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Eizzach Bitterbalm |
![Arnistolientar Popswicker](http://cdn.paizo.com/image/avatar/PZO9211-Arnisto.jpg)
Given that this is play-by-post, I would think it would be easier to let the GM sort it out rather than micro-manage it. But I also agree with Nichelle that we should defer to the party members with survival ranks.
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GM Jammin' |
![Sea Dragon](http://cdn.paizo.com/image/avatar/PZO1120-SeaDragon_90.jpeg)
Just stopping by to let you know it's a really busy day at work today, my post will come late. As far as healing goes, yes you are all right.
And exploration, if you wish to, you can move the flag on the roll20 map and I can surmise your route. Our give me general directions and I can figure it out. I'm good with how you guys would like to do it.
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Yanistah "Yani" Stands-Tall |
![Eliandra](http://cdn.paizo.com/image/avatar/PZO9078-Eliandra.jpg)
Right. Hoping I won't break anything!
Can I have our resident medic, Jask, cast cure minor wounds on Yanistah before we leave, so that she's at full hp again? Or is he still not "friendly" enough to do this?
As far as exploration is concerned, I'd start slow by checking our immediate whereabouts, and then move on down the peninsula. One reason being the suspect (from a purely OOC point of view) that the further we venture, the higher the CRs are likely to get, which makes me loath to cut a straight path into the heart of the island.
EDIT: oops, as sure as we agreed on the attribution of roles Eizzach proposed, we never actually finalized them in game. Is it okay if Yanistah does that right now?
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Yanistah "Yani" Stands-Tall |
![Eliandra](http://cdn.paizo.com/image/avatar/PZO9078-Eliandra.jpg)
Yanistah "Yani" Stands-Tall wrote:"I think our best bet would be to follow the northern coast of this peninsula until we reach the island's main body, and then to search for a path thatwould lead us towards the interior."So is this what we're doing? I can move you on if that's what we're doing. Also, is everyone going along? So far I've got Eizzack, Yanistah, Lalaru and Vazio who've said they're going.
There's a guide that I wanted to link for a while now which I have personally found most helpful as I was getting used to the subtleties of the PBP medium. Now that we've reached a point where a more proactive stance on our part is needed in order to drive this AP forward, I feel it might be the appropriate time to finally do it.
In particular, among the various tips there are a couple aimed at maintaining momentum in spite of what is an intrinsically slow medium. One of those tips (which the OP dubbed "the Rule of Two") might be paraphrased as follows: If a character proposes a course of action, and at least one other character seconds it, and no other character has spoken against it, a GM might consider carrying the game forward in the suggested direction (after waiting 24 hours - or longer during generally agreed upon hiatus times such as weekends - for everyone to post their thoughts, of course).
Do you guys feel this rule makes sense? Obviously, everyone feel free to veto this should you feel (for instance) it somewhat takes control of your PCs away from you.
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Yanistah "Yani" Stands-Tall |
![Eliandra](http://cdn.paizo.com/image/avatar/PZO9078-Eliandra.jpg)
Ok I'm now utterly confused
EDIT: figured it out. It happens every time you write a sequence of letters spelling something resembling those diminutive blue menaces. Which you did, inadvertently (Lalaru'S M3Rfolk...)
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Yanistah "Yani" Stands-Tall |
![Eliandra](http://cdn.paizo.com/image/avatar/PZO9078-Eliandra.jpg)
My 0,02€ would be that Bluff is for outright lying to him or pretending to be something you're not (aka literally his long lost daughter or something like that) and always goes against a Sense Motive check on his part to see through your ruse, Perform (comedy) is for conveying a part (which I take is what you're trying to do right now, the difference with Bluff being very tenuous though - see a Bard's Versatile Performance extraordinary ability allowing him to freely swap them) and finally Diplomacy is for having him to actually like you and/or the act you're playing (which is what you eventually want him to do, I suppose, though successfully pursuing a certain angle or impersonation might net you some sort of bonus, depending on GM Jammin's feelings on the issue) - which all amount to Charisma checks should you be untrained in the respective skills.
Alas, at least until we reach 2nd level *wink, wink, nudge nudge* we're sorely lacking in Diplomats at the time
TL;DR version: if you want someone to be your buddy, you should roll Diplomacy ;)
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Yanistah "Yani" Stands-Tall |
![Eliandra](http://cdn.paizo.com/image/avatar/PZO9078-Eliandra.jpg)
Indeed, the various Perform skills are always very nice from a rolepaying point of view... Unfortunately, unless you're a bard it's often difficult to find practical uses for them. I too was tempted to dabble in them, but in the end I simply could not make them fit in the skill points pool I had :(
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Yanistah "Yani" Stands-Tall |
![Eliandra](http://cdn.paizo.com/image/avatar/PZO9078-Eliandra.jpg)
Seconded. Though they probably mechanically equated such a Feat to a potential +1 skill point per level (allowing two skills to be maxed out at the same time), and decided it would be overpowered by comparing it to, say, Skill Focus; even though one of these two skills (Perform) would be virtually worthless from a gameplay point of view unless you were a bard (in which case you would have gotten it nonetheless).
More likely, this doesn't exist as Paizo is very loath to have Feats replicate exclusive class abilities.
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GM Jammin' |
![Sea Dragon](http://cdn.paizo.com/image/avatar/PZO1120-SeaDragon_90.jpeg)
While this is true in RAW, I do houserule things where you can use related skills at a penalty. Closely related things are at a -2 penalty, growing larger as their relation decreases. I haven't seen anyone try it with a performance yet, but some things I have seen:
Profession (Blacksmith) in place of a Craft
Profession (Herbalist) in place of Heal
Profession (Inkeeper) in place of Diplomacy
Profession (Scribe) in place of Linguistics
Essentially I take it as using your expertise in one area and applying it to another. It's a little more difficult, but possible.
Edit: In the post that brought all this up, I took the bluff as a bluff (he bought what she was trying to pretend to be) and as a diplo with a -4 (he bought it, but did it have the emotional effect she was hoping for).
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Vazio Tanzer |
![Lem](http://cdn.paizo.com/image/avatar/PZO1117-Lem_90.jpeg)
I am going out of town tomorrow until 10/10, and likely won't have internet access. Please continue playing Vazio as you see fit. I only ask you try not to get him killed.
See you in a few days.
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Yanistah "Yani" Stands-Tall |
![Eliandra](http://cdn.paizo.com/image/avatar/PZO9078-Eliandra.jpg)
I take it our official policy on not having anyone skilled in Disable Devices has now become "let Vazio go first".
Kiddin', Kiddin' :)
Btw, nice to have you back Malthu - I hope you're feeling better now!
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Malthu |
![Mametquil](http://cdn.paizo.com/image/avatar/PZO9072-Mametqui_500.jpeg)
Thanks! I realize I was absent for a bit, it just took me some time to get back into the swing of things. I'm not going to drop from this one as I have really wanted to play it for some time.
I am here to stay. :-)
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Malthu |
![Mametquil](http://cdn.paizo.com/image/avatar/PZO9072-Mametqui_500.jpeg)
Status update: she successfully had angioplasty and a stint put in. They checked for a stroke and found no signs of such. She sleeps for the most part, though she is not recognizing anyone and is not very coherent.
The surgery being a success was most welcome, though there is still more yet to come. We still have to see if her body rejects or accepts said stint, which will come with time. That's about it for now.
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Yanistah "Yani" Stands-Tall |
![Eliandra](http://cdn.paizo.com/image/avatar/PZO9078-Eliandra.jpg)
Funnily enough, it now seems to work just fine. Perhaps it was just a temporary malfunction.
@Lalaru: Yes, I was indeed talking about the roll20 map - there shouldn't be any other map that I'm aware of ;)
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Yanistah "Yani" Stands-Tall |
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Eizzach Bitterbalm |
![Arnistolientar Popswicker](http://cdn.paizo.com/image/avatar/PZO9211-Arnisto.jpg)
GM Jammin', sorry to be a broken record, but would a Heal check help Eizzach or Malthu at this point? Any mechanical penalties from the poison that we should know about?
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GM Jammin' |
![Sea Dragon](http://cdn.paizo.com/image/avatar/PZO1120-SeaDragon_90.jpeg)
I'm sorry Eizzach I was not ignoring your question. Well I kind of was, I just wasn't intending to post anything about it till Monday when I did the next Gameplay post.
While the rash is there, you are sickened. It will run it's course in 24 hours, or with a DC 15 heal check, you can reduce the time (reduced further for a higher check).