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Mel recites from memory
"Korvosa’s sewers shelter an immense number of rats—dire and mundane. In addition, goblins, wererats, and otyughs all exploit the immense amount of refuse discarded by the city’s citizens. Also,the garbage provides nutrition for a wide variety of fungi and shade-tolerant plants. Most are not dangerous, but a rare few supplement their diets by capturing live prey. Plus, several types of oozes are known to prowl the Korvosan sewers, particularly oozes that use cunning camouflage to get close to prey. "
He nods to himself, "We might need some specialized gear.... and noseplugs."

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The mission cames from a senile old women. Where did this people found her?! For a moment Sam looks unhappy but it justs washes away from him. The tiefling does a short bow to the party as he learned free man do to each other when introducing themselfs.
My name is Sam Drakenfel. I am one of Tahonikepsu's apprendices and have an affinity with the arcane arts. He says with a chelaxian accent.

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"Hmm. Noseplugs might be wise..."
Quiella will buy 2 candles to use as noseplugs.

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Mel looks at Quiella, "Are we protected from disease simply by being in your presence? Can you and Ophelia keep us healthy, or should I invest in some alchemical cures and/or pest repellant?"

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Mel wants to buy
* 2 bottles of antiplague (2*50gp=100gp)
* 1 bottle of antitoixn (50gp)
* 2 bottles of soothe syrup(2*25gp=50gp)
* 10 bottles of vermin repelllent (10*5gp=50gp)
* 1 bottle of wismuth salix (30gp)
* 1 swarmsuit (20gp)
Total = 100+50+50+50+30+20=300gp
Mel will wear the swarmsuit over(/under?) his mithrl shirt.

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Yeah, that sucks, but Mel has a thing about lots and lots of little bugs and such. So if I stealth, then I'm basically down to 5 ft with no penalty or 10 ft with a -5 on the stealth check. Right?

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Quiella answers Mel, "Erastil protects me from disease, but I'm afraid I am not yet capable of doing anything to help you against it."
technically, Paladins in PF don't get their powers from their deity, but PFS has a "house rule" that Paladins must serve a deity, so... why not. :-)
-Posted with Wayfinder

GM Harker |

After excusing yourselves from the meeting and making a quick stop for supplies, the party heads to the Midland district, home to many markets and banks, to find it bustling with commercial activity despite some drizzling rain. With the instructions provided by Sascha, you have no trouble locating the correct sewer entrance.
A rusty, slime-encrusted steel ladder descends into the Korvosan sewers, whose tunnels stretch to the north, east, and south like roads in an underground city. Curtains of fungus and mold hang from the ceilings, which rise roughly ten feet above the tunnels’ walkways, which run along either side of the sewage channels. Occasional dim patches of light filter in from the streets above providing minimal illumination. Despite the sickening smell of decay, the tunnels are free of garbage, waste, and the other byproducts of Korvosan life.
Looking at the notes provided, it appears you need to head north from this position. As you begin to make your way in that direction, a freakish creature with three legs, three tentacles (two barbed, one with a collection of eyes), and an enormous mouth rounds the corner and stops in surprise. It quickly recovers and begins to roar, whipping its two toothed tentacles across the ceiling and walls in a display of strength. It then pauses as if waiting for your reaction.
It's Knowledge (dungeoneering) to identify.
A link to the map can be found here. As always, feel free to adjust the marching order to your preference.

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Quiella stares the creature down, but doesn't move. if it is within 30 feet she will draw her polearm though
-Posted with Wayfinder

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K dungeon: 1d20 + 7 ⇒ (8) + 7 = 15
I too do not recall much about such a creature. I have heard they have diseases, they carry as they live in filth, but that is all
Valik, takes a step forward, joining Quiella and takes up a stance to offer maximum protection to his vital parts.
total defense, crane wing, AC 26

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"Can we go around it somehow? Halkale, can't you communicate to it that we mean it no harm?"
-Posted with Wayfinder

GM Harker |

Halkale also recalls that otyugh's are capable of reaching opponents 15 feet away, can easily grapple opponents they strike with their tentacles, and are also intelligent enough to sometimes be reasoned with.
The otyugh in question now begins to slowly approach the group and says, "Give something good to Togg. I am Togg. Give Togg good food with good taste."

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"I've got rations, but nothing special. Anyone else? What do otyugh's consider good?"
I figure I cannot make another knowledge roll, but just in case
Knowledge Dung: 1d20 + 7 ⇒ (8) + 7 = 15

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"Rations are all I have either. If we can't come up with something better we should try it."
-Posted with Wayfinder

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do we have time to go back out and buy a pig/sheep/etc for this guy?
-Posted with Wayfinder

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"We would notice it is gone. Perhaps we could go and get some food for you from above and bring it back?"

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Quiella nods at Togg. "Thank you Togg. We will be back soon."
Let's do this. Let's say we want to get a butchered sheep. How much would that cost us? Is there something that would be better to get instead?

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let's say 35 lbs. split between us
-Posted with Wayfinder

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I think the GM meant gold piece wise lol. So there are 6 of us I think. If we each chip in 5gp, this gives us 30 gp worth of goodies to bribe Togg with.

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works for me
-Posted with Wayfinder

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huh. That doesn't sound like it would buy much meat. I'm fine with that though.
-Posted with Wayfinder

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Looks like a goat only costs 6 gold, so we could get 5 of them for that. Let them loose down there and Togg can have fun chasing them
It could be worse. You could have sent Mel up to buy a cow only to have him return with a handful of magic beans! :)

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oh. My estimates were way off. Let's go for a goat or three.
-Posted with Wayfinder

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one goat is fine.
-Posted with Wayfinder

GM Harker |

The group soon returns with a goat and offers it to Togg, "That it? Togg will still be hungry!"
Unless you want to offer more food, go ahead and make a Diplomacy check. Togg doesn't seem satisfied, so the DC might be high. Please include some dialogue with your check or aid, or otherwise indicate how you are trying to negotiate.

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"You might be surprised at how filling you find that goat; he is at least the size of the wolf dog you asked for earlier."
Diplomacy: 10 + 11 = 21
if he still doesn't seem happy, Quiella will offer to get him some more goat.
-Posted with Wayfinder

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"and this one won't try to rip off a tentacle. Much easier to eat"
diplomacy: 1d20 + 1 ⇒ (5) + 1 = 6
-Posted with Wayfinder

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sorry, no help here. This dang kid eats feet like they are going out of style
-Posted with Wayfinder

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Like my companions have said, this goat is plump and succulent, a true delicacy compared to what you may have been eating down here
dip aid: 1d20 + 1 ⇒ (17) + 1 = 18