GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

Battlemap


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Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22

Wow, Hrut insta-gibbed a tiefling. I almost feel sorry for the guy. Almost...

Ary: Has Team Anti-Heroes made it to the Library yet? I want to hear if they managed to get all the children killed :P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

You're tempting me... but I don't really want to look in case of spoilers. All I know is that Radiance was never mentioned, and that they're level 6. So I'm guessing they did make it here... but looking doesn't seem good. :|

Side note, taking a break from Samurai Champloo.

Add Agents of Shield to my list of awesome shows to watch. They have -great- backstories.


WotR Global Buffs/Debuffs: ----

Per the AP they aren't kids, they're adult librarian wizards.

I switched it up, partially to tweak Aravashnial's backstory a tad (it's a wee bit incoherent) - and also because I am a cruel, cruel GM .

But it looks like you've successfully saved all the children! Hurray!

My f2f group tried to focus down chaleb and lost a kid because of it. It's probably the best emotional response I've gotten out of them >_>

Ary: You probably don't want to read that thread until you find the crusaders... this part is pretty sandboxy and they could have taken an utterly different route around the ruins to (essentially) get to the same endpoint.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Yeah, I know. You mentioned sandbox and that's why I haven't looked at all.

On the note of kids, though... dibs on the teenaged sorcerer for my cohort!


WotR Global Buffs/Debuffs: ----
Ary Bishop wrote:


Add Agents of Shield to my list of awesome shows to watch. They have -great- backstories.

I've seen it - and its VERY good, but the first half of season 1 is kinda slow and meandery plot-wise.

Its all to set up the cast and their fantastic personalities and backstories, so its good payoff, but I'm like the only person I know who stuck with it as a consequence.

EXCEPT YOU NOW, of course ;3


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Well, I've learned one thing about television, movies, and the like. I think I already mentioned it: I won't know whether I'll like a show until 9 episodes in. Television pacing is such that they waste a lot of time in the beginning. I've seen very few shows that start off with a bang, and those are usually 'starting in the middle'.

Unfortunately, as a consequence... the majority of my favorite shows, I can't stand to watch again. I go through five episodes trying to remember what I saw in it, and then just give up. :(


WotR Global Buffs/Debuffs: ----

Hahaha, that geodude thing made me laff hard.

My husband didn't get it- he was too old for pokemon by a hair D:

In contrast, that shit engulfed my youth. When I was 7 years old with the aid of a strategy guide I proudly had all 150 pokemon on a cartridge of pokemon red, NO CHEATZ, by begging my mother to get me a copy of blue and borrowing my friends gameboy to trade the starters and stuff with myself.

Then like a month after I achieved this feat I went to my cousin's house, who promptly started a new game on my cartridge and SAVED IT OMG.

I cried so hard. So hard ; ;


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Aha, Pokemon was (and still is to an extent) a ridiculously huge part of my life. Pretty much ate up my entire childhood.

I played it almost religiously up until the latest generation. Ironically, as multiplayer became more accessible and EV training became easier than ever, my interest finally waned. :P


1 person marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I have never completed a pokedex. :o

I -was- reigning champion amongst my friends, though. But that was definitely system mastery. :)

I skipped several generations, and bought a copy of X. Didn't play it as religiously, but I like ghost type more, now. I was definitely more a dark type during the silver era.

Side note: The geodude icon is glorious.


Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22

That was pretty funny.

I was into other stuff by the time it caught on here as a game, but I admit to having watched the cartoons now and again as a guilty pleasure. :p


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Finished season 2 of Agents of Shield. Is very good. :o


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

@Fen'wen: During the timeframe that I played pokemon, -everything- was a guilty pleasure. I think I grew up during the renaissance of cartoons. Artwise? A significant improvement. But the shows. Toonami started existing as I became a teenager. Static Shock, X-Men Evolution, Teen Titans... just to name a few. I even -without guilt- watched Disney for shows like Kim Possible and more importantly Lilo and Stitch (which is the best Disney movie; Aladdin is good too. I'll accept different opinions, but they're wrong :o), and most importantly: Avatar.

It was a good time to be alive; I often forget that.

Also, I just got this really awesome headcanon where once we get our legs back under us, Ary ensures that an orphanage is built, and makes sure all the kids have a place to be and stay. It's kinda important to her. And it just feels right. It's going to happen, and it's going to be glorious. And Horgus is going to make it happen, because he also understands. :)


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

One of those children grows up to be Crusaderman, using that new (and weird) vigilante class. :P


Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

I'm kind of a little bit at the point that Horgus would actually be a great cohort.

I think that Anevia, amongst the NPCs that I know about, would make the worst cohort due to her irreparable leg and Irabeth is almost certainly the best one.

Also, I like spunky magical children in my DnD. Good job, DM.

Now here's hoping the dice show how much better at fear Markus is than Chaleb.


WotR Global Buffs/Debuffs: ----

'-' Irabeth? What Irabeth? She's totes dead.

<3 magical orphans who are totally not rips off hogwarts in any shape or form?!


WotR Global Buffs/Debuffs: ----

Ary - where did you get that smokestick? Did you start the game with it? Cause its not on the loot list

Did Li'an give you her spare?


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Uh... didn't the cultists have one? :o Did I just cheat? :o


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Nammit... I remembered wrong. I thought 2x sunrods, 1x smokestick, not 1x tanglefoot. :(

Sorry DM-lady. I broked it.

:(:(:(:(


WotR Global Buffs/Debuffs: ----

Lol, its ok, you just sticky fingers'd Li'an's when she wasn't looking :p

Li'an - make sure to deduct yours :0


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Ugh. I'll definitely buy it back once we get the chance. :( The one thing I -didn't- double-check was my loot list. Which was frankly rather lazy on my part.

:( Pretty sure I'm going to pay for not having done what I'd intended before with a charge attack from rawrface, anyway.

Edit: Just read gameplay thread, and guess not. How am I to be punished for my insolence? :(


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Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22

I think of the cartoons that were out when I was a kid, I remember Robotech most fondly (and of course Looney Toons). And years later the renaissance I saw included the original X-men cartoon and Animaniacs, which may have been the most brilliant and crazy WB cartoon ever. A few of the sketches were kinda meh, like Buttons and Mindy, but some, like the Warner Brothers (and sister) and Pinky and the Brain, are truly classic in my opinion.

Also, I love the orphanage Idea! I can totally see Ary wandering around with a horde of sad yet still cute war-orphans, her side-kick Red in tow. (Note: those are orphans created by the war, not orphans trained for war and equipped with deadly weapons :p).

Ehren Ferron wrote:

One of those children grows up to be Crusaderman, using that new (and weird) vigilante class. :P

Da na na na na na na Crusader Man!

Built directly over the ruins of Neathholm, Ary's Orphanage secretly serves as the base for Crusader Man! When danger calls he activates the secret passage by pressing the hidden button in their bronze bust of the Orphanage's founder Ary Bishop and slides down to the Crusader Cave. There he mounts his giant dire rat and rides out through the sewers to save Kenabres from evil!

Markus wrote:

I'm kind of a little bit at the point that Horgus would actually be a great cohort.

I think that Anevia, amongst the NPCs that I know about, would make the worst cohort due to her irreparable leg and Irabeth is almost certainly the best one.

Also, I like spunky magical children in my DnD. Good job, DM.

Also, it seems Horgus really is growing on all of us. ;)

I've actually thought about Anevia as well, Regenerate would fix her leg I'm sure, just as easily as it'll fix Aravashnial's eyes. It's a tough choice, she's a better fit for Li'an role-wise, but Aravashnial would be a very cool cohort. And there's still more to come besides Irabeth? Crazy :)

GM Kiora wrote:

Li'an - make sure to deduct yours :0

Yes'm, will do!

Good thing Li'an didn't end up using it, since I'd had it ready just in case we needed to give the children cover. Apparently Li'an pulled out a sun rod thinking it was the smokestick that Ary stole :p


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)
Li'an Va'ardalia wrote:
(Note: those are orphans created by the war, not orphans trained for war and equipped with deadly weapons :p).

Why not both?

Markus wrote:

I'm kind of a little bit at the point that Horgus would actually be a great cohort.

I think that Anevia, amongst the NPCs that I know about, would make the worst cohort due to her irreparable leg and Irabeth is almost certainly the best one.

Also, I like spunky magical children in my DnD. Good job, DM.

Don't get me wrong, I like Anevia, and I like Horgus. I'd like to pick up Horgus if Ary doesn't hit it off with someone else (and bear in mind; Ary won't have Leadership til level 9, so you guys may well beat her to it! My problem with taking Anevia is that -if- Irabeth still exists, Ary wouldn't want to separate the two.

Plus... spunky mage teenagers. Pretty much this.

@Fen'wen:

Sorry for thievesing your smokestick. I figure I probably used it for what you might have used it for in an alternate reality where the kids were all safe. :o

I'm still gonna feel like a wrong-bad for a while, though. :(

Maybe we swapped the tanglefoot for the smokescreen? That way you still have something similar to what your backup plan had entailed?

Additional Edit: Dear lord. Tanglefoot bags weigh 4 pounds? Probably not. Probably did not trade the smokestick for a tanglefoot bag. :S


Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22
Ary Bishop wrote:

Sorry for thievesing your smokestick. I figure I probably used it for what you might have used it for in an alternate reality where the kids were all safe. :o

I'm still gonna feel like a wrong-bad for a while, though. :(

Sure, it may seem like just one smokestick, but you might as well put down your alignment as Chaotic Evil at this point. All that's left is the slow decline into depravity and insanity.

Just kidding of course! You shouldn't feel bad, Fen'wen would've happily loaned you it, or tossed you it if she hadn't just finished impersonating an evil cultist. :)

And Nooo! Tanglefoots are heavy, keep them away! They're the Garlic-and-Holy-Water Bane of weak-armed characters.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Yeah, that's what I just spotted.

I don't often do alchemical items that aren't really niche. (Though, with you guys using smoke sticks, I'm seriously thinking about playing a character that can see through smoke and fog and using them, now.)

I don't really feel bad that Ary took from Li'an (I can justify it by saying 'But... but... she didn't!), I feel bad because I essentially cheated. I don't think it really changed much.

In fact, looking at the board and the initiative order... it hasn't changed anything. Markus's stuff could have all been completed precisely as they were. And they haven't gone yet. So it's not -that- bad.

In fact... Ary using it to shield Markus instead of moving to shield Markus herself was probably a bad call.

Yeah. I can feel less bad about a tactically poor decision version of cheating where I messed up and wasted resources than one where something big happened as a result of it. (That 18 probably would have hurt a cultist, and Ary would have been in a position to Aid Markus's AC -and- Markus could have 5-foot stepped to prevent flanking or forced the Tiefling through Ary's square... etc.

So yeah. I can get over this. :|

Lousy cheaters... :|


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I figured it out. And Miss Kiora lady loves me enough to let it work.

Smoke stick = Tanglefoot bag. Same Tiefling that was all like 'I can't see!' is instead like 'Ewwww, sticky.'

So he gets a reflex save (DC 15), and Ary just used what she -actually- had. It accomplishes the same thing Ary had been hoping to accomplish (except that the Tiefling probably has a good Reflex Save).

Success on the reflex save leaves him able to move, but still entangled.


Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22

Kiora: I just noticed that you have Li'an's total HP as 23 on the summary tab. Unless I've missed something, Li'an should only have 7 hp per level (8 HD - 1 con), which would put her at 21 max.

I believe that also means that Li'an is wounded, not grazed, since she's down 11, so 10/21. Looking back over the rolls though, I think there weren't any that'd have failed with an additional -1 penalty, so that's good at least.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

"after you!" "No... after you!" "No... after you! I insist!" "But ladies first, Mistress." "Are you telling your Mistress no?" *Kids in church learn about the birds and the birds while everyone else gets killed by insane crusader.*

:)


1 person marked this as a favorite.
Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

It's a shame we don't have a priest of Shelyn in the party to preach the values of love and happiness and officiate things later on. ;P


Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22

Don't worry, I guarantee Li'an won't forget to close the door :p

Can't make any promises about not getting killed by insane crusaders though.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Shelyn is actually my default Paladin goddess. It's just too perfect.

I'm still waiting for a good game to play a half-orc redeemer paladin of Shelyn. I specifically tried to do it with Skull and Shackles but was told a paladin doesn't fit this adventure. Which I could see. From the people-eating kobold that they hired as a chef. :P


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

I've always wanted to make a bard/paladin of Shelyn, but haven't had the opportunity. Not sure what AP that'd be a good fit for.

Though honestly, my interpretation of Shelyn's worshippers is heavily influenced by the Church of Mara in Skyrim. The way the priests behave is so ridiculously corny and out of place, especially considering the city the church is located in.


Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22

I'm not sure I'd want to be on that ship...

"Oy Barky, what's this green stuff you're serving for dinner tonight?" he calls out to the small reptilian chef as he looks down at the unappetizing green gruel in his bowl. "It people! Green stuff is people! Barky's favorite!" the kobold replied as he ladled up a serving for the next crew member in line.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Still better than the time I GMed Skulls and Shackles. I may have rebuilt the existing ship's cook as a Vivisectionist... he was really good a flaying fish. And other things...


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

My experience with Skulls and Shackles left... a lot to be desired. The part we were in at the beginning consisted of day after day of nonstop skill checks, with only the occasional encounter. It got old fast; maybe it was supposed to make us hate the ship and want to mutiny or something, but it just got annoying. Right when the game might have gotten interesting, the GM had to pull the plug.

I'm... not sure I'd ever want to start that one from the top again. :p


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Yeah, Skull and Shackles starts of painfully slow. I handwaved a lot of the time and powered through to some of the good parts so that the players wouldn't get bored. It does get better later though.


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WotR Global Buffs/Debuffs: ----
Li'an Va'ardalia wrote:

Kiora: I just noticed that you have Li'an's total HP as 23 on the summary tab. Unless I've missed something, Li'an should only have 7 hp per level (8 HD - 1 con), which would put her at 21 max.

I believe that also means that Li'an is wounded, not grazed, since she's down 11, so 10/21. Looking back over the rolls though, I think there weren't any that'd have failed with an additional -1 penalty, so that's good at least.

Okay gotcha

Posting from phone so I'll be both slow and the campaign tab will go unupdated for a few more hours

Donating to locks of love :D


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

I did that a few years ago! My hair has never quite grown to that length again, though. Maybe the hair they cut off that day had a part of my soul in it. But wurf. :P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

:P I think they were going a very tongue-in-cheek direction... with everything. So a Redeemer really doesn't fit.

As for Bard/Paladins of Shelyn... I have two :p

One in a monster tristalt (With Life Spirit Summoner), and the other in a... I think it's homebrew. It's a campaign that starts in Hermia. Flare is a Dancer-Orator, and Maks is a Dancer-Wind Instrument that uses a Totem Spear. :)

I've never donated hair. It's been a while since I donated blood. :(


Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

@Chaleb: Hah! Three feats, my ass. Now watch me walk around and take everyone's fear from them.

Ary Bishop wrote:

Yeah, that's what I just spotted.

I don't often do alchemical items that aren't really niche. (Though, with you guys using smoke sticks, I'm seriously thinking about playing a character that can see through smoke and fog and using them, now.)

One of my favorite builds from my last game (a F2F Curse of the Crimson Throne that ended up going wonderfully and went all the way through) was an alchemist/rogue/halfling opportunist who used his sneak attack dice to make sure he didn't fall behind on bomb damage. He got the smoke bombs discovery and a pair of fogcutters lenses so that his bombs always dealt sneak attack damage (because he had full concealment against people in the smoke).

He was eventually thwarted by an assassin who had the exact same tactic, and so also had fogcutters lenses.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

:p It's a shame you have to be like... a level 5 rogue to ever reach the ability to sneak attack with splash weapon. It arrives waaaay too late in a build to really marry the two short of gestalt, in my opinion. :(

On the other hand, in gestalt, it works amazingly well; high int class meets high skill class. Utility of both mesh great, and damage is very reliable: Single target and splash. It's nice. :)

Add in Unchained Rogue and now you even get the full BAB, weapon finesse for free... it's a match made in heaven.

Edit: Or not. No full BAB for unchained.


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WotR Global Buffs/Debuffs: ----

ERMAGERD, you guys!

My hair is gone! D:

But I feel motherf#!@ing adorable so have some haircut selfies.

Anyway, now that I'm good and soulless I'm gonna post and stuff.


Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

That's a lot of missing hair O_o

And I gotta say, it's slightly strange knowing what you look like. I've never seen any pictures of my Play-by-post friends before.


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Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22

Haha, nice Murloc t-shirt by the way :)

Edit: Seeing pictures means she likes us, she really likes us! :o

I'm sure I said it fairly early on, this feels more like a F2F game that's being held online than a normal PBP game. :)


WotR Global Buffs/Debuffs: ----
Markus Coffinborn wrote:

That's a lot of missing hair O_o

And I gotta say, it's slightly strange knowing what you look like. I've never seen any pictures of my Play-by-post friends before.

I think google broadcasts my photograph all over the place through google drive shares (because a long ass time ago a friend made me sign up for the google facebook thing) - so I figured you've already been staring at my ugly mug through that >_>

At least I thought so! Sorry for weirding you out via interwebs overshare :3 But I am having a really good day.


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Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

No, it's alright XD It doesn't make me uncomfortable or anything. It's just a distinctly different experience than my experiences with my other PbPs.


Female elf l.sorc 11|wiz//Rel Hero/Archmage 4 THP 0 HP 104/104 | Init +7 Percpt +21 | AC 32/25/27 CMD 22 CMB +5 | Fort +8 Ref +11 Will +13 (see defenses) MP 7/11 Chn 8/8
Spells:
Sorc (CL 11; cn +21) 1st 8/8 2nd 8/8 3rd 8/8 4th 8/8 5th 5/5 6th 3/3
Skills:
Acro +12 Appr +14 Bluff +16 C(Jewel) +24 DDev +21 K(Hist|Arc,Pln,Dng|Loc|Any) +27/+22/+16/+12 Ling +13 S Motive +26 Splcrft +22 Stealth +19 UMD +22

You might want to take a look at Val's AoO, I think the to-hit die is a bit smaller than intended. :p


WotR Global Buffs/Debuffs: ----
Li'an Va'ardalia wrote:
You might want to take a look at Val's AoO, I think the to-hit die is a bit smaller than intended. :p

derp, thanks, fixed :D


WotR Global Buffs/Debuffs: ----
Li'an Va'ardalia wrote:
Haha, nice Murloc t-shirt by the way :)

Thanks! :3 Mrglmrglmrglmrgl!

Li'an Va'ardalia wrote:

Edit: Seeing pictures means she likes us, she really likes us! :o

D: you didn't already know that? Clearly I'm not doing my job.

Markus Coffinborn wrote:
@Chaleb: Hah! Three feats, my ass. Now watch me walk around and take everyone's fear from them.

Yes - that was amazing. He even had a circumstantial vs fear and iron will D:

Ehren Ferron wrote:
I did that a few years ago! My hair has never quite grown to that length again, though. Maybe the hair they cut off that day had a part of my soul in it. But wurf. :P

Your hair musta been really, really long! I don't know of any guys to have donated :3

This is my first time - my head feels light @_@

Ehren Ferron wrote:

I've always wanted to make a bard/paladin of Shelyn, but haven't had the opportunity. Not sure what AP that'd be a good fit for.

Though honestly, my interpretation of Shelyn's worshippers is heavily influenced by the Church of Mara in Skyrim. The way the priests behave is so ridiculously corny and out of place, especially considering the city the church is located in.

WotR is actually a good fit for a Shelynite - but more with an emphasis of restoring beauty. A lot of demons like to destroy beautiful things just for the sake of it, so they're ideal foes for a Shelynite.

..You'll find lots of incidences of wanton desecration, so therefore lots of opportunities for a Shelynite to clean up and restore beauty.

Though, from a "relevant to the main story" PoV, the best deities to worship are Iomedae and Desna. So good thing we have those covered :P

Green faith probably comes in a good third, though most of that stuff is hidden in the fluff articles rather than in the actual AP - the GM has to actually work to make it relevant. Something that really puzzles me about WotR is all the work they put into making excellent setting articles about ancient Sarkoris, both in the AP and in other campaign setting books - but they actually aren't a big focus in the AP. I'll definitely be fixing that oversight...


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

First: Li'an always takes everything! I wanted to comment on the murloc shirt being amazing! :( Now I clearly can't!

GM Kiora wrote:
so I figured you've already been staring at my ugly mug through that >_>

:P I wasn't gonna say anything, (cause awkward!) but... if you're gonna fish... I thought you were incredibly attractive in that little picture, and your husband is a lucky man. :P Now, you've gone from ridiculously attractive to ridiculously adorable. :3

On a less awkward topic, I'm hoping they play up Desna's deep disdain of demons (especially Lamashtu, who kinda eated her best friend in the time before she became a deity). I'd like to see more of that conflict, and from the sounds of it, we will. :)


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Stats:
HP 45/45, AC (22)20/11/21, Fort +6, Ref +3, Will +5(+2 and/or +2), Perception +8, Wound Treshold 0
Skills:
Bluff +4, Climb +8(+3/+1), Diplomacy +6, Handle Animal +4, Intimidate +6, Knowledge (history) +8, Knowledge (martial) +8, Knowledge (nobility) +8, Perception +8, Sense Motive +8, Survival +6, Swim +8(+3/+1)

Looks good! I dont think locks of love take back or ass hair so I'm out! LMAO

Edit: Also I noticed the little pic too, didnt want to comment as stated from above reasons however.

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