Gorebeard Trench

Unrak "Dreadful Bear" Redleaf's page

988 posts. Alias of Bofus Beerswizzler.


Full Name

Unrak Redleaf "The Dreadful Bear"

Race

Human

Classes/Levels

Bloodrager 10 HP 115/115(145/145) AC 25(23) Rage 21/21 F 10 R 7 W 6 Init +7

Raging FA:
[dice=Attack]d20+15[/dice] [dice=Damage]2d6+18[/dice][dice=Attack]d20+10[/dice] [dice=Damage]2d6+18[/dice]
Spells L1:2/3 L2:1/2; L3 2/2

Gender

M

Size

M

Age

20

Alignment

NG

Deity

Gozreh

Location

Stolen Lands

Languages

Taldane

Occupation

Bloodrager Au Natural

Strength 18
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 10
Charisma 16

About Unrak "Dreadful Bear" Redleaf

Speed: 40

OFFENSE
+7 Init (Dex +2, Trait +1, feat +4) +10 BAB
CMB +14 (+16 raging)
CMD 25 (27 raging)

+1 Greatsword +16 (10 BAB, 4 Str, 1 ench, 1 WF) 2d6+6 17-20x2 (Improved Crit)
Power Attack +13 (-3 PA), 2d6+15 (+9 PA)
+1 Greatsword, raging +18 (10 BAB, 6 Str, 1 ench, 1 WF) 2d6+9
Power Attack +15, 2d6+18
Bastard Sword, +1 Feybane, raging PA +14 (10 BAB, 6 Str, 1 ench, -3 PA) d10+19
Dagger, MW raging PA +14 d4+9
+1 adaptive composite Longbow +13 (10 BAB, 2 dex, 1 ench) d8+6

DEFENSE
HP: 115 DR 2/(weapon or natural attack)
AC: 25 (+2 mithral breastplate 8; Dex 2; Dodge 1; RoP 2; Bloodline (luck) 2)
IMPROVED UNCANNY DODGE Cannot be flanked (except of rogue +4 lvl); cannot be caught flat-footed; don’t lose dex to AC vs. invisible
Fort: 11 (base 7; Con +2; Bloodline (luck) +2)
Ref: 9 (base 3; Dex +2; Bloodline (luck) +2)
Will: 6 (base 3; Trait +1; Bloodline (luck) +2)
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SKILLS:
4 pts/lvl
Acrobatics: 12 (Ranks 8+3; Dex 2; ACP -1)
Climb: 11 (Ranks 6+3; Str 3; ACP -1)
Craft: 0
Diplomacy: 5 (Ranks 2; Cha 3)
Handle Animal:-
Intimidate: 16 (Ranks 9+3; Cha 3; Trait +1)
Knowledge (arcana):-
Perception: 13 (+2) (Ranks 10+3) +2 in unclaimed wilderness or controlled land
Ride: 7 (Ranks 3+3; Dex 2; ACP -1)
Spellcraft:-
Stealth 1 (+2) (Dex 2; ACP -1) +2 in unclaimed wilderness or controlled land
Survival:11 (+2) (Ranks 8+3) +2 in unclaimed wilderness or controlled land
Swim: 7 (Ranks 2+3; Str 3; ACP -1)

FEATS & TRAITS:
FEATS
Toughness
Dodge
Power Attack
Weapon Focus: Greatsword
Lightning Reflexes
Raging Vitality (+2 Con while raging; continue raging while unconscious)
Improved Initiative
Improved Crit: Greatsword
BONUS FEAT: Nation Builder (gain +2 Perception/Stealth/Survival in unclaimed wilderness or land under our control (+4 for 10+ ranks); gain +2 init/hit/saves in claimed area after goals met)
TRAITS
Bastard (-1 Cha checks vs. Nobility, +1 Will)
Bloody Minded: +1 Init, +1 Intimidate

CLASS ABILITIES:
BLOODRAGE
Duration: 10
+4 Str, +6 Con (due to feat), +2 will; -2 AC
BLOOD SANCTUARY
+2 on all saves vs. allies' and self's spells

BLOODLINE: Destined

Powers:
Destined Strike: +1/2 BR level to hit 3/day.
Remaining: |||

Fated Bloodrager: At 4th level gain +1 Luck bonus to AC and saves. +1 every 4 levels thereafter

Certain Strike: once per bloodrage one attack roll may be rerolled (before result is revealed)


EQUIPMENT/SLOTS:

+1 Great sword
+1 Feybane cold iron bastard sword
Ring: Freedom of Movement
Ring: Protection +2
Belt: Giant Strength +2
Headband: Charisma +2
Dagger, MW
+1 Adaptive composite Longbow
+2 mithral breastplate
backpack
belt pouch
blanket
flint and steel
iron pot
rope
soap
torches (10)
trail rations (5 days)
waterskin

Potion: CLW | |
Potion: CMW
Potion: Shield of Faith
Potion: Spider Climb ||

Arrow +1, animal bane |

Alchemist's Fire: |

Head: None
Headband: Cha +2
Eyes: None
Neck: None
Shoulders: None
Chest: None
Body: None
Armor: +2 mithral breastplate
Shield: None
Belt: Str +2
Wrist: None
Hands: None
Left Ring: Protection +2
Right Ring: Freedom of Movement
Feet: None
Slotless: None