Ajax Arrowhawk |
Looking tier 7-8
Black Powder Chocobo RPG Superstar 2015 Top 16 |
GM Tyranius |
Let's do Tier 7-8 Then. Looks like you all have characters within that range.
Black Powder Chocobo RPG Superstar 2015 Top 16 |
GM Tyranius |
I am up for whatever the majority wishes.
GM Tyranius |
Everyone have a 5-6 range character?
Black Powder Chocobo RPG Superstar 2015 Top 16 |
Tyranius |
Looks like the majority have level 5-6 so let's go with that. I changed the header at the top.
Looks like so far we have:
JAFO- TBD (5)
Ajax- TBD
Valjoen- Wizard (6)
Black Powder Chocobo
Magabeus- Magus (6)
Cerhiannon- Ranger of Investigator (5)
This will put us at a full table now.
Black Powder Chocobo RPG Superstar 2015 Top 16 |
What? I can't be involved with 4 PbP with you JAF0? :P
Hmm... debating, could double magus (staff/card caster with a dip into lore warden for some much needed combat feats), but I'll probably play my Envoy of Balance cleric of Pharasma for heals and support.
Also have a switch hitter hunter with an owl bear and a tengu elemental ascetic of fire for more durable bodies.
GM Tyranius |
It's alright. Sorry for the confusion JAFO.
Holly Stine |
Character Name: Hollystine Shield Master & Rose Mindspin Ram Animal companion.
PFS-ID: 157084-11
Faction: Silver Crusade
Day Job Survival: +10
Defense: Heavy Silvered-Steel Shield, and (Agile) Breastplate.
Offense: Shield Bash.
Kintampo |
Unfortunately I have to resign from this game. James McTeague has announced that we are not allowed to run and play in the same online special. Since I am also GM'ing it i will step out of this one. In the previous online special we were allowed to play and run simultaneously.
Have fun!
GM Tyranius |
Sorry to hear of this and thanks for letting me know. I will recruit for two more.
GM Tyranius |
Sounds good! I have one more to fill the table also.
Garret C. |
Character Garret
PFS-ID 91931-4
Faction Silver Crusade
Day Job caravan guard: 1d20 + 7 ⇒ (16) + 7 = 23
If you need it, there's also my:
[dice=Garret Initiative] d20+1 [/dice ]
[dice=Garret Perception] d20+14 [/dice ]
Cadaeacus |
Heals and support here. Downside, just 1 level short of Blessing of Fervor :P
Need to go over gold and equipment, but still have a bit of time!
PFS-ID: 43025-2
Faction: Silver Crusade
Day Job: None
[dice=Cadaeacus Init]1d20+1[ /dice]
[dice=Cadaeacus Percep]1d20+10[ /dice]
GM G |
Repost from overseer thread, this is another alias from Kintampo's player
Gatherings of Pathfinders always bring great excitement and great anticipation. They also usually take place in more interesting places than a mildly muddy field outside of Absalom.
Master of Scrolls Kreighton Shane observes the Pathfinder agents arriving into the field and calls out "Yes, Pathfinders. A lot of you, certainly. Lovely! Well, find your places in an orderly fashion. We’ve got some truly exciting news today and I can’t wait to get started!”
Kintampo |
A tall, muscular Garundi man stands looking towards Kreighton Shane. Below flowing yellow robes you spot a silver chain shirt. Over the chain he has a bandolier with several flasks and some small packages in it.
On his hip he carries a securely tightened bag. In his left hand he has a staff as tall as he is. A backpack stands on the ground a few feet before the man.
When you come closer he turns around and smiles "Welcome fellow agent. I am Kintampo. Any idea what the exciting news might be?"
Ghrezzd |
"Greetings. I have no idea, but would not consider any news as "exciting"... it is news... which means that my presense is required to compensate for the inadequacies of others..." Ghrezzd says with a sigh.
GM Tyranius |
Thanks Kintampo!
The sun beats down across this muddy plain, a scant five miles from the walls of Absalom. Fellow Pathfinders gather on all sides, including well-traveled field agents and more permanent staff from the Grand Lodge itself. In the center of the field stands a wooden platform, raised some ten feet off the ground. The excited chatter drowns out the buzz of summer insects as the gathered adventurers speculate on what’s to come.
Good time to introduce themselves, trade war stories, or make skill checks to see if they know anything about what’s going on. Vendors also wander the area, allowing the PCs to purchase any last-minute supplies
Lodge the past several weeks, keeping many Society
scholars and casters busy and away from the public eye.
This follows a recent conflict at the Grand Lodge that the
Society kept from spilling into the rest of the city.
Sky Key, a dwarven relic it started piecing back together a
year ago. The Society has been “secretly” buying up large
quantities of sky metal whenever it appears in the market.
The Pathfinders have also been recruiting dozens of
arcane spellcasters, especially evokers.
kinds of experts on Dwarven artifice, which seems
reasonable—but also experts on Numerian science,
conjurers, mathematicians, and even historians who
specialize in Absalom’s earliest history.
sounds like the Decemvirate needs a large number of
assistants to handle whatever happens next.
*******************************************************************
of circles, which are unusual for social gatherings but
standard for arcane rituals.
conjuration ritual, but there are enough variations that
even this seems unlikely.
correctly for any sort of magical ritual. It seems to be
something completely new.
*********************************************************************
Many of the invading armies that tried to conquer
Absalom assembled here before being defeated.
even involve Absalom’s army. The Linnorm King Yardvun
Skolson clashed with the Thuvian warlord Attagesha
hundreds of years ago as both attempted to besiege the
city at the same time but refused to share the glory with
each. They crippled each other’s forces and were forced to
retreat without ever attacking Absalom.
Pathfinder Society uncovered truly ancient sites in
the Bloodwatered Meadow. The exact age is unknown,
but several building foundations and pieces of pottery
seemed reminiscent of old Azlanti designs.
Ghrezzd |
Arcana: 1d20 + 11 ⇒ (18) + 11 = 29
History: 1d20 + 10 ⇒ (16) + 10 = 26
Ghrezzd will share the results of his checks with the group. I'm in Florida attending my father-in-laws funeral. I'll be back home late tonight and back to posting coming Monday morning.
GM Mars |
Kreighton Shaine, the Pathfinder Society’s Master of Scrolls and de facto Master of Spells in the wake of Aram Zey’s untimely assassination, steps forward. A broad smile graces his youthful, elven features, and his golden hair shines in the sunlight.
You can find the rest of this message at the overseer thread.
GM Tyranius |
We have been given an Aid Token. With it during an encounter you may spend it as a group to do one of the following: Once it is used we will pass the token off to another table. So make sure and use it so that other tables will get the chance to also.
Aid Another: A Pathfinder agent helps the PCs solve a
puzzle, disable a trap, or accomplish some other task as if
performing the aid another action for a PC. In Subtiers
5–6 and 7–8, the bonus granted increases by 1. In Subtier
10–11, the bonus increases by 2.
Allied Offensive: A Pathfinder agent strikes a creature
at the same time as the PC, increasing the damage dealt
by one attack by 1d8 points. In addition, after the attack,
anyone attacking the target is considered to be flanking it
until the beginning of the attacker’s next turn. In Subtiers
5–6 and 7–8, increase the damage dealt to 2d8 points. In
Subtier 10–11, this amount increases to 3d8 points.
Burst of Healing: A Pathfinder agent heals all of the PCs
of 1d6 points of damage. In Subtiers 5–6 and 7–8, the
amount healed increases to 3d6 points. In Subtier 10–11,
the amount healed increases to 5d6 points. Alternatively,
in any subtier the agent can instead cast neutralize poison,
remove curse, or remove disease with a caster level equal to
the table’s APL (minimum 5).
Spellcasting Synergy: A Pathfinder agent casts a spell
at the same time as the PC, increasing the save DC and
caster level of the PC’s spell by 1. In Subtiers 7–8 and 10–
11, the PC’s caster level instead increases by 2.
Timely Inspiration: A Pathfinder agent provides the
effects of a bard’s inspire courage bardic performance for
is +1. In Subtiers 5–6 and 7–8, the competence bonus
increases to +2. In Subtier 10–11, the competence bonus
increases to +3.
3 rounds. In Subtiers 1–2 and 3–4, the competence bonus
GM Tyranius |
The Society’s efforts have indeed created a bubble of time capturing a moment from the Age of Serpents some 10,000 years prior, when the sprawling city of Sessegishoss covered much of what is now the Isle of Kortos. In this part, the Pathfinders must spread out to explore as much of this summoned serpentfolk city block as they can as the Society’s mages maintain the Sky Key’s temporal bubble. Pathfinder scribes and messengers constantly move between the various agents, alerting them to new developments.
At this point you are able to fully explore the Zoological Gardens or the Temple Plaza. Which would you like to head to first?
Garret C. |
still here, but weekends are busy for me
Diplomacy: 1d20 + 12 ⇒ (10) + 12 = 22 Also share the result
Ok guys, time to start travelling, at least to the past.
We don't know what we'll found in any location, so I'll suggest to move toward what uses to be the Temple Plaza. Let's see what's there for us.
GM Tyranius |
Trying to recruit a couple more quick as we only have three people that have checked back in. Which is still not a legal table but it is workable. If we absolutely don't find anyone at that point we can legally make it a table by someone playing a pregen also. We will make this work.
The best subjects for this Pathfinder Society endeavor are this ancient Ydersius temple and the city block surrounding it on the surface. Various libraries, restaurants, and warming parlors line the plaza, where merchants sold clothing, servants, and magic during daylight hours. With their sudden, clearly magical teleportation through time, however, most of the district’s serpentfolk civilians have taken refuge inside, and the Ydersian clergy activated the temple’s defenses.
The Temple Plaza level is some 400 feet above modernday ground level and looks to be only accessible by flight, extraordinary feats of climbing, or similar methods can travel there.
Cadaeacus |
Sorry, here; just busy weekend!
"I apologize for my tardiness; I was caught up in the notes of Azlanti lore scribbled from a ruin in the River Kingdoms. I am Cadaeacus, a Pharasmin protector of knowledge."
Cadaeacus |
So I am primarily support, specializing in channel energy. When I heal people with my channel, you can reroll a single d20 roll within 5 rounds. They don't stack unfortunately. I also have have support magic on deck; my only offense is a single spiritual weapon and a staff of entwined serpents, suggested by a fellow Nethys wizard I played with.
After the temporal warp, Caedaeacus looks on with melancholy interest. "Seeing those which have passed in their native time. Both intriguing, yet solemn all at once."
At Ghrezzd's question, he shakes his head. "Unfortunately, I am not prepared for alternate methods of travel other than some rope.", Cadaeacus looking up as he speaks. "I'm afraid a bit more than what I have will be needed."
Kintampo |
"I also have no means to get up there, other than try to scale the surface, which seems rather hard"
Kintampo eyes the rock for a second before he continues "So the best way of investigation would seem to be to explore the gardens"
Cadaeacus |
"Perhaps we can find something to work our way up there as we explore?"
And huzzah to work with you this time Kintampo :)
Garret C. |
Suport cleric here too, but had some strengh so I could buff myself and help him
I can make flight one of us. But that's not enough, even with Ghrezzd help. Let's go to the gardens, there could be a way to the temple plaza.
Having said that Garret casts longstrider on himself.
Cadaeacus |
I have a Barkskin I can place on someone for +3 natural armor for an hour. Who would it best be on? Thinking Garrett or Kintampo.
Cadaeacus |
Thinking I'll still put it on you Kintampo; I'd rather feel good about you surviving as you are our best melee. Garrett will still have a higher AC than you at that point!
Before departing, Cadaeacus casts a spell, toughening Kintampo's skin.
Note to self: Need to pick up an Extend Metamagic Rod after this mission