GM Tektite's PFS Master of the Fallen Fortress (Inactive)

Game Master Hawkwen Agricola

Short Module for Level 1 characters


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Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

What of the tree?

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

(sorry guys i can wild empathy with plants but not creature)

opps that was suppose to be a d8 not a d1

1d8 + 1 ⇒ (8) + 1 = 9


EDIT:Go ahead and have the tree act after you, Silviana. Also, you do not have a five foot step backwards, check the map. Go ahead and restate your action or if you want to provoke, to keep that damage roll, let me know

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

My bardiche is a reach weapon, so assuming my readied action went off before it got close:

Power Attack with bardiche: 1d20 + 6 ⇒ (4) + 6 = 10

Damage: 1d10 + 9 ⇒ (8) + 9 = 17

On my turn, I hold the bardiche in one hand and punch it with my cold iron cestus.

Power Attack with cold iron cestus: 1d20 + 6 ⇒ (9) + 6 = 15

Damage: 1d4 + 6 ⇒ (1) + 6 = 7

And then I 5-foot step to F8.

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

i'll acecept it...

the tree attack X2

1d20 + 4 ⇒ (13) + 4 = 17

damaage

1d6 + 2 ⇒ (5) + 2 = 7

Attack agagin

1d20 + 4 ⇒ (3) + 4 = 7

damaage

1d6 + 2 ⇒ (6) + 2 = 8

Scarab Sages

Male Half Orc Ranger (Guide) 1 | HP 9/12 | AC:16/T:13/FF:13 | Fort +4/Ref +5/Will +2 | CMD 16| Int +4 | Perc +8 | Speed 30'

I think we got out of order well here is sandy's Action

Sandy steps up to where Silviana was and brings his ax down on the lizard.

Feisty little thing aren't you!

attack: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d8 + 3 ⇒ (4) + 3 = 7

Scarab Sages

Male Half Orc Ranger (Guide) 1 | HP 9/12 | AC:16/T:13/FF:13 | Fort +4/Ref +5/Will +2 | CMD 16| Int +4 | Perc +8 | Speed 30'

Or miss completely

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

edit to my post i and the tree 5ft step to make room for for Sandy the Orc...

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Sorry, I went out of order because I wasn't sure if my readied action would get to go off before the normal round.

Sovereign Court

(HP 30/30; DR 1/Cold Iron, Cold Resistance 5; AC 13, FF 12, T 11;F +4, R +5, W +9; Perception +04, Init +05)

When it becomes Birgit's turn she will merely give the lightning lizard and icy stare and the cold shoulder.

Evil Eye Hex targeting the creatures AC for 6 rounds. Will DC 14 reduces it to 1 round.

Grand Lodge

F Human Cleric of Pharasma 8 - HP 67/67 - AC 25/T: 11/FF: 25 - Perception +17 - Fort: +9, Ref: +3, Will: +12 (+1 vs. Transmutation) - CMB: +7, CMD: 17 - Speed 20 - Init. +0

I apologize for posting out of order, but I'm going out of town and I don't want to delay the game. In case it isn't dead by the time it's Maddie's turn, shooting lizard.

Shooting light crossbow into melee: 1d20 - 3 ⇒ (12) - 3 = 9
Damage: 1d8 ⇒ 7

In case healing is needed afterward,

Channeling positive energy to heal, using selective channeling to exclude lizard: 1d6 ⇒ 3
4/5 Channels left

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

I'll thank u for that I took 4 sub so far plus what ever from the ao


Once again, sorry for delay.
Atum swings his bardiche and misses

Silviana draws her bow and fires arrow that sticks in the lizard. Amazingly another bolt of electricity arcs off the arrow and strikes Silviana in return.

Ref:: 1d20 + 3 ⇒ (6) + 3 = 9
1d8 ⇒ 7

Silviana's treant companion retaliates and clubs the lizard forcefully and puts it down.

OUT OF COMBAT

Silviana take another 7 pts of nonlethal damage. Everyone else can save their spells or retcon healing.

You are in the north wing of the tower

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

so i took a total of 11 non lethal or the 15 hp total...

The Exchange

Male Tien Dan Buccaneer7/Lorewarden1 - HP: 30/68 - AC 23/21/T:13/FF:19 - Perception -1 Fort +8, Reflex +9, Will +7(+2 versus poisons/drugs +4 versus alcohol) - CMB +11, CMD :23

"Are you alright? Do you need healing?" If she says yes, Han will get his wand out and heal her.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

Terrible wand...

Looks like you were down 8 so you should be full now.


11 non lethal Silviana

Grand Lodge

... then one channeled for 3 earlies... so i'm good thxs all... (should have gotten that wand i'll do so next chance i get).... so on wards my friends!

Scarab Sages

Male Half Orc Ranger (Guide) 1 | HP 9/12 | AC:16/T:13/FF:13 | Fort +4/Ref +5/Will +2 | CMD 16| Int +4 | Perc +8 | Speed 30'

"What the HELLS was that thing?, Lets hope that it was alone."
perception to search the room 1d20 + 8 ⇒ (16) + 8 = 24

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

then we must be on our way to the west room..


Searching the room, you find nothing but lizard dung. There is the door to the southeast through which you entered and a door to the southwest.

Scarab Sages

Male Half Orc Ranger (Guide) 1 | HP 9/12 | AC:16/T:13/FF:13 | Fort +4/Ref +5/Will +2 | CMD 16| Int +4 | Perc +8 | Speed 30'

Sandy walks over to the South West door.
"Lets have a look at you"
Perception on the door 1d20 + 8 ⇒ (9) + 8 = 17

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

Ill ready my bow to shoot anything that hostal and maybe waiting on the other side...

The Exchange

Male Tien Dan Buccaneer7/Lorewarden1 - HP: 30/68 - AC 23/21/T:13/FF:19 - Perception -1 Fort +8, Reflex +9, Will +7(+2 versus poisons/drugs +4 versus alcohol) - CMB +11, CMD :23

"You worry too much, though I guess what that lizard did to you has given you a reason to be..." Han comments on Silviana's vigilance.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Sandy, the door is safe?

Assuming the door is safe, Atum will open it and step in with his bardiche at the ready.

Who's Yer Con is over (success!) so I'm back now.

Grand Lodge

F Human Cleric of Pharasma 8 - HP 67/67 - AC 25/T: 11/FF: 25 - Perception +17 - Fort: +9, Ref: +3, Will: +12 (+1 vs. Transmutation) - CMB: +7, CMD: 17 - Speed 20 - Init. +0

Back as well

Maddie briefly examines Silviana after her channeling to make sure the elf doesn't have any remaining injuries. Satisfied, she resumes her place in the marching order.

At least the creatures are becoming more interesting. She offers quietly with a shrug, while Sandy and Atum deal with the door.


Sandy examines the door and finds no evidence of traps. While examining the door, he thinks he hears occasional shuffling sounds on the other side.

Glad you guys had fun at WYC. Totally bummed I couldn't make it up to enjoy the gaming and meet you guys. That can be the downside of being a family man, oh well.

Unless you note otherwise, I will assume the marching order is the same as before.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Unless anyone objects, Atum will remain in front.

I will open the door.

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

i'll take aim

The Exchange

Male Tien Dan Buccaneer7/Lorewarden1 - HP: 30/68 - AC 23/21/T:13/FF:19 - Perception -1 Fort +8, Reflex +9, Will +7(+2 versus poisons/drugs +4 versus alcohol) - CMB +11, CMD :23

No objections.

Han shrugs and re-adjusts his gauntlet while waiting for the door to open.

Scarab Sages

Male Half Orc Ranger (Guide) 1 | HP 9/12 | AC:16/T:13/FF:13 | Fort +4/Ref +5/Will +2 | CMD 16| Int +4 | Perc +8 | Speed 30'

Sandy tell Atum before he backs away from the door
"There is something shuffling around on the other side of the door. Be ready."
He ready's his ax


Atum reaches out and open the door and as it swings open, two javelins come rocketing out towards the party. One javelin narrowly misses Atum, while the second skitters off Sandy's armor. Anyone able to see in the doorway, see two lizard-like humanoids drawing clubs and advancing.

Javelin 1: 1d20 ⇒ 7
Damage 1: 1d6 ⇒ 2

Javelin 2: 1d20 ⇒ 11
Damage 2: 1d6 ⇒ 2

Initiative Rolls:
H: 1d20 + 2 ⇒ (13) + 2 = 15
A: 1d20 + 2 ⇒ (11) + 2 = 13
Sa: 1d20 + 4 ⇒ (4) + 4 = 8
Si: 1d20 + 2 ⇒ (19) + 2 = 21
M: 1d20 + 1 ⇒ (8) + 1 = 9
B: 1d20 + 1 ⇒ (18) + 1 = 19
LM: 1d20 + 1 ⇒ (16) + 1 = 17

Initiative:
Silviana
Tree
Birgit
Lizard Men
Han
Atum
Maddie
Sandy

MAP!

Silviana and company are up

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

Slivana Attacks with her bow stating "really.... Really"

1d20 + 4 ⇒ (14) + 4 = 18

damage

1d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

Treeint move to M-11 and attack in around about way...

1d20 + 4 ⇒ (6) + 4 = 10

damage

1d6 + 2 ⇒ (6) + 2 = 8

if it can make it 2nd

1d20 + 4 ⇒ (20) + 4 = 24

damage

1d6 + 2 ⇒ (5) + 2 = 7

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

Possable Crit

1d20 + 4 ⇒ (20) + 4 = 24

damage

1d6 + 2 ⇒ (5) + 2 = 7

Sovereign Court

(HP 30/30; DR 1/Cold Iron, Cold Resistance 5; AC 13, FF 12, T 11;F +4, R +5, W +9; Perception +04, Init +05)

The familiar chill and words COH echo in your ears as one of the lizard man's blood begins to chill and he closes his eyes.

Scarab Sages

Male Half Orc Ranger (Guide) 1 | HP 9/12 | AC:16/T:13/FF:13 | Fort +4/Ref +5/Will +2 | CMD 16| Int +4 | Perc +8 | Speed 30'

As the spear bounces off his armor (and the tree moves past him) Sandy shouts.

"SON OF A JACKAL, COME OVER HERE AND TRY THAT AGAIN. WHOO! Hey twiggy watch where you are swinging those branches."


Silviana draws her bow and fires an arrow at the first lizardman. The arrow strikes home in it's chest, wounding it badly. Her treant companion presses the attack, but misses with it's club like arm. Birgit tries to put a hex on the second lizardman and it collapses, appearing to fall asleep. The first lizardman begins to withdraw toward a before now unseen stairwell at the center of the tower. It corresponds with the collapsed stair one level below. You hear the door close as it makes it's escape.

Will: 1d20 ⇒ 4

Silviana, I think your A.C. only gets one attack if it moves. So you have one lizardman asleep and one escaped. Actions?

Grand Lodge

Would the tree get an Ao?


roger Gilbert wrote:
Would the tree get an Ao?

The Withdraw action doesn't provoke an AoO from the threatened square you start from.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood
roger Gilbert wrote:
Would the tree get an Ao?

Not if it used a withdraw action, but I think it can only move in a straight line then.

Sovereign Court

Female elf Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

Ok the tree will fallow with me bow aimed right behind... Someone take of him and join us...

Grand Lodge

F Human Cleric of Pharasma 8 - HP 67/67 - AC 25/T: 11/FF: 25 - Perception +17 - Fort: +9, Ref: +3, Will: +12 (+1 vs. Transmutation) - CMB: +7, CMD: 17 - Speed 20 - Init. +0

Assuming we're out of combat rounds

Maddie glides over to the sleeping lizard man and gently touches it, so as not to arouse it. She nods knowingly afterwards.

Using her Knowledge Domain power Lore Keeper. Currently it's the equivalent of getting a 19 on a Knowledge Roll to get information about a monster. If I get a question, I'd like to know what special attacks it has.


Atum Nakhti wrote:
roger Gilbert wrote:
Would the tree get an Ao?
Not if it used a withdraw action, but I think it can only move in a straight line then.

I checked the Core and didn't see anything about a straight line. (That's what I was thinking too, maybe it only applies to run.) If I'm wrong, please point out the correct ruling please.


Maddie Sykes wrote:

Assuming we're out of combat rounds

Maddie glides over to the sleeping lizard man and gently touches it, so as not to arouse it. She nods knowingly afterwards.

Using her Knowledge Domain power Lore Keeper. Currently it's the equivalent of getting a 19 on a Knowledge Roll to get information about a monster. If I get a question, I'd like to know what special attacks it has.

We are out of combat.

Maddie:
It's a troglodyte, though he would be considered a juvenile. No real special powers, feel free to consult the Beastiary.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Ah, you are correct. I was thinking about running.

Atum steps up to the sleeping lizard man. Shall I take care of him? He taps the end of his bardiche on the ground. Such scum attacking us. I should tie him up at least.

Scarab Sages

Male Half Orc Ranger (Guide) 1 | HP 9/12 | AC:16/T:13/FF:13 | Fort +4/Ref +5/Will +2 | CMD 16| Int +4 | Perc +8 | Speed 30'

glancing over his shoulder as he advances towards the stairwell door

"I say let the others bind the sleeper. It would be good to know how they got in, but lets not let the other raise an alarm. No telling how many of them are here."

with weapon at the ready he goes to open the door waiting for some backup to join him.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Atum will leave the others to bind the sleeping lizard-person and join his fellow Osiriani at the door. Alright, let's go.

Scarab Sages

Male Half Orc Ranger (Guide) 1 | HP 9/12 | AC:16/T:13/FF:13 | Fort +4/Ref +5/Will +2 | CMD 16| Int +4 | Perc +8 | Speed 30'

we open the door without standing in directly in the opening, to avoid javlens, and then peruse our foe with weapons ready.

Grand Lodge

F Human Cleric of Pharasma 8 - HP 67/67 - AC 25/T: 11/FF: 25 - Perception +17 - Fort: +9, Ref: +3, Will: +12 (+1 vs. Transmutation) - CMB: +7, CMD: 17 - Speed 20 - Init. +0

They're young troglodytes. Maddie says with a distasteful look, as she wipes the edges of her fingers on the hem of her cloak. Their stench can be quite powerful.

As Sandy and Atum make plans to go after the runaway, a disapproving look flits over her face. I don't believe it's a good idea to split the group up, regardless of how easily you've been dealing the opposition so far. It won't take long to tie this one up, or dispatch it.

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