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orange: 1d20 + 2 ⇒ (2) + 2 = 4
red: 1d20 + 2 ⇒ (20) + 2 = 22 for 1d6 ⇒ 6
yellow,cover: 1d20 + 2 - 4 ⇒ (9) + 2 - 4 = 7
Galahad swings at one of the goblins, but the thick underbrush makes it difficult to hit the creatures. Helios has more luck, striking down the goblin who had injured him. Bjorn matches the blow, striking down a second goblin. Bani manages to injure a third goblin while Manus looks for his best opening. The goblins strike back, with one of them managing to strike Galahad with a vicious blow while the other goblin distracts him with a chant and feint.
"Hooman's think armor safe inside.
Armor makers really lied.
Find your flesh, and find your bones.
Soon we cheering while you moans."
Conditions
All ground with trees is difficult terrain due to underbrush
20% cover on all ranged attacks
Tree trunks on maps are impassible and block line of sight
Initiative (Bold may post)
ROUND 1
Tanin (assumed delay)
Manus (feel free to act for both 1 and 2.)
ROUND 2
Tanin (assumed delay)
Galahad
Bani
Helios (9 dmg)
Manus
Bjorn (6 dmg)
ROUND 3
goblins (red, orange (-1), yellow)

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Both Galahad and Helios kill goblins, leaving only messes behind, with the one injured goblin.
Conditions
All ground with trees is difficult terrain due to underbrush
20% cover on all ranged attacks
Tree trunks on maps are impassible and block line of sight
Initiative (Bold may post)
ROUND 1
Tanin (assumed delay)
Manus (feel free to act for both 1 and 2.)
ROUND 2
Tanin (assumed delay)
Galahad
Bani
Helios (9 dmg)
Manus
Bjorn (6 dmg)
ROUND 3
goblins - orange (-1)

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Pulling out a rag, Helios cleans his hammerhead. "Wait Galli, let us first see if we find anything useful on those gobbos. Ale ain´t cheap or for free, you know? Does anyone know of any, you know goblin ear bounty?"

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Initiative:
Bani: 1d20 + 5 ⇒ (13) + 5 = 18
Bjorn: 1d20 + 1 ⇒ (20) + 1 = 21
Galahad: 1d20 + 1 ⇒ (3) + 1 = 4
Helios: 1d20 + 1 ⇒ (5) + 1 = 6
Manus: 1d20 - 1 ⇒ (15) - 1 = 14
Tanin: 1d20 - 1 ⇒ (8) - 1 = 7
bads: 1d20 + 2 ⇒ (3) + 2 = 5
bigbad: 1d20 + 4 ⇒ (3) + 4 = 7
Galahad heads up the lashed-together wooden poles form a makeshift staircase crudely bolted and fixed to the side of the stone shelf. The stairs lead upward to a platform that sits thirty feet above the ground. Although the construction looks like it shouldn't hold, it is surprisingly solid. However, about half way up the staircase, Galahad hears a loud crash of glass shattering against the wall next to him. Some kind of brown colored fungus is spread over the side of the cliff where the glass broke, and Galahad feels the heat instantly sucked out of the air, as he feels as if he's going to go hypothermic. His extemeties start to go numb, and his entire body shivers.
Everyone below sees a jar of some substance catapulted by some devious trap on the stairs, which crashes into the wall next to Galahad.
Conditions
Mold on bridge (special)
Initiative (Bold may post)
ROUND 1
Bjorn
Bani
Manus
Big Bad Gob
Tanin
Helios
Goblin Mooks
Galahad (11 nonlethal dmg)

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The only "obvious" way up is the staircase no covered in some kind of mold. More difficult ways up:
1) Grappling hooks or climbing cliff walls to get up to the fort (30" up, and 10' buildings on top of that if you aren't going in the gate.
2) Climbing scalolding to get up the higher part of the stairs which currently beyond the danger area of the mold. (This looks easier than scaling the wall but harder than using a rope.)

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1d20 ⇒ 3
1d8 ⇒ 3
Bjorn runs to the scaffolding and begins climing. It's 30 feet up, and you are able to climb 1/4 of your move, so you gain 10'. (60 on double move -20 to the scaffold = 40 move was remaining Manus unleashes a magic missile at the mold, but it seems to have no effect on it. A goblin lobs alchemist fire off of the top of one of the buildings, evidently aiming around Galahad, but the shot goes long, and crashes to the ground at the bottom of the scaffolding.
Conditions
Goblin Mooks (delayed)
Mold on bridge (special)
Initiative (Bold may post)
ROUND 1
Bani
Tanin
Helios
Galahad (11 nonlethal dmg, still in range of the heat sucking mold and will need to move away to avoid additional damage on his turn)
ROUND 2
Bjorn
Bani
Manus
Big Bad Gob
Tanin
Helios
Galahad (11 nonlethal dmg)

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Bjorn makes it up the scaffolding with Galahad. They find themselves outside of a gate made up of shields and armor pieces. It looks surprisingly strong. You hear goblins on the other side.
Conditions
Goblin Mooks (delayed)
Mold on bridge (special)
Initiative (Bold may post)
ROUND 2
Bani
Tanin
Helios
Galahad (7 nonlethal dmg)
ROUND 3
Bjorn
Bani
Manus
Big Bad Gob
Tanin
Helios
Galahad (7 nonlethal dmg)

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Climbing will require climb checks to get up 30 feet on the wall or the scaffolding, or it will require ascending the stairs where the mold does damage to everything passing in a 15' radius.
helios climb,scaffolding: 1d20 + 3 ⇒ (8) + 3 = 11
helios climb,scaffolding: 1d20 + 3 ⇒ (6) + 3 = 9
helios climb,scaffolding: 1d20 + 3 ⇒ (13) + 3 = 16
helios climb,scaffolding: 1d20 + 3 ⇒ (11) + 3 = 14
Helios is unable to make progress the first round, but is able to make it 15' up the scaffolding 2 moves at 1/4 speed. Barbarian had the advantage of extra speed.

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orange sling: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
red sling: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
blue sling: 1d20 + 3 ⇒ (9) + 3 = 12
green sling: 1d20 + 3 ⇒ (20) + 3 = 23 confirm: 1d20 + 3 ⇒ (6) + 3 = 9 for 1d3 + 1 ⇒ (3) + 1 = 4
You can hear the goblins chattering at each other in their language inside the fort. Galahad smashes the gate open, and the goblins unleash a hail of fire, but only one bullet manages to do any damage.
Conditions
Goblin Mooks (delayed)
Big Bad Gob(delayed)
Mold on bridge (special)
Initiative (Bold may post)
ROUND 3
Bjorn
Bani
Manus
Tanin
Helios
Galahad (4 dmg, 2 nonlethal dmg)

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orange sling: 1d20 + 3 - 4 ⇒ (14) + 3 - 4 = 13
red sling: 1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9
blue sling: 1d20 + 3 - 4 ⇒ (8) + 3 - 4 = 7
green dogslicer: 1d20 + 3 ⇒ (20) + 3 = 23 green confirm: 1d20 + 3 ⇒ (6) + 3 = 9 for 1d6 + 1 ⇒ (5) + 1 = 6
The green goblin dodges sever dodges blows by Galahad, Helios, and Bjorn, dodging, weaving and hurling insults. "Three little humies, can't hit me. Miss, and miss, and miss, tee hee hee. Some get a rock and some get a stab. Soon they all together on slab." With this, he manages to take a step to the north and slash at Bjorn, drawing blood. Meanwhile, all of his companions are completely useless with their slings, sending several shots sailing over the edge of the cliff.
Conditions
Big Bad Gob(delayed)
Mold on bridge (special)
Initiative (Bold may post)
ROUND 3
Bani
Manus
Tanin
ROUND 4
Bjorn (6 dmg)
Bani
Manus
Tanin
Helios
Galahad (all healed)
Goblin Mooks

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"Stand still you little s**!s!" Bjorn roars before swiping at the goblins again.
Attack: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 2d6 + 6 ⇒ (6, 6) + 6 = 18
Confirming: 1d20 + 7 ⇒ (15) + 7 = 22
Extra Damage: 2d6 + 6 ⇒ (4, 1) + 6 = 11

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red sling: 1d20 + 3 ⇒ (12) + 3 = 15
The tide turns quickly as 3 goblins get chopped down. The last goblin slings another rock in the direction of Bjorn, but it reflects off his armor. The goblin drops his sling, pulling a hand weapon as he runs away around the building in the middle of the courtyard.
Conditions
Big Bad Gob(delayed)
Mold on bridge (special)
Initiative (Bold may post)
ROUND 4
Bani
Manus
Tanin
ROUND 5
Bjorn (6 dmg)
Bani
Manus
Tanin
Helios
Galahad
Goblin Mooks (red)