GM Miskatonic's 9th Level Homebrew Campaign: Trail of the Dead God [Group #1]

Game Master Cthulhu, Jr.

The world is in peril as the Rough Beast begins to strain at his bonds, the eons trapped beneath the weary world of Golarion weakening the metaphysical chains forged by the gods. A mysterious benefactor calls together intrepid heroes to embark on a perilous journey of redemption and sacrifice...


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Grand Lodge

Female Half-Giant 9White Haired Witch/9Flowing Quingong Monk of the Sacred Iron Mt.

Bowie watches the creature with mute appeal and gives a glance to the similar creature that stood nearby.

And I was just thanking the fey that that creature was on our side...and lo and behind her comes another one.

Bowie flies over try the rough terrain towards the raging beast and stretches her limbs outward.As she does so she grows in size by a good number of feet, the already tall woman becoming frightfully big.

Stopping once she became close enough, she spreads forth her hair, which had also lengthened in the process, to attempt to untangle their roaring foe. She calmly hushes the beast as her follicles twist over and under the dinosaur in an attempt to calm the creature even as she does her best to entangle it.

Movement action: 40 ft of movement used thanks to overland flight.

Immediate action: Activate Necklace of Growing Menace

Standard Action: Grapple with hair. Reach twenty feet.

Grapple: 1d20 + 30 ⇒ (9) + 30 = 39


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

Ok, everybody has posted their actions without any given order, actually stepping one into another's.Now I'm not really sure if we want to talk to the dino, kill him, grapple him, or what, and I don't even know if any of those actions are successful or not. So I'll delay my turn until after the dino acts, and see what it does.

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