GM Kyshkumen's PFS 3-19: The Icebound Outpost (Inactive)

Game Master Kyshkumen

Aspis Base


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Avarus covered in blood raises his blade as he moves ahead through the downed aspis beside Dario to flank the last remaining target. Lord in Iron you have blessed me this day, claim another!

Attack: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Damage: 1d12 + 4 ⇒ (11) + 4 = 15

not sure about movement and combat on the ice. Movement is 15' to spot on map. If I need double movement, ok.

Movement check):
Acrobatics: 1d20 - 1 ⇒ (14) - 1 = 13

Dark Archive

Male Tiefling Magus (Kensai) 1

This will be the first time I draw my blade. Hopefully, it hits.

As Zan draws his blade, he uses the momentum to slash at the enemy.

Attack vs Aspis Male (flanking): 1d20 + 3 + 1 + 2 ⇒ (3) + 3 + 1 + 2 = 9 laughable attempt
Damage, Katana: 1d8 + 4 ⇒ (8) + 4 = 12

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

In case Avarus didn't kill it

Dario grits his teeth and lashes out with his sword at the remaining Aspis.

Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Sczarni

Avarus' attack is stopped by the man's shield and Zanakor's attack goes wide. Dario on the other hand manages to wound the man. Ignoring Dario the remaining Aspis steps over to further engage Avarus swinging his long sword in an attempt to avenge his sister.

melee: 1d20 + 4 ⇒ (17) + 4 = 21
damage: 1d8 + 2 ⇒ (1) + 2 = 3

Avarus
Aspis Male (5 immune to slumber)
Xerance
Zanakor
Dario

Skaarr

Everyone is back up and Skaarr heals another point


Wounded again Avarus continues the fight with another overhand two handed swing at the long sword wielding Aspis.

Attack: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d12 + 4 ⇒ (11) + 4 = 15

The swings are mighty but thw blade misses.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

GM is killing us with those rolls.

Dario steps up to close the gap and slashes at the man again.

Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

Xerance takes careful aim and shoots an arrow again.
arrow: 1d20 + 7 ⇒ (18) + 7 = 25
It hits doing a massive amount of damage.
dmg: 1d8 + 3 ⇒ (1) + 3 = 4
To his left ear!

Sczarni

Dario stabs and Xerance's arrow finds it mark and the final Aspis is defeated.

End of combat.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

"Well, that was a messy welcome." Dario sheathes his rapier and then leans down to search the bodies of the Aspis Agents. He also pulls out a wand. "Skarr, are you alright?"

The Professor heals himself with the wand. "Anyone else? We probably should get inside quickly."

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

"Shouldn't we keep them alive and see if they know something?" Xerance asks ignorantly.


Avarus takes a second look over the bodies and begins to fully view the area they just brought into sight.

Perception: 1d20 + 5 ⇒ (20) + 5 = 25

Once completed he views himself and his gear. Blood covers Avarus and sadly much of it is his own.

Well all that was our welcoming entourage. I am sure there are more of them and much stronger. Anyone got a little love for these scratches, it seems a few blades found their mark.

Sczarni

On the corpses you find the following

  • A vial of oil
  • Potions (2)
  • A Thunderstone
  • MW studded leather armor
  • Short sword
  • Daggers (5)
  • Cleats (3)
  • Cold weather outfit (3)
  • Bronze Aspis badge (3)
  • Chain shirt
  • MW Heavy wooden shield
  • Light crossbow
  • 18 bolts
  • Battle axe
  • MW chainmail
  • Heavy wooden shield
  • Heavy crossbow
  • Long sword

Avarus takes a moment to look around but does not notice anything new.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr is unconscious for another 15 or so seconds after the battle ends. Those watching see his wounds slowly knit shut and his breathing grow stronger until suddenly his eyes snap open. "Bir Orc öldürmək üçün daha çox çəkir," he mutters to himself, blinking several times and shaking his head.

Orc (Azerbaijani):
Takes more than that to kill an orc.

He slowly gets to his feet. Seeing Westone looking at him concernedly, Skaarr says, "I'll live, but I wouldn't say no to a charge from that wand. I'll pay you for it. 15 gold, no?"

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

The Half-elf nods. "Fine by me. I need you alive too or this will all go south." He taps Skarr and Avarus with the wand.

Skarr: 1d8 + 1 ⇒ (1) + 1 = 2
Avarus: 1d8 + 1 ⇒ (7) + 1 = 8

2nd for Skarr, if he wants: 1d8 + 1 ⇒ (6) + 1 = 7

The Professor casts a spell and his eyes flash blue for a moment. He looks over the equipment from the Aspis.

Detect Magic. I'll assume the Potions and Oil are magic.
Spellcraft (Potion 1): 1d20 + 6 ⇒ (13) + 6 = 19
Spellcraft (Potion 2): 1d20 + 6 ⇒ (17) + 6 = 23
Spellcraft (Oil): 1d20 + 6 ⇒ (3) + 6 = 9

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Thank you, Dario," Skaar says, handing over 15 gold coins. "I do not accept charity, but I only have enough for one charge at the moment. I will pay you the rest after our mission."

I'll take two charges. Thanks!

"Perhaps I should hang back and let my cousin here go first this time," Skaarr continues after being healed, motioning to Avarus.

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

Xerance walks over, a little wobbely across he ice even though she has her cleats on. She never had to walk over ice before.
"Is everyone okay? Why would they attack us without asking us who we were. They had no reason for their aggression."

Dark Archive

Male Tiefling Magus (Kensai) 1

"Maybe they were expecting us..." says Zanakor. He looks at his blade for a moment but then shakes his head.

Better keep it out this time.

He walks into the opening from where their enemies came out.

-Posted with Wayfinder


Avarus nods in acceptance from the aid provided by the Professor. He gathers a few of the items (Bronze Aspis badge (3), cleats, & thunderstone) from the bodies.

There are 2 more pair of cleats here if anyone wants them.

Avarus puts on the cleats, puts away his boots and other newly acquired material. (Badges and Boots in backpack, thunderstone in belt pouch.) He wipes clean his blade with the undershirt from one of the dead and stands up. Skarr, it is good to see you did not perish this first test. Eyeing the now healed Skarr he states Your magic is strong and we will need you. Looking around at the group Avarus continues, We will need you all if we are to succeed, now let's move on.

Avarus stands up and takes the lead with axe in hands. He begins walking toward the opening and heads up the stairs. Let's take a look what these dead were protecting.

Sczarni

Stuffy and hot, this shrine has been transformed into a guardhouse and barracks for the Consortium's henchmen. The smell of cooking food fills the air, and the poorly vented fire, burning in the shrine's southwest corner, leaves a smokky haze in the room. Everywhere there are signs of a hurried collection of artifacts-the walls are covered in an elaborate relief sculpture, its surface marred with deep gouges where parts of its face were haphazardly carved from the larger whole, and a number of niches in the wall now lie empty, their icons and relics absent.

Dark Archive

Male Tiefling Magus (Kensai) 1

Zan calls back onto Avarus, "I'll take one pair of cleats, just in case." as he heads a bit deeper into the rooms to make sure it's clear.

Perception: 1d20 ⇒ 19

After which he'll head back a bit to get the cleats from Avarus.

Sczarni

Zanakor notices a backpack in the room but nothing dangerous seems to be hiding here.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Was Dario able to ID the potions? And was anything else magical?

Dario studies the reliefs on the walls. "Fascinating. Hopefully the Aspis have not stolen everything here."

Knowledge, Religion: 1d20 + 7 ⇒ (15) + 7 = 22

Sczarni

Sorry got distracted by the block text. The potions are both CLW and the oil is magical but you are unsure of what it does.

Dario takes a moment and examines the religious carvings.

Dario:
You are able to identify this as a shrine to Meenashdu the Vudran god of charity and alms giving.


Avarus continues around the room watching the party in defense of an ambush or surprise. Stopping and looking through an opening in the rear. Axe at the ready.

Perception: 1d20 + 5 ⇒ (8) + 5 = 13

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr follows along with the others, ready for more Aspis to appear at any moment.

Dark Archive

Male Tiefling Magus (Kensai) 1

Is their firepit still burning?

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Seems so...

GM wrote:
The smell of cooking food fills the air, and the poorly vented fire, burning in the shrine's southwest corner, leaves a smokky haze in the room.

Sczarni

Avarus looks out into a corridor that is cut off by the glacier. To the north there seems to be another hallway running along side a huge dome like structure.

As Skaarr has already confirmed the fire is still going. There was some stuff I left out about some faction mission stuff burning but it no longer matters since we don't use those anymore.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario hands one of the potions to Avarus and the others to Skarr. "For later, though I can't for the life of me seem to recognize this one." He holds up the oil.

While the others are checking the room, Dario has brought out a small notebook and seems to be trying to sketch a copy of the reliefs. "Fascinating. I believe this is the Vudran god of Charity. Meenashdu, I think."


Taking the potion from Dario, Avarus puts it away with his other like items. He then looks out of the rear opening and turns back to the group. "Enough of this charity god unless he intends to bless us. We have work to do. Let's move out!" Avarus steps out the rear opening and waits on the group to follow.

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

still here, waiting for action :)

Xerance moves after Avarus.
"Let's hope the next Aspis we meet are not so hostile."

Dark Archive

Male Tiefling Magus (Kensai) 1

"Agreed. Let's get out of this cold as fast as possible."

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario jumps at Avarus' order, then quickly puts away his journal. "Right, right. We have a job to do." He draws his rapier again and follows the half-orc.


Avarus hears Xerence but stops to take a second look, "Xerance you are looking good! That green your wearing suits you. It must be something in the air here."

He looks again and the visions have gone. Hmm, oh well

Avarus turns and moves out to the clearing.

Sczarni

The temple's central sanctum rises from this wide courtyard. Bas relief carvings cover every inch of its curved surface-winsome apsaras, vanara heroes, and avatars of the monkey lord himself all seem frozen in the bone-chilling cold. In stark contrast with the celestial beings carved on the sanctum's outer walls, a carved throng of evil covers the walls of the courtyard itself-fiendish asuras, great black nagas, and goblinoid hordes are frozen in stone as they besiege the mountain rising from the temple's center.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Beautiful..." Skaarr says, following Avarus. "Don't stop here though, looks like there's another chamber up ahead."


Avarus turns to the group and whispers, "Ok everyone be as quiet as possible."

Avarus moves as quietly as possible toward the next doorway listening for any signs of life. With Axe in hands he eases forward.

Perception: 1d20 + 5 ⇒ (7) + 5 = 12 Listening

Stealth: 1d20 - 1 ⇒ (10) - 1 = 9 Sneaking forward

CLICK CLICK CLICK "These cleats are not helping."

Dark Archive

Male Tiefling Magus (Kensai) 1

Zan hangs his pair of cleats at the side of his backpack before following Avarus. As Avarus stumbles a bit over his cleats, Zan walks forward and holds up a hand to help steady him while peering over to his right and left, wary of more enemies who most likely heard their battle earlier.

I have to admit, this is a really cool place; both figuratively and literally...

Perception, Looking Left: 1d20 ⇒ 8
Perception, Looking Right: 1d20 ⇒ 17

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15
Avarus wrote:

Avarus hears Xerence but stops to take a second look, "Xerance you are looking good! That green your wearing suits you. It must be something in the air here."

He looks again and the visions have gone. Hmm, oh well

Avarus turns and moves out to the clearing.

"Why thank you Avarus. You look pretty today too! Why I think I have a scarf in my backpack here that would really go well with your eyes."[/n]

Xerance rummages a bit in her backpack before pulling out a nice flashy red scarf and ties it around Averus'neck.

[b]"There we go, it looks really pretty if you ask me."

Sczarni

As you head north you can hear a mans voice barking orders. "Put your backs into it! You can sleep when you are dead!"

Dark Archive

Male Tiefling Magus (Kensai) 1

Zan signals to the others to try and be quiet when approaching with a hand, while the other hand makes a "shhhh" gesture (fist with one finger up in front of mouth). After which he whispers, or mouths, MORE EMEMIES...

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario removes his cleats and tries to follow quietly. He nods at the others and continues to move with them.

Stealth: 1d20 ⇒ 14
Perception: 1d20 + 6 ⇒ (3) + 6 = 9

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaar approaches as quietly as he can.

Take 10 on stealth for an 11.

Dark Archive

Male Tiefling Magus (Kensai) 1

Zan hugs the northern wall and peeks to the side, trying to spot where the voices came from.

Stealth: 1d20 + 2 ⇒ (16) + 2 = 18
Perception: 1d20 ⇒ 18

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

Not sure you can take 10 on stealth, but if so Xerance does it as well for a 12

You see Xerance try to tip toe in a very exaggerated manner.

Sczarni

Zanakor:
You see a man dressed in bone studded leather lined with fur barking orders at four workers. The man holds a whip in his hand and a small feral cat keeps to his heels. The workers are poorly dressed for the weather here but are drenched in sweat from their labors as they chip away at the ice with rusty picks.

GM rolls:
1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23
1d20 + 5 ⇒ (20) + 5 = 25

The cat growls causing the man to turn around. He sees Zanakor and Avarus and yells,"INTRUDERS!"

Init:
Xerance: 1d20 + 4 ⇒ (15) + 4 = 19
Zanakor: 1d20 + 2 ⇒ (14) + 2 = 16
Dario: 1d20 + 5 ⇒ (18) + 5 = 23
Avarus: 1d20 + 4 ⇒ (16) + 4 = 20
Skaarr: 1d20 + 3 ⇒ (19) + 3 = 22
Kitty: 1d20 + 6 ⇒ (4) + 6 = 10
Aspis man: 1d20 - 1 ⇒ (11) - 1 = 10

Dario
Skaarr
Avarus
Xerance
Zanakor

Kitty
Aspis man

Bold is up. Avarus you can go ahead an move up with your ninja post. Once you get into the room take a look at Zanakor's spoiler.


Avarus realizes the party may become flanked decides to check the room for more activity.

Avarus slides in the doorway, Axe in hand, to get a better look once the party is near.

Perception: 1d20 + 5 ⇒ (7) + 5 = 12

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario rushes up and sees the man and his pet. He slips a hand in one pocket and comes out with a ball of butter. He tosses it at the man's feet. "Scivolare e far scorrere!"

Cast Grease. Area is the yellow square. Both cat and man needs a Reflex save DC 13.

Sczarni

Cat Ref: 1d20 + 9 ⇒ (13) + 9 = 22
Aspis: 1d20 ⇒ 2

The cat does not seem to be effected but the man slips and falls on his flat on his back.

Dario
Skaarr
Avarus
Xerance
Zanakor

Kitty
Aspis man

Bold still have actions.


The room I entered or was trying to enter/take a peak into was the open doorway to our left before the man and his wolf.

If I didn't see or hear any activity in the left room I take a double move forward to the pillar to engage the downed man.

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