Female Elf

Raven Licstein's page

74 posts. Organized Play character for loc.


Full Name

Raven Licstein

Race

Human

Classes/Levels

Lv 1 Cleric of Sarenrae

Gender

Female

Size

M

Age

23

Alignment

N

Deity

Sarenrae

Strength 13
Dexterity 10
Constitution 12
Intelligence 10
Wisdom 16
Charisma 15

About Raven Licstein

crunch:
Raven Licstein
Female human cleric of Sarenrae 1
N Medium humanoid (human)
Init +0; Senses Perception +3
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Defense
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AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)
hp 9 (1d8+1)
Fort +3, Ref +0, Will +5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee scimitar +1 (1d6+1/18-20)
Special Attacks channel positive energy 5/day (DC 15, 1d6 [+1 vs. undead]), sun's blessing
Cleric Spells Prepared (CL 1st; concentration +4)
1st—endure elements[D], magic weapon, protection from evil
0 (at will)—create water, detect magic, light
D Domain spell; Domains Sun (Day subdomain), Healing (Restoration subdomain)
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Statistics
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Str 13, Dex 10, Con 12, Int 10, Wis 16, Cha 15
Base Atk +0; CMB +1; CMD 11
Feats Improved Channel, Selective Channeling
Traits cleansing light, sacred conduit
Skills Acrobatics -6 (-10 to jump), Knowledge (religion) +4, Profession (gardener) +7, Sense Motive +7, Spellcraft +4
Languages Common
SQ restorative touch
Other Gear scale mail, heavy wooden shield, scimitar, crowbar, ink, masterwork backpack[APG], paper, sunrod, tindertwig, wooden holy symbol of Sarenrae, 13 gp, 6 sp
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Special Abilities
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Cleric Channel Positive Energy 1d6 (5/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Day)
Cleric Domain (Restoration)
Restorative Touch (6/day) (Su) Remove the dazed, fatigued, shaken, sickened, or staggered conditions by touch.
Selective Channeling Exclude targets from the area of your Channel Energy.
Sun's Blessing (Su) +1 to channel damage vs. undead and they don't get channel resistance.

Raven grew up in Absalom close to a church of Sarenrae. Ever since she was a child she had been comforted by the bright light of the sun. It would both warm her and help blur out the less savory aspects of life. As she grew her connection to her god grew stronger and stronger until she finally joined the church to train. After learning how to channel the power of her god she left the temple to try and make a impact on the world. The best way she could do this was through the society. After joining up she soon discovered the goals of the dark archive. She knew that the light of the sun could both illuminate truths but also help blind people from the things better left unknown. She felt like the best way to protect people was by collecting these dangerous items and locking them away. Now she work for the society, doing her best to try and protect the people of the world.

Raven herself is a young woman in her twenties. Her black hair is usually tied up in a bun when out on a mission. Dark green eyes bear signs of worry, but often relax when not out on a mission. Standing at five foot 4, she is smaller then most people around her. She usually never uses the weapon at her side, but her scale mail and wooden shield both bare the holy symbol of sarenrae.