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The end of the round was not kind to our valiant party as Iskim moves forward only to fall to the grease spell. And Raven...Raven makes perhaps the worst throw of alchemist fire in the history of Human-kind, releasing on the wind up she launches the alchemists fire directly behind her missing everything.
Round 3: bold may act.
Benny: 20 Swimming in nasty waters. (we'll talk later about what this does)
Eroil and Struggler (8/15): 18
Patros (11/12): 14 prone!
Tsafento: 14
goblin toughs (1 prone, 1 untouched): 13
goblin bard:9
Iskim (21/22): 7
Raven: 6

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Patros stands up and slips forward a bit and swings his blade at the goblin spellcaster.
move action to stand, unsure if it provokes due to goblin beside me is prone as well, 5ft step forward and standard action to mattack
acrobatics: 1d20 + 8 ⇒ (20) + 8 = 28
attack: 1d20 + 6 ⇒ (17) + 6 = 231d8 + 4 ⇒ (4) + 4 = 8
setting up a parry riposte if attacked
parry: 1d20 + 6 ⇒ (6) + 6 = 12
riposte: 1d20 + 6 ⇒ (12) + 6 = 181d8 + 4 ⇒ (6) + 4 = 10

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Benny misses.
Eroil gingerly walks up and heals Struggler.
Tsafento hits the bard and splashes the other goblin with a flask.
Patros stangs and swings at the nearest goblin, you can't 5'step after any other move action dropping him unconscious.
The bard drops and rolls to try to put himself out, reflex + 2 for rolling on the ground: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11 and fails to do so!
the Goblin tough swings his horse chopper at the dangerous Patros chop!: 1d20 + 2 ⇒ (4) + 2 = 6 and misses.
Round 3: bold may act. still -1 to damage
Benny: 20 covered in nasty waters. (we'll talk later about what this does)
Eroil and Struggler (12/15): 18
Patros (11/12): 14
Tsafento: 14
goblin toughs (unconscious -7, -5): 13
goblin bard (prone and on fire) :9
Iskim (21/22): 7
Raven: 6

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Iskim attempts to stand, but slips in the grease once more before standing successfully.
Move action: Stand
Acrobatics (ACP): 1d20 + 6 - 4 ⇒ (5) + 6 - 4 = 7
Move action: Stand (again)
Acrobatics (ACP): 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11

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Patros, sorry i missed that
Patros drops the last goblin tough with a solid blow off of the goblin's miss.
Iskim manages to stand up after a try or two. Raven moves up and promptly falls prey to the slippery bridge.
Round 4: bold may act. still -1 to damage
Benny: 20 covered in nasty waters. (we'll talk later about what this does)
Eroil and Struggler (12/15): 18
Patros (11/12): 14
Tsafento: 14
goblin toughs (unconscious -7, unconscious -14): 13
goblin bard (prone and on fire -6) :9
Iskim (21/22): 7
Raven (prone): 6

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Patros hits, and Struggler bites and claws the poor flaming bard.
Round 4: bold may act. still -1 to damage
Benny: 20 covered in nasty waters. (we'll talk later about what this does)
Eroil and Struggler (12/15): 18
Patros (11/12): 14
Tsafento: 14
goblin toughs (unconscious -7, unconscious -14): 13
goblin bard (prone and on fire -16) :9
Iskim (21/22): 7
Raven (prone): 6

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For some reason I cannot move my figure, but I would like to make a 5' up towards the other goblin so I can poke.
1d20 + 3 ⇒ (16) + 3 = 19
1d6 - 1 ⇒ (6) - 1 = 5

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Tsafento, not fancying a dip in the foul water, stays where he is, and
tries to hit the prone goblin bard with a Ray of Frost cantrip
Causing fire damage, per the Efreeti bloodline arcana
ray of frost: 1d20 + 2 + 1 - 4 ⇒ (16) + 2 + 1 - 4 = 15
fire damage: 1d3 ⇒ 2
(vs. touch AC, no save, point blank shot, firing into melee)
It would be funny if that actually hit!

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Benny pokes the bard knocking him unconscious, thus making it pretty easy for Eroil and even Tsafento to hit his un-moving and smouldering body. Lets just say he is well and truly dead.
Combat is over!
Benny give me a DC12 fortitude check...
Loot from the goblins: 4 more flasks of alchemist's fire, 2 horse choppers, wand of cure light wounds (24 charges), potion of resist energy (fire), brooch of shielding(40 pts remaining), leather armor, masterwork whip, short sword, shortbow with 20 arrows, disguise kit, jester’s motley, pouch of broken glass shards, spell component pouch.
I'll pause here for loot distro etc. and then move the party onwards this evening.

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Iskim looks over the assembled gear and, finding nothing of interest to him, readies himself to move on.

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I'm cool with Benny having the fire resist pot....
Patros sets off further in to the passages.
Benny, you still want to take the lead? I will be right behind you...uf not, I will do it. I just can't spot the traps and such like you can.

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The party distributes loot and prepares to move ahead, the next couple of areas have been deserted by the fleeing goblins.
To the east there is a deserted guardpost with evidence of a hasty retreat strewn about. A door to the east of that leads to a corridor that quickly peters out into a sewer sludge filled tunnel.
To the West there a re a couple of rooms off of the main corridor that appear to have been used as kennels of some sort. One sniff of the rooms leads you to believe that it was most likely goblin dogs rather than the less odorous normal dogs.
Past the kennels a long corridor leads out of this area back into the serwers and the main corridor branches off to the North. following the main route you soon find your self at the entrance of another large room.
Two rows of pillars support the arched roof of this long hall. At one end stands a makeshift throne constructed from the broken remains of a smashed statue and other cracked blocks of masonry.
In front of the throne stands a female bugbear her horse chopper in hand, apparently awaiting your approach.
Ah the raiders finally arrive to meet their doom. You will find that I am much more challenging than my guildmates.

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Everyone grab a flask of fire and be ready to throw it. We should advance as a group and throw it at her at once...ok? Patros whispers before turning his attention to the bugbear. He turns sudeways and tries to hide grabbing a flask from his bandolier.

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Raven will grab the wand so that their will be a even distribution of emergency healing in the group before she follows along.
"I'm ok being in the middle so I can get everyone with my healing.
"Oh wow this is a big goblin looking thing. I just have to ask real quick do you know what guild means? I'm pretty sure it needs more paper work then you are willing to work with. Maybe if you agree to be a little nicer we can help you with said paper work!"

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As the group's preparations complete, Iskim drinks a potion and grows significantly larger, then pulls a wand out and taps himself with it, speaking a command word. Over several seconds, his arms become longer as well, granting him significant reach.
Move action: Drink potion of enlarge person (via accelerated drinker trait), lasts 1 minute
Standard action: Use wand of long arm, lasts 1 minute

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Opening Salvo:
Two goblins step out behind pillars they were hiding behind and shoot their bows at the party at the same time as she pulls a javelin from her back and throws it.
Note for you with out dark vision: the goblins are outside of your vision limit at this time.
bow #1: 1d20 + 5 - 2 ⇒ (9) + 5 - 2 = 12
bow #2: 1d20 + 5 - 2 ⇒ (10) + 5 - 2 = 13 both missing Patros.
javelin: 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3, you aren't even sure who she was aiming at...
Eroil Initiative: 1d20 + 1 ⇒ (19) + 1 = 20
Benny Initiative: 1d20 + 3 ⇒ (3) + 3 = 6
Iskim Initiative: 1d20 + 3 ⇒ (7) + 3 = 10
Patros Initiative: 1d20 + 6 ⇒ (9) + 6 = 15
Raven Initiative: 1d20 + 0 ⇒ (9) + 0 = 9
Tsafento Initiative: 1d20 + 3 ⇒ (11) + 3 = 14
goblins Initiative: 1d20 + 4 ⇒ (2) + 4 = 6
Inoklar Initiative: 1d20 + 1 ⇒ (12) + 1 = 13
Round 1: bold may act.
Eroil and Struggler (12/15): 20
Patros (11/12): 15
Tsafento: 14
Bugbear:13
Iskim (21/22): 10
Raven: 9
Benny:6
Goblins: 6

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Patros seems momentarily stunned by a strong sense of Deja Vu.
Eroil and Struggler move ahead.
The bugbear throws another javelin this time at the cat.
javelin: 1d20 + 4 - 2 ⇒ (7) + 4 - 2 = 9 damage: 1d6 + 4 ⇒ (4) + 4 = 8 and the strong throw misses everything.
Round 1: bold may act.
Eroil and Struggler (12/15): 20
Patros (11/12): 15
Tsafento: 14
Bugbear:13
Iskim (21/22): 10
Raven: 9
Benny:6
Goblins: 6

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Tsafento moves into the room, and Benny ducks in and takes cover behind a pillar.
I am going to give Iskim and Patros one more day to respond before I move ahead with them on delay.
Round 1: bold may act.
Eroil and Struggler (12/15): 20
Patros (11/12): 15
Tsafento: 14
Bugbear:13
Iskim (21/22): 10
Raven: 9
Benny:6
Goblins: 6