
Athera Dayne |

So more of a, when he was told to or no one else could do it? Or when he had the time and wanted to?

Dennith Blackbury |

When he had the time. He would have probably been closer to Weyland but he would have realised his duty to provide Athera with companionship at the same time.

Athera Dayne |

Oh very likely. Athera is kinda the odd one out. She's not only the youngest but the only female as well. And it seems that you don't have sisters sooo, Athera is the closet thing to a sister you've ever had! XD
It is most likely why she has such a high Knowledge... She turned to books for companionship...
Weyland is from the Stormlands isn't he? How did he get along with Athera?

DarkestHeart |

Exactly. He would definitely be fond of her and would guard her as if she were his sister but he wouldn't really know what to talk about or what to do when they were spending time together.
Indeed now that he is to be married he must in turn find a suitable husband for her, as is the duty of an older brother / guardian. As he has now become hers, due to becoming Lord.

Athera Dayne |

Yeah, which is both an easy sale and an up hill battle...
Athera is attractive, charming, compelling, smart, and.... Dornish...
If you can convince them to meet her you can just let her charm work for you! XD

Athera Dayne |

Oh no I was meaning you'd have a hard time getting Athera matched, or at least get people to meet with her, because she is Dornish.

Athera Dayne |

When she awoke she found herself in the hold of House Blackbury, in the Reach. Her older brother sitting beside her, looking after her, along with the House Maester. Who told the young girl she was very lucky to be alive. The two stayed there till knights from House Dayne came a retrieved them. But Athera didn't stay in Dorne for long, the following year her father told her she'd be returning to House Blackbury. For fifteen years she would live among the Blackbury family in the Reach.
So, at age six, Athera was brought into the house. At first she was terrified to enter a house of which she knew next to nothing, but with time she settled into life among the halls of House Blackbury.
While Athera was made comfortable, she still struggled adapting to life in the Reach. The worst of however was dealt with quickly. Her first spring in the Reach brought with is a great fever for Athera. In fact she spend her seventh name day bedridden from the fever, and it lasted almost a fortnight. Thankfully the young Dornish girl survived, though it left a mark upon her health.
Years passed and while in the beginning she grew close to the Blackbury brother the year only made them drift away. Where once she had outings with one if not both brothers, it grew to outings she took along. This distance only became worst in 196 AC, when the first Blackfyre rebellion began. The Reach sided with the Blackfyres, while Dorne sided with the Iron Throne. Athera broke down. She locked herself in her room, fearing that if she opened the door those she called family for the past nine year would take her life. It took a few days but they where able to convince the young Dornish woman out of her room.
But after that Athera was never really the same around Dennith or Bryden... not that she saw them often.
More will be add depending on what Weyland is like towards her.

Brydan Blackbury |

I have made my poor character's profile as well...I feel fairly ready. I am not too concerned with the Heraldry or the motto. I will proudly wear whatever colors so long as they aren't BLUE and ORANGE.
Defense: 5d6 ⇒ (4, 5, 3, 1, 4) = 17
Influence: 5d6 ⇒ (4, 4, 6, 1, 1) = 16
Lands: 5d6 ⇒ (2, 6, 3, 5, 5) = 21
Law: 5d6 ⇒ (5, 6, 4, 1, 2) = 18
Power: 5d6 ⇒ (5, 5, 1, 4, 1) = 16
Wealth: 5d6 ⇒ (5, 4, 3, 5, 3) = 20
For the Banner since he accidentally did 5d5

Ser Weyland Wylde |

When he had the time. He would have probably been closer to Weyland but he would have realised his duty to provide Athera with companionship at the same time.
Ser Weyland is going to be an anti-Theon Greyjoy as he is a Ward but he is also Pious. His Piety stems from his ancestor, also named Ser Weyland Wylde who was rumored to be a womanizer but later in life became a Holy Warrior who eventually gave up the sword to become a Septon of House Wylade having rejoined his House after the Dance of Dragons due to disagreements with his former sponsors, House Naelareon. Yes, I am using the unfinished old Chronicle to set up the new Ser Weyland :-)
The way I see it, House Wylde, backed the Rebels in the Blackfire Rebellion and were forced to Ward Weyland to a winning House. Weyland's Status has been reduced as a result (part of why his Status will only be 2) but his Sponsor has ensured that he was sent to House Blackbury as a House that would not "abuse" him. In fact, the head of teh Household Dennith took a liking to Weyland because of his Piety and his seemingly powerful loyalty.
Having been old enough to fight in the Rebellion, I will be taking Fame as Weyland would have made a name for himself (his best score is in the Blade a 6, as with his ancestor).
As far as how Weyland would interact with Athera, I would see it as sort of a Jon Snow / Arya type of relationship.
Thoughts?
Personal Wealth 2d6 ⇒ (5, 5) = 10
EDIT: Stats are getting close. Will complete shopping by tomorrow. As everything costs twice as much for me I doubt I'll buy much :-). I like this reinvented Weyland so far!

Brydan Blackbury |

Assuming that the founding of the House is between the Dance of the Dragons and the Death of the Last Dragon...then I would say that perhaps they sided with Rhaenyra Targaryen in the wars, maybe their grandfather having slain a dragon with that very Longaxe that Dannith uses? It gained it's name from sundering the scales of a dragon and causing it to die from internal injuries sustained from the blow?
From there, perhaps Grandfather's brother attained the great role of being a Kingsguard, for the first favor.
Their father perhaps or even an uncle may have marched with the King to conquer Dorne.
From the time that Baelor took the throne, the house looked inwards tired from battle and rebuilt their forces and land instead of waging wars away from home and began to work the courts attempting to show their remorse for the work they did under the former king.
Then one reason that they chose not to kill the Dorne child that they had helped raised was because their father had truly believed that what they had done in conquering Dorne was wrong and they sided with the King Dareon II against the rebellion.
Thus the scandal (as half of westeros was for the rebellion)
Thoughts on the events?

Ser Weyland Wylde |

Assuming that the founding of the House is between the Dance of the Dragons and the Death of the Last Dragon...then I would say that perhaps they sided with Rhaenyra Targaryen in the wars, maybe their grandfather having slain a dragon with that very Longaxe that Dannith uses? It gained it's name from sundering the scales of a dragon and causing it to die from internal injuries sustained from the blow?
From there, perhaps Grandfather's brother attained the great role of being a Kingsguard, for the first favor.
Their father perhaps or even an uncle may have marched with the King to conquer Dorne.
From the time that Baelor took the throne, the house looked inwards tired from battle and rebuilt their forces and land instead of waging wars away from home and began to work the courts attempting to show their remorse for the work they did under the former king.
Then one reason that they chose not to kill the Dorne child that they had helped raised was because their father had truly believed that what they had done in conquering Dorne was wrong and they sided with the King Dareon II against the rebellion.
Thus the scandal (as half of westeros was for the rebellion)Thoughts on the events?
I like it :-)

Grovo |

Ah, you are correct! It is indeed 6 instead of 5 so... huoh, lets roll again then. Plus since the house is quite new, lets also see the amount of historical events (which should only be 1 or 2 at max).
I guess its better if GM rolls Historical event and possible events for me.
Defense: 5d6 ⇒ (6, 2, 2, 2, 2) = 14
Influence: 5d6 ⇒ (5, 1, 6, 4, 2) = 18
Lands: 5d6 ⇒ (6, 6, 3, 2, 6) = 23
Law: 5d6 ⇒ (3, 3, 3, 4, 4) = 17
Power: 5d6 ⇒ (2, 2, 3, 4, 2) = 13
Population: 5d6 ⇒ (5, 1, 1, 6, 2) = 15
Wealth: 5d6 ⇒ (4, 6, 5, 3, 4) = 22

Athera Dayne |

Bryden already rerolled Grovo. Honestly, I'd take his.
Wait, Weyland is... Nice to Athera? O_o
Well weirder things have happened...

Grovo |

eh, really? o.o Why did I not see it... hmm strange but yah. I will definetely take those.
Well, like I said with Historical events, I guess its more of GM thing, but I can give it a try at least
Blackfyre Rebellion Age: 1d6 - 1 ⇒ (5) - 1 = 4 .... and 4. Well, GM decides in the end
Might as well throw rest of my rolls in just to see what I could get
Historical Event 1: 3d6 ⇒ (3, 4, 6) = 13
Historical Event 2: 3d6 ⇒ (5, 3, 2) = 10
Historical Event 3: 3d6 ⇒ (1, 3, 6) = 10
Historical Event 4: 3d6 ⇒ (3, 5, 2) = 10
aaaand that does not look good at all hah

Athera Dayne |

Um, you where more worried about fixing your mistake and making the House so we could get started?
Wow... Decline three times... That is totally not fair Dice gods...

Grovo |

Yah. Didnt want to hold us back and just try to get things rolling as fast as possible from my side. I can understand how it feels when people have to wait for that one thing / person for something to happen.
Idea of the Logo / Heraldry: Three white trees on a black color, surrounding sword and two red dots under the sword

Grovo |

Final rolls to get finalized status for the Banner House
Defense: 17
Influence: 16 + 1d6 - 2d6 ⇒ 16 + (1) - (6, 4) = 7
Lands: 21 + 1d6 - 2d6 ⇒ 21 + (3) - (6, 4) = 14
Law: 18 + 1d6 ⇒ 18 + (1) = 19
Power: 16 + 2d6 - 2d6 ⇒ 16 + (6, 2) - (1, 1) = 22
Wealth: 20 + 1d6 - 2d6 ⇒ 20 + (4) - (6, 1) = 17
Population: 15
ooooooooh boy. This will be a fun Banner House. It got power but everything else kinda goes doooown, dooown the sewer heh. I guess its time to Power move through my lands and purge some banditry
EDIT: Holy Hell, the Banner house has actually more power than the main house, which is quite interesting

Athera Dayne |

If I'm right power is military?
Maybe you just have a larger military force then what the main House keeps? Which may be why the main house doesn't keep as long of military force, because you have it! XD

Ser Weyland Wylde |

Bryden already rerolled Grovo. Honestly, I'd take his.
Wait, Weyland is... Nice to Athera? O_o
Well weirder things have happened...
He is a man of God and very, very, very cold dice...

Athera Dayne |

That is true! XD
You're a Banner House. You're sworn to House Blackbury.
Oh this is going to be interesting... I'm really looking foreword to this!

Grovo |

:D hah
Banner House Motto "Death is swift".
Now I need to see how to spend that stuff or GM will take care of that? Otherwise I can shape it during gameplay and give overview of it.
Master of the Hunt seems to be on the list (Since Brydan would need it for his roleplaying) but it does also fit the whole concept I have in mind for the House.
I do envision Marcus gaining control of the Banner House just recently and being reason for the "Infrastructure" event as his predecessor was the cause for the twice Decline.
This basically could explain, why his Influence is so low (just gained the position as lord), Law & Wealth is low (due to Predecessor ruining it) plus Population being not so high.
Marcus has been basically getting troops and stuff up and getting something done but its not enough and the place is in a bad shape :P
Plus him being ambitious... kjeh kjeh

Athera Dayne |

The predecessor may not of had any heirs and "adopted" you into the family. That maybe what the decline was, the decline in the family itself.

Marcus Grimwood |

Defense: 17
Influence: 7
Lands: 14
Law: 19
Power: 22
Wealth: 17
Population: 15
Defense: (7 Defense left)
- Getting Tower (10)
*** +3 Defense Bonus to Units guarding the Tower
Influence: 7
- Nothing
Lands (0 Lands left)
- Domain: Wetlands(3)
*** Hammlet (10) + Grasslands (1) (yaaaap. This is nice spot of land! Its wet, and its grassy. Everything I need. yaaap)
Law
- -5 to House Fortune (Thanks god I do not have to roll my stuff... or do I? Pretty please no, ugh)
Population
- +0 to House Fortune rolls
Power 0 Power left
- Trained Garrison (5)
- Green Infantry (5) + Green Infantry (5) + Green Archers (4) + Green Scouts (3)
Wealth 2 Wealth left
- Master of the Hunt (10 Wealth)
** This NPC is Marcus gift to his Liege Lord and to Brydan to show his loyalty" (I sure hope this does pay off hah!)
- Food Agriculture (5 Wealth)
** Grants +1 House Fortune & +1 Power (Apply after campaign begins)
Wealth gains comes from the book Out of Strife, Prosperity Book. Do you happen to have this GM?

Marcus Grimwood |

Okey,
So I just double checked my stuff and it seems like there is almost no possibility to build much stuff on the Wetlands due to 1) a lot of buildings requiring Plains, Hills or Mountains ... (curse wetlands)
2)requiring other stuff such as *woods or *river or *coast (curse again).
Also the Reach has mostly (or purely) plains so that means I will need to sacrifise either
a) Hammlet or b)take that 1 extra dice from Power and relocate it to Lands.
What does DM think?

GM Xan Nes |

Defense: 17
Influence: 7
Lands: 14
Law: 19
Power: 22
Wealth: 17
Population: 15Defense: (7 Defense left)
- Getting Tower (10)
*** +3 Defense Bonus to Units guarding the TowerInfluence: 7
- Nothing
Lands (0 Lands left)
- Domain: Wetlands(3)
*** Hammlet (10) + Grasslands (1) (yaaaap. This is nice spot of land! Its wet, and its grassy. Everything I need. yaaap)Law
- -5 to House Fortune (Thanks god I do not have to roll my stuff... or do I? Pretty please no, ugh)
Population
- +0 to House Fortune rolls
Power 0 Power left
- Trained Garrison (5)
- Green Infantry (5) + Green Infantry (5) + Green Archers (4) + Green Scouts (3)Wealth 2 Wealth left
- Master of the Hunt (10 Wealth)
** This NPC is Marcus gift to his Liege Lord and to Brydan to show his loyalty" (I sure hope this does pay off hah!)- Food Agriculture (5 Wealth)
** Grants +1 House Fortune & +1 Power (Apply after campaign begins)Wealth gains comes from the book Out of Strife, Prosperity Book. Do you happen to have this GM?
Dont have the book but the explanation is solid enough for a good yes.

GM Xan Nes |

Okey,
So I just double checked my stuff and it seems like there is almost no possibility to build much stuff on the Wetlands due to 1) a lot of buildings requiring Plains, Hills or Mountains ... (curse wetlands)
2)requiring other stuff such as *woods or *river or *coast (curse again).
Also the Reach has mostly (or purely) plains so that means I will need to sacrifise either
a) Hammlet or b)take that 1 extra dice from Power and relocate it to Lands.
What does DM think?
The DM says that since the Crannogmem in the North have wetlands and hamlets Who am I to say no. Honestly I think that price of the rules is a bit weird. Though it can't be a huge city

Ser Weyland Wylde |

Great job getting the details together guys. I will finish my character today, DM, did you have a sponsor in mind for Weyland or should I just leave him as [sponsor] in my background for now?

Marcus Grimwood |

Defense: 17
Influence: 7
Lands: 16
Law: 19
Power: 20
Wealth: 17
Population: 15
Defense: (7 Defense left)
- Getting Tower (10)
*** +3 Defense Bonus to Units guarding the Tower
Influence: 7
- Nothing
Lands (0 Lands left)
- Domain: Plains(5)
*** Hammlet (10) + Grasslands (1)
Law
- -5 to House Fortune (Thanks god I do not have to roll my stuff... or do I? Pretty please no, ugh)
Population
- +0 to House Fortune rolls
Power 0 Power left
- Green Garrison (3) + Green Infantry (5) + Green Infantry (5) + Green Archers (4) + Green Scouts (3)
Wealth 2 Wealth left
- Master of the Hunt (10 Wealth)
**Gift to Liege lord
- Food Agriculture (5 Wealth)
** Grants +1 House Fortune & +1 Power
Changes Done
1) Infrastructure 2nd dice total (2) benefitting Land instead Power -> Grants new total of (16)
2) Changed Trained Garrison (5) -> now Green Garrison (3)
** Total spending of Power 20 (none left)
Note: If needed, I do have pdf of my book so I can show it to you if needed DM. Here is a snippet from one example.
APIARY ESTATE
Time: 3d6+6 months
(may not be begun in Autumn or Winter)
Investment:
5 Wealth
Requirement: Plains or Hill, with Grasslands or Woods, and no Communities larger than a Hamlet.
And here the snippet regarding Food Agriculture.
FOOD AGRICULTURE ESTATE
Time: 1d6+3 months
(may not be begun in Autumn or Winter)
Requirement: Plains or Hills with no Woods or Communities larger than a Hamlet.
Investment: 5 Wealth

Brydan Blackbury |

I missed quite a lot in my pain coma...O.o
Hmm, well I'm glad that everyone was happy with my thoughts on the possible explanations for events.
I'm not good with the history of the Westeros as I've really only seen the show. But a good timeline, and binge wikipediaing all night can help stir the pot.
I'm glad everything went...wellish for the banner house. Don't worry, I am sure you will prosper in the end!

Athera Dayne |

Where do you think I get all my lore? Wiki is your best friend!
Edit: Well that and this awesome youtuber!

Brydan Blackbury |

So I'm assuming we are the only children? Dad is dead, is mother? Any other family members?
Thankfully that role is a status check you know so I mean...4d6-4 isn't terrible?
I'm not sure if Dannith will be rolling for us or letting the Maester.

Brydan Blackbury |

Hmmm...I'm not fond of the template, mostly just because he's our age or younger....we both are actually close to middle age. He wouldn't be easily respected.
Athera is close to young adult...so she might respect him.
Personally I'd prefer a Maester that is old. He'll have enough years in him left that he'll probably survive us both. (Nobles so often die young, PCs even more so >.>)
If I were to look at him....
Agility 1 (-50)
Animal Handling 3 (10)
Athletics 2
Awareness 4 (40) Empathy 2d, Notice 2d
Cunning 2
Deception 2
Endurance 3 (10)
Fighting 2
Healing 4 (40) Diagnose 1d, Treat Aliment 1d, Treat Injury 2d
Knowledge 4 (40)
Language 3 (10)
Language 2 (40) Ancient Valarian
Marksmanship 2
Persuasion 4 (40) Bargain 2d, Convince 2d
Status 4 (40) Breeding 2d, Stewardship 2d
Stealth 2
Survival 2
Thievery 2
Warfare 3 (10)
Will 4 (40xp)
Flaw Sedentary, Flaw Coward
Benefit Master of Ravens, Gifted Teacher