GM Rednal's Planehopping from Bard's Gate (Inactive)

Game Master Rednal


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Yes, although the cost is twice the usual rate. (This is a plane with a wide variety of terrain types. If you want camouflage, it has to match the local sphere, and the need to stock many more types of camouflage than usual drives up the price.)


What if Asem tries to burrow just a few feet down, just to get past the lid? I'm not sure if we have any tricks that could let us see where we are going while under the surface.


Gun5/SlW5 | HP:37/49 | AC: 19 / T: 14 / FF: 15 | Fort: +7, Ref: +8, Will: +8 | CMB: +7, CMD: 21 | Init: +5, Perc: +10
Daily Resource:
  • Spell points 7/9
  • Grit 2/2
  • Channel 6/6
  • Bound Nexus 5/6
  • Ammo and Buffs:
  • 4/5 cold iron bolts
  • Buffs: None
  • I think we were able to just open the lid, it was hidden, not locked. Inside is a shaft straight down that works great if you can fly, not so great for the thoroughly grounded though. You would be able to fly down into the unknown, but I'd be forced to climb down a rope, or expend my only potion of fly.


    Well Asem shapeshifted into a large creature, assuming that we have some space can likely carry Will (22 strength after changing), not sure if it would be safe if we are attacked. But he can just hang by a rope and Asem will help in case of troubles.

    Shall we just give that a try? We can just listen\use scent to see if there is someone close to the other side and than open up, sounds like the easiest solution to me.


    Gun5/SlW5 | HP:37/49 | AC: 19 / T: 14 / FF: 15 | Fort: +7, Ref: +8, Will: +8 | CMB: +7, CMD: 21 | Init: +5, Perc: +10
    Daily Resource:
  • Spell points 7/9
  • Grit 2/2
  • Channel 6/6
  • Bound Nexus 5/6
  • Ammo and Buffs:
  • 4/5 cold iron bolts
  • Buffs: None
  • Fair enough. We might get chopped up by a whole nest of gargoyles, or not! Worst case, we die horribly but in exciting fashion.

    Let's go cave diving!


    Hehe by the way I think we might be too late, but I wonder if we are doing the right think by hunting the gargoyles, after all on a different plane they might not be the vicious monsters they are on the material one... Asem will likely say that out loud after the fight.


    Gun5/SlW5 | HP:37/49 | AC: 19 / T: 14 / FF: 15 | Fort: +7, Ref: +8, Will: +8 | CMB: +7, CMD: 21 | Init: +5, Perc: +10
    Daily Resource:
  • Spell points 7/9
  • Grit 2/2
  • Channel 6/6
  • Bound Nexus 5/6
  • Ammo and Buffs:
  • 4/5 cold iron bolts
  • Buffs: None
  • Definitely a fair question. Being generally chaotic evil ambush predators on the material plane doesn't necessarily have to carry over here. Anders would have preferred to relocate them somewhere that wouldn't bother them, but I had no ideas on how to do that.


    Creatures have normal alignments for a reason. ^^ Most creatures on the planes won't differ too much from a Material Plane counterpart.


    I'm sorry guys, but I think I might have to drop, real life is getting in the way off most of my hobbies, including writing here :( Sorry that It took me soo much to post about it, but I kept thinking that things will get less hectic soon, but I was mistaken.


    Life happens. Don't worry about it. ^^

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