GM ShadowLord's Rise of the Runelords Campaign (Inactive)

Game Master GM ShadowLord

CHAPTER 4 - FORTRESS OF THE STONE GIANTS (Part 1: Stones over Sandpoint)

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HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18
Wicked Grace wrote:
So... umm... what did we do with the bodies?
Delendir Farnes wrote:
The half-elf prepares one Shoanti stew with whatever meet and spices he is able to find.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Delendir has no modals and some behavioural problems but he has still some taste!!! XD

"I will take the last one. Wake me up at sunrise Tal. As for the bodies... I suggest we bury their remains if we cannot burn them. For Jessica's family... she will have to take the decision herself " and with that the visibly tired ranger heads to sleep.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

"I wouldn't bother with the pieces of filth, just let the guards or Pharasmins toss them into a more permenant pit."


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

"We probably should summon the guard." Grace says, in agreement with Sunday's words. "Or, at the very least, someone from Jessica's temple. This strikes me as a problem the authorities should know about."


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Delendir nods in agreement at the idea of bringing in the authorities before he leaves looking for a cot.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Nodding Sunday makes for the door to begin searching for a guard or someone that could tell him where the nearest temple of Shelyn is. He'd find some guards to get rid of the monsters afterwards.


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

Grace moves to Sunday's side.

"Let us find the temple, first. They'll be best able to advise us. Call it a relic of my upbringing, but I don't trust the authorities without a bit of endorsement."

If Sunday doesn't mind, Crispy, we'll go looking for the temple of Shelyn first.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Sunday pauses before bowing towards the singer followed by taking up a flank to her side and slightly behind as they head out. "After you, milady."

"Curious, before coming to Sandpoint I didn't even know there was such a thing as 'authorities'."


Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

Jessica's Room:
Jessica managed to slide over to make some room for Kiley, not hard given the other's small stature. She rolls over slightly to throw her arms around Kiley and hold onto her as the small woman tells of her own past. While she is miserable and sobbing again she is listening as evidenced by a slight hiccup of laughter at the thought of Kiley as the "Big" sister. After a time she calms enough to say, "T-t-t-thanks, I'm glad I d-d-don't have to go through this alone. A-at least I have my friends to support me." She gives Kiley a pleading look, "Will you stay here with me tonight?" Her voice is like that of a frightened child as she asks.


Female Tiefling(Rakshasa-Spawn) Slayer 2/Bard 2 (Perception DC 20 to see through her disguise) HP: 30/30, NL: 0 | AC: 17/13/14, CMD: 19, Resistances: Cold 5, Electricity 5, Fire 5 | F +5, R +10, W +3 (+1 vs. bardic performance, language-dependent, and) | Per:+8 (Darkvision 60 ft.), Init: +3 | Detect Thoughts: 1/1, Arrows: 40, Silver Arr.: 8 | Spells: 1st: 3/3 | Bardic Performance: 8/8 | Status:

Jessica's Room:

Kiley smiles.

"Isn't that what siblings are for? To be there for each other? I'll stay as long as you need me to," she says as she returns Jessica's hug.

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

As some of his friends go to bed and others head into town, Tal goes into the elvish resting trance to rest and reevaluate the events of the day. Once rested enough he sends out his familiar to patrol the outside of the house and signal Tal if he spots any unfamiliar individuals. Tal in the meantime goes to examine the three faceless stalkers and their equipment. Perhaps there is something in their attire or gear that could give a hint of their origin.
take 20 on perception checks


Tal:
Although the elf is thorough, Tal is unable to find anything else of value, mundane or information, on the Faceless Stalkers. His familiar returns to report that all seems quiet about the small home.

Grace & Sunday:
It only takes a few minutes to find a guard, who instantly asks the duo to stay put and runs off. After a few minutes, a half-dozen guards and a dark-haired elf in the robes of a justiciar comes walking up to the pair.

The elf steps forward, his demeanor business-like, his tone grim. "Can you repeat your story to me, please?"


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Um Crispy, it was kinda decided it would be a smart idea to find the temple first, then the guards.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

The guards found you first. As always police is only there when you do not want them xD


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

lol but Crispy did say we found the guard, not the other way around.


Haha, smart is in short supply these days. Let's rewind.

Sunday & Grace:
The Temple of Shelyn in Magnimar is a rather grand affair. Everburning torches lit around the entrance enable the user to see the beautiful white, pink, and red marble used to construct the building, the colors swirling together in a way that at first seems chaotic and random, but just when you turn your head away it seems as though everything is part of a larger, orderly picture.

The doors have no guards, but are open. As the duo pushes their way inside, they find a handsome young man in the white vestments of Shelyn pruning a rosebush in a planter inside the main worship area. He turns from his duties as he notices you and smiles, rising to his feet.

"Hello, sir. Ma'am. May Shelyn's grace be with you this evening."


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Grace & Crispy:
"We'll be needing it..." Sunday says flatly as he decides to let Grace, definitely the smarter of the duo, do the talking.


Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

Kiley:
"Thanks sister." With that Jessica simply cuddles against Kiley and pulls the cover over them both so they can sleep.


Female Tiefling(Rakshasa-Spawn) Slayer 2/Bard 2 (Perception DC 20 to see through her disguise) HP: 30/30, NL: 0 | AC: 17/13/14, CMD: 19, Resistances: Cold 5, Electricity 5, Fire 5 | F +5, R +10, W +3 (+1 vs. bardic performance, language-dependent, and) | Per:+8 (Darkvision 60 ft.), Init: +3 | Detect Thoughts: 1/1, Arrows: 40, Silver Arr.: 8 | Spells: 1st: 3/3 | Bardic Performance: 8/8 | Status:

Jessica:

"No need... just wanting to help," she murmurs as Jessica covers them both up. Soon, the smaller woman is fast asleep.


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

At the Temple:
Sorry.

Grace smiles at the young cleric, "I'm afraid I need to speak to whomever is in charge. It is urgent and concerns the well-being of one of your fellow acolytes, a woman named Jessica DuMorne. Her family has been murdered by... well, I'll explain it all to the highest ranking priest or priestess on duty, please."


Grace & Sunday:

Seemingly melting under the smile of Grace, the young acolyte turns serious when the singer mentions murder. He urges the duo to wait a few moments while he gathers the priest on duty.

A short time later, the young man comes back, this time with a handsome man in his mid-thirties whose well-chiseled jaw and mighty physique would be more associated with a warrior than a priest. He wears the same colors that the acolyte and Jessica wear, though, and smiles with an undeniable beauty of his own as he approaches Sunday and Grace.

"Perhaps I can be of assistance? What is this you spoke of? Murder? Please explain..."


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

At the Temple:
Grace's smile bumps up just a notch as the handsome, charismatic senior priest enters.

Then she turns serious. She introduces herself and Sunday, then explains that she and her companions, including Jessica, a member of the order, came to the city and to Jessica's house. She goes on to describe encountering and killing the creatures that murdered and impersonated Jessica's family. Finally, Grace notes that they came to the temple for guidance in this matter since they are strangers here and only Jessica, who is despondent, is a native.


Kassen Battle Maps

Grace and Sunday:

The priest is pale when Grace finishes telling her grim tale.

"I thank you for letting us know of this. We will notify the proper authorities immediately. Tell me, where is the rest of your party and Miss DuMorne? I wish to speak with them," he says as he motions for a young acolyte to come over.

The DuMorne Residence:

Perception Checks please, Don't forget the -10 for sleeping if you are. I think everyone but Jessica has stated that they are either going to bed or asleep already.


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Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

Jessica has drifted off by now, even if it's not a very peaceful sleep.

Perception: 1d20 + 7 - 10 ⇒ (18) + 7 - 10 = 15

Oh, and Yay!


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

Salsa, did the thingies bleed when we cut them? And what color if they did?


Kassen Battle Maps

Yes, it was black


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Tired by the long journey and the intense arrival to Magnimar, Delendir rests at one of the guests rooms dreaming about his old workshop and young lovers.

The snoring of the half-elf is clearly audible around his room. Without proper pyjama and defeated by Desna's dream tricks, the ranger sleeps in his scale mail, all his equipment laying on a chair nearby.
Perception: 1d20 + 12 - 10 ⇒ (18) + 12 - 10 = 20

Ghina sleeps next to his companion, over a table Delendir has set as a nest with some old racks found in the kitchen.
Ghina Perception: 1d20 + 14 - 10 ⇒ (11) + 14 - 10 = 15
It seems some hawks sleep all night


Female Human Medium (Spirit Dancer) 7 HP: 75/75 | AC: 16 | T: 10 | FF: 14 | CMD: 20 | Fort: +5 | Ref: +3 | Will: +6 | Init: +4| Perc: +10

Perception: 1d20 + 5 - 10 ⇒ (13) + 5 - 10 = 8


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

At the temple:
"I'm sorry to ask this but, before I reveal the location, could you bleed for me, please? A little pin prick will do, really. We've already been fooled once by shapeshifting monsters attempting to kill us. I would hate to lead more to my friends."

Diplomacy. This is perfectly reasonable! Really!: 1d20 + 14 ⇒ (14) + 14 = 28

Sense Motive. Just in case: 1d20 + 16 ⇒ (7) + 16 = 23


Kassen Battle Maps

Temple of Shelyn:

The priest looks a little shocked at the request, but soon composes himself well enough to answer Grace's question.

"Shelyn is not one to condone self-mutilation, but you said shape-changers, yes? I suppose that she'll forgive me this once if it will help ease you're minds."

The priest holds out a hand to Wicked Grace. "If you could, try to avoid severing anything. I was hoping to learn the piano someday," he says with a wry smile.

In case it's not clear, he's hold out his hand for you to make the cut and see his blood.


Female Tiefling(Rakshasa-Spawn) Slayer 2/Bard 2 (Perception DC 20 to see through her disguise) HP: 30/30, NL: 0 | AC: 17/13/14, CMD: 19, Resistances: Cold 5, Electricity 5, Fire 5 | F +5, R +10, W +3 (+1 vs. bardic performance, language-dependent, and) | Per:+8 (Darkvision 60 ft.), Init: +3 | Detect Thoughts: 1/1, Arrows: 40, Silver Arr.: 8 | Spells: 1st: 3/3 | Bardic Performance: 8/8 | Status:

Perception: 1d20 + 5 - 10 ⇒ (13) + 5 - 10 = 8

Kiley continues to sleep next to Jessica, somehow having gotten a hold of a soft teddy-bear while she was sleeping.

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

perception: 1d20 + 7 ⇒ (13) + 7 = 20
Tal had the midnight watch and toyed around with his scrolls while waiting for his guard posting to pass.
He wakes up one of the others to finish the morning session.

Wanted to have Tal meditate at the 4 four hours, guard the second 4 and just be awake but resting the last 4. Apparently elves only need 4 hours of sleep but do need 8 hours of rest for spells.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Temple of Shelyn:

All too quickly Sunday will thrust a finger into the priest's offered hand and look at the resulting blood trickle out.

Used one daily use of his Vampiric Touch. Priest is now bleeding.


Kassen Battle Maps

This is about thirty minutes after Sunday and Grace leave for the Temple of Shelyn. I don't think anyone stated anything about watches and the last I checked, Tal was busy trancing.


Kassen Battle Maps

Temple of Shelyn:

The priest grimaces at the pain, but lets both of you see the trickle of red blood before healing the wound.

"I hope that helps assuage your fears, Miss," the priest says as the acolyte he had motioned to joins the group.

"Alistair, please go alert the guard that the DuMorne Family has been murdered. Tell them that we will be making arrangements for the dead, but we will let them investigate first. Quickly now," he tells the young man before turning back to the pair of you.

"Please, take me to see Jessica."


GM Screen:

1d20 + 9 ⇒ (8) + 9 = 171d20 + 9 ⇒ (2) + 9 = 11
1d20 - 1 ⇒ (9) - 1 = 81d20 - 1 ⇒ (5) - 1 = 4

Delendir:

You awaken to soft footfalls on the second story.

Jessica and Kiley:

Fort Saves please.


Female Tiefling(Rakshasa-Spawn) Slayer 2/Bard 2 (Perception DC 20 to see through her disguise) HP: 30/30, NL: 0 | AC: 17/13/14, CMD: 19, Resistances: Cold 5, Electricity 5, Fire 5 | F +5, R +10, W +3 (+1 vs. bardic performance, language-dependent, and) | Per:+8 (Darkvision 60 ft.), Init: +3 | Detect Thoughts: 1/1, Arrows: 40, Silver Arr.: 8 | Spells: 1st: 3/3 | Bardic Performance: 8/8 | Status:

GM:

Fort: 1d20 + 7 ⇒ (2) + 7 = 9


Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

Fort: 1d20 + 5 ⇒ (5) + 5 = 10

Yeah, 10 on a fort save, not good, not good at all. Bet we missed one of those mud men.


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

At the temple:
Grace nods, breathing a small sigh of relief. "Thank you for understanding."

She turns and motions.

"Come. We'll go right away."

She will go with Sunday to lead the priest to the house.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Temple of Shelyn:
Staring strongly at the red dot forming on the man's hand Sunday doesn't say anything as he makes preparations with his fellows and Grace begins to usher them out.

Walking alongside her he unconsciously puts the offending tip of the finger into his mouth, not catching he is doing so until seconds after the fact. At which point he looks down at his finger as confusion crosses his face.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

GM:

Delendir quickly hands to his dagger as he feels something odd is going on. On confirming the footfalls in the second story, he takes his longsword and attempts to very stealthily get out of the room.
Stealth: 1d20 + 4 ⇒ (7) + 4 = 11

He gives a last look to Ghina pondering if he should awaken the others, but quite sure this is just his imagination or some sort of animal in the house, he decides to explore.

Once out in the corridor he looks around, trying to distinguish the source of the sounds. He also looks at the rooms around, trying to see if any companion is still awake.
Perception: 1d20 + 12 ⇒ (14) + 12 = 26

If there is light or sounds in any room of my companions, Delendir will go check there if they are listening also the sounds in the second story. Can he see light at Tal's room while he inscribes his scrolls?

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

Actually trancing now, I think Kylie/gm said it happened just 30 min after sunday and grace left.


Kassen Battle Maps

Yup. That's it exactly.

Sunday and Grace:

Magnimar's night life begins to start up as the stars begin appearing in the sky. The priest following your lead to Jessica's family's house, or what used to be their house.

GM Screen:

1d20 + 9 ⇒ (14) + 9 = 23

Delendir:

You don't see or hear anything out of the ordinary, though you do manage to make one of the floorboards squeak.

Kiley and Jessica:

You are awakened, briefly, by a cloth soaked in something over your mouth, but before you can scream or even gasp in surprise, you find yourselves floating off into unconsciousness.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

GM:

Delendir stops on place when he hears the board complain under his foot. He awaits there for some seconds expecting for something to happen or one of his companions to appear awaken by his movement. I have a terrible feeling about all this. Ghina seems to awaken and turns his head looking at the ranger and his heavy feet a bit confused. He makes a sign to the hawk and this one flies towards his companion landing on his left hand.
Handle animal (heel) autosucceeds: 1 + 9 = 10

The half-elf nods to Ghina and decides to resume walking then towards the second floor where he seemed to hear the footfalls.
Stealth: 1d20 + 4 ⇒ (14) + 4 = 18
Perception: 1d20 + 12 ⇒ (5) + 12 = 17
Perception (Ghina): 1d20 + 14 ⇒ (10) + 14 = 24

If the second floor is where the others are staying and he does not see or hear anything out of normal, Delendir knocks softly at the door of one of his companions and asks by their name if they are awake.
Depending on availability he attempts in this order:
Tal > Jessica > Kiley


Kassen Battle Maps

GM Screen:

1d20 + 9 ⇒ (11) + 9 = 20

Delendir:

Nothing out of the ordinary for a house full of sleeping people reaches your ears as you go to knock on door to the room that Tal is staying in.

Tal DC 15 Perception Check:

You are pulled from your trance by a soft knock on the door, followed by Delendir softly calling your name.


Female Human Medium (Spirit Dancer) 7 HP: 75/75 | AC: 16 | T: 10 | FF: 14 | CMD: 20 | Fort: +5 | Ref: +3 | Will: +6 | Init: +4| Perc: +10

Did I fail or pass my Perception check =]

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

dm and Delendir :

perception : 1d20 + 7 ⇒ (11) + 7 = 18
Tal's keen ears pull him out of his trance and using his enhaced darkvision finds the way to the door unaided. He opens it quietly and when he finds Delendir at the other end he whispers "Delendir? Is it my turn or is something amiss?"

-Posted with Wayfinder


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Tal:

"Sorry to wake you up. It is most probably my imagination, I heard some footfalls around and thought it might be some of you still awake" whispers the half-elf, while holding the longsword in one hand and Ghina in the other and visibly nervous "I thought it was you finishing one of your scrolls or tending to Jessicas'... sorry, well it is clearly not the case; you seem to have been sleeping"

"You have not heard anything then?" Delendir looks uneasy to Jessica's, Kiley's and Elisai's doors "Perhaps we should check if they are ok. I would feel calmer."


Kassen Battle Maps
Elisai Aurear wrote:
Did I fail or pass my Perception check =]

Elisai:

You find yourself having the strangest dream. Grace has been turned into a hamster and both Delendir and Tal are turkeys. You, Kiley, and Jessica are having to find your way through the cavern of pillow fights to find a way to turn them back.
You failed, sorry. :P


Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

Lol, Best. Dream. Ever!


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

Salsa, let me know when Sunday and I return with the priest.

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