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As you circle the mountain of bronze in the center of the room you come across a scholarly woman of eleven decent. She is dressed in warm clothing and holds a scroll in each hand. "So you're the ones making all that noise, I'm afraid I cannot let you go any further" With a flick of both wrists the scrolls instantly become a sword and shield.
Dario: 1d20 + 5 ⇒ (2) + 5 = 7
Xerance: 1d20 + 4 ⇒ (3) + 4 = 7
Zanakor: 1d20 + 2 ⇒ (16) + 2 = 18
Skaarr: 1d20 + 3 ⇒ (20) + 3 = 23
Aspis: 1d20 ⇒ 15
Skaarr
Zanakor
Avarus
Aspis
Xerance
Dario
Bold is up.

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"Why must everyone fight us right away?! Why won't you surrender yourself? We are with five and you are one. Please surrender!" Xerance calls out.
diplomacy: 1d20 + 8 ⇒ (2) + 8 = 10
I know it won't do anything but she tries her best as a free action

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Skaarr runs around the mountain of bronze in the center of the room to set up a flank on the woman for his more martially inclined companions. "Wrong move, lady," he says to her hefting his axe and ready to strike a blow.
Double move on red dotted line.

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Skaarr runs around the other side to try and flank but runs right into another Aspis agent.
Stopped you in the square she would have been visible without a perception check. You have only moved 15 feet so you can continue with the double move or use a standard.
Zanakor lunges at the half elf and provokes an attack (She is not flat footed).
Melee: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d6 + 3 ⇒ (6) + 3 = 9
She lands a solid hit on Zanakor but he manages to grab a hold while Avarus assists him.
Skaarr
Zanakor
Avarus
Aspis
Xerance
Dario
Waiting on Skaarr's action.

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Will: 1d20 + 4 ⇒ (4) + 4 = 8
The agent falls asleep in front of Skaarr. Zanakor tries to control the scholarly Aspis with his wrestling moves. She is clearly not amused and strikes at him again.
melee: 1d20 + 4 ⇒ (4) + 4 = 8
Zanakor's tight grip throws off her attack and Zanakor avoids further damage but isn't looking so good.
Skaarr
Zanakor
Avarus
Aspis
Xerance
Dario
Bold is up! Also Skaarr is your hp correct?

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No, Westone healed me before. Forgot to change it.
Going to post my next round action now to save time.
Skaar raises his axe high overhead and brings it down on the sleeping Aspis agent's neck.
Full round action; coup de grace the sleeping one.
Damage: 3d12 + 9 ⇒ (4, 11, 12) + 9 = 36 and DC 46 fort save or die.

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"I believe the lady has asked for your surrender! We have you outnumbered and now impeded. Surrender and you can live. " The professor holds his rapier ready if she tries a spell.
Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
-Posted with Wayfinder

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Xerance also readies an arrow if the grappled woman tries anything besides surrender.
arrow: 1d20 + 7 ⇒ (15) + 7 = 22
dmg: 1d8 + 3 ⇒ (6) + 3 = 9

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Stabbed on the shoulder then a glancing slash afterwards, and they still won't attack...? Oh boy, maybe I should have left a note saying "I may die in a tapestry. Please burn in down if I don't come back in a week."
I'm staggered by the attack from AoO, does maintaining grapple count as strenuous to knock me unconscious?

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Ah sorry, missed that. In that case Xerance would fire her arrow right away at the woman, hoping to end the fight as quickly as possible

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Xerance fires an arrow at the half-elf woman after her attacks against Zanakor giving the Aspis a serious wound. Dario waits trying to anticipate her next move. On the other side of the bronze mountain Skaarr easily dispatches his sleeping foe.
Skaarr
Zanakor
Avarus
Aspis (9)
Xerance
Dario
Zanakor and Avarus are up.

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"I will protect my friends you stupid person!"
Xerance yells when she shoots another arrow at the woman.
attack: 1d20 + 5 ⇒ (10) + 5 = 15
dmg: 1d8 + 3 ⇒ (8) + 3 = 11

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looks like a bit of a delay from Dario. Lets open up the next round for Skaarr, Zanakor and Avarus and see if we can finish this.
-Posted with Wayfinder

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Skaarr emerges from the other side of the bronze mountain, with his greataxe dripping blood. "There was another one over there," he says, motioning back over his shoulder. Seeing the elven woman still wreaking havoc on his companions, Skaarr unleashes the curse of slumber once again.
DC 14 Will or sleep for a round. If she goes down, Avarus can change his action to a CDG and end this for sure.

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Not mind-affecting, but they are immune to sleep. Forgot about that (x_x)*
I'm not sure if Skaarr knows that or not. He is trained in knowledge local, so should be able to identify the traits of common humanoids pretty easily. If DM rules I can change my action, I'll just continue moving up to her (into flanking with Avarus if possible.

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"Shalyn may my arrow strike true"
arrow: 1d20 + 7 ⇒ (17) + 7 = 24
dmg: 1d8 + 3 ⇒ (5) + 3 = 8

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"Is everyone okay? You look paler then normal Zanakor.
I really do not like these Aspis people. They seem fanatics so eager to die." Xerance says frustratingly

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"Are we not risking our own lives for the Society? What is all this anyway?" Skaarr says wonderingly. He begins to examine their surroundings. He casts a spell to check for any magical auras in the area as well.
Cast detect magic, concentrate for three rounds if any auras are seen. Search the immediate area around where the elf was for anything interesting.
Perception: 1d20 + 1 ⇒ (5) + 1 = 6

Avarus |

"Looks like there are lots of scrolls for you Skaar, take a look. I am collecting these silver badges."
Avarus grabs the badge and leaves the rest for the magic users. He then begins to look around for other exits.
There must be more to this place than meets the eye.
perception: 1d20 + 5 ⇒ (3) + 5 = 8

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"We still do not know what they were trying to find here..."

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Whoa, sorry. Somehow this wasn't updating for me, and I lost track.
"Looks like they were here for the artifacts." Dario casts a detection spell and then slices open a box to look inside.
Detect Magic

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"It's magical, though I'm not sure of much more than that at this point." Skaarr replies, as he takes the dead woman's scroll of cause fear.
How strong is the aura, and from which school?
Spellcraft roll in case Zanakor didn't make it: 1d20 + 7 ⇒ (13) + 7 = 20