GM Rat Sass's Age of Worms

Game Master Governayle

Roll20 Link
Treasure Log
The Road So Far...
Map of Alhaster
Ascaria's Pub


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Male Human Slayer 11

Tynan watches Allustan closely, trying to size up the older man's motivations, but doesn't speak. Study target

Sense Motive: 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 14 (+1 studied)

I'm not convinced this is such a good idea...


Male, Gnome

"OH! Of course! My humblest apologies. I'm Ascaria, though most of the miners around here just know me as Canary. This is Tynan, Sol, Rae, and Pillette. Another friend of ours, Mort, is doing some things in town and couldn't make it."

He casually waves the box around as he talks.

"We have a few things to show you actually, two of which I've identified as magical, but my skills are, sadly, weak in this area and I do not know what they do exactly. That's why were here of course, to ask you!"

"We picked up a pair of black red-tipped horns, a diadem - that is one of the magical items, this box" wave "and the contents of this box, a long handled thing with an adamantine loop."

He cracks open the box and shows him, briefly, the contents.

"We're hoping you can identify the magics, read this lettering here" he gestures toward the box top, "and, well, sort of let us know what we've got. I think some of it might be dangerous, and don't want to, you know, do something bad."

"So how does that sound? Can we come in and chat?"

Diplomacy: 1d20 + 12 ⇒ (14) + 12 = 26


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22

Sol smiles nicely when introduced. She waits to hear if he can help them.


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

Allustan listens patiently as Ascaria introduces the gaggle on his stoop. As the gnome begins an accounting of all that is needed, the old man nods his head, still patiently. When Ascaria asks to be let in, Allustan blanches.

"All of you? Certainly, you don't require everyone's presence for a consultation... you're all... so sweaty..." Without so much as an if-you-will, Allustan tucks his wand down his sleeve, and begins to clean each and every one of you on the doorstep.

Spellcraft Check, DC 15:

Allustan has begun Prestidigitation.

It takes some time. Allustan requires everyone to turn in place, so he can assure himself that the job is done fully.

"Alright then. Come in. But do not touch anything. And stay together. I am uncomfortable with the idea of strangers walking my hallways unsupervised." He leads the way, down a hallway, then into a sitting room, where you find dozens of piles of papers and books, precarious in their stackings. There is no room to sit, but Allustan does make an effort to clear a table partially for observation. The more he has to move, the less patience he seems to have.

"I think that's enough room, don't you? If you'd like to show me now, Ascaria?" It barely sounds like a question.

Roll20 map has been updated.


Male, Gnome

"Thanks! I haven't been this clean in a while!"

Ascaria places each of the items above mentioned onto the table. He looks to Allustan for guidance.


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22

Sol smiles and twirls, trying to help the man get every speck of dirt off her.

"Rae, think! Don't you wish Mom could do this? Instead of baths!? This is really nice!"

When the man has her clean, she finds a chair and sits patiently, a pleasant smile upon her face.


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

Round, Init

GM:

Manlin wrote:
"A situation, you say? What kind of situation? I'll not have you bringing your troubles into the Smithy, Mort. What is it? Gambling in the Emporium?"

"No, no, Sir! Nothing like gambling."

Tried that once, never again.

Manlin wrote:
"You taking work with a Mine Manager? The folk you're running with, the girls, the, oh, hey, is it that owlbear you brought back with you? Did it get you into trouble?"

Mortimer's eyes grow wide.

"No, no, Manlin. Uh -- the -- what did you say -- 'Owlbear'? I took it to Faraday for some cash. I didn't want to -- seeing that it seemed kind of attached to me for some reason -- but I don't have the know how to properly raise and care for -- such a Thing. If it's not been turned into stew at the 'Gar, it's probably being trained as a guard Thing -- likely for Smenk's grounds." He hangs his head.
At least, that's what I think possible -- given what Pillette said.

"'Running with the girls'" -- what about them?"

Manlin wrote:
"Ah, is it the iron then? You didn't... relieve someone of those balls, did you? Can't be working with stolen goods, Mort, you know me better than that. It looked like good iron, but I'd have to melt it down to see what it's really worth."

"I'm not really a thief, Manlin, but I do know where there's a pile of this stuff. Apparently I even have one." but some idiot playing me didn't realize that that.

Mort pulls from his pocket one of the iron balls from the Ball Hall room, and offers it to Manlin.

I can't see it, but the 'that' is a different blueish color. A link, even.


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

As Ascaria lays out the items, Allustan's attention seems to pinpoint focus on the table, moving about the table, ignorant of the others in the room. He first waves his hand above the objects, then picks up each item individually.

Spellcraft Check, DC 15:

He casts Detect Magic.

GM Rolls:

1d20 + 18 ⇒ (11) + 18 = 29
1d20 + 18 ⇒ (12) + 18 = 30
1d20 + 16 ⇒ (4) + 16 = 20

"Well, well, well." Allustan straightens up, his back cracking audibly, before his head jerks, as he regains you in his peripheral vision.

"You have not disappointed here." Allustan looks at those present, then turns to pick up the diadem. "Let's start here, shall we? This is enhancement magic. When worn, more wise you become." Headband of Wisdom +2

He sets down the diadem, and picks up the box. "The glyphs here... they are... quite old. Quite old. I might be able to study it longer, but several of the glyphs reference the Queen of Chaos, from the Time Before. The gods as we know them now? The Queen came Before. How ever did you...?" He studies each of you, waiting for answers. His hand comes to rest on the handle and loop, tapping it lightly.


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

Mortimer:

Manlin takes the iron ball, hefting it, then calls Aesur over, tossing it to him. "Melt to gray, but watch it the whole way down, eh?" Aesur nods, rolling it in his palm.

Manlin turns back to you. "If the iron tests true, and you're saying you can bring in a pile more, what are we talking about, Mort? The smelting house gives me fair market, a silver a pound. I'll grant you, that iron you got there is better quality, so you have my interest."


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

GM:

Mort watches Manlin hand the ball over to Aesur, and tries to stop himself from becoming even more pale.

Sleight_of_Hand: 1d20 + 5 ⇒ (19) + 5 = 24 swipe iron ball for perfect palm fitting Rock from outside the Church of Asmodeus.

Might miss you Rock...

"Ok, Manlin. Hope to see you sooner than later. I should really be moving on for now. I've got to clear up this situation I'm in -- I've already spent too much time here, I think."

Mortimer respectfully takes his leave, and heads for Allustan's hoping to catch the others on the way back to Lazare's.


AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3
Solrisa Iome Arabasti wrote:

Sol smiles and twirls, trying to help the man get every speck of dirt off her.

"Rae, think! Don't you wish Mom could do this? Instead of baths!? This is really nice!"

"Mom used a wand, silly. Don't you remember? *harrumph* I like baths better."


Male, Gnome
Allustan wrote:
He sets down the diadem, and picks up the box. "The glyphs here... they are... quite old. Quite old. I might be able to study it longer, but several of the glyphs reference the Queen of Chaos, from the Time Before. The gods as we know them now? The Queen came Before. How ever did you...?" He studies each of you, waiting for answers. His hand comes to rest on the handle and loop, tapping it lightly.

Ascaria sighs, "Well it was like I said, they were buried in an underground cavern, and well protected too. Lots of traps and the like. Very tough."

"He leans over the box, so you can tell us what this says? And what of the contents, what is that thing?"


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22
Allustan wrote:
"How ever did you...?"

Sol is delighted to explain again.

"I told you. We walked on air. On airy airy air! Tell him, Rae! And there were iron balls and a ghost, too! And lots of lanterns! Pretty ones!" Sol explains excitedly.


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22
Raella Grim wrote:
"Mom used a wand, silly. Don't you remember?"

Sol smiles at her sister, remembering differently.

"Oh no, Sol. The wand was for Mum after Daddies left."


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

GM Rolls:

1d20 + 16 ⇒ (10) + 16 = 26

Allustan's eyes roam over the table, passing from the diadem, returning to the adamantine loop and its handle. "The box and its glyphs are intriguing. If you leave it with me, I will dedicate part of my days researching the ancient language, and should have a translation in several days. As for the loop, what you have here is called a Talisman of the Sphere. Very unique device. It's said to have some control over Spheres of Annihilation. Very powerful things, those Spheres. Holes, more likely, in the continuity of the Multiverse. Holes that destroy anything they touch utterly. Please tell me you didn't happen upon a Sphere, where you found this Talisman. Did you?" Allustan smacks his now-dry lips, before continuing.

"What do you intend to do with it?"

Mortimer:

As you consider switching rock for ball, you find it impossible to do so unobserved. Both Manlin and Aesur will easily see the exchange. Assuming you collect the iron sphere from Aesur's open palm...

Mortimer wrote:
"I've already spent too much time here, I think."

Manlin frowns as you excuse yourself. "You barely got here, Mort. Are you sure you're not in any kind of trouble? Scratch that. Forget that I asked, but I'd encourage you to be free and clear of your other obligations come Moonday."

...

Passing through Memorial Square, you aren't surprised to see Rastophan, still sitting on the porch. He's only changed his sitting position, so that it appears that he slumbers while he leans back in his chair. You know it only appears so, because he smiles at you as you pass, before his lips relax, and he regains the appearance of snoozing.

You make your way to Allustan's home. The front gate is open, but the front door is closed.


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

GM:

... O.K....

Edit of previous post ---------------------------------
Mort watches Manlin hand the ball over to Aesur, and tries to stop himself from becoming even more pale.

"Let me have it for awhile longer, Aesur -- it's definitely my probelm, let me at least first be sure it's not going to become Osgood's problem too before you go on melting it...". He reaches out to Aesur and takes the iron sphere. Then, turning to Manlin he says, "Ok, Manlin. I've got to clear up this situation I'm in -- I've already spent too much time here, I think."
end edit ------------------------------------------------

Manlin wrote:
"You barely got here, Mort. Are you sure you're not in any kind of trouble? Scratch that. Forget that I asked, but I'd encourage you to be free and clear of your other obligations come Moonday."

"See you then, Manlin."

Mortimer respectfully takes his leave, and heads for Allustan's hoping to catch the others on their way back to Lazare's.

~

GM wrote:
[Rastophan]'s only changed his sitting position, so that it appears that he slumbers while he leans back in his chair.

Once again, Mort all but completely ignores the existence of Rastophan as he passes, regarding him as nothing more than some kind of tacky ornament in front of the seedy tavern.

As he approaches Allustan's home, he pauses at the gate, then chooses to proceed by stepping over it neatly into the yard.

He strides up to the front door and knocks.
I hope I haven't already missed them.


Male Human Slayer 11
Allustan wrote:
"Holes that destroy anything they touch utterly. Please tell me you didn't happen upon a Sphere, where you found this Talisman. Did you?"

Worried by the man's tone, Tynan tries to ferret out his motivations.

Sense Motive: Allustan: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13 (+1 studied)

Tynan gives Ascaria a quick look, then looks back at the Talisman, an uneasy feeling settling over him.

Indeed... what ARE we going to do with it? I can see only trouble...


Male, Gnome

”I dunno. I suppose, in case we run into one of those sphere things, one of us should learn to use this thing. Can you teach one of us to use it?”

”Do you buy, er, and sell magics? I dunno that any of us will use the diadem, but I could be wrong. Maybe we can trade, now or in the future?” he looks around the cramped room, ”Uh, we won’t all need to come every time of course.”

Diplomacy: 1d20 + 12 ⇒ (16) + 12 = 28

He smiles a sweet smile.


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22

Sol chimes in.

"Oh, we found lots of spheres...1000s of them. Hard little iron spheres, too," Sol rubs her back where she was tagged by a sphere. "So...this loop can control those spheres, then? Is it magnetic or something?"


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

Mortimer patiently and politely knocks on Allustan's front door again.

"Hello?", he calls out. "Anybody here? Anyone home?"

He backs up and tries to see if he can see any movement in the house through the windows.

Perception: 1d20 + 7 ⇒ (16) + 7 = 23


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|
Ascaria wrote:

"I dunno. I suppose, in case we run into one of those sphere things, one of us should learn to use this thing. Can you teach one of us to use it?”

”Do you buy, er, and sell magics? I dunno that any of us will use the diadem, but I could be wrong. Maybe we can trade, now or in the future?” he looks around the cramped room, ”Uh, we won’t all need to come every time of course.”

Allustan nods as the gnome responds. "I'm pretty sure you can learn to wield, just bringing your arcane focus to bear upon it. It doesn't seem to be fully energized at the moment, from what I can tell. That might make it easier for you to possess, since it doesn't radiate as brightly."

"As for the diadem, why don't you leave it with me as well? It has an interesting glyph on the front, here, see? It says 'Zosiel'. Not sure who or what that is, but the marking is of very similar construct to the ancient languages. I should be able to deduce more of its meaning."

The old man leaves the items on the table as he addresses you all. "You still haven't answered my question." He seems to take pains not to look at Solrisa. "Where exactly was this cavern? Local? Most of the cairns in the surrounding hills have most surely been investigated to every end. Everyone likes to beat a dead horse. Do you all live in Diamond Lake, or are you just passing through?" He seems to grow suspicious of a sudden.

A knock at the door only serves to rattle his nerves further.

"Of all the days to... You. Wait here. Do not touch anything." In several moments, Allustan returns to the room, Mortimer ducking slightly to enter the cozy, sitting room.

"Says he's with you all." Allustan crosses the room, positioning himself behind the table once more. "Yes, I'd be interested in anything further you turn up. I personally have no need for the diadem, but I might be able to facilitate a purchase if you mean to sell it off locally. You'd fare better in Egorian, of course."


AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

"I'm pretty sure he doesn't mean those spheres, Sol. " Rae suggests.

"Eh, we're an eclectic bunch. From all over, but We've been here awhile. But I'm not much of a mapper. I don't know if I could find my way back."


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

Raella wrote:
"[...] I don't know if I could find my way back."

Find her way back where?

Mortimer decorously steps forward and bows to Allustan.

"One more thing Allustan, Sir -- if I may? I was wondering if you might be able to tell me how old this thing is, maybe where it came from or who might have made it?"

He holds forth for Allustan's inspection one of the iron spheres from Ball Hall.


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22

Sol waits with the group until Mort and Allustan return.

"See Allustan? We have spheres! Lots of them!" Sol waits, twirling one lock of her blonde braid while she does for Allustan's thoughts.


Male, Gnome
Allustan wrote:

Allustan nods as the gnome responds. "I'm pretty sure you can learn to wield, just bringing your arcane focus to bear upon it. It doesn't seem to be fully energized at the moment, from what I can tell. That might make it easier for you to possess, since it doesn't radiate as brightly."

"As for the diadem, why don't you leave it with me as well? It has an interesting glyph on the front, here, see? It says 'Zosiel'. Not sure who or what that is, but the marking is of very similar construct to the ancient languages. I should be able to deduce more of its meaning."

”Well, I suppose if it’s only a couple days that should be fine. However, I, er, don’t have any arcane focus to speak of.” he looks to his companions with a blank look, ”I don’t think any of us has that particular spark. Is it only useful in the hands of a wizard-type?”

Allustan wrote:
The old man leaves the items on the table as he addresses you all. "You still haven't answered my question." He seems to take pains not to look at Solrisa. "Where exactly was this cavern? Local? Most of the cairns in the surrounding hills have most surely been investigated to every end. Everyone likes to beat a dead horse. Do you all live in Diamond Lake, or are you just passing through?" He seems to grow suspicious of a sudden.

”Some of us live here, but we’re all trying to find a home here I think in one way or another.” Ascaria grins. ”The cavern was over yonder, on the other side of town, in the wilderness. Not easy to find unless you know where it is. We sort of stumbled on it ourselves really.”

”Do you want to come and check it out? We could lead you there if you liked!”


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|
Raella wrote:
""Eh, we're an eclectic bunch. From all over, but we've been here awhile. But I'm not much of a mapper. I don't know if I could find my way back."

Allustan nods with a light, unconscious frown.

Mortimer wrote:
"One more thing Allustan, Sir -- if I may? I was wondering if you might be able to tell me how old this thing is, maybe where it came from or who might have made it?"

The old man turns back to the giant, his frown lightening as the large man bows to him. Taking the iron sphere in hand, he looks to Solrisa for a moment. "Yes, this is not the kind of sphere I was describing earlier." He turns back to Mortimer.

"Other than being quite heavy, I'm not able to discern how old it is. It's not tarnished, unless you've polished it already, so it's likely not mixed metal. Nor does it exhibit rusting, so it's been largely free of moisture in the air, yeah, but for how long? It doesn't detect as magicked, so I am at a loss without context."

Ascaria wrote:
"I don’t think any of us has that particular spark. Is it only useful in the hands of a wizard-type?”

"Yes, from what I've gleaned about Talismans, you'd fare much better if you understood how to work arcane magics. I suppose you could learn how to convince a magic item to activate, just as easily as learning how to tap arcane energies. I don't fancy myself much of a teacher, I'm afraid."

Ascaria wrote:
"”Do you want to come and check it out? We could lead you there if you liked!”

Allustan blanches a second time. "That is out of the question. What, you would drag me into a dangerous cavern?! I only asked where it was, not be led to almost certain death!!"

Diplomacy roll would be nice here...


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Male, Gnome

Diplomacy: 1d20 + 12 ⇒ (7) + 12 = 19

"Oh I see. No I totally understand that, it is hazardous out there." He thinks a moment trying to think of how he could give the wizard more information without bringing him bodily.

Oh yeah!

Ascaria takes out his drawings and scribbles. "I did some drawing while we were there, you know, to pass the time. Maybe these are of some use?"

He takes out his sheaf and dumps them out on the floor. He then picks up the ones that don't help and shoves them back in his sling bag. In the end, he has just a small handful, of which three are particularly useful. The number in parentheses is the drawing check when I made them.

- Drawing of a suit of leather with eight-pointed star emblazoned on the left breast (17)
- Drawing of statue with symbol, and warrior killed by it (28)
- Technical drawing of the bas-relief glyphs (14)

He lingers over the third before handing it over. "I'm better at free hand, this technical stuff isn't as good I'm afraid."


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

Allustan wrote:
"Other than being quite heavy, [...] so I am at a loss without context."

Mortimer takes back the iron ball, bowing again. "Thank you, Sir. We found them along with these other things in a cavern about 10 minutes East from the old Land's Farm. We had a very difficult time getting to them -- they were -- hard to get to and hidden away." He steps back away from the table, trying to find a discrete place to stand in the room where there is little to no possibility for him to touch or knock into anything by accident.

He hefts the iron ball into the air a few times, admiring its weight. I guess it would be ok for Aesur to melt the thing down -- unless I have some other need of it before then...


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

Allustan seems to be relieved when Mortimer takes the sphere back. The old man rubs his wrist a little from the exertion of holding it.

Ascaria wrote:
"I did some drawing while we were there, you know, to pass the time. Maybe these are of some use?"

Allustan looks most flustered as the gnome rifles through his sketchings, but that melts away as the drawings of glyphs and strange chambers are presented. He moves more paperwork to make room, old for new.

"My, my. This is quite fortunate. Something new. And I was beginning to wonder what I was still doing in Diamond Lake..." His voice trails off, as he moves his glasses for better focus, and studies the charcoal and pencil work.

"Well, alright. May I keep these for a while? Perhaps for the couple of days you'll leave the diadem?" Allustan looks expectantly at Ascaria, turning to look at Mortimer briefly. "They may shed light on your iron spheres..."


Male, Gnome

Ascaria hands over the sketches without another though, "Sure, no problem. You can keep 'em if you like."

Ascaria starts for the door, "Er, the sketched, not the diadem. We might want to keep that. I dunno yet." he grins. He walks through the hall careful not to knock anything over and lets himself out the front door.

He turns to the others, "So now what? I say we check out the air walk down, but maybe tomorrow. No sense in rushing this thing now is there? Especially as it'll be a few days before Allustan gets back to us."

He starts walking back. "Shall we meet for lunch?"


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

Allustan wrote:
"They may shed light on your iron spheres..."

Mortimer humbly thanks Allustan once again, and hurries to catch up with the others.

As he does so he rasps in a whisper, "Beware, I think Kullen's gang is trying to taunt me with some of Filge's -- uh -- artifacts. I'm pretty sure we've been watched since we hit town. Something doesn't feel right...".

Ascaria wrote:
"Shall we meet for lunch?"

At this suggestion, Mort relaxes quite a bit and starts idly playing with the perfect palm fitting rock as they walk toward the Square.

"Sounds fantastic -- the 'Gar?", he suggests.


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22

Sol looks at Sol, her face hopeful.

"Rae, listen! The Gar! Food!" Sol says excitedly. "Can we?"

Sol indicates that they will be there, already assuming Rae's acceptance.


AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

"Lunch! It's about time. I'm starving!" Rae answers the other hungry people as they leave.

More quietly, she responds to Mort's whisper. "what sort of...taunting?"


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

Rae wrote:
"what sort of...taunting?"

Mort quietly responds.
"Rastophan grins obnoxiously at me while wearing the eyeglasses from Filge's 'Sentry' whenever I walk by him. To me Rastophan -- like the 'Sentry' -- manifests as nothing more than some kind of tacky ornament in front of a seedy tavern -- but they may be making some inferences about our presence at the Observatory."

Mortimer pauses to breathe.

"The guards outside Dourstone could have had us coming in, but for some reason or game, they let us pass. Or so I think I saw.", he trails off, lost in thought. "Not sure what we should do if we can even leave the City Proper at this point."

He looks directly at Rae, his worried expression morphing into one of sincerity.

"I got carried away at the Observatory -- and for that I apologize. Just remember that if anything happens -- I'll take the heat."


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22

Sol listens to Mort's tale of the taunting, feeling immediately protective.

"They aren't threatening you, are they Mort? Because that ain't right. If you want, I could go talk to them for you," Sol offers fiercely and sincerely.


Male Human Slayer 11

Tynan joins the rest at the Gar, keeping an eye out for Rastophan or any of the others while passing through town.

These guys are going to need to be dealt with... very soon.


Male, Gnome

Actually, it is, I think, already past lunch today. The plan was to split up the rest of the day, and meet at the Gar at a reasonable hour tomorrow so we can sleep in a bit. And then we'd head back to the caves and descend. Sorry that was unclear. Ascaria needs to rejuvenate.

Ascaria looks at Mort, "No. No! No you're not taking the heat for us killing a bad-man. If there's heat, we all share it. WE killed that guy as a group. Fair's fair."

He thinks a moment, "So if they've been following us around, maybe they know the location of the cave. Maybe we should leave some of the traps there intact when we're not there. You know, douse a few lanterns, that sort of thing. Make it tough for 'em if they investigate without us."

He grins at the idea of those simpletons trying to figure out the elaborate traps, the wind tunnel, etc. He laughs aloud at the image.

"Serves 'em right."

After splitting off from the group, Ascaria wanders over to the mine shafts and sees if anyone needs his services. He meanders around the mining projects, providing light here, a minor bit of healing there (skill no spells), etc. He feels very much in his element with the workers, and though he's had much fun with his new friends, he misses the stability and simplicity of the miners.

He turns in late and sleeps deeply, rising well after the sun the following day. He spends his morning lounging around with Tidwoad, if he's not too busy. He tries to just chat him up about Tidwoad's last few days and is somewhat taciturn about his own. As lunch approaches, he makes his way to the Gar, hungry and ready for another delve into the caves...


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 26/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2
LHit = 1d20+7-2

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

Solrisa wrote:
"They aren't threatening you, are they Mort? Because that ain't right. If you want, I could go talk to them for you,"

Mortimer turns to Solrisa Iome Arabasti.

"I've no doubt that I can count on you for that -- your words as well as your steel, Sol, but it's more comedic for me than threatening. I think they're just pawns at best. You should see how ridiculous he looks in the eyeglasses especially."

' have a hard time taking that seriously. Some things are just too easy. Smenk is another story altogther though...

Ascaria wrote:
""No. No! No you're not taking the heat for us killing a bad-man. If there's heat, we all share it. WE killed that guy as a group. Fair's fair."

...

Cool.
...

But if most of us could just bust one of us out -- that might have been ... something like efficient. Hopefully, we're not being eavesdropped upon...
...
"Thanks, Ascaria.", he says -- at long last -- with great relief.

I wonder what Tynan, Rae and Pillette think about any of this...

"I'll be at the Smithy 'til dusk. Meet you at the 'Gar for brunch in the morrow."
Really need to visit the Emporium or something in the Eve.

GM:
Mort will hand off the iron sphere with Manlin, then shamelessly head off to -- hoping for some gossip -- to the Midnight Salute to seek out Miss Prose if she willing to er, 'have' him. Otherwise -- the Emporium with the same ambition.


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

Feel free to RP through the end of Fireday night. Looks like Ascaria and Mortimer already have. I'll update shortly...


AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Rae rolls her eyes at Sol's assertions, though they're really not far off what she herself would say, just louder and more... exuberant.

"Yeah, Mort. You won't go down alone for what's what. Though the fact that they're watching and not doing says something." As the others settle in, Rae does as well, accompanying Sol to keep her out of trouble.


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

Proceeding with Fireday Night...

GM Rolls:

1d20 - 1 ⇒ (5) - 1 = 4
1d100 ⇒ 7

Ascaria:

You're welcomed back as you enter Tidwoad's, by the gnome himself. He sits at his desk studying something shiny, when your entrance causes him to open his eyes wide, and drop a jeweler's monocle into his now-open hand. "Now now! Come tell Tid what you were up to today! A cup of sherry in the corner, if the mood strikes..." The gnome soaks up anything you care to share, and shrugs off reciprocating questions as another day, another drop in the bucket.

Late in the evening, you are woken by a knock on your bedroom door. A much different Tidwoad greets you in the doorway. His tired eyes are somewhat enlarged. "Ascaria. Deputy Jamis and his crew are waiting for you downstairs. They don't look patient."

Presuming you follow Tidwoad downstairs, it is as Tidwoad says. There are seven of them, with Deputy Jamis in front.

"Ascaria, we're here to take you into protective custody, for further questioning in the sheriff's office. Come quietly, and there won't be any need to quarrel here."

Mortimer:

Manlin does take the sphere, setting it on his desk, promising its study the next morning.

The Midnight Salute is in full motion when you arrive. Of the many guests, you get the general sense that the wealthier a patron appears, the greater circle of attendees. When you inquire about Purple Prose, it is a matter of a minute before she attends to you personally. "What a pleasant surprise. Mortimer, right? Helped with Meghan the other day... yes..." Her silk robe parts briefly, allowing you to see mermaid tattoo on her inner thigh wave to you.

"You look worn. Come, let me prepare a bath for you. I'll have two... women? attend you and cleanse the day away..." Light conversation about the week's activities provides you very little regarding gossip. The attendants are great listeners, and welcome your stories, should you have any to share...

As the night reaches its climax, Purple Prose swings the chamber door open, reluctantly letting Deputy Jamis and several of his men into the room. The attendants leave quickly, leaving you naked and tethered to the bed.

"Mortimer Smith, we're here to take you into protective custody, for further questioning in the sheriff's office. Come quietly, and there won't be any need to quarrel here."

Pillette:

Settling into your hay bed, a pounding on the wooden door snaps you from your beginning slumber. Opening the door onto the moonlight yard, you are faced with eight tan-clad individuals. The lead man you recognize- Deputy Jamis.

"Pillette, we're here to take you into protective custody, for further questioning in the sheriff's office. Come quietly, and there won't be any need to quarrel here."

Raella and Solrisa:

The evening winds down. You no longer hear the elderly couple shuffling around upstairs, and sleep soon takes the both of you.

Pounding on your exterior door soon wakes you both. It doesn't quiet down until you open it, and you are faced by eight tan-clad individuals. Raella recognizes Deputy Jamis well enough, and it is he who steps into the doorway.

"Raella and Solrisa, we're here to take you into protective custody, for further questioning in the sheriff's office. Come quietly, and there won't be any need to quarrel here."

Tynan:

Stella checks in with you one more time for the evening, hoping for a bit of conversation over a warm cup of tea. Recently widowed, she enjoys the evenings when you aren't working late at Lazare's. Seeing you ragged and somewhat tired-looking, Lazare patted you on the back, and encouraged you to rest up for the longer Starday activities. As the evening quiets down with Stella, you turn in.

A pounding at the front door rouses you from sleep. You can hear Stella heading down the stairs, and talking at the front door with someone, before she calls out to you.

As you gain the front door, you can see a strained look on Stella's face, as she steps back to let you pass. Deputy Jamis and several others wait for you outside.

"Tynan Swale, we're here to take you into protective custody, for further questioning in the sheriff's office. Come quietly, and there won't be any need to quarrel here."


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22

Rae & GM Rat's Ass:

Sol smiles at the deputies, turning to her sister.

"Rae, look! We have guests! Deputies!" Sol says happily and turns to invite the deputies in, covering herself modestly with the slip of her sleeping clothes.

"Come in! Did you say you wanted to protect us? That's nice," Sol says, moving to make tea for the guests. "Did you want some tea while you wait for us to get dressed?"

"Rae, get up! We have company!"

Sol begins to make tea.


Male, Gnome

DM Rat Sass:

DM Rat Sass wrote:

You're welcomed back as you enter Tidwoad's, by the gnome himself. He sits at his desk studying something shiny, when your entrance causes him to open his eyes wide, and drop a jeweler's monocle into his now-open hand. "Now now! Come tell Tid what you were up to today! A cup of sherry in the corner, if the mood strikes..." The gnome soaks up anything you care to share, and shrugs off reciprocating questions as another day, another drop in the bucket.

Late in the evening, you are woken by a knock on your bedroom door. A much different Tidwoad greets you in the doorway. His tired eyes are somewhat enlarged. "Ascaria. Deputy Jamis and his crew are waiting for you downstairs. They don't look patient."
Presuming you follow Tidwoad downstairs, it is as Tidwoad says. There are seven of them, with Deputy Jamis in front.
"Ascaria, we're here to take you into protective custody, for further questioning in the sheriff's office. Come quietly, and there won't be any need to quarrel here."

Ascaira hesitates at first, but eventually he opens up, as is his nature, and tells the whole story - or at least as much of it as Tidwoad can stand before becoming too bored. He enjoys a couple cups of sherry, as it’s offered, but he stops before he’s too flush.

When Deputy Jamis arrives, Ascaria makes himself presentable, puts on his hat, and scurries downstairs. ”Oh, I’ll come quietly enough deputy. I’ve done nothing wrong that I know of… and I do appreciate you not dragging me from my bed in chains.” he grins up at the soldiers and saunters along as fast as his little legs will carry him along with the men.


Male Human Slayer 11

Rat Sass:

"Protective custody? What's happened?" Tynan forces himself to project a calm facade, but his mind whirls with questions.

Bluff: 1d20 + 8 ⇒ (19) + 8 = 27

He looks from Deputy Jamis to the others, sizing up the group looking for any he might know or recognize. How many are there in the group?

Knowledge Local (Deputies): 1d20 + 8 ⇒ (4) + 8 = 12

He calls upon everything he knows of the Sheriff's office, and their dealings, trying to piece together what they might want, or worse, what they might do to him.

Knowledge Local (Sheriff's Office): 1d20 + 8 ⇒ (8) + 8 = 16
Sense Motive: 1d20 + 10 ⇒ (17) + 10 = 27

Tynan turns to Stella "Go back to bed. These deputies will take good care of me."


AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Sol and Ratsass:
Rae rouses quickly, though not as quickly as she would have hoped,for Sol beats her to the door. " I don't think there's time for tea, Sol, though surely there is time for my sister and I to get dressed, Jamis?" She says, straightening the clothes she slept in.

"If its to be protective custody, I don't suppose you'll allow us some form of self protection as well?" She adds, nodding to the sword that sits propped near where she was sleeping. "Though I'm not quite sure what we need protection from..." She never stops her moving, though her motions are slow and deliberate. No need to startle anyone. Not yet.


Male Human Brawler (17), Thief (0)

Status:

AC 17, 21 on AoO; 17/26 HP
BAB = +3 (level 3)
ToHit = 1d20+7
RHit = 1d20+7-2 (-1 to hit, +2 dam on Power Attack)
LHit = 1d20+7-2 (-1 to hit, +2 dam on Power Attack)
Throw = 1d20 + BAB + Dex

Fort+4 (+4 vs inhaled and contact poisons, +2 vs. disease)
Reflex+5
Will+2
Initiative+2
CMD = 18, 16 if flat footed

Rat Sass:

Prose wrote:
"I'll have two... women? attend you and cleanse the day away..."

Thoroughly distracted by the mermaid tattoo, the gaping Mort absentmindedly responds "A women, yes...".

To his attendants he briefly brags about his recent owlbear, wolf and ceramic brawling exploits, but soon finds himself bored with his own tales. He falls silent pursuing more intimate activities with the ladies and all but completely forgets about the unpleasantries of the day.

Despite this, he is neither impressed or surprised when the sheriff's men arrive.

Jamis wrote:
"Mortimer Smith, we're here to take you into protective custody, for further questioning in the sheriff's office."

Protective custody?! -- Oh, I see. The ever so discrete Salute.

"Sorry, ladies -- for this so very rude interruption. Hopefully it won't last and we can resume this later," he enthusiastically suggests as the ladies leave.

Jamis wrote:
"Come quietly, and there won't be any need to quarrel here."

"I was going to say -- get your own ladies, there's not enough room for your lot -- not that I could stand to look at any of you anyway."

He tries to untether himself from the bed without breaking anything in the room -- or on himself.

"What in the hells took you so long, anyway? That tired codger you call a boss is starting to slip, methinks. Isn't it about time you took over that job Jamis?", he grins.

Continuing to struggle with the tethering, Mort checks any of the sheriff's men should they start to approach to help.

"No no no -- NOT you -- not you."

He helplessly enlists Prose's assistance with a pleading puppy dog look.

He cooperates with the sheriff's men for Prose's and the Salute's sake, but in what he hopes is taken as an act of defiance, he refuses to put on his clothes and instead hands the neatly folded bundle to Jamis.

They wait until now? It's going to remain unpleasant for all of us.


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

Ascaria:

The trek to the Sheriff's building is uneventful. Turning briefly over your shoulder, you can see Tidwoad standing in the doorway of the boarding house, before your pace fogs the light, and your fellow gnome slips into the fog.

Deputy Jamis and his men walk quietly across Memorial Square, and if there are any witnesses to your escort, you are unaware.

Entering the building, you are escorted down the hall, past Cubbin himself sitting at his desk. He watches wordlessly as you are walked on by.

Jamis finds you a cell, and you are encouraged to enter. "Only for a moment. You understand, I'm sure."

Mortimer:

Your request for assistance doesn't go unheeded. Purple Prose looks briefly to Jamis for unspoken permissions, then moves lithely to the bedpost. You feel a brief tugging, then your arm is violently wrenched, causing your forearm muscles to tense. The elf sighs quietly, then your arm is free. She allows you to free your second arm.

As you catch a brief look in the mirror, you see two thin ink drawings on your chest. Around the right nipple, a crude picture of owl eyes. Around the left, something resembling a clay pot. Your memory sparks on the feather quills the girls had been using earlier...

After your refusal to put on clothing, Jamis hands your clothes to one of his underlings in disgust. In turn, that underling hands off one more time, but is immediately handed them back.

The walk down the West Branch of the Vein proves quite diverting to onlookers. You are applauded from the Midnight Salute's doorway, bringing several households down the lane to open their windows to pinpoint the cause of the rowdiness.

Entering the Sheriff's Office, you get the Sheriff himself to spit-take as you pass his desk.

Jamis finds you a cell, and you are encouraged to enter. "Only for a moment. You understand, I'm sure." He tosses your clothes into the cell, expecting you to fetch.

Pillette:

The escort to the Sheriff's Office is quiet. The sound of a very quiet Starday morning is your company, aside from the officers, of course.

Arriving at the Sheriff's Office, you are escorted down the hall, past the Sheriff's desk, Sheriff at the desk.

Jamis finds you a cell, and you are encouraged to enter. "Only for a moment. You understand, I'm sure."

Raella and Solrisa:

Solrisa wrote:
""Did you want some tea while you wait for us to get dressed?"

Deputy Jamis begins to hesitate, when an underling speaks up. "They're our last, so you know, we could probably..." Jamis flashes an annoyed and anger look at the speaker, silencing him quickly.

Raella wrote:
" " I don't think there's time for tea, Sol, though surely there is time for my sister and I to get dressed, Jamis?"

It appears Jamis approves of this line of conversation. "Of course. Clothing is good." His facial expression conveys disgust that seems wholly unrelated to the two women in the room.

Raella wrote:
"If its to be protective custody, I don't suppose you'll allow us some form of self protection as well?"

"Wholly unnecessary. We're well enough armed for your escort. Leave your weapons here." Jamis subconsciously taps on his hilt, punctuating his response.

Tynan:

Stella studies your face long enough to take some assurance, before returning to her first floor bedroom.

Jamis doesn't seem to register any distress on first impressions. Neither do any of the seven other underlings, most of them hardly memorable. Two of them were booted from Lazare's after one of them accused the dealer of palming cards. They were proficient enough injure each other soundly. The shorter one bested the beefier one with a ballsack grab.

You get a sense that Deputy Jamis is here only to see you shuttled, and is intent on doing so.


Male, Gnome

GM Rat Sass:
"Hey Cubbin!" Ascaria smiles as he goes by.

He pauses, briefly, at the entrance to the cell, "Is this really necessary?" His mind briefly flickers to the few folks who are imprisoned never to be heard from again in such lawful society.

The hesitation is only brief though, and he walks in without further ado - or even waiting for a response. He doffs his hat, and tosses it on the bed and rubs his face a little to clear any remaining cobwebs from sleep.

He fishes through his vest pockets for a piece of chalk or charcoal and, finding a little stub, goes to work on the wall of the cell - drawing Tidwoad disappearing in the mist, focusing on his face with the most detail, and blending out from there.

Drawing: 1d20 + 9 ⇒ (5) + 9 = 14

Perhaps it's the mild dampness of the wall, but he can't quite get the image he wants from his head to the surface.

He waits.


|Roll20 Link- Carrion Crown| |Roll20 Link- Age of Worms|

Ascaria:

Ascaria wrote:
"Hey Cubbin!"

The red-nosed, veiny-cheeked sheriff stirs from his silence. "Canary." He then returns to his paperwork, moving it aside to reveal several pre-rolled cigarettes. The paperwork can wait, apparently...

Ascaria wrote:
"Is this really necessary?"

Jamis steps closer as you slow your gait, but comes to a stop as you step forward into the cell. "We'll know soon enough, won't we?" The metal door swings shut, significantly cutting the interior lighting in the cell. You can hear Jamis's retreat, but little else. By your gauge, you are the only resident in the cells at present.


F Half Elf:
HP 135, F19R14W16,Dip+13,Fly+7,HanAnim+8;K(rel)+18, Spllcrft +17,UMD +22

GM RatSass and Rae:

Solrisa stops making tea momentarily...but then put the pot back on for a boil.

"Of course we need our weapons, it's protective custody, not an arrest. That's what you said, deputy. If you're saying something other than what you mean, deputy, then I might think you're not being honest with me. And deputies are supposed to be honest," Sol says with a smile and trust.

"Now, are you guys going to wait inside or outside while we change?"

After they decide, Sol will armor up, taking precautions for her modesty.

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