GM Miskatonic's 9th Level Homebrew Campaign: Trail of the Dead God [Group #1]
Game Master
Cthulhu, Jr.
The world is in peril as the Rough Beast begins to strain at his bonds, the eons trapped beneath the weary world of Golarion weakening the metaphysical chains forged by the gods. A mysterious benefactor calls together intrepid heroes to embark on a perilous journey of redemption and sacrifice...
Here be the discussion thread for the Group #1 Campaign.
Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.
Male Human Rogue 9 / Fighter 9 108 Max HP FORT: +5 REF: +7 WILL: 4 (+5 vs. fear) STR 15 DEX 14 CON 18 INT 14 WIS 11 CHA 15
Female Half-Giant 9White Haired Witch/9Flowing Quingong Monk of the Sacred Iron Mt.
Male Human (Taldan) Cleric/Paladin of Shelyn 9
Dotting in.
I think I've got it all finished now (I can't believe I missed the skill focus *facepalms*).
Hi there. There is one question I still have: What exp track are we on? Fast, medium or slow?
Male Human (Taldan) Cleric/Paladin of Shelyn 9
My impression is that we level when we level (story-driven level ups)
Here is my (mostly) completed character sheet. Be sure to look it over. I probably counted some bonuses as stacking that don't.
https://drive.google.com/file/d/0B3R22duwskE-MG01bVc1Q1VvWEU/view?usp=docsl ist_api
Rolden Govert wrote: My impression is that we level when we level (story-driven level ups) Yessir, precisely, but it will not be too infrequently. Once leveling does happens I'll pause for a bit to allow everyone to submit their completed upgrades.
Skizzit wrote: Here is my (mostly) completed character sheet. Be sure to look it over. I probably counted some bonuses as stacking that don't.
https://drive.google.com/file/d/0B3R22duwskE-MG01bVc1Q1VvWEU/view?usp=docsl ist_api
Preliminary looks good, just keep in mind you know Warrenspeak, a secret language spoken by ratfolk and such, not Ratfolk(basically the same thing, just a slight variation).
Alrighty, folks, try to scheme up an introduction post in Gameplay by Sunday. Gonna begin Sunday afternoon after 3pm.
Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.
You will do an introduction post, or we'll do it? I didn't get whether "try" was a typo or not :P Sorry, sometimes I mess up things a lot by not being english-native :D
The Gamneplay thread has my intro for everyone and the expectations for your individual intros when arriving at the Odeon of Reflection.
You can be as long-winded or succinct as you want with this first post. Keep in mind your intros will set the pace for the game as far as what I'll expect in the long run.
Male Human Rogue 9 / Fighter 9 108 Max HP FORT: +5 REF: +7 WILL: 4 (+5 vs. fear) STR 15 DEX 14 CON 18 INT 14 WIS 11 CHA 15
Should we start with the classic "adventurers meet in a bar" motif?
Negative, you have no idea what is beyond the door that has the sign on it seemingly leading into a cellar and each of you enters alone...
Male Human Fighter/cleric 9, Int +6 Senses perception 18 Resist electricity 10, AC 27, touch 16, flat-footed 23 +2 when full attack ,hp 77((1d8)) Fort +10, Ref +10, Will +13,
Oh, didn't see the discussion thread open. Well I'm here
My posts in recruitment are not going through...
Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.
GM Miskatonic wrote: Feel free to try and grill Solivagus for information. I will, though I agree with you in that the right thing to do should be to wait a bit for the rest. Mind you, I spend quite a lot of time at home since part of my work I do it from here, so I understand not everyone has the availability that I enjoy.
Edit: Feel free to tell me if there's anything I need to change about the style or content of my posts, please. Or any other thing. I'd like to make things as easy as possible for you.
Ummmm... should I have had my background done already...?
Fury of the Tempest wrote: Ummmm... should I have had my background done already...? Basically the skeleton with some meat on it's worth of background, you can fill in juicy parts later if you wish, but everyone here is basically the top of the line adventurer so some flash and pizzazz totally within reason, you all being gestalts should require some level of considerable accomplishment.
Right, got it. I'll come up with something tomorrow, I'll have time then, been busy few work days. Sorry for the delay.
No worries, Fury, the site being down constantly doesn't make this any easier :(
Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.
GM Miskatonic wrote: Kejak: Seems about right for a monk character. Not that I'll use the money for anything, anyway...
Female Half-Giant 9White Haired Witch/9Flowing Quingong Monk of the Sacred Iron Mt.
Finally! I'm able to get on when the site is actually working. I finished my Backstory and spells are almost done. Can I just jump right in?
Okay, I got my background done! Its in the 'Other Notes' section of my character sheet. How exactly do I join in?
Male Human Fighter/cleric 9, Int +6 Senses perception 18 Resist electricity 10, AC 27, touch 16, flat-footed 23 +2 when full attack ,hp 77((1d8)) Fort +10, Ref +10, Will +13,
You write your blurb on how you got to the alley, and wait for the GM to bring you in
Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.
Due to how things are at the moment in the Gameplay chatroom, I won't post till some more people catch up, in order not to force the GM to be at different levels of the story. I'll be around here, though, if anyone needs me.
Male Human Rogue 9 / Fighter 9 108 Max HP FORT: +5 REF: +7 WILL: 4 (+5 vs. fear) STR 15 DEX 14 CON 18 INT 14 WIS 11 CHA 15
This doesn't pertain to the game, but does anyone know how to make gameplay/discussion/recruitment threads like near the top of the page?
Male Human two weapon warrior/ ranger/ 1, Int +4, perception +6, AC 18 touch 13 flat-footed 15 , Fort +4, Ref +5, Will +2, CMD 19, hp 12/12
Benedict deBornezan wrote: This doesn't pertain to the game, but does anyone know how to make gameplay/discussion/recruitment threads like near the top of the page? Not sure what you're asking here. I moved the recruitment thread to the second campaign, but if you're asking how to attach such threads to a campaign I'm pretty sure the site walks you through it.
Male Human Rogue 9 / Fighter 9 108 Max HP FORT: +5 REF: +7 WILL: 4 (+5 vs. fear) STR 15 DEX 14 CON 18 INT 14 WIS 11 CHA 15
GM Miskatonic wrote: if you're asking how to attach such threads to a campaign I'm pretty sure the site walks you through it. Yes, that's what I'm trying to do. You wouldn't happen to know such a website, would you?
On this site, Paizo, when you start a campaign thread you have a recruitment thread option and simply click, click, and bang: you have a a recruitment thread attached. Of course you need to have a prior recruitment thread made I believe, which I did. I would not be surprised if when you don't it simply gives you the option of starting a recruitment thread right then.
Hope that helps.
Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.
GM Miskatonic wrote:
We'll be moving beyond the Odeon today. I'll be posting your first major Story Progression Post before I head to work. Thank you all for your patience thus far, I hope we can move ahead with more speed here in the near future. I've also been considering simply refashioning the Campaign to accommodate a fluctuating party size rather than outright halt the game due to drops or no-shows. Any complaints or whatnot with this possibility?
I'm too new in this PbP thing to have a solid opinion. I suppose it is the usual thing to do, so I guess I'll agree.
Male Human Rogue 9 / Fighter 9 108 Max HP FORT: +5 REF: +7 WILL: 4 (+5 vs. fear) STR 15 DEX 14 CON 18 INT 14 WIS 11 CHA 15
Thanks for the help, GM Miskatonic
Largely, the next parts of the story will be identical for Group #1 and Group #2 but will begin to deviate once the acclimation to Hideaway has been established.
@ Benedict deBornezan: Glad I could help :)
HEADS UP EVERYONE
AFTER ALTAEN'S INTRODUCTION AND THE SUBSEQUENT 'EVENT' YOU WILL NO LONGER BE ABLE TO MODIFY YOUR CHARACTER. I WILL WAIT UNTIL TOMORROW TO ALLOW YOUR FINAL TOUCHES AFTER HIS INTRO AND THEN I WILL BEGIN 'FINE-TOOTHING' CHARACTERS.
THIS PROCESS WILL INVOLVE ME NOTING UP TO TWO CHARACTERS AT A TIME IN DISCUSSION AND PROFFERING MODIFICATIONS IF NEEDED. HEAVY MODIFICATIONS WILL BE SENT VIA PRIVATE MESSAGING ON PAIZO.
Again, thank you everyone for slogging through these slower parts with me, a few more chunks of roleplay/story and your first encounter shall begin.
Male Human Fighter/cleric 9, Int +6 Senses perception 18 Resist electricity 10, AC 27, touch 16, flat-footed 23 +2 when full attack ,hp 77((1d8)) Fort +10, Ref +10, Will +13,
When I asked about gruin , I didn't quite understand what you were saying yes to.
So does Gruin also get his own magic items
Gruin may have magical items designed for animals. If you wish to adapt a normal slotted item to Gruin, we can work of the details for it/them.
Final adjustments made:https://drive.google.com/file/d/0B3R22duwskE-YXlHb3V3aWVTTzg/view?usp= docslist_api
Male Human Fighter/cleric 9, Int +6 Senses perception 18 Resist electricity 10, AC 27, touch 16, flat-footed 23 +2 when full attack ,hp 77((1d8)) Fort +10, Ref +10, Will +13,
So the slots his animal type is given in the animal archive then?
@ Kunfahliil: Yep, I believe a Biped(Claws/Paws), right?
Male Human Fighter/cleric 9, Int +6 Senses perception 18 Resist electricity 10, AC 27, touch 16, flat-footed 23 +2 when full attack ,hp 77((1d8)) Fort +10, Ref +10, Will +13,
Looks good to me, same restrictions as a normal character.
Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.
GM Miskatonic wrote: Kejak: Nice! I think I know which faction you'll be going to... Faction?
Btw, I hope I'm not slowing everything down, but... from a RP point of view, I find it hard to accept that anyone would come to you saying "I want to save the world, you're going to help me but I'll explain later" and you wouldn't have at least a tiny objection. Sorry if I'm an inconvenience.
You're not at all an inconvenience, Kejak. This entire 'operation' is far more than it seems. Prying back the veneer is going to reveal much more than you bargain for. The initial feel is supposed to more like being inducted into a military: Shunted into unfamiliar areas with little instruction and intense expectations. Remember, you are all moderately high level characters and that means you have seen and done some pretty crazy stuff.
Some of you have survived on sheer wit while others thrived on strength. Objecting to strange treatment makes sense, but the opposite response is equally as likely.
Alright, Yolollama, Fury of the Tempest, TurtSnacko, and sable:
I see that two of you have commented recently, I need a go ahead for an intro for each of your toons ASAP, plz. It looks like Fury and Yolo have finished so I'll inject you two today. Turt and sable, you two ready to go?
I'll get an intro up ASAP. Sorry, kinda been hyped about passing my driving test and shopping for a 2nd hand card.
Now worries, Fury, just put the intro in a spoiler if you could and I'll spoil you in as we begin progressing a bit further.
Okay, put up an intro with my character' alias that I just made, and edited it so its in a spoiler now!
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