GM Fuzzfoot's AP: Giantslayer

Game Master PJP

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INACTIVE - GAME DIED

Tam drops greater invisibility on Mouser once more in anticipation of more stabby violence.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The hill giants start running toward you, but green doesn't see Mouser yet.

Round 1 (Bold may act)
Tamxander
Balmir
Hill Giants
Somer
Ogres
Mouser
Frost Giant
Toboyn


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Somer?


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Sorry guys. I had trouble logging into Paizo for a bit.

Somer takes a small step in though the doors and looks to the south. Quickly chanting a spell he launches two arrows, covered in a dark negative energy, at the giant in pink.

+1 Merianna's Thorn PB SC: 1d20 + 12 - 2 ⇒ (14) + 12 - 2 = 24
Damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

+1 Merianna's Thorn PB SC: 1d20 + 12 - 2 ⇒ (3) + 12 - 2 = 13
Damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Gloomblind Bolt: 4d6 ⇒ (3, 5, 2, 4) = 14 +Dc17 Reflex or blinded one round


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

I think we're just waiting for the GM now, right?

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

ya


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Reflex save: 1d20 + 2 ⇒ (12) + 2 = 14

The green ogre attacks Balmir, not seeing Mouser, as the other double moves around the hall to try and get at Somer and Tam.

Attack: 1d20 + 18 ⇒ (5) + 18 = 23
Attack: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 2d8 + 16 ⇒ (3, 6) + 16 = 25

Mouser may go, and also gets an AoO if he likes.

Round 2 (Bold may act)
Tamxander
Balmir (25 dmg)
Pink Hill Giant (24 dmg, blinded)
Yellow Hill Giant
Somer
Ogres
Mouser
Frost Giant
Toboyn

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

With one of the giants passing by, Mouser sinks his rapier into its leg.

+1 Rapier (flank, sneak attack): 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 221d4 + 7 ⇒ (1) + 7 = 84d6 ⇒ (2, 6, 1, 2) = 11
+1 Rapier (flank, sneak attack): 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 231d4 + 7 ⇒ (4) + 7 = 114d6 ⇒ (1, 1, 4, 4) = 10
If hits, target is disoriented for 1 round (target takes a –2 penalty on attack rolls, or -4 penalty vs. Mouser).


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Green is surprised by the attack, but it doesn't stop him from hitting Balmir hard.

The frost giant picks up a bench and throws it at Balmir. It crashes near by, but otherwise is ineffective.
Ranged attack: 1d20 + 9 ⇒ (4) + 9 = 13

Round 1 (Bold may act)
Toboyn

Round 2 (Bold may act)
Tamxander
Balmir
- 30 dmg
Hill Giants
Somer
Ogre, Green (19 dmg, disoriented)
Ogre, Orange
Mouser
Frost Giant
Toboyn


Male Human Cleric 8 (Cayden Cailean) | 66/66HP | AC16 T11 FF15 | Fort +7 Ref +3 Will +11 Init +5 | Perc +9 | Channel 9/10 | Might 7/8 | Daze 8/8 | Str Srg 8/8 | Smile 8/8 |Used 1xSearing Light, 1xSmite

"Short-sighted of them to group together like that", suggests Toboyn of the farthest three giants."Allow me to provide instruction."
Holy Smite: 4d8 ⇒ (7, 5, 4, 6) = 22
DC19 Will save reduces damage to half and negates the 1 turn of blindness.


INACTIVE - GAME DIED

Tam starts making weird, slow gestures that leave bright contrails in the air.

Hypnotic pattern, hit dice affected: 2d4 + 9 ⇒ (3, 4) + 9 = 16


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Total of 30 dmg for me so far?

Balmir growls at the giant. He grips his hammer and swings at the giant.

agrimmosh@green, power attack: 1d20 + 16 - 3 ⇒ (12) + 16 - 3 = 25
dmg,power attack: 2d6 + 7 + 6 ⇒ (5, 4) + 7 + 6 = 22

agrimmosh@green, power attack: 1d20 + 11 - 3 ⇒ (13) + 11 - 3 = 21
dmg,power attack: 2d6 + 7 + 6 ⇒ (4, 6) + 7 + 6 = 23


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Sorry - I was looking to see if Agrimmosh shrunk the guy and got distracted. And also, did you clang the hammer on the forge recently? If so, I forgot something important... if not, just forget I asked. :)

Tobyn casts a spell, bathing the area of the 3 giants in bright, white light.

Will Save: 1d20 + 3 ⇒ (13) + 3 = 16
Will Save: 1d20 + 3 ⇒ (14) + 3 = 17
Will Save: 1d20 + 6 ⇒ (12) + 6 = 18

Balmir's first hit knocks the green one to the ground, unconscious. (if you want to use the second hit to crush his skull, you can. Otherwise, you can probably take advantage of a move action.

Round 2 (Bold may act)
Tamxander
Balmir[/b] - 30 dmg
Hill Giant, Pink (22 dmg, blind)
Hill Giant, Yellow (22 dmg, blind)
Somer
Ogre, Orange
Mouser
Frost Giant (22 dmg, blind)
Toboyn


Male Human Cleric 8 (Cayden Cailean) | 66/66HP | AC16 T11 FF15 | Fort +7 Ref +3 Will +11 Init +5 | Perc +9 | Channel 9/10 | Might 7/8 | Daze 8/8 | Str Srg 8/8 | Smile 8/8 |Used 1xSearing Light, 1xSmite

Balmir did 'clang' recently; search "kung fu" in this thread.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Agrimmosh Powers Now:

Agrimmosh appears to be a simple stone blacksmith’s hammer engraved with Minderhal’s holy symbol. It functions as a +2 impact warhammer that automatically resizes itself to match the size of its wielder.

Whenever the wielder of Agrimmosh confirms a critical hit against a creature of the humanoid type, the target creature must succeed at a DC 23 Fortitude save or shrink by one size category, as by heightened reduce person. This effect lasts for 20 minutes.

Whenever the wielder of Agrimmosh successfully strikes a creature with the hammer, as an immediate action he can attempt a targeted dispel check against the struck creature, as dispel magic, to end a single ongoing transmutation effect that alters the target’s size. Other ongoing spells and effects are unaffected. The wielder uses the hammer’s caster level as his own when attempting such a dispel check.

Agrimmosh also gains 3 charges, which renew at the beginning of each day. The wielder can expend the listed number of charges to activate one of the following spell-like abilities as a full-round action; expending an extra charge to activate the spell-like ability reduces the casting time to a swift action instead. Regardless, the wielder of Agrimmosh can activate only one of the weapon’s spell-like abilities per round.
Heightened enlarge person (1 charge, DC 23)
Heightened mass enlarge person (2 charges, DC 23)

Lastly, Agrimmosh can be used in conjunction with Minderhal’s Forge at the Cathedral of Minderhal to resize magic armor and weapons.


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

I'll use the move action.

"Ha. And stay down." Blamir glowers at the unconscious creature then moves towards the next while holding his hammer menacingly.


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Finding himself in a bad position, but not wanting to leave Toboyn, Somer takes a small step away from the giant while he enchants his bow to cause fire damage and whispers a spell.

+1 Merianna's Thorn PB SC: 1d20 + 12 + 1 - 2 ⇒ (10) + 12 + 1 - 2 = 21
Damage: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Fire Damage: 1d6 ⇒ 1

Gloomblind with 1st hit: 4d6 ⇒ (3, 2, 5, 3) = 13 DC17 Reflex of blinded

+1 Merianna's Thorn PB SC: 1d20 + 7 + 1 - 2 ⇒ (12) + 7 + 1 - 2 = 18
Damage: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Fire Damage: 1d6 ⇒ 2


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

What's your target?


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Sorry the orange one right by us.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The ogre drops after being hit by Somer's final arrow and spell.

Mouser is up!

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Mouser attacks the giant direction above him, but his attacks are uncharacteristically errant.

+1 Rapier: 1d20 + 14 ⇒ (1) + 14 = 151d4 + 7 ⇒ (1) + 7 = 8
+1 Rapier: 1d20 + 9 ⇒ (6) + 9 = 151d4 + 7 ⇒ (3) + 7 = 10


Male Human Cleric 8 (Cayden Cailean) | 66/66HP | AC16 T11 FF15 | Fort +7 Ref +3 Will +11 Init +5 | Perc +9 | Channel 9/10 | Might 7/8 | Daze 8/8 | Str Srg 8/8 | Smile 8/8 |Used 1xSearing Light, 1xSmite

Looks like GM/Frost Giant is up now, right?

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

I think so


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The frost giant steps up and swings a mighty axe down at Balmir, although the dwarf is well versed in dodging these gigantic foes. Still, those were close enough to shave a few whiskers off his beard!

Attack: 1d20 + 18 ⇒ (10) + 18 = 28
Attack: 1d20 + 13 ⇒ (14) + 13 = 27

Round 2 (Bold may act)
Toboyn

Round 3 (Bold may act)
Tamxander
Balmir
- 30 dmg
Hill Giant, Pink (22 dmg, blind)
Hill Giant, Yellow (22 dmg, blind)
Somer
Mouser
Frost Giant (22 dmg, blind)
Toboyn

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Toboyn, Tam, and Balmir?


INACTIVE - GAME DIED

Moving and unable to use PC currently.


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Sorry, missed it was my turn.

Balmir steps forward and raises his axe for a mighty swing against the giant in front of him.

aggrimosh@pink,PA: 1d20 + 16 - 3 ⇒ (6) + 16 - 3 = 19
dmg,PA: 2d6 + 7 + 6 ⇒ (5, 1) + 7 + 6 = 19
aggrimosh@pink,PA: 1d20 + 11 - 3 ⇒ (10) + 11 - 3 = 18
dmg,PA: 2d6 + 7 + 6 ⇒ (5, 6) + 7 + 6 = 24


INACTIVE - GAME DIED

Tam takes the opportunity to take a shot at one of the hill giants. Why not? They're blind for the moment anyway.

Light crossbow attack: 1d20 + 7 ⇒ (6) + 7 = 13


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Toboyn moves closer and shouts a magically enhanced command at the pink hill giant. "Fall!" It barely resists!

Will save: 1d20 + 3 ⇒ (13) + 3 = 16

Balmir only manages a single hit, which causes the pink giant to grunt in pain, but not flinch away. Tam's shot bounces right off.

Yellow tosses the table in his way aside and steps up a few feet. Pink swings at Balmir. He misses.

Attack, blind: 1d20 + 14 ⇒ (13) + 14 = 27

Round 2 (Bold may act)
Tamxander
Balmir - 30 dmg
Hill Giant, Pink (41 dmg, blind)
Hill Giant, Yellow (22 dmg, blind)
Somer
Ogre, Orange
Mouser
Frost Giant (22 dmg, blind)
Toboyn


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Somer takes a step south, whispers a spell and launches two arrows at the pink giant.

"Amazing how ugly these suckers are. Would think the species would die out."

+1 Merianna's Thorn SC: 1d20 + 12 ⇒ (17) + 12 = 29
Damage: 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Fire: 1d6 ⇒ 1

Snowball: 5d6 ⇒ (5, 3, 4, 2, 3) = 17 Hits with first arrow to land

+1 Merianna's Thorn SC: 1d20 + 7 ⇒ (5) + 7 = 12
Damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Fire: 1d6 ⇒ 2


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The first arrow lodges into the giant's chest, but still doesn't kill the beast.

Round 2 (Bold may act)
Tamxander
Balmir - 30 dmg
Hill Giant, Pink (71 dmg, blind)
Hill Giant, Yellow (22 dmg, blind)
Somer
Mouser
Frost Giant (22 dmg, blind)
Toboyn

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Mouser rushes the yellow giant and stabs at its boot with his rapier.

+1 Rapier: 1d20 + 14 ⇒ (19) + 14 = 331d4 + 7 ⇒ (4) + 7 = 11

If attacked and attack misses, spend 1 panache to activate underfoot assault + limb-climber.
3 Panache remaining
limb-climber (climb check vs. creature's CMD): 1d20 + 13 ⇒ (10) + 13 = 23
exploitative maneuver (CMB vs. creature's CMD): 1d20 + 11 ⇒ (1) + 11 = 12 If successful, creature takes -4 on its attack against Mouser, and Mouser receives +4 to his AC.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The frost giant, who has regained his sight, swings at Balmir again. Unfortunately for him, he still has trouble focusing on the dwarf and misses.

Greataxe: 1d20 + 18 ⇒ (4) + 18 = 22
Greataxe: 1d20 + 13 ⇒ (6) + 13 = 19

Round 3 (Bold may act)
Toboyn

Round 4 (Bold may act)
Tamxander
Balmir - 30 dmg

Hill Giant, Pink (71 dmg)
Hill Giant, Yellow (33 dmg) (limb-climber note)
Somer
Mouser
Frost Giant (22 dmg)
Toboyn


INACTIVE - GAME DIED

Light crossbow attack: 1d20 + 7 ⇒ (2) + 7 = 9

Tam misses again.


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Balmir lines his hammer up for a swing at the giant in the center and takes a couple mighty swings.

agrimmosh@pink,PA: 1d20 + 16 - 3 ⇒ (17) + 16 - 3 = 30
dmg,PA: 2d6 + 7 + 6 ⇒ (6, 3) + 7 + 6 = 22
agrimmosh@pink,PA: 1d20 + 11 - 3 ⇒ (9) + 11 - 3 = 17
dmg,PA: 2d6 + 7 + 6 ⇒ (1, 3) + 7 + 6 = 17


Male Human Cleric 8 (Cayden Cailean) | 66/66HP | AC16 T11 FF15 | Fort +7 Ref +3 Will +11 Init +5 | Perc +9 | Channel 9/10 | Might 7/8 | Daze 8/8 | Str Srg 8/8 | Smile 8/8 |Used 1xSearing Light, 1xSmite

Toboyn looks across the room to Balmir -- he's dealing a terrible amount of damage, but it looks as though he's soaked up a bit himself. The cleric glances upward, and makes the sign of a restorative quaff, sending healing dwarfward.
Selective Channel: 4d6 ⇒ (6, 6, 3, 5) = 20


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Toboyn heals Balmir and the effect empowers the dwarf to place a well aimed blow at the hill giant, crushing bones and flattening him onto the floor. That one won't be getting back up.

The other hill giant, also now able to see, swings at the dwarf in a frantic attempt to avoid the same fate. But the dwarf easily dodges the swings, well-trained against such large foes.

Attack: 1d20 + 14 ⇒ (3) + 14 = 17
Attack: 1d20 + 9 ⇒ (9) + 9 = 18

Round 4 (Bold may act)
Tamxander
Balmir - 10 dmg
Hill Giant, Yellow (33 dmg)
Somer
Mouser

Frost Giant (22 dmg)
Toboyn

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Mouser continues his acupuncture techniques on the giant's foot, stabbing it this way and that.

+1 Rapier: 1d20 + 14 ⇒ (20) + 14 = 341d4 + 7 ⇒ (2) + 7 = 9
+1 Rapier: 1d20 + 9 ⇒ (10) + 9 = 191d4 + 7 ⇒ (4) + 7 = 11

CRIT?: 1d20 + 14 ⇒ (8) + 14 = 221d4 + 7 ⇒ (2) + 7 = 9

If attacked and attack misses, spend 1 panache to activate underfoot assault + limb-climber.
3 Panache remaining
limb-climber (climb check vs. creature's CMD): 1d20 + 13 ⇒ (4) + 13 = 17
exploitative maneuver (CMB vs. creature's CMD): 1d20 + 11 ⇒ (17) + 11 = 28 If successful, creature takes -4 on its attack against Mouser, and Mouser receives +4 to his AC.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Mouser does significant damage to the remaining hill giant.

Round 3 (Bold may act)
Toboyn

Round 4 (Bold may act)
Tamxander
Balmir - 10 dmg
Hill Giant, Yellow (62 dmg)
Somer
Mouser
Frost Giant (22 dmg)
Toboyn


Male Human Cleric 8 (Cayden Cailean) | 66/66HP | AC16 T11 FF15 | Fort +7 Ref +3 Will +11 Init +5 | Perc +9 | Channel 9/10 | Might 7/8 | Daze 8/8 | Str Srg 8/8 | Smile 8/8 |Used 1xSearing Light, 1xSmite

Toboyn's being up is just a copy/paste error, correct?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Sorry - yes. Somer is up.


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Zeroing in on the more damaged (yellow) giant Somer takes a deep breath before releasing his arrows without the aid of a spell.

+1 Merianna's Thorn PB SC: 1d20 + 12 + 1 + 4 - 2 ⇒ (9) + 12 + 1 + 4 - 2 = 24
Damage: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Fire: 1d6 ⇒ 6

+1 Merianna's Thorn PB SC: 1d20 + 7 + 1 - 2 ⇒ (7) + 7 + 1 - 2 = 13
Damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Fire: 1d6 ⇒ 4


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

One arrow hit, but the giant stays on his feet.

The frost giant seems to target Somer as the source of his anger, and runs right over Balmir to get at him, knocking the dwarf to the ground.

Overrun: 1d20 + 20 + 2 ⇒ (11) + 20 + 2 = 33

This also allows Toboyn and AoO for movement by him.

Round 4 (Bold may act)
Toboyn

Round 5 (Bold may act)
Tamxander
Balmir - 10 dmg, prone

Hill Giant, Yellow (78 dmg)
Somer
Mouser
Frost Giant (22 dmg)
Toboyn


INACTIVE - GAME DIED

Small light crossbow attack: 1d20 + 7 ⇒ (5) + 7 = 12

*doink*


Male Human Cleric 8 (Cayden Cailean) | 66/66HP | AC16 T11 FF15 | Fort +7 Ref +3 Will +11 Init +5 | Perc +9 | Channel 9/10 | Might 7/8 | Daze 8/8 | Str Srg 8/8 | Smile 8/8 |Used 1xSearing Light, 1xSmite

Toboyn attempts to buy some time with the frost giant by using another Command: HALT (DC16 Will) and taking a step back from the creature.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Will Save: 1d20 + 6 ⇒ (3) + 6 = 9

The giant just stops, staring at Somer with hatred in his eyes, but doesn't seem to be flinching any muscles.

Round 5 (Bold may act)
Tamxander
Balmir - 10 dmg, prone
Hill Giant, Yellow (78 dmg)
Somer
Mouser
Frost Giant (22 dmg, halted until round 6)
Toboyn


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Thanks for the save! I want to lay this guy out so bad!


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Balmir tries to dodge out of the way as the giant rumbles through but instead he gets knocked down. He rolls a couple times then clambers to his feet. He takes a short step forward and again tries to smash the giant.

agrimmosh@yellow,PA: 1d20 + 16 - 3 ⇒ (16) + 16 - 3 = 29
dmg,PA,Vital Strike: 2d6 + 7 + 6 + 2d6 ⇒ (3, 3) + 7 + 6 + (3, 6) = 28


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Balmir crushes the last hill giant, leaving only the currently halted Frost Giant.

Round 5 (Bold may act)
Tamxander
Balmir - 10 dmg, prone
Somer
Mouser

Frost Giant (22 dmg, halted until round 6)
Toboyn

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Mouser uses the distraction provided by Balmir to attack the last giant repeatedly from behind.

+1 Rapier (flank, sneak attack): 1d20 + 14 + 2 ⇒ (7) + 14 + 2 = 231d4 + 7 ⇒ (3) + 7 = 104d6 ⇒ (6, 5, 6, 4) = 21
+1 Rapier (flank, sneak attack): 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 311d4 + 7 ⇒ (1) + 7 = 84d6 ⇒ (6, 4, 4, 6) = 20
If hits, target is disoriented for 1 round (target takes a –2 penalty on attack rolls, or -4 penalty vs. Mouser).

CRIT?: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 171d4 + 7 ⇒ (4) + 7 = 114d6 ⇒ (3, 5, 5, 6) = 19

If attacked and attack misses, spend 1 panache to activate underfoot assault + limb-climber.
3 Panache remaining
limb-climber (climb check vs. creature's CMD): 1d20 + 13 ⇒ (16) + 13 = 29
exploitative maneuver (CMB vs. creature's CMD): 1d20 + 11 ⇒ (1) + 11 = 12 If successful, creature takes -4 on its attack against Mouser, and Mouser receives +4 to his AC.

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