Giantkiller (Inactive)

Game Master Daniel Penfold 351

A run through of the Giantkiller campaign

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HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"It must be boring to remain there staring the whole day" Leira moves her falchion trying to destroy the statue next to her "Let's give you some excitement and fun!" she steps a bit back and tries to destroy the one in the NW corner to avoid possible future flanking.
+3 ss adamantine falchion-PA+righteous might: 1d20 + 24 - 3 + 1 ⇒ (13) + 24 - 3 + 1 = 35
Adamantine/Magical/Slashing damage+PA+righteous might: 2d6 + 15 + 9 + 3 ⇒ (1, 2) + 15 + 9 + 3 = 30

+3 ss adamantine falchion-PA+righteous might: 1d20 + 19 - 3 + 1 ⇒ (8) + 19 - 3 + 1 = 25
Adamantine/Magical/Slashing damage+PA+righteous might: 2d6 + 15 + 9 + 3 ⇒ (3, 1) + 15 + 9 + 3 = 31

+3 ss adamantine falchion-PA+righteous might: 1d20 + 14 - 3 + 1 ⇒ (14) + 14 - 3 + 1 = 26
Adamantine/Magical/Slashing damage+PA+righteous might: 2d6 + 15 + 9 + 3 ⇒ (6, 3) + 15 + 9 + 3 = 36

HP 166/166 [136/136] DR 10/evil DR 10/adamantine (100/150) DR 5/Bludgeoning (50/50) AC 39 TAC 16
righteous might 15 rounds (+4 Str/Con, -2 Dex, +2 nat AC, +1 size, DR 10/evil)
ironskin 15 min
shield of faith 12 min
stoneskin 148 min
freedom of movement 148 min
defending bone 13 h
greater magic weapon 13 h
magic vestment 13 h
Party buffs
walk in the air 120 min
hunter's blessing 13 h


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier starts working on the statue to the SE
Unarmed Strike Flurry 1: 1d20 + 27 ⇒ (3) + 27 = 30
Unarmed Strike Damage 1: 2d6 + 9 + 2 + 2 ⇒ (1, 5) + 9 + 2 + 2 = 19
Unarmed Strike Flurry 2: 1d20 + 27 ⇒ (9) + 27 = 36
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (4, 2) + 9 + 2 + 2 = 19

Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (7) + 27 = 34
Unarmed Strike Damage 3: 2d6 + 9 + 2 + 2 ⇒ (3, 3) + 9 + 2 + 2 = 19

Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (2) + 22 = 24
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (5, 1) + 9 + 2 + 2 = 19

Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (20) + 17 = 37
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (6, 3) + 9 + 2 + 2 = 22


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Male High Azlanti DM

Leira's blow smashes into the statue, shattering it into tiny pieces.

Zavier starts hitting a third statue, doing significant damage, it is still there but only just.

Anyone else?


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

I think we're just going to hit the statutes until they all shatter lol


Male High Azlanti DM

Is Gallant taking an action?


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Gallant will keep trying to break this thing down.

Attack Bite BSP: 1d20 + 24 ⇒ (4) + 24 = 28
Damge: 1d8 + 19 ⇒ (8) + 19 = 27

Attack Bite BSP: 1d20 + 24 ⇒ (12) + 24 = 36
Damge: 1d8 + 19 ⇒ (8) + 19 = 27

Attack Claw SP: 1d20 + 24 ⇒ (8) + 24 = 32
Damge: 1d6 + 20 ⇒ (2) + 20 = 22

Attack Claw SP: 1d20 + 24 ⇒ (20) + 24 = 44
Damge: 1d6 + 20 ⇒ (1) + 20 = 21

Attack Claw SP: 1d20 + 24 ⇒ (10) + 24 = 34
Damge: 1d6 + 20 ⇒ (3) + 20 = 23

Attack Claw SP: 1d20 + 24 ⇒ (12) + 24 = 36
Damge: 1d6 + 20 ⇒ (5) + 20 = 25

Attack Claw SP: 1d20 + 24 ⇒ (3) + 24 = 27
Damge: 1d6 + 20 ⇒ (4) + 20 = 24

Attack Gore P: 1d20 + 24 ⇒ (20) + 24 = 44
Damge: 1d4 + 20 ⇒ (4) + 20 = 24

Sorry, I was a way for the long weekend here.

Sid will delay.


Male High Azlanti DM

[i]With two attacks Gallant destroys the statue in front of him.

The remaining statues attack Leira and Zavier.

slam on Leira: 1d20 + 22 ⇒ (14) + 22 = 36

damage: 2d10 + 9 ⇒ (8, 10) + 9 = 27

slam on Leira: 1d20 + 22 ⇒ (11) + 22 = 33

damage: 2d10 + 9 ⇒ (5, 10) + 9 = 24

slam on Zavier: 1d20 + 22 ⇒ (7) + 22 = 29

damage: 2d10 + 9 ⇒ (9, 2) + 9 = 20

Back to you guys


AC 32 107/107HP

Gallant takes a 5ft step and tries to help Zavier.

Attack Bite BSP: 1d20 + 24 ⇒ (16) + 24 = 40
Damge: 1d8 + 19 ⇒ (8) + 19 = 27

Attack Bite BSP: 1d20 + 24 ⇒ (3) + 24 = 27
Damge: 1d8 + 19 ⇒ (4) + 19 = 23

Attack Claw SP: 1d20 + 24 ⇒ (2) + 24 = 26
Damge: 1d6 + 20 ⇒ (4) + 20 = 24

Attack Claw SP: 1d20 + 24 ⇒ (3) + 24 = 27
Damge: 1d6 + 20 ⇒ (3) + 20 = 23

Attack Claw SP: 1d20 + 24 ⇒ (10) + 24 = 34
Damge: 1d6 + 20 ⇒ (4) + 20 = 24

Attack Claw SP: 1d20 + 24 ⇒ (19) + 24 = 43
Damge: 1d6 + 20 ⇒ (5) + 20 = 25

Attack Claw SP: 1d20 + 24 ⇒ (1) + 24 = 25
Damge: 1d6 + 20 ⇒ (1) + 20 = 21

Attack Gore P: 1d20 + 24 ⇒ (6) + 24 = 30
Damge: 1d4 + 20 ⇒ (4) + 20 = 24

Sid will delay.


Male High Azlanti DM

Gallant tears into one of the statues, finishing it off. He then moves to attack one of the remaining ones, doing a considerable amount of damage.

Anyone else?


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The dwarf keeps swinging at the closest statue.

Attack 1d20 + 21 + 1 ⇒ (4) + 21 + 1 = 26
Damage 4d6 + 10 ⇒ (5, 2, 4, 6) + 10 = 27

Haste attack 1d20 + 21 + 1 ⇒ (2) + 21 + 1 = 24
Damage 4d6 + 10 ⇒ (3, 3, 1, 1) + 10 = 18

Iterative Attack 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24
Damage 4d6 + 10 ⇒ (4, 3, 3, 1) + 10 = 21


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

ZAvier grunts as the statues suddenly comes to life and he starts punching at the one that hit him.

Unarmed Strike Flurry 1: 1d20 + 27 ⇒ (19) + 27 = 46
Unarmed Strike Damage 1: 2d6 + 9 + 2 + 2 ⇒ (3, 2) + 9 + 2 + 2 = 18
Unarmed Strike Flurry 2: 1d20 + 27 ⇒ (10) + 27 = 37
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (1, 1) + 9 + 2 + 2 = 15

Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (19) + 27 = 46
Unarmed Strike Damage 3: 2d6 + 9 + 2 + 2 ⇒ (1, 5) + 9 + 2 + 2 = 19

Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (4) + 22 = 26
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (6, 3) + 9 + 2 + 2 = 22

Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (8) + 17 = 25
Unarmed Strike Damage 2: 2d6 + 9 + 2 + 2 ⇒ (5, 5) + 9 + 2 + 2 = 23


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira twists her falchion to quickly smash another statue.
+3 ss adamantine falchion-PA+righteous might: 1d20 + 24 - 3 + 1 ⇒ (12) + 24 - 3 + 1 = 34
Adamantine/Magical/Slashing damage+PA+righteous might: 2d6 + 15 + 9 + 3 ⇒ (4, 1) + 15 + 9 + 3 = 32

+3 ss adamantine falchion-PA+righteous might: 1d20 + 19 - 3 + 1 ⇒ (13) + 19 - 3 + 1 = 30
Adamantine/Magical/Slashing damage+PA+righteous might: 2d6 + 15 + 9 + 3 ⇒ (4, 1) + 15 + 9 + 3 = 32

+3 ss adamantine falchion-PA+righteous might: 1d20 + 14 - 3 + 1 ⇒ (1) + 14 - 3 + 1 = 13
Adamantine/Magical/Slashing damage+PA+righteous might: 2d6 + 15 + 9 + 3 ⇒ (6, 2) + 15 + 9 + 3 = 35

HP 166/166 [136/136] DR 10/evil DR 10/adamantine (100/150) DR 5/Bludgeoning (50/50) AC 39 TAC 16
righteous might 15 rounds (+4 Str/Con, -2 Dex, +2 nat AC, +1 size, DR 10/evil)
ironskin 15 min
shield of faith 12 min
stoneskin 148 min
freedom of movement 148 min
defending bone 13 h
greater magic weapon 13 h
magic vestment 13 h
Party buffs
walk in the air 120 min
hunter's blessing 13 h


Male High Azlanti DM

Dolgrym smashes the nearest statue into tiny fragments.

Between Leira and Zavier the remaining statue is no more.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"Well together you are a force of nature. Is everybody ready for whatever monsters are in the next room?"


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (8) + 1 = 9
1d8 + 1 ⇒ (2) + 1 = 3
1d8 + 1 ⇒ (6) + 1 = 7
1d8 + 1 ⇒ (4) + 1 = 5
5 charges used to heal to full

Zavier ready to go after happy stick!


Male High Azlanti DM

In the middle of this room sits a huge cylindrical. open-topped steel tank that exudes a luminous mist toward the ceiling. The tank is equipped with elbow shaped pipes that connect to the floor, and surrounded by four black stelae engraved with mystic symbol. A frieze like array of rectangular silver plaques adorns the cylinder's outer surface.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Arcana or Spellcraft: 1d20 + 24 ⇒ (18) + 24 = 42

Sid tries to figure out what the tank does.


Male High Azlanti DM

Sid you identify the symbols on the side as related to the stars appearing in the skies of Golarion near the horizon. You think that this device is used to steer the sky castle through the skies.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira marbles at the discovery "So, this is some kind of navigation device for the castle?" she looks up and whistles "Fffiu, I have heard of a similar technology the Shory Empire used to lift their structures into the skies..."

"Do you know how to control it?" Leira looks at Sid hopeful "I guess we should not destroy this if we want for a controlled descend at some point when the job is done, but perhaps we can go ahead and land it already"


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Does Sid think he can control it?

"Let me take a closer look and see if I can work out the steering without killing us all."


Male High Azlanti DM

Sid you think it might be possible to control it

You would have to make 4 Use Magic Device checks per round to control it.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"I might be able to help if you teach me how" comments Leira.
UMD +16 here!


Male High Azlanti DM

Are you going to try and control the castle?


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym was not able to help with the UMD checks, sadly.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

If Sid is willing to, Leira is going to help "Perhaps we can force it to land in some safe place, but it will only call attention of the Storm Tyrant forces. Shall we first finish him before trying to control the castle?"

Just in case, here are Leira's rolls.
UMD: 1d20 + 16 ⇒ (14) + 16 = 30
UMD: 1d20 + 16 ⇒ (5) + 16 = 21
UMD: 1d20 + 16 ⇒ (7) + 16 = 23
UMD: 1d20 + 16 ⇒ (17) + 16 = 33


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"I like the idea of landing it. Dolgrym can you pray for guidance? Leira, you are over there. I need hands and eyes. Zavier as soon as we and you and gallant tear a few pieces of the controls out the giants can get it moving. Everybody in position this may get bumpy."

Sid walks up to the controls and takes a deep breath. "They have been doing all the fighting all you have to do is land an ancient flying war machine without killing them." He mutters under his breath.

UMD: 1d20 + 24 + 2 + 1 ⇒ (16) + 24 + 2 + 1 = 43
UMD: 1d20 + 24 + 2 + 1 ⇒ (4) + 24 + 2 + 1 = 31
UMD: 1d20 + 24 + 2 + 1 ⇒ (18) + 24 + 2 + 1 = 45
UMD: 1d20 + 24 + 2 + 1 ⇒ (6) + 24 + 2 + 1 = 33


Male High Azlanti DM

Between Leira and Sid you are able to control the device.

Is there anywhere in particular that you are trying to make it land?


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira gives a quick at Sid "Do you think the giants know how to swim?"


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"If they can they won't be fast so they won't easily get away and cause problems.'

Sid aims for the centre of the largest body of water he can. If he knows of any with large dangerous predators in it he will land it there.


Male High Azlanti DM

The nearest large bodies of water that you know (large enough to accommodate the citadel are Conqueror's bay about 75 miles to the west and Lake Encarthan about 100 miles to the east


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"There is a closer place, not that large, but perhaps enough. I know about a big lake around the Fortress of Scarwall. It is a scary place east of the Midspin mountains in the Hold of Belkzen, a few miles northwest of Trunau" Leira exclaims while she tries to help Sid hold control of the fortress "There is rumor that some purple worms inhabit the depths of the lake"


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

”So, it’d be a good idea for us to get off this thing before we sink it then,” Dolgrym thinks out loud.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier nods st the suggestion!


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"I can get us off right before the island hits the water just stay close."


Male High Azlanti DM

Near as I can work out, Scarwall is about 50 miles away from your current position. It will take about an hour to fly that distance.

Can you tell me what the overall plan is and what Zavier, Dolgrym and Gallant will be doing whilst Leira and Sid are piloting.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Ok, what about trying this" Leira cleans the sweat out of her forefront product of the raising tension "Zavier and Dolgrym you can try to defend the doors while Sid and me, we try to maintain control of the flying device. It will takes us some time, hence it might be the giants send some patrols to see what is going on"

"Once we land the castle, we try to go up as the castle starts to sink causing disorder among the giants" the girl turns back to Sid "If we find us surrounded by water, can we count you teleporting just right to the top of the castle where the Storm Tyrant is likely to be found?"


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

”Sounds like a plan. Bashing giants is fun,” Troll Dolgrym grunts.


Male High Azlanti DM

Dolgrym and Zavier you can hear the sounds of something swishing coming along the corridor


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Some sort of water thing coming! Zavier warns


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym casts Stoneskin on himself, gaining DR 10/adamantine.

Absorbs 150 points in total. Current AC is 37 versus giants.


AC 32 107/107HP

"I have your backs. Ha! How many people get to avenge their own death via crashing a flying island and killing a giant king. Yes, truly I am nearly at piece."


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira keeps trying to keep control of the engine "You are true defenders and protectors! Buy us some time, we are just some minutes away from our target!"


Male High Azlanti DM

Coming into view is a creature whose body is seemingly made of iron, this shapely feminine form has wrists pierced by chains that end in curved blades.

Knowledge planes


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Despite she is busy, Leira open her eyes wide as she tries to understand and explain to the others what did just enter the room.
K. planes: 1d20 + 11 ⇒ (20) + 11 = 31


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Planes: 1d20 + 24 ⇒ (13) + 24 = 37


Male High Azlanti DM

Leira and Sid you recognise the creature as a crucidaemon. They have damage reduction except against good and silver weapons. They are immune to acid, bleed, death effects, disease and poison. They are also resistant to cold electricity and fire and have spell resistance


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"For others fighting I have align weapon and bless weapon oils."


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier needs alignment! he says with his fists raised as the monster appraoches.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Crucidaemons!" exclaims Leira while trying to hold control of the flying structure "Yes, you are going to need silvery good weapons, and try to avoid energy, specially acid. Be warned they have resistance to magic"

So, roll initiative?


Male High Azlanti DM

Yep, roll initiative please.

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