
Miyagi-san |

With their opponent subdued, Miyagi stepped around him and cracked his knuckles as he waited for the new blood to approach.
Five Foot Step Down
Ready Action: If any come into range, punch them in the face
Unarmed Strike+Power Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 + 4 ⇒ (6) + 4 = 10

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As the director finally fell silent, Gortrek felt the tension of his challenge finally wane. Now able to better survey the battlefield, he heard the entrance of a new challenger. He watched as Miyagi assumed a preparatory stance. Gortrek shuffled beside him, assuming a similar stance of his own.
5-Foot Step South
Full-Round Action:Readied Action to strike at any enemy that comes within range.
I am also at work. Could someone move my pawn down?
Attack: 1d20 + 8 ⇒ (6) + 8 = 14
Damage: 1d8 + 6 ⇒ (7) + 6 = 13

GM Red Box |

Moved your pawn for you.
Perception: 1d20 + 7 ⇒ (20) + 7 = 27
While Kikonu lies on the floor the newcomer, Muthildah, stops short surveying the scene. While deformed and not bright she is wise enough to see the numbers and takes a step backward yelling.
"BOSS DEAD! JEB! OLISTER!"
Stuff 1: 1d20 + 2 ⇒ (12) + 2 = 14
Stuff 2: 1d20 + 2 ⇒ (9) + 2 = 11
A rough male voice roars back from outside the door.
"JEB GO SEE SIS!"
Bold may act
[u] Round 7 [/u]
Miyagi {-8HP}, Durian {-8HP \ Grappled}, Losjien {-4HP}, Kagyu, Tahata, Gortrek {-4HP}
Kikonu {-66HP \ Grappled}, Muthildah
Stuff 1: 1d20 + 2 ⇒ (7) + 2 = 9
Stuff 2: 1d20 + 2 ⇒ (16) + 2 = 18
Not going to lie, since you entered this place nothing has gone like I thought it would. Good job on the curve balls.

Durian The Wanderer |

perception: 1d20 + 6 ⇒ (18) + 6 = 24
Durian lets out a deep breath as the director finally stops moving around, but he notices that the creature is healing up and is not out of the fight just yet.
He lets the director fall from his grip, then lines up a shot and brings his fist down in a mighty blow to the temple.
release the grapple as a free action, full round action to coup de gras
finish him!: 2d6 + 6 ⇒ (1, 3) + 6 = 10
DC 20 fortitude save to stay alive

GM Red Box |

Fort: 1d20 + 9 ⇒ (3) + 9 = 12
The directors eyes fly open just as the fist descends driving a piece of skull into his brain. The eyes remain open but any life that was in them is gone.
Bold may act
[u] Round 7 [/u]
Miyagi {-8HP}, Durian {-8HP}, Losjien {-4HP}, Kagyu, Tahata, Gortrek {-4HP}
Muthildah

GM Red Box |

Muthildah stands in the room she retreated too and checks her watch while tapping her foot.

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Losjien walks cautiously to the door and yells through it.
"It's over Jeb! Kikonu is dead! End it now and you can be spared. We are looking for something. You can help us."
Diplomacy: 1d20 ⇒ 3
Not sure if Jeb is diplomatic he ends with a threat.
"ORRRR JEB. You can say hello to the theater company that slayed Kikonu!"

Kagyu Mamoru |

Kagyu places a gentle hand on Losjien side shoulder, "Maybe let me give it a shot."
Diplomacy: 1d20 + 7 ⇒ (16) + 7 = 23
Kagyu stabs his spear into the ground and peek his head through the door hailing the creature with an open hand, "Muthildah? We were only fighting in defense. We don't want to fight you. Will you talk to me?"

Miyagi-san |

"It's over Jeb! Kikonu is dead! End it now and you can be spared. We are looking for something. You can help us."
Not sure if Jeb is diplomatic he ends with a threat.
"ORRRR JEB. You can say hello to the theater company that slayed Kikonu!"
Kagyu places a gentle hand on Losjien side shoulder, "Maybe let me give it a shot."
Kagyu stabs his spear into the ground and peek his head through the door hailing the creature with an open hand, "Muthildah? We were only fighting in defense. We don't want to fight you. Will you talk to me?"
"Would not fight if can avoid it. Would rather talk it out over drinks." Miyagi said, attempting to aid in the diplomatic solution.
Aid Diplomacy: 1d20 + 6 ⇒ (2) + 6 = 8 Damn.

GM Red Box |

Muthildah falters as Kagyu speaks but Losjien and Miyagi-san do not make the situation any better.
Bold may act
[u] Round 7 [/u]
Miyagi {-8HP}, Durian {-8HP}, Losjien {-4HP}, Kagyu, Tahata, Gortrek {-4HP}
Muthildah

Tahata Moonrunner |

Tahata and Maitoh remain still, content to let the others defuse the situation with words but ready to spring into action if diplomacy fails.
I’ll delay for now

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Gortrek quietly sheaths his blade before speaking. "Let us end this bloodshed. No more harm needs to come to anyone."
Diplomacy to Aid: 1d20 + 7 ⇒ (16) + 7 = 23

GM Red Box |

Though the party tries reason it does not appear that it is going to work with Muthildah. Almost made it with the Diplomacy but it is hard to get past hostile.
Her eyes focus as she charges straight for Losjien in the doorway.
"YOU KILL KIK!!!!"
Flail: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Damage: 1d8 + 6 ⇒ (2) + 6 = 8
All of you can hear movement to the south, behind the other door, and two deep voices grumbling at being summoned.
Bold may act
[u]Round 8 [/u]
Miyagi {-8HP}, Durian {-8HP}, Losjien {-12HP}, Kagyu, Tahata, Gortrek {-4HP}
Muthildah {-2AC 1 ROund}

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Gortrek sighed, once again drawing his blade. "Never let it be said that we never tried..."
Move Action: Move towards Muthildhah, accepting AOO.
Standard Action:Attack Muthildah
Attack: 1d20 + 8 ⇒ (7) + 8 = 15
Damage If I Actually Hit For Bloody Once In This Damn Fight: 1d8 + 6 ⇒ (1) + 6 = 7

GM Red Box |

Gortrek strides forward amd Muthilad does in face lash out at him as he moves.
Flail: 1d20 + 6 ⇒ (12) + 6 = 18 hit
Damage: 1d8 + 6 ⇒ (2) + 6 = 8
Despite the blow from her flail Gortrek manages to slash accross her body, drawing blood. He is very sure that if she had not charged and left herself off balance he would not have connected.
Bold may act
[u] Round 8 [/u]
Miyagi {-8HP}, Durian {-8HP}, Losjien {-12HP}, Kagyu, Tahata, Gortrek {-12HP}
Muthildah {-2AC 1 ROund | -7HP}

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Taking the blow from the flail Losjien is badly hurt. While the creature is distracted from Kagyu and Gortrek losjien slugs a potion back and backs away.
CLW Potion: 1d8 + 3 ⇒ (8) + 3 = 11
Move Action: 30' Back away from all doors risking OOC
CLW brings me back exact to 17
"We should have killed this bloke while we had the chance!" Losjien's high born accent slips in his raged outburst.
Knowing more are coming from the south door Losjien seeks the defense of Tahata and Miagi.

Durian The Wanderer |

Durian retrieves his long spear from the ground next to where he was wrestling with the director, then moves to take up a defensive position between the two doors with his spear at the ready.
one move action to pick up the spear from the ground, second move action to move up

Miyagi-san |

Seeing his attempt at aided attempt at diplomacy fail, Miyagi rushes into combat, rushing like the wind to close in on their adversary and attempting to deliver a mighty blow.
Move Action: Move 20 feet up
Standard Action: Punch the green thing that isn't Gortrek
Unarmed Strike+Power Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Kagyu Mamoru |

"Hard way it is then."
Kagyu snatches his spear point from the ground and stabs at Muthildah.
Spear attack: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11
Damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
But it's deflected wide

GM Red Box |

As Losjien withdraws and heals up Durian retreives his weapon and blocks the other door. Miygai-san steps up and rocks the ogerkins head back with a blow.
Unfortunately Kagyu cannot connect with his weapons.
Bold may act
[u] Round 8 [/u]
Miyagi {-8HP}, Durian {-8HP}, Losjien {-12HP}, Kagyu, Tahata, Gortrek {-12HP}
Muthildah {-2AC 1 ROund | -13HP}

Tahata Moonrunner |

With the diplomatic endeavour failed and the green creature surrounded, Tahata follows Durian's lead to be ready by the second door. He points his finger at one side of the door and calls "Maitoh, keşik," before taking up position at the other side, spear at the ready.
Tahata - Free Action to handle Maitoh, Move Action to move 20ft to the space to the right of the door, Standard Action to Ready to attack any enemies that come through the door.
Maitoh - Move Action to move 15ft to the space to the left of the door, Standard Action to Ready to attack any enemies that come through the door.
Could our tokens be moved please? Thanks.

GM Red Box |

As Muthildah grunts in pain she swings her flail yet again, this time again at Miyagi-san for punching her in the mouth.
Flail @ Miyagi-san: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d8 + 6 ⇒ (8) + 6 = 14
At the same time the southern door bursts open and a bewildered and rather bloody ogerkin bursts in.
"WHat you waaaaaa..... what?"
He is shoved from behind by another equally bloody ogerkin.
Durian gets an AOO on red
Bold may act
[u] Round 9 [/u]
Miyagi {-22HP}, Durian {-8HP}, Losjien {-12HP}, Kagyu, Tahata, Gortrek {-12HP}
Muthildah {-13HP}

Durian The Wanderer |

AoO, still doing power attacks
longspear: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20
damage: 1d8 + 4 + 3 ⇒ (7) + 4 + 3 = 14
Durian swings at the new creature as it bursts through the door
As two new creatures come in, Durian takes a step back from the door and punches red twice, then getting his grip back on his spear.
First attack: 1d20 + 5 - 1 ⇒ (13) + 5 - 1 = 17
damage: 1d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Second punch: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16
damage: 1d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Tahata Moonrunner |

I can't move my tokens as I'm on holiday and posting from my iPad. Based on my above actions my assumptions are:
Our Readied Actions go off vs red as he comes through the door.
We both get an AoO as red moves into the room.
I'll proceed based on that but feel free to retcon if that's not accurate.
Could Tahata and Maitoh be moved as above please?
The door crashes open and two more ugly humanoid creatures move into the room. Tahata and Maitoh both take the opportunity to attack the fore oust creature, attacking it's flanks from either side of the doorway.
Tahata spear, Outflank, Power Attack: 1d20 + 6 + 4 - 1 ⇒ (11) + 6 + 4 - 1 = 20
Damage, Power Attack, Precise Strike: 1d8 + 4 + 3 + 1d6 ⇒ (7) + 4 + 3 + (1) = 15
Maitoh bite, Outflank, Power Attack: 1d20 + 4 + 4 - 1 ⇒ (8) + 4 + 4 - 1 = 15
Damage, Power Attack, Precise Strike: 1d6 + 3 + 3 + 1d6 ⇒ (4) + 3 + 3 + (1) = 11
Trip vs CMD if hits: 1d20 + 7 ⇒ (9) + 7 = 16
Tahata AoO: 1d20 + 6 + 4 - 1 ⇒ (7) + 6 + 4 - 1 = 16
Damage: 1d8 + 4 + 3 + 1d6 ⇒ (5) + 4 + 3 + (3) = 15
Maitoh AoO: 1d20 + 4 + 4 - 1 ⇒ (14) + 4 + 4 - 1 = 21
Damage: 1d6 + 3 + 3 + 1d6 ⇒ (1) + 3 + 3 + (5) = 12
Trip vs CMD if hits: 1d20 + 7 ⇒ (15) + 7 = 22

GM Red Box |

Well that changes things.
As the fist ogerkin rushes in Durian tags him first with the spear and then with two fists. By the time the third punch comes he is already on they way down unconscious the final strike breaks his neck.
The second ogerkin is met by a flashing spear and sharp teeth form Tahata and Maitoh. He too quickly falls to the ground very very dead.
Bold may act
[u] Round 9 [/u]
Miyagi {-22HP}, Durian {-8HP}, Losjien {-12HP}, Kagyu, Tahata, Gortrek {-12HP}
Muthildah {-13HP}
I moved your attacks Tahata, hope that is ok.

Tahata Moonrunner |

Thats fine by me, thanks GM. Sorry about the not being able to move my tokens thing, I normally post from my work computer where it isn't an issue but my iPad isn't so keen on interacting with Google Docs.

Kagyu Mamoru |

As blows land around him, Kagyu shifts toward the center of his allies and utters a prayer.
Five foot step, channel heal
Channel energy heal: 2d6 + 2 ⇒ (2, 6) + 2 = 10

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As Miyagi stepped into the fight, Gortrek gave him a quick look. Quickly, he stepped into the room with Muthildah, standing opposite Miyagi before striking again.
5-Foot Step to Flank
Standard Action: Attack Muthildah
Attack on Muthildah: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Damage: 1d8 + 6 ⇒ (6) + 6 = 12

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Seeing poor Muthildah completely surrounded by his companions, Losjien inspects the fallen Ogrekin for anything telling.
Knoweledge Nature: 1d20 + 7 ⇒ (13) + 7 = 20
Perception: 1d20 + 4 ⇒ (20) + 4 = 24

Miyagi-san |

The monk swore he heard his ribs crack as Muthildah's flail made contact with him, hitting. Samsarans like him weren't known for their durability, and he felt a creeping fear that his end may have been nearing. Then, he felt his wounds mending as a flash of positive energy radiated from Kagyu. "My thanks, Kagyu! Will not let this go to waste!" He shouted as his fist flew with the flurry and power of the wind.
Swift Action: Spend Ki Point to throw an extra punch.
Full Round Action: Flurry of Blows vs Muthildah
Unarmed Strike: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Unarmed Strike: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Unarmed Strike: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

GM Red Box |

Kagyu grasps his holy symbol and a wave of divine enery washes over the party healing its wounds.
While the cleric is aiding the group Gortrek and Miyagi-san bring Muthildah down with blows and steel.
[u] Combat Over [/u]
After a full minute of combat the area is littered with bodies and the heroes are winded but all are standing. Searching the bodies of the fallen you find some interesting and potentially useful iteams.
Losjien you can see that the late arrivals are pretty beat up but a closer inspection leads you to believe they were fighting with each other, or maybe very rough wrestling.
[u] Muthildah [/u]
- +1 leather armor
- +1 flail,
- spiked gauntlet
- 77 gp
[u] Kikonu [/u]
- +1 kusarigama named Dancing Wasp.
- small leather pouch at his side containing several vials of ink
- five shiny pearls worth 100 gp each
- darkwood-and-silver disc decorated with an intricate etching of Brinewall under the noonday sun.
This +1 kusarigama (Ultimate Combat 132) makes a shrill whistling sound whenever it is used in combat. Once per day as a standard action, the wielder of Dancing Wasp can whirl the weapon above his head as a full-round action to summon a giant wasp (Pathfinder RPG Bestiary 275). The wasp appears in the air above the wielder’s head and follows the wielder’s mental commands to the best of its ability as long as the user continues to twirl the weapon (requiring a standard action each round), to a maximum of 5 rounds, after which the wasp vanishes.
Loot Sheet Updated, values to follow.

Durian The Wanderer |

Durian helps gather the equipment from the bodies and piles it all in the middle of the room.
He also looks around the throne room a bit to see if there is anything else that is of interest, or if everything has already been taken by the current inhabitants.
perception: 1d20 + 6 ⇒ (17) + 6 = 23
spellcraft: 1d20 + 1 ⇒ (4) + 1 = 5
He takes a look at the exotic weapon, but can barely figure out how the thing is supposed to be used as a weapon, much less what magical abilities it might have.
Any of you folk know how to use this silly chain-hook-ball thingy?

Miyagi-san |

Any of you folk know how to use this silly chain-hook-ball thingy?
Miyagi chuckles before taking it in hand and giving the chain a twirl. "Kusarigama. Chain for distracting and entangling. Sickle for tripping, striking, and blocking. Not easy to master, but handy when opponent not know how to fight it. Not run across many in my monastery, but know enough to use."

GM Red Box |

Remember as you take items to make it on the loot sheet that you have it.

Tahata Moonrunner |

With the fight over, Tahata strokes Maitoh's head, rewarding him for a job well done. He looks over the gathered goods of their defeated foes. "That certainly is a strange looking weapon," he comments.

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Losjien takes a careful look at the stange blade.
Spellcraft: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29
"This weapon has interesting properties indeed." He explains tehe weapon to the group then continues.
"It seems there may have been infighting between these groups. We should be cuations exploring the rest of this place...for all of the pearls and gold here we have not found an answer to Ameiko's sickness."
Head through the south door the ogrekin came from or up the tower?

Durian The Wanderer |

It is strange to see so many different types of monster under one roof. spiders, corbies, troglodytes, ogrekin... and at least some of them seem to be following this strange director Durian kicks the body, partly to make sure it's staying dead.
What would bring all of these together? And what does it have to do with your quest to help your friend? do any of you recognize this director? I am not familiar with his kind
Do we need to divy up who is carrying the stuff that we're going to sell off later? Or as long as it's on the loot sheet are we considered to be hauling it?

GM Red Box |

As long as it is in the loot sheet I consider it carried someplace. If it were a bunch of large size gear I would be more worried.

Kagyu Mamoru |

Knowledge:Heal: 1d20 + 6 ⇒ (10) + 6 = 16
Kagyu kneels down to inspect the fallen tengu, ensuring it was fully deal. Once done, he looks to the group,
"I suggest we continue searching. I have enough standing with my god that I can keep us going yet."
Kagyu is nearly out of spells, but he has 4 or 5 heals left

Miyagi-san |

"It seems there may have been infighting between these groups. We should be cautions exploring the rest of this place...for all of the pearls and gold here we have not found an answer to Ameiko's sickness."
What would bring all of these together? And what does it have to do with your quest to help your friend? do any of you recognize this director? I am not familiar with his kind
"Not familiar either. Also, Ameiko's family line connected to this place. What that mean, we don't know. That reason we make trip from Sandpoint in first place." The monk said as he practiced with his new weapon for a bit before holstering it. "Still, we not find answers by sitting here speculating. We must press forward. Would like to try to conquer this floor before we depart for night."
I agree with Losjien's suggestion and head south where the ogrekin came from.

GM Red Box |

Searching this ballroom (round room) reveals not only that a terrible battle took place here long ago, but also that at least one of the aggressors in the f ight possessed prodigious strength, judging from the deep gouges in the walls near the largest bloodstains (the gouges appear to have been created by an an enormous axe or similar weapon in several places).
The room to the south is the Kennel.
T11. Kennel (Pg 29)
Four stone pillars support the roof of this large hall. What appear to have once been wooden cages lie in shambles throughout the room. A heap of rags and furs in the middle of the room seems to be some sort of makeshift bed, while a large heap of partially eaten birds, squirrels, and wild turnips mounded nearby reeks with the stink of compost.
At present there is nothing in this room.
Sorry I should have given those to you after combat.
The party effectively has three option at this point. The double door off of the round room lead to a small room detailed below.
T13. Vestibule
This short hallway connects the castle to the guard post to the east. There are three visible exits from this vestibule.
There are also two doors off of the throne room. One leads to another small vestibule. The other to a dark hallway.
What do you do.

Durian The Wanderer |

perception: 1d20 + 7 ⇒ (4) + 7 = 11
Durian does not notice the secret doors
My vote is to go forward through the double door, keep going through here and swing back around to the throne room if it connects in the back somewhere.

Tahata Moonrunner |

Tahata Perception: 1d20 + 8 ⇒ (12) + 8 = 20
Maitoh Perception: 1d20 + 5 ⇒ (5) + 5 = 10
"There are more doors here," Tahata says to group, motioning with his spear at where two concealed passageways are located in the small vestibule. "We should raise them before we proceed, I feel. We don't want to be attacked from behind unawares."

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"Good find Tahata." Losjien whispers.
"We should uncover secerets first before traveling the common path.
There is more going on here than we know..."

Miyagi-san |

"Good find Tahata." Losjien whispers.
"We should uncover secerets first before traveling the common path.
There is more going on here than we know..."
"Agreed." Miyagi responds, cracking his knuckles a bit before opening up the passageways.

GM Red Box |

The souther secret door leads you back to the courtyard and you can see what looks like some sort of wrestling pit with bloody marks on the ground. This is where the two male ogerkin started.
Opening the door to the room you see the following.
T16. Inner Courtyard (pg 32)
This courtyard may have once been a delightful garden, but now it’s a tangle of weeds surrounding a pool of water choked with thick, slimy green algae. Standing in the doorway you can only see one door on the far side.
What do you do.

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Losjien inspects the algae bloom closer, careful not to touch it.
Knowledge Nature: 1d20 + 7 ⇒ (4) + 7 = 11
"Interesting smell" he whispers to the group.
Losjien wants to continue to the far side door

Durian The Wanderer |

Durian looks around the courtyard, watching for any threats. If he doesn't see any creatures he will start crossing the courtyard towards the far door.
perception: 1d20 + 7 ⇒ (13) + 7 = 20
It looks like that is just another one of those watchtowers. If there is nothing here we should go back to those double doors before Tahata found the secret passage
That last bit is said with a grumble, as Durian feels annoyed that a human found hidden stonework better than he was able to.