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"Melon, attack that one!" Dylara commands points out the spirit.
Dylara places her free hand on Gruugdurz's shoulder and casts cure light wounds on him.
CLW: 1d8 + 5 ⇒ (4) + 5 = 9

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Melon charges from the sky and attacks the spirit, ending up in flanking position with Eidi and staying afloat five feet above the ground.
+1 Bite, High Ground, Flanking: 1d20 + 6 + 1 + 2 ⇒ (14) + 6 + 1 + 2 = 23 Damage: 1d6 + 3 ⇒ (5) + 3 = 8

GM V |

The elemental swings at melon as she charges!
Attack: 1d20 + 12 ⇒ (17) + 12 = 29
Damage: 1d8 + 2 + 1d8 ⇒ (6) + 2 + (4) = 12 Also need a reflex save or catch fire.
Round 3
Saarai [-7] Reflex Save
BG 2
BG 1 [-10]
Gruugdurz [-22] On fire Literally :p
Dylara [-4]
Melon [-12]
Xien [-27]
Eidi
Valhid [-14]

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I have energy resist 5 fire...I would only have taken 1 dmg, not 6, right?
Saarai is barely singed by the fire elemental's attack. She steps back and casts her last snowball spell at it.
reflex save: 1d20 + 9 ⇒ (18) + 9 = 27
ranged touch attack (point blank shot, precise shot): 1d20 + 8 ⇒ (10) + 8 = 18
snowball: 4d6 ⇒ (5, 6, 6, 3) = 20 DC 15 Fort save or staggered.

GM V |

Right. So only 1 point of that was fire damage the majority was just small damage.
Fort: 1d20 + 8 ⇒ (8) + 8 = 16
The elemental, not liking the cold will move to follow Saarai!
Attack: 1d20 + 12 ⇒ (11) + 12 = 23
Damage: 1d8 + 2 + 1d8 ⇒ (8) + 2 + (1) = 11
Attack: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 1d8 + 2 + 1d8 ⇒ (2) + 2 + (4) = 8
The other tries to finish off Gruugdurz.
Attack: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d8 + 2 + 1d8 ⇒ (4) + 2 + (6) = 12
Attack: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 1d8 + 2 + 1d8 ⇒ (1) + 2 + (3) = 6
Fire Damage Gruudurz: 1d8 ⇒ 1
The spirit tries to cast defensivly.
Concentration: 1d20 + 11 ⇒ (18) + 11 = 29
Then he tries to touch Xien.
Touch: 1d20 + 6 ⇒ (4) + 6 = 10 That is very good for you.
He misses but holds the charge.
Round 3
Saarai [-20] 2 Reflex Saves
BG 2 [Red -54] [Green-20]
BG 1 [-14]
Gruugdurz [-41] On fire Literally :p
Dylara [-4]
Melon [-12]
Xien [-27]
Eidi
Valhid [-14]

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The nagaji keeps touching himself asking his god for most desperately needed healing.
Lay on hands (swift action): 3d6 ⇒ (4, 2, 2) = 8
Seeing the dangerous hand spell attack Xien keeps unleashing swings with his axe but taking evasive maneuveurs to elude the touch of the spirit.
+1 battleaxe-PA+prayer-fighting defensively (2-handed): 1d20 + 12 - 2 + 1 - 4 ⇒ (17) + 12 - 2 + 1 - 4 = 24
Magical/Slashing damage+PA+prayer: 1d8 + 8 + 6 + 1 ⇒ (8) + 8 + 6 + 1 = 23
+1 battleaxe-PA+prayer-fighting defensively (2-handed): 1d20 + 7 - 2 + 1 - 4 ⇒ (14) + 7 - 2 + 1 - 4 = 16
Magical/Slashing damage+PA+prayer: 1d8 + 8 + 6 + 1 ⇒ (7) + 8 + 6 + 1 = 22
HP: 33/52
Fighting defensively AC (without shield): 27 touch 17
Understanding the dangerous situation Eidi also attempts to attack the spirit with his bite.
bite+prayer+flank: 1d20 + 9 + 1 + 2 ⇒ (4) + 9 + 1 + 2 = 16
P/B/S damage+prayer: 1d4 + 9 + 1 ⇒ (4) + 9 + 1 = 14
I do not know if you had into account fire elementals usually take +50% damage from cold attacks as the one from Saarai. Also prayer would add +1 to damage
+1 battleaxe-PA+prayer-fighting defensively (2-handed): 1d20 + 12 - 2 + 1 - 4 ⇒ (15) + 12 - 2 + 1 - 4 = 22
Magical/Slashing damage+PA+prayer: 1d8 + 8 + 6 + 1 ⇒ (1) + 8 + 6 + 1 = 16

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@GM: Melon went 80 feet up into the air on her first round and charged the spirit from above, so the elemental wouldn't be able to hit her at any point during the charge.
Fly, to hover: 1d20 + 11 ⇒ (1) + 11 = 12
Melon tries to hover, but she fails and has to land. No longer having the advantage of the high ground, she proceeds to attack the spirit anyway.
+1 Bite, Flanking: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17 Damage: 1d6 + 3 ⇒ (2) + 3 = 5
+1 Talon, Flanking: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
+1 Talon, Flanking: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19 Damage: 1d4 + 3 ⇒ (3) + 3 = 6

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Dylara pulls out her wand of cure light wounds and taps Gruugdurz with it, hoping to prevent him from going down if the elemental hits him once or twice more.
CLW: 1d8 + 1 ⇒ (4) + 1 = 5

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Vahid is alarmed at the sight of his companion Gruugdurz on fire and carefully starts making his way toward him. He moves slowly, as to not attract the attention of the elemental unnecessarily. As a way to bolster the big half-orc's health until he can get closer, Vahid raises his holy symbol once again and calls upon Abadar to continue to shed his righteous grace on his friends.
channel positive energy: 4d6 ⇒ (3, 6, 4, 2) = 15
Vahid moves 5' toward Gruugdurz and then channels positive energy, which will heal everyone except Xien (it is a 30' radius burst. He will use his selective channel to exclude the elementals. Channeling does not provoke.)
Also...
Please keep in mind Prayer is up. "You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.' Duration 2/7 rounds
Did Melon add +1 to her/his damage?

GM V |

My bad forgot that she flew up.
AoO on Gruugdurz: 1d20 + 12 - 1 ⇒ (9) + 12 - 1 = 20
Xien hits the spirit once and Melon strikes 3 times!
Round 4
Saarai [-5] 2 Reflex Saves
BG 2 [Red -54] [Green-20]
BG 1 [-33]
Gruugdurz [-21] On fire Literally :p
Dylara
Melon
Xien [-19]
Eidi
Valhid

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@Vahid: Melon did not, I totally forgot... :S
@GM: Shouldn't Gruugdurz be at -12 now? And may I still add Vahid's bonuses to Melon's attacks?

GM V |

I added it but as he is incorporeal he takes half so it didn't add much. And I forgot to add his potion lol.
Round 4
Saarai [-5] 2 Reflex Saves
BG 2 [Red -54] [Green-20]
BG 1 [-33]
Gruugdurz [-13] On fire Literally :p
Dylara
Melon
Xien [-19]
Eidi
Valhid

GM V |

Sorry about not posting this weekend. I had an opportunity to go out of town and had no internet access.
Saarai Reflex: 1d20 + 9 ⇒ (12) + 9 = 21
Saarai Reflex: 1d20 + 9 ⇒ (14) + 9 = 23
Saarai sends an acid arrow at the elemental!
Attack: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 2d4 ⇒ (1, 1) = 2
The elemental follows Saarai back and the other one contines to hit Gruugdurz.
Attack Saarai: 1d20 + 12 - 1 ⇒ (5) + 12 - 1 = 16
Damage: 1d8 + 2 + 1d8 ⇒ (2) + 2 + (2) = 6
Attack Saarai: 1d20 + 12 - 1 ⇒ (8) + 12 - 1 = 19
Damage: 1d8 + 2 + 1d8 ⇒ (2) + 2 + (8) = 12
Attack Gruugdurz: 1d20 + 12 - 1 ⇒ (17) + 12 - 1 = 28
Damage: 1d8 + 2 + 1d8 ⇒ (3) + 2 + (1) = 6
Attack Gruugdurz: 1d20 + 12 - 1 ⇒ (2) + 12 - 1 = 13
Damage: 1d8 + 2 + 1d8 ⇒ (1) + 2 + (4) = 7
Gruugdurz Fire: 1d8 ⇒ 6
The spirit tries to touch Xien!
Attack: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20
ISW: 3d8 + 6 ⇒ (4, 6, 3) + 6 = 19 DC 18 will for half.
andCorrupting touch damage: 7d6 ⇒ (2, 4, 5, 3, 1, 1, 1) = 17
Round 4
Saarai [-7] 1 Reflex Saves
BG 2 [Red -56] [Green-20]
BG 1 [-33]
Gruugdurz [-25] On fire Literally :p
Dylara
Melon
Xien [-55] Need a Will save.
Eidi
Valhid

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Not liking the heat she is taking from the fire elemental, Saarai tries to get out of its sight, drawing a wand and casting vanish.
Swift action to retrieve wand using prehensile tail, then cast spell for standard, then move away using move action.

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Will+prayer DC 18: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Although unable to dodge, Xien's powerful will shields himself against the negative energy attack.
The nagaji touches himself swiftly channelling the healing favor of his deity.
Lay on hands: 3d6 ⇒ (3, 6, 5) = 14
HP: 38/52
He then steps to the side to flank with Eidi and slashes twice more against the spirit "Nalinavity!!!!"
+1 battleaxe (2-handed)-PA+prayer+flank: 1d20 + 12 - 2 + 1 + 2 ⇒ (1) + 12 - 2 + 1 + 2 = 14
Magical/Slashing damage+PA+prayer: 1d8 + 7 + 6 + 1 ⇒ (2) + 7 + 6 + 1 = 16
+1 battleaxe (2-handed)-PA+prayer+flank: 1d20 + 7 - 2 + 1 + 2 ⇒ (19) + 7 - 2 + 1 + 2 = 27
Magical/Slashing damage+PA+prayer: 1d8 + 7 + 6 + 1 ⇒ (8) + 7 + 6 + 1 = 22
Eidi also attacks the spirit attempting to bite it.
Bite+flank+prayer: 1d20 + 9 + 2 + 1 ⇒ (14) + 9 + 2 + 1 = 26
B/S/P damage+prayer: 1d4 + 9 + 1 ⇒ (1) + 9 + 1 = 11
It seems corrupting touch and releasing a hold charge both require an attack, so we are perhaps overacting the attacks, but just in case here is the save for the second attack:
Will+prayer DC ?: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13
HP: 21/52

GM V |

The save only effects the 3d8 from the inflict not the touch. That's no save. And this is a special supernatural ability that the spirit has. So it just happens whenever he touches someone.
Round 4
Saarai [-7] 1 Reflex Saves
BG 2 [Red -56] [Green-20]
BG 1 [-49]
Gruugdurz [-25] On fire Literally :p
Dylara
Melon
Xien [-31]
Eidi
Valhid

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Seeing that Gruugdurz is still in a great deal of pain, Vahid maneuvers to get closer to him in order to attempt more healing. The priest carefully sidesteps, trying to avoid the reach of both of the large elementals as he prays to Abadar. Clutching his holy symbol, he reaches out to touch the half-orc's shoulder.
Oh, Master of the First Vault! Favor this warrior, who fights valiantly to ensure access to trade for all denizens of this city.
Cure Critical Wounds on Gruugdurz: 4d8 + 7 ⇒ (5, 6, 2, 8) + 7 = 28
Burn Death Ward to spontaneously cast Cure Critical Wounds on Gruugdurz.

GM V |

Melon attacks!
+1 Bite, Flanking: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26 Damage: 1d6 + 3 ⇒ (2) + 3 = 5
++1 Talon, Flanking: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
++1 Talon, Flanking: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Round 5
Saarai [-7] 1 Reflex Saves
BG 2 [Red -56] [Green-20]
BG 1 [-56]
Gruugdurz On fire Literally :p
Dylara
Melon
Xien [-31]
Eidi
Valhid

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Now invisible, Saarai slinks to a safer place with cover, then fires off an arrow with her shortbow. Unfortunately, the arrow mostly burns up before it hits the creature.
ranged touch attack (point blank shot, precise shot): 1d20 + 8 ⇒ (4) + 8 = 12 sneak attack: 1d6 ⇒ 2

GM V |

One elemental continues its assult on Gruugdurz and the other now attack Valhid!
Gruugdurz
Attack: 1d20 + 12 - 1 ⇒ (9) + 12 - 1 = 20
Damage: 1d8 + 2 + 1d8 ⇒ (6) + 2 + (2) = 10
Attack: 1d20 + 12 - 1 ⇒ (1) + 12 - 1 = 12
Damage: 1d8 + 2 + 1d8 ⇒ (2) + 2 + (6) = 10
Valhid
Attack: 1d20 + 12 - 1 ⇒ (15) + 12 - 1 = 26
Damage: 1d8 + 2 + 1d8 ⇒ (4) + 2 + (3) = 9
Attack: 1d20 + 12 - 1 ⇒ (12) + 12 - 1 = 23
Damage: 1d8 + 2 + 1d8 ⇒ (6) + 2 + (6) = 14
The spirit casts a spell defensively. Defensive: 1d20 + 11 ⇒ (1) + 11 = 12
but loses the spell!
Round 5
Saarai [-7] 1 Reflex Saves
BG 2 [Red -56] [Green-20]
BG 1 [-56]
Gruugdurz On fire Literally :p
Dylara
Melon
Xien [-31]
Eidi
Valhid [-23] 2 reflex saves

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Dylara starts casting call lightning.
1 round to cast it. If I may still use my previous turn, I'd like to have started casting my spell then.

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Melon continues to attack the spirit to the best of her abilities. "Prrrowaa!"
+1 Bite, Prayer, Flanking: 1d20 + 6 + 1 + 2 ⇒ (9) + 6 + 1 + 2 = 18 Damage, Prayer: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7
+1 Talon, Prayer, Flanking: 1d20 + 6 + 1 + 2 ⇒ (13) + 6 + 1 + 2 = 22 Damage, Prayer: 1d4 + 3 + 1 ⇒ (2) + 3 + 1 = 6
+1 Talon, Prayer, Flanking: 1d20 + 6 + 1 + 2 ⇒ (18) + 6 + 1 + 2 = 27 Damage, Prayer: 1d4 + 3 + 1 ⇒ (1) + 3 + 1 = 5

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reflex save 1: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
reflex save 2: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Shocked by the pain of the flames, Vahid calls on Abadar to protect him.
Vahid channels positive energy. Unfortunately, this will only affect him. He uses Selective Channel to avoid healing the two elementals
channel positive energy: 4d6 ⇒ (5, 5, 5, 5) = 20
Prayer is up. "You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.' Duration 4/7 rounds

GM V |

Melon unleashes her attacks striking the spirit 3 times!
Suddenly, Galdron becomes solemn, and with a wave of his hands dismisses the fire elementals. Proud and hot tears roll down his cheeks as the ghost explains, “In returning to my original self, I forgot who I had later become, and why I was right to do so.” Galdron casts aside his short spear, to land on the ground with a thud. The ghost clutches at his chest and seems to pull the flames from his body into his heart as he closes his fist around it. Squeezing, he forms it into a glimmering red gem—an elemental gem ( fire)— which he also tosses to the ground. “It is not weapons or armor which prevent peace, but succumbing to wrath. I see this now. I will no protect the Green Market, as others must find their own unity, unmotivated by fear.” The Shoanti, now no longer smoldering and smoking, levitates above his sacred altar, salutes all of you as though raising a spear, and then melds with the stone table. A few moments later, after you collect your rewards, the scene begins to waver and they return to the Green Market on the Material Plane.
Zeeva Foxglove thanks the Pathfinders for eliminating the Aspis Consortium threat—at least for the time being—but wonders if reports of giant plant monsters, ghosts, and outsiders may have contributed to this as much as the PCs’ actions. Zeeva has the shrine permanently unearthed and restored as a fountain in the center of the Green Market in honor of Galdron Greenheart, which pleases Telmayne Fire-Eyes and goes a long way toward ensuring the market and the South Shore district have peaceful relations with the Shoanti. The Green Market continues to grant preternatural luck and business acumen to those plying their trade within its walls, but the spirit of Galdron Greenheart no longer punishes the sale of weapons, armor, and magic items. As such, the Green Market opens its doors to traders of all wares, bringing even larger profits to the community— and, of course, to Zeeva Foxglove.
COMBAT AND SCENARIO OVER!!!! Chronicles to come.

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Xien brings back his axe as the ghost makes his pledge.
The nagaji helps Zeeva us much as he can and channels his last energies to help Vahid healing the group "I hope he finds peace finally in the deepness of his soul"