Telandia Edasseril

Silviana Valaina's page

56 posts. Organized Play character for roger Gilbert.


Full Name

Silviana Valaina

Race

elf

Classes/Levels

Druid 2 (Treesinger)HP15/15|AC:15/T:12/FF:13 | Fort +3/Ref +2/Will +6|CMD 14|Int +2| Perc+9| Speed 30'

Gender

Female

Size

M

Age

....

Alignment

LG

About Silviana Valaina

Silviana Valaina
Elf Druid (Treesinger) 2
NG Medium Humanoid (elf)
Init +2; Senses low-light vision; Perception +9
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 15 (2d8+2)
Fort +3, Ref +2, Will +6; +2 vs. enchantments
Immune magic sleep; Resist elven immunities
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Offense
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Speed 30 ft.
Melee Rapier +2 (1d6+1/18-20/x2)
Ranged MWK Composite longbow (Str +1) +4 (1d8+1/x3)
Druid (Treesinger) Spells Prepared (CL 2):
1 (3/day) Charm Animal (DC 14), Cure Light Wounds, Entangle (DC 14)
0 (at will) Guidance, Light, Detect Magic, Mending
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Statistics
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Str 12, Dex 15, Con 11, Int 12, Wis 16, Cha 12
Base Atk +1; CMB +2; CMD 14
Feats Green Faith Acolyte
Traits Armor Expert, Devotee of the Green (Knowledge [nature])
Skills Climb +5, Handle Animal +5, Heal +7, Knowledge (geography) +6, Knowledge (nature) +8, Perception +9, Profession (gardener) +7, Spellcraft +5 (+7 to determine the properties of a magic item), Survival +9, Swim +5
Languages Common, Druidic, Elven, Sylvan
SQ animal companion link, elven magic, green empathy, plant bonds (animal companion, sapling treant), share spells with companion, spontaneous casting, woodland stride
Other Gear Leaf armor, Buckler, MWK Composite longbow (Str +1), Rapier, Backpack, masterwork (10 @ 17 lbs), Bedroll, Belt pouch (empty), Blanket, Flint and steel, Silk rope, Trail rations (6), Waterskin, 497 GP, 9 SP
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Armor Expert -1 Armor check penalty.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Green Empathy +3 (Ex) Improve the attitude of an plant, as if using Diplomacy.
Green Faith Acolyte Your spells work more efficiently on plants
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Spontaneous Casting The Druid can convert stored spells into Summon Nature's Ally spells.
Woodland Stride (Ex) Move through undergrowth at normal speed.

Animal Companion:

Sapling Treant
N Medium Plant
Init +0; Senses low-light vision; Perception +5
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Defense
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AC 12, touch 10, flat-footed 12 (+2natural)
hp 16 (+3)
Fort +4, Ref +1, Will +2
Immune mind-affecting, paralysis, poison, polymorph, sleep, stunning
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Offense
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Speed 30 ft., climbing (30 feet)
Melee Slam x2 (Sapling Treant) +4 x2 (1d6+2/x2)
Special Attacks double damage against objects
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Statistics
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Str 15, Dex 10, Con 12, Int 2, Wis 12, Cha 7
Base Atk +2; CMB +4; CMD 14
Feats Blind-Fight, Weapon Focus (Unarmed strike)
Tricks Attack [Trick], Attack [Trick], Attack Any Target [Trick], Come [Trick], Defend [Trick], Down [Trick], Guard [Trick], Heavy Labor [Trick], Work [Trick]
Skills Climb +10, Perception +5, Stealth +4, Survival +2
Languages
SQ attack [trick], attack any target [trick], defend [trick], down [trick], guard [trick], heavy labor [trick]
Other Gear 93 gold 4 silver
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Special Abilities
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Attack [Trick] The animal will attack on command.
Attack Any Target [Trick] The animal will attack any creature on command.
Blind-Fight Re-roll misses because of concealment, other benefits.
Climbing (30 feet) You have a Climb speed.
Defend [Trick] The animal will defend you.
Double Damage Against Objects (Ex) If this creature makes a full attack against an object or structure, it deals double damage.
Down [Trick] The animal will break off combat on command.
Guard [Trick] The animal stays in place and prevents others from approaching.
Heavy Labor [Trick] The animal has been trained for labor.
Immunity to Mind-Affecting attacks You are immune to Mind-Affecting attacks.
Immunity to Paralysis You are immune to paralysis.
Immunity to Poison You are immune to poison.
Immunity to Polymorph You are immune to Polymorph effects.
Immunity to Sleep You are immune to sleep effects.
Immunity to Stunning You are immune to being stunned.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.