Inspire competence +3

Daniel Penfold 351 |

Volstus easily deflects Zavier's attempt to grapple him.
In return he slices at Zavier with his falcata
falcata: 1d20 + 38 ⇒ (14) + 38 = 52
damage: 3d6 + 21 ⇒ (4, 6, 1) + 21 = 32
falcata: 1d20 + 33 ⇒ (11) + 33 = 44
damage: 3d6 + 21 ⇒ (3, 6, 1) + 21 = 31
falcata: 1d20 + 28 ⇒ (17) + 28 = 45
damage: 3d6 + 21 ⇒ (1, 4, 5) + 21 = 31
falcata: 1d20 + 23 ⇒ (1) + 23 = 24
damage: 3d6 + 21 ⇒ (4, 1, 4) + 21 = 30
Leira, back to you