
GM G |
The man seems to mutter to himself as you approach him “I never should have listened. My fiancée was as beautiful as sunset over the sea. I had everything I wanted, until that other woman convinced me to leave my love. I tried so hard to resist, but how can you escape the one you’ve dreamed of all your life? I told Bethany before the wedding that I had met the girl I’d always dreamed of. We argued. I told Bethany to leave, and to throw her ring into the river. She stole my carriage and fled north. I never saw her again. I never saw the other woman again, either. I drank my sorrows away till my health failed. Been here almost forty years now. Forty lonely years.”

Enrithel |

Wow. Will save to resist the feels?
"Sir, are you well? Some of the other residents here seem to have been treated poorly."

GM G |
“I never should have listened. My fiancée was as beautiful as sunset over the sea. I had everything I wanted, until that other woman convinced me to leave my love. I tried so hard to resist, but how can you escape the one you’ve dreamed of all your life? I told Bethany before the wedding that I had met the girl I’d always dreamed of. We argued. I told Bethany to leave, and to throw her ring into the river. She stole my carriage and fled north. I never saw her again. I never saw the other woman again, either. I drank my sorrows away till my health failed. Been here almost forty years now. Forty lonely years.”
he starts to sob

GM G |
The man rocks back and forth, sobbing while repeating "Bethany, I am so sorry!"

Enrithel |

"We can't heal your past - is there anything you need in the present? We're going to fetch some food for the others, we will have some brought to you."

Enrithel |

Enrithel speaks quietly to the others:
"Poor fellow. Let's go heal Dern and fetch food for these people, I don't think there is much we can do for this one."

Orin Tane |

Orin heads back to Dern and will make sure he is still in good shape.

GM G |
You feed the potion of lesser restoration to Dern.
Can one of you roll the 1d4 for regaining wisdom damage? The result matters.

Enrithel |

Wis: 1d4 ⇒ 4

GM G |
Dern's eyes flutter open and he stutters the inevitable "Where am I, who are you?" while his hand goes to his neckline, seemingly in search of something that isn't there.

Enrithel |

"We're here on behalf of Branda and Verus, they hired us to check up on you. They were concerned about your absence from the annual reunion. You're in Mother’s Care Home for Invalids, which seems to be a very shady institution. What is the last thing you remember?"

GM G |
Dern sputters a few seconds, working his dry mouth and choking out a rasping cough. “There’s no time,” he says in a hoarse whisper. “Taergan Flinn keeps me here. He plans to murder Crandel and Tulles. Don’t let them go to the woods. Fiends and nightmares lurk there.”
The elderly priest struggles visibly, as if forcing memories to the surface of his mind. His eyes widen momentarily. “A house in the Hollow. My strong box. My old treasures, and my piece of the watch. Take them to Tulles. She will know you speak for me.”
He breathes heavily for a few seconds, then continues, struggling against his weakened his body. “Find Flinn. Make him confess. And tell the town about this place so these families can save their own.” Dern Fosimuth closes his eyes, exhausted by the effort. His breathing slows but appears even.

Raymond Jervail |

"Well then, sounds like we have a mission. Make Flinn confess, huh? For now... I think we should look around here and find anything useful... these people aren't using any of it, ya know?"

Enrithel |

"Let's get you to safety - perhaps leave you with the sheriff so you can fill him in on what's going on here. On the way you can tell us where your house is and how to find what we need."
Enrithel hands him his water skin.

GM G |
It is obvious that Dern is not in a state to be moved, he is old and frail and needs to recover from a poison.

Enrithel |

Are there any wheelchairs, gurneys, or stetchers that we have seen around?

Enrithel |

Enrithel consults his spellbook to look up and cast the spell Keep Watch on Dern and Raymond. He also looks up the spell Floating Disc and creates a disk next to Dern. Quick Study x2
"I understand you need your rest, but we can't afford to let you stay here and potentially be harmed again. The spell I cast on you should allow you to rest while speaking with us, and you can sit on this disk while we take you somewhere safer."
Enrithel hefts a chair on the disk to make it more comfortable.

Orin Tane |

Orin will find a chair of some sort and drag it over to Enrithel.

GM G |
In the office Orin finds a comfortable chair that you put on the floating disk.

GM G |
With Dern on the floating chair you move out of the building and move towards the west, where the town hall is located. You near the square and
hear an argument, with two young people shouting over one another. Both have their hands on the pommels of their rapiers, and look ready to draw steel at any moment. Of course they block your way...

Raymond Jervail |

Raymond walks ahead of the makeshift magic wheelchair. When he spots the two men, he moves toward them. "Gents, there's no need to fight, I'm sure you can work it all out. And if not, that's fine too, just move out of the way."
Diplomacy: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4 LOL

Hurok |

Hurok will move towards the 2 arguing young people and try to talk some sense into them. He stands straight to impress upon them his size.
Intimidate: 1d20 + 7 ⇒ (20) + 7 = 27
"Is there a problem here? My friends and I need to get through and you're in our way."

GM G |
Enrithel: 1d20 + 5 ⇒ (6) + 5 = 11
Hurok: 1d20 + 4 ⇒ (2) + 4 = 6
Orin: 1d20 + 4 ⇒ (5) + 4 = 9
Raymond: 1d20 + 4 ⇒ (14) + 4 = 18
Blue: 1d20 + 4 ⇒ (9) + 4 = 13
Red: 1d20 + 4 ⇒ (16) + 4 = 20
Attack: 1d20 + 10 ⇒ (6) + 10 = 16
The two youngsters turn towards Raymond "And who are you to tell us to move out of the way!? You probably want to steal Debra away from us, we will kill you first and then fight it out between ourselves!"
Having said that he draws his rapier and attempts to stab Raymond. The rapier fails to penetrate Raymond's leather armor.
Initiative
Raymond
- - -
Blue
- - -
Enrithel
Hurol
Orin
- - -
Red
Hurok, Raymond's attempt at diplomacy triggered the fight, so I ignored your post. If you want I can use that as your action though

Enrithel |

Enrithel will act last this round.

Raymond Jervail |

"Oh no you didn't, you whelp!"
Raymond pulls out his red hand, grabs his rapier with it, and stabs at the young man.
rapier: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14 damage: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Hurok |
1 person marked this as a favorite. |

If possible I'd like to use the roll but change the RP? Things have...escalated, since then so a more fitting response is needed.
"ENOUGH!" Hurok shouts as the 3 idiots start swatting at each other. "Our quest is more important than some foolish cockiness. Know when you're out of your depth, boys" He adds with a snarl as he brandishes his axe.

GM G |
Attack: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Just like the youngster Raymond also fails to find his mark. The other youngster now draws his rapier and shows how it is done. "She is mine!" he shouts.
Hurok attempts to shout some sense into the youngsters and Raymond. The one with the red hat seems impressed.
Initiative
Enrithel
Orin
- - -
Red (shaken for 3 rounds)
- - -
Raymond 33/41 hp
- - -
Blue
- - -
Hurok

Orin Tane |

Orin moves to within 10' of the one that attacked Raymond and draws a card with a wasp motif.
"That'll be bout enough of that. I don't want to hurt you, but you're gonna need to drop that weapon and cut the BS right now."
He then casts Limp Lash
ranged touch: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
and as the card flies towards the youngster, it coalesces into a glowing rope that ties around his neck and remains in Orin's hands.
str penalty: 1d6 ⇒ 6
dex penalty: 1d6 ⇒ 4
con penalty: 1d6 ⇒ 6

GM G |
I assume Orin attacks blue
Orin's card strikes the youngster! All eyes are on Enrithel...

Enrithel |

Enrithel thinks the others probably have this under control, but isn't taking any chances. He puts up a Protective Ward.
+2 AC within 10' for 6 rounds

GM G |
Attack!: 1d20 + 10 - 2 ⇒ (19) + 10 - 2 = 27
Threat confirm?: 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 13
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
The youngster with the red scarf trembles, but still manages to poke a hole in Raymond!
Initiative
Protective Ward: allies within 10 ft of Enrithel get +2 AC
Raymond 27/41 hp
- - -
Blue
- - -
Hurok
- - -
Enrithel
Orin
- - -
Red (shaken for 2 rounds)
- - -

Raymond Jervail |

"I've had enough of this s&%t, you whelp! I'm not trying to take whatever ugly broad you morons are fightin' over!"
Raymond stabs at the young man, not bothering to hold back at all.
rapier: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21 damage: 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Enrithel |

Enrithel will daze red. DC 16 will

GM G |
Will Red: 1d20 ⇒ 18
The youngster with the red scarf yelps out in pain as Raymond pokes a hole in him. The other one tries to break the whip, but fails to do so. He then moves back, to get away from Orin and finds that the whip disappears once he is far enough!
From behind you you hear Dern "Easy lads, it is far easier to take a life than to preserve it"
Initiative
Protective Ward: allies within 10 ft of Enrithel get +2 AC
Hurok
Orin
- - -
Red (shaken for 2 rounds): -6 hp
- - -
Raymond 27/41 hp
- - -
Blue
- - -
Enrithel

Orin Tane |

Orin maintains his grip on the lash.
str penalty: 1d6 ⇒ 5 (11 so far)
dex penalty: 1d6 ⇒ 6 (10 so far)
con penalty: 1d6 ⇒ 2 (8 so far)
This penalty cannot reduce any attribute to less than 1, and once any of these attributes reaches 1 the target collapses and his body, except his head, becomes paralyzed.

Hurok |

Hurok heeds the old man's words and tries his best to keep his rage contained.
"Don't make me angry, you won't like me when I'm angry"
Hurok looms towards the Red boy and attempts to grapple him in a bear hug.
Grapple: 1d20 + 10 ⇒ (5) + 10 = 15

Enrithel |

Enrithel moves himself and Dern close to the building and casts Daze (DC 16 will) at blue.
"Perhaps we can move past them now."

Orin Tane |
1 person marked this as a favorite. |

Sorry about that, I derped. Let's try this instead.
"I don't have time for your games. This is your last chance to drop your weapons before I burn your pathetic bodies into ash and s!+* on your corpses. I have bigger problems than the two of you."
He then uses the Fly hex, and flies up then over behind blue. (I think I have enough movement to get 15' up)
There is no intimidate, no bluff. Orin is just sick of their s&@$ and moving into position for a lightning bolt. He honestly doesnt even care if they are intimidated (hence no roll), it just makes him feel better to give them the option of stopping before nuking the s&%~ out of them.

GM G |
Red AoO: 1d20 + 10 - 2 ⇒ (10) + 10 - 2 = 18
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Red Attack: 1d20 + 10 - 2 ⇒ (9) + 10 - 2 = 17
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Hurok attempts to grab the red youngster, who counterattacks and hits! The grab attempt fails as Hurok flinches back because of the hit. Orin flies up and over the youngsters. The youngster with the red sash attacks Hurok and scores another hit "Why are you attacking us? Go away!"
Initiative
Protective Ward: allies within 10 ft of Enrithel get +2 AC
Raymond 27/41 hp
- - -
Blue
- - -
Enrithel
Hurok 46/55 hp
Orin
- - -
Red (shaken for 1 rounds): -6 hp
- - -
Enrithel, you had already acted for the round, so no daze this round

Raymond Jervail |

"IF YOU'D STOP STABBING ME MAYBE WE WOULDN'T BE FIGHTING YOU, YOU MORONS!"
Raymond tries to roll around behind the kid. Acrobatics: 1d20 + 12 ⇒ (10) + 12 = 22
He easily rolls past the kid, flanking him, and stabs him.
rapier, flanking: 1d20 + 9 + 2 + 1 + 1 ⇒ (14) + 9 + 2 + 1 + 1 = 27
damage: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11 plus sneak damage: 2d6 ⇒ (2, 5) = 7
At this point, he doesn't care if he kills the kid, he's pissed.

GM G |
Attack: 1d20 + 10 ⇒ (19) + 10 = 29
Confirm Attack: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 2d6 + 6 + 2d6 ⇒ (5, 4) + 6 + (4, 4) = 23
"AND IF YOU STOPPED STABBING ME I WOULDN'T STAB YOU!" the youngster retorts, while bleeding from his wound. He does lower his weapon a bit though. The other youngster moves in while yelling "NOBODY HURTS MY LITTLE BROTHER BUT ME! and hits Raymond hard!
Initiative
Protective Ward: allies within 10 ft of Enrithel get +2 AC
Enrithel
Hurok 46/55 hp
Orin
- - -
Red (shaken for 1 rounds): -24 hp
- - -
Raymond 4/41 hp
- - -
Blue
- - -

Orin Tane |

"Ok, last chance to STOP STABBING EACHOTHER. Raymond, get out of there. Kids. Cut the s*%% out. This is done."
Orin casts shocking and holds the charge. Ready action to throw it at any (enemy) idiot that make an attack.
ranged touch: 1d20 + 7 ⇒ (2) + 7 = 9+3 if you think they have sufficient metal. But let's hope I don't have to rely on this...

Raymond Jervail |

Raymond is not. happy.
"That's it, you little S%&Ts. I'm done."
He rolls back away from the two young men.
Acrobatics: 1d20 + 12 ⇒ (13) + 12 = 25
He easily avoids their stabs and ends up a few feet away from them.
Then he drops his rapier. "If this doesn't stop you, then you deserve to die."
He grabs his red hand with his other hand, and begins pulling. The pain is apparent on his face as the flesh begins to tear, the red hand separating from his arm with a bloodly *squelch*, a small scream escaping from between his gritted teeth. Panting, Raymond drops the hand on the ground, and it instantly "stands up" on its clawed fingers, and begins growing to the size of a large dog.
"Now, F&^$&NG STOP OR THIS THING WILL EAT YOUR FACES."
Intimidate: 1d20 + 9 ⇒ (15) + 9 = 24

Enrithel |

Enrithel will prepare to cast Burst of Radiance if they attack again.