Justin Norvegicus |
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"He probably inherited his benevolence from some draconic progenitor. That's so nice to dedicate your life to helping people. Maybe after our investigation is done I can help out here, too!"
"Them keeping you was always a risk of coming here. "
GM Woran |
It takes a few minutes before the orderly returns. "Thank you for waiting. Since you are such a large group, the Doctor will see you in the comon room."
He leads you into the next room. It holds three tables, and seems to be a mix between kitchen, dining room and workroom. There are several high but very narrow windows that let in a breeze. The smell of food is strong here. There is also a faint smell of burning incense.
An older man, neatly dressed stands in the room. Ive added his portrait to the map link
"Ah, welcome, visitors. I'm Doctor Habe, and welcome toThe Saintly Haven of Respite."
He waves a hand at the redskinned man. "Thank you Gortus. You can return to your duties. I'll call you if I need you."
Gortus nods and leaves the room trough a door in the corner. Faint creacking of wood and receding footfalls indicates Gortus is going upstairs.
"Well now," Habe looks at you expectantly. "How can I be of service?"
Dayo |
Dayo is positively delighted.
"Greetings and blessings upon you, doctor. I just have to say 'thank you!' for setting up this sanctuary! The Sheriff in Sandpoint told us you were an expert at helping the sick. That is so nice of you!"
Diplomacy to make an impression: 1d20 + 9 ⇒ (18) + 9 = 27
GM Woran |
Habe looks concerned. "Truth be told, he has not been well. Whatever happened to him there left him sick on both body and mind. I've kept him isolated from the other patiends. The solitude calms him down. But Ive not ben able to get him to speak much of what happened. The trauma really damaged his mind."
He shifts back and forth a bit. "Normally Id not allow visitors in his state, but I can imagine the sheriff whatever little info mister Sevilla can give."
He signs. "Very well, but please be quiet coming up, as not to disturb the other patients. And please have no more then three people in the room with him. Any more might disturb him too much."
GM Woran |
You can all come upstairs, but only you three can enter the room."
Habe rises. "Please follow me"
He opens the door in the back of the room and leads you upstairs. The stairs lead to a landing. Habe leads you trough the door, which is reinforced, into a small common room. Five cell doors can be seen from the common room.
The orderly you saw before is here, feeding an very old human man with a spoon. The man's eyes are milky white, he is clearly blind. But in his old age, the man still has the build of a bear.
Habe whispers to you. "Poor Sedge. He has only elderly next of kin. He's started to loose his wits in his old age. But since he's still strong as an ox, he can be dangerous in his bouts of dementia."
Hearing some commotion, Sedge smacks his lips. "Is there juice? I like my juice. Can I have some juice after food? I want juice!" He smacks a fist upon the table.
The orderly makes some soothing noises. "Of course you can have juice. But you promised me right? First the food, and then if you've been good, you can get the juice."
Sedge calms down. Yes yes I'm good. I'm good. I'm going to get my juice."
Habe quickly leads you across the room, to another reinforced door, and up another flight of stairs. The stairs end in a small landing with four doors, three of the cell doors.
Against the bars from one door, a face with beady eyes and scragly facial hair peers. A faint giggle can be heard as you walk past.
"Ignore Pidgit please. He's quite insane. Its why we keep him away from poor Sedge downstairs."
Habe points to the last door in the row. "That is mister Sevilla's cell. You ready and decided who should talk to him?"
Justin Norvegicus |
"Dayo Snowflake and Eoghan would be our people skilled people "
He writes down a note and ties it to dayo with a ribbon
"What happened"
"What did your attacker look like"
"height
"weight"
"build
"fur color"
"fingernails"
"clothes"
"smell
"where did the attack happen"
Justin will wait by the side of the door and, probably regretting this later, get a sniff of the room when the door opens.
"Have fun with your new room mate. "
Eoghan Miskos |
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Eoghan will look at every patient he comes across to see their general disposition and likeliness to be violent. He's especially interested in Sedge and Pidgit, as they've specifically been called out to be unstable. He'll probably stare a little bit too much, but otherwise will keep away from the patients and keep his mouth shut, as instructed.
Sense Motive Sedge: 1d20 + 9 ⇒ (20) + 9 = 29
Sense Motive Pidgit: 1d20 + 9 ⇒ (17) + 9 = 26
Sense Motive Sevilla: 1d20 + 9 ⇒ (16) + 9 = 25
Sense Motive other patients: 1d20 + 9 ⇒ (19) + 9 = 28
Feel free to roll more dice if necessary.
And there go my good rolls for a while...
GM Woran |
Splitting this in two posts
Eoghan takes a moment to study Sedge. Of course the man can not observe this as he's clearly blind. Sedge is clearly advanced in age, but his mannerisms are that of a young child. Without a longer study, you think dementia is a good diagnosis of this man.
Pidgit is only observable trough the bars of the cell. Its hard to study body language that way. But Pidgit follows you all with unwavering attention. He hardly ever blinks, even though his eyes are watering, as if afraid you'd disappear if he blinks. His clenching and unclenching of his hands around the bars in a rythm worries you.
GM Woran |
Dayo, Snowflake and Eoghan file into the small cell. Vitro and Justin hang back in the doorway. The cell holds a washbasin on a stand and a bed, nothing more. A man in a straightjacket lies in the bed.
Habe softly lifts a cloth from the man's forehead, and rinses it in the basin before putting it back. Grayst, you have some visitors."
Grayst responds with a soft moan and some mumbling.
Grayst’s skin is pale and looks gangrenous, his hair wild and eyes milky white.
Habe motions you closer. "Ok, you can give it a try, but be gentle."
You can make a diplo check along with your question to see if you can coax the answer out of Grayst
Eoghan Miskos |
Er, I don't want to go in there. I thought Justin was going in?
Eoghan stays away from the cell, careful to not crowd the room. He does take a peek at Sevilla, though.
Heal check: 1d20 + 7 ⇒ (4) + 7 = 11
"The guy's obviously sick with something, but I have no idea what. Does not look good, though."
GM Woran |
Habe stands with his hands clasped in front of him, looking worried. "He arrived in quite a bad condition. Poor mister Sevilla was tortured. We cleaned his wounds. But whatever malady is ailing him now... I have no idea. I've consulted with others, but it doesnt match any disease we know off. I'm afraid that his fractured mind is causing so much stress its breaking his body down."
GM Woran |
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Habe shrugs. "He was only mentally ill when the sheriff brought him here. He did have phisical wounds, but they were cleaned and were not infected. His symptoms got worse withing days, and by the time they were severe, he was in no condition to move. We do get some visiting clerics from Desna here from time to time, but we havent had a visit in a while, and those from Abadar charge an arm and a leg to come out here."
Justin_Norvegicus |
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Dayo gasps and his eyes water.
"Healers that are paid with arms and legs? That is most terrible! Perhaps they're the culprits in these murders."
"It's an expression. It means you pay a lot for them. Which makes sense if you consider how many years you need to go to train to channel divi...argh. later. Snowflake If you want to do something I can make him a lot hardier for about 20 minutes though. "
Vy "Snowflake" Baro |
Vy is quite silent because he knows all too well he has been only a whisker away from being committed to such an institution.
He looks at Sevilla, and let his sense play across him
perception: 1d20 + 1 ⇒ (2) + 1 = 3
heal: 1d20 + 6 ⇒ (16) + 6 = 22
and looks deeper Detect Evil
He sighs, saddened
He kneels beside the bed, keeping his back straight so he still strikes a purposeful pose and talks to Sevilla
"My brave man, you have suffered long and hard, but your release is nigh, and Pharasma will gather you into her arms, and guide you towards your final resting place. But before you leave this world behind, some souls have gone without this guidance, and they are asking what happened to them. Can you help me put these souls to rest, as you will soon rest as well?"
Diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24
Sense Motive: 1d20 + 1 ⇒ (10) + 1 = 11
Vy "Snowflake" Baro |
"This man..is beyond any doctor. He needs guidance, forgiveness, and solace. That is my profession"
GM Woran |
Justin Norvegicus |
"This man..is beyond any doctor. He needs guidance, forgiveness, and solace. That is my profession"
Justin hopes snowflake has big ears for a human and whispers between his teeth "then you tell him this medicines going to make him feel better and give him the purple mushroom sauce. "
GM Woran |
Grayst's blind eyes dart from Snowflake to Dayo, and somehow to the people in the doorway.
"“He said. He said you would visit me. His Lordship. The one that unmade me said so. He has a place for you. A precious place. I’m so jealous. He has a message for you. He made me remember it. I hope I haven’t forgotten. The master wouldn’t approve if I forgot. Let me see… let… me… see… He said you should come to the Misgivings soon, to meet the Pack, for they have something wonderful to show you”
Grayst collapses and issues a low moan. His moan rises to a shriek, and as he lurches to his feet, his arms tear free of the old straitjacket. Filthy fingernails outstretched, he lunges for you.
initiative Vitro: 1d20 + 3 ⇒ (12) + 3 = 15
initiative Justin: 1d20 + 3 ⇒ (3) + 3 = 6
initiative Snowflake: 1d20 ⇒ 19
initiative Dayo: 1d20 + 3 ⇒ (3) + 3 = 6
initiative Eoghan: 1d20 + 2 ⇒ (5) + 2 = 7
initiative Grayst: 1d20 + 1 ⇒ (13) + 1 = 14
initiative Habe: 1d20 + 1 ⇒ (10) + 1 = 11
initiative Orderlies: 1d20 + 3 ⇒ (5) + 3 = 8
Initiative
Round 1
Snowflake
Vitro
Grayst
Habe
Orderlies
Eoghan
Justin
Dayo
Snowflake and Vitro are up!
Vy "Snowflake" Baro |
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Knowing he has no way to subdue Grays, but figuring the orderlies do, Vy tries to dodge Grayst's attack by grabbing his shield and going on the total defense. (AC is now 25)
''Vitro'' Wizjietroczenon |
Vitro's likewise surprised at the human's sudden pivot to violence but nonlethal restraint is something Dayo can probably do better. Full Defense (AC 20).
GM Woran |
You could make a heal check. Also I am a dolt and made a map page but forgot to make it visible. You should see the map now.
Snowflake: Gets himself in a defensive position
Vitro: Follows Snowflake's lead.
Grayst lunges forward, trying to slam into Snowflake and Vitro.
unarmed strike VS Vitro: 1d20 + 8 ⇒ (12) + 8 = 20
damage: 1d3 + 3 ⇒ (3) + 3 = 6
unarmed strike VS Snowflake: 1d20 + 8 ⇒ (20) + 8 = 28
unarmed strike VS Snowflake confirm?: 1d20 + 8 ⇒ (5) + 8 = 13
damage: 1d3 + 3 ⇒ (2) + 3 = 5
Habe: Cowers and shouts "Gortus! Gurnak! HELP!!!"
Orderlies: You hear running footsteps from downstairs.
Round 1
Snowflake 5 damage
Vitro 6 damage
Grayst
Habe
Orderlies
Eoghan
Justin
Dayo
Eoghan, Justin and Dayo are up!
Eoghan Miskos |
Delay until after I see whether Grayst is stunned or not.
If he is stunned, Eoghan tries to grapple the madman.
Grapple attempt: 1d20 + 8 ⇒ (14) + 8 = 22
If Grayst isn't stunned, Eoghan jumps backwards at the sudden outburst of violence and makes a shadow double of himself as a full-round action.
''Vitro'' Wizjietroczenon |
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Backed into a corner by the maniac Vitro throws up a Shield.
cast defensively: 1d20 + 8 ⇒ (15) + 8 = 23
And succeeds at it.
GM Woran |
Snowflake: Links his life essence to Dayo and Vitro.
Vitro: Protects himself with a shield.
Grayst: Still in an insane frenzy, Grayst continues to attack both Snowflake and Vitro.
unarmed strike VS Vitro: 1d20 + 8 ⇒ (5) + 8 = 13
unarmed strike VS Snowflake: 1d20 + 8 ⇒ (8) + 8 = 16
Snowflake is most likely not wearing his shield, so that should be a hit.
damage: 1d3 + 3 ⇒ (2) + 3 = 5
Habe: "Gortus! Get the tranquilizer!" And continues cowering.
Orderlies: You can hear the door on the landing open behind you. "Yes doctor! I'll get the sedative!"
Round 2
Snowflake 10 damage
Vitro 6 damage
Grayst 6 nonlethal
Habe
Orderlies
Eoghan
Justin
Dayo
Eoghan, Justin and Dayo are up!
Eoghan Miskos |
I'd like to try a grapple (which will provoke, so that's why I have the mirror image), but the room's too crowded. :(
Dayo |
"I mean this in the nicest way..."
Dayo jabs at pressure points and attempts to knock Grayst's limbs off balance (nonlethal Flurry of Blows)
Unarmed Strike: 1d20 + 5 ⇒ (20) + 5 = 25
Nonlethal: 1d6 + 1 ⇒ (2) + 1 = 3
Confirm Crit?: 1d20 + 5 ⇒ (18) + 5 = 23
Nonlethal: 1d6 + 1 ⇒ (6) + 1 = 7
Unarmed Strike: 1d20 + 5 ⇒ (6) + 5 = 11
Nonlethal: 1d6 + 1 ⇒ (6) + 1 = 7
"...but we need you to calm down."
Eoghan Miskos |
Eoghan delays to try to grapple the maniac when Vitro moves out of the way.
Grapple check: 1d20 + 8 ⇒ (3) + 8 = 11
I'll fail miserably, I believe.