GM Peachbottom's Curse of the Crimson Throne
(Inactive)
Game Master
Peachbottom
Chapter Six: Crown of Fangs
Part Three: Legacy of Blood
Charisma Rerolls: A PC can spend a Harrow Point to reroll a Charisma-based check. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to attempt additional rerolls).
Destiny Shall Not Be Denied: A PC can spend a Harrow Point as an immediate action to force the GM to reroll a d20 roll. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to force additional rerolls).
Psychic Wrath: A PC with levels in a class that grants bonus spells based on her Charisma score can spend a Harrow Point to increase the power of a spell from that class’s spell list as she casts it. She increases the spell’s DC by 2 and gains a +4 bonus on caster level checks to overcome spell resistance and a +2 bonus on attack rolls for that spell.
Roll Card: Gain a +2 bonus on all Charisma-based checks. In addition, he treats his caster level as if it were 1 higher when casting spells gained from a class that grants bonus spells based on his Charisma score.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
Third book "The Asylum Stone" of Shattered Star plays in and under Kaer Maga. Because of this I know my way around the city, also mostly from the "City of Strangers" Campaign setting. There is a lot of fun to have - just not if you are a lawful Chelaxian ;)
I appreciate the effort. Handing over above 2000 words just for flavor - that's really impressive.
Don't give me too much credit. It was a lot of cut and paste.
M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |
You know, even the cut-and-paste takes some formatting effort. It's not as easy as I'd want it to be sometimes.
I have heard a lot of positive things about Kaer Maga as an adventurous locale around the forums, but I've never had the pleasure. I was excited when you said we were headed to another city, though, because I was pretty sure that little sojourn wasn't in the official material.
The Canary House sounds pretty swank, and also a little twisted. Sebastian's been spending his money on living well, so he might be amenable to that, if he's not too put off by the chorus of slave girls.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
It's that or sleeping with bed bugs. And being a slave for singing is one of the better fates in Kaer Maga.
About copy and paste. You still need to read up and see what to copy. City of Strangers is a book with many pages.
Very well, Canary House it is.
Ok, I recalculated the gold. Total now is 8721 gold, 1 silver, 3 copper.
Increase chainmail to +2(3000)
Cloak of Resistance to +2 (3000)
Wood Shield to +2 (3000)
9k total
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
I googled the bracers of the falcon's aim to look something up because I was too lazy to flip through all the pages of the Ultimate Equipment.
There I noticed in the d20pfsrd that they nerfed the item from continuous to once per day for a minute. Checking with paizo I found it still continuous in the paizo.com/prd. Obviously they don't include their own errata as done for the UE book with the last printing.
I assume that my bracers are continuous items. If that's not ok, just tell me, then I go back to the mage returning them as broken because they stopped working after a minute.
My Ultimate Equipment says continuous for Bracer's of Falcon's Aim. You can have yours that way too.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
I have some shopping to do. It's late, and I don't want to slow things down. I'll get the list up tomorrow.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
Ayako wrote: Leave the cart? But I had mithril plating installed and rapid deployment repeating crossbows. Along with magical food and water dispensers and a retractable cover that acts like the Tiny Hut spell! ;_; And the cart has a yellow license plate with the country id NL?
Plus an alchemist bomb launcher that is powered by Mushu stepping on triggers. Can be loaded with fire, acid or holy water
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
Nothing personal against piggy. But that sounds a lot like the whole cart is going to explode in a large mushroom cloud eventually.
M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |
Sorry, the forums stopped alerting me to new posts :/ I hope to have a post up today. I should probably also do some shopping.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
I have a +7 to intimidate, but my strength sucks. My fort is +6. I'm pretty sure there must be somebody with a higher intimidate. Ayako?
Intimidate +15,Fort +7 and Str 10
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
Sebastian or Ayako it is.
Sebastian: Fort +8, Intimidate +14 and Str 13.
I have fort +10, Str 14, but my Intimidate is at +2
And all that vs. a barbarian.
But having a limping woman with a sneer challenge the hulk would be extra funny.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
I was thinking that the limp would be extra salt in the wound when she wins.
Or we could go with the really tiny Varisian woman. Iolana is barely 5 feet tall, and looks like a teenage girl until you get close enough to see her face well.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
How about magical improvements? Eagles Splendor, Bull's Strength, Owl's wisdom?
Magical enhancement is allowed.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
I thought about simply doing it. And if he complains and demands it to be removed then demanding the same about his rage. But I guess Tyrandro's trains of thought are not really helpful to build trust and respect in this situation :D
Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)
Fluffy could do the game :P
Str 25, Fort 12, but Intimidate -4
So what's the consensus? And it can't be Tunstall.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
As Sebastian seems to be hindered and Ayako is the funnier choice anyway, I'd say she takes on the challenge.
Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)
Fluffy retreats pouting ;)
*Flexes noodle appendages * I'll try channeling Zalgo to freak him out.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
I can cast enlarge person on you. That help enough with the noodle arms? :)
Don't forget the harrow points we just got. They should help.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
Shopping List:
Efficient Quiver 1,800
Belt of incredible dex 4,000
Wand of Protection from Evil 750 GP
Scroll of Detect Secret Doors 4 of them. 50 X 4 200
That leaves me 1,600 that I'll hold on to for the next shopping trip.
Planning on shooting lots of things for your quiver?
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
I'm storing all the amazing wands and rods that I'll be carrying around. Quick draw Iolana. Need a wand? It's right there. Need a Scroll? No problem.
Maybe I should have kept the lightening javelin. I do have a killer ranged attack bonus.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
It doesn't look like we're supposed to win this tug o' war.
M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |
Sorry about that. Got unexpectedly sick, but I'm doing alright now. Life in Africa, where EVERYTHING wants to kill you. Kinda like Australia, but with worse PR.
Africa is not on my to-do list of places to visit.
I'd like to check out Canada
M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |
I want to say something like, "Oh, it's not that bad." And, really, it isn't. But, circumstantially, my battery is dying and the power is out, so how's that for irony?
five potions of cure serious wounds
wand of create water (44 charges)
wand of endure elements (23 charges)
five pots of Shoanti war paint (three red and two silver)
One potion for each of us, Mushu keeps the fifth
I can take the water wand and Iolana the Enfure Elements.
Hi, just posting for today. I got busy this Saturday so I'll have to wait to do a game post tomorrow.
The tentacle creature is unique in the fact that it doesn't follow any of the normal Pathfinder monster rules. It acts as its own monster but is actually part of a much larger monster within the water. It also doesn't fit within the normal square shape for a monster. It occupies and can be attacked anywhere along the length drawn.
This sounds like the start of certain anime
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
I’m just giving the others a chance to post combat actions before my next post.
M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |
This is an update I'm posting to all my games.
Cameroon is currently experiencing some civil unrest, and I happen to be living just minutes from the border with the conflict zone. The government has shut off internet to that region, as they'd done in the past. Currently, I have access; that may change unexpectedly.
I would like to emphasize that I'm in no personal danger, but if I disappear for a little while, that's what's going on. I'm pretty mobile on weekends, so I absolutely should not be disappearing at any point for more than two weeks.
Yes, be safe. Thanks for letting us know. I'll keep your character going if you aren't able to post.
Unless we have to eat him as emergency rations. ;)
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
Be careful, and stay safe.
M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |
Thanks, everybody! GM, if you keep rolling like that, I'll stay away as long as you like ;)
This scene feels like an improv game. "And out of nowhere, assassins attack!" Michael Scott would be proud.
How did Tyrando get 2d8 on his bow?
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