GM Friendly Sauce’s Dead Suns

Game Master friendly sauce

NPC’s
Maps
The Sunrise Maiden
loot/skill matrix courtesy of BNW
Starship Roles
tier 5 maiden sheet


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Dead Suns: NPC’s | Maps.

It would be mysticism for undead.

Round 1:

Handsome Gob -9SP
Xerantha Mortrant
Justin -18SP
Hi-C-11SP
DR34-M12-2SP
Rover-9SP

BOLD MAY ACT!!!!!

Xerantha leapst through the air landinga across from Hi-C before darting towards him and DR34-M12!

Hi-C or DR34-M12?: 1d2 ⇒ 1

Spur vs KAC : 1d20 + 18 ⇒ (9) + 18 = 271d8 + 15 ⇒ (3) + 15 = 18

Hi-C fort vs Disease : 1d20 + 10 + 4 ⇒ (18) + 10 + 4 = 32

The marrow blight sinks one of its spurs into HI-C!

Round 1 and 2:

Handsome Gob -9SP
Xerantha Mortrant
Justin -18SP
Hi-C-22SP
DR34-M12-2SP
Rover-9SP

BOLD MAY ACT!!!!!


Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 8/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

Mysticism, identify: 1d20 + 1 ⇒ (20) + 1 = 21

"Hi-C, a couple quick swings and it'll go down! Everyone, Get'Em!"

Inspiring boost to heal Hi-C for 17SP and get 'em gives everyone +2 to hit.

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

Hi-C uses his free hand to brush off his shoulder before responding with his own full attack.

Curve Blade vs KAC: 1d20 + 13 + 2 - 4 ⇒ (18) + 13 + 2 - 4 = 29
Slashing Damage: 1d10 + 15 ⇒ (1) + 15 = 16

Curve Blade vs KAC: 1d20 + 13 + 2 - 4 ⇒ (17) + 13 + 2 - 4 = 28
Slashing Damage: 1d10 + 15 ⇒ (10) + 15 = 25


Female Android Starfinder Data Jockey Mechanic 7 | SP: 60/60 HP: 46/46 RP: 7/7 | DR Kinetic:5 - Resistance Cold:5 Fire:5 Elect:7| EAC: 22 KAC: 22 CMD: 30| Fort +7 Ref +11 Will +3 [Constructed +2]| Init +6 | Perception +10(LL Vision, Darkvision 60ft)

"Yeah we're going to eat your brain!" Dreamz yelled as she fell back while firing an overcharged barrage.

Move action guarded step, standard action overcharge.

Laser Rifle vs EAC; Get'em: 1d20 + 11 + 2 ⇒ (10) + 11 + 2 = 23
Fire; Overcharge: 2d6 + 1d6 + 6 ⇒ (4, 3) + (2) + 6 = 15

Battery 17/20


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Male if it matters Ratfolk Mystic 6 | Stam 23/42 HP 12/38 Res 6/6 | EAC 13 KAC 14 | F +3 R +5 W +9 | Perc +15

Justin looks down the barrel of his rifle, into HI-C and Rover. That's a lot of donkey and some nice donkey in his way of his shot... and he'll let you figure out which is which

magic missile damage: 3d4 + 3 ⇒ (2, 1, 2) + 3 = 8


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

After the grenade, he shakes and then seeing the villain pukes."You know I can stand enough undead, but that face" he then vomits as he draws his weapons and fires.

Kinetic attack: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
damage: 1d6 + 2 ⇒ (3) + 2 = 5

LKinetic attack: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
damage: 1d6 + 2 ⇒ (3) + 2 = 5

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

Don't forget, when you full attack, each attack takes a –4 penalty; that's fine for full-BAB classes like Soldier and Solarion, but as an Operative with +3d8 Trick Attack you're better off doing that. Especially as enemy ACs begin to climb.


Dead Suns: NPC’s | Maps.

Handsome Gob :

This is a marrowblight! They are generally chaotic evil undead. Marrowblights are muscular undead monstrosities filled with hate. They typically arise from brawny humanoids that were exposed to strange radiation or arcane energy that painfully warped their flesh at the moments
of demise, creating hideous bone spurs that protrude from the creatures’ backs, cheeks, jaws, and shoulders. Marrowblights can use these spurs as weapons, as they drip with the disease that courses through the creature’s undead bones like marrow.

Round 2:

Handsome Gob -9SP
Xerantha Mortrant -64
Justin -18SP
Hi-C-5SP
DR34-M12-2SP
Rover-9SP

BOLD MAY ACT!!!!!

After the combined assault of Hi-C, DR34-M12, and Justin, Xerantha has a look of doubt flash on her face before roaring as she strikes out at Hi-C,

Spur vs KAC: 1d20 + 17 ⇒ (10) + 17 = 271d8 + 15 ⇒ (8) + 15 = 23

and takes a step away from him after connecting!

Hi-C fort vs disease : 1d20 + 10 + 4 ⇒ (9) + 10 + 4 = 23

Round 2 and 3:

Handsome Gob -9SP
Xerantha Mortrant-64
Justin -18SP
Hi-C-21SP
DR34-M12-2SP
Rover-9SP

BOLD MAY ACT!!!!!

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

"Oh no you don't!"

Step Up and Strike: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
Slashing Damage: 1d10 + 15 ⇒ (1) + 15 = 16

And then Full Attack.

Curve Blade vs KAC: 1d20 + 13 - 4 ⇒ (17) + 13 - 4 = 26
Slashing Damage: 1d10 + 15 ⇒ (9) + 15 = 24

Curve Blade vs KAC: 1d20 + 13 - 4 ⇒ (13) + 13 - 4 = 22
Slashing Damage: 1d10 + 15 ⇒ (7) + 15 = 22


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Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 8/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

Handsome attempts a clever feint by sticking his head from around the corner and yelling, "Peek-A-Boo!!"

Bluff: 1d20 + 15 + 1d6 ⇒ (14) + 15 + (1) = 30

"Kekeke! Everyone get em!"

If clever feint succeeds, target is flat footed to everyone. Also, everyone gets +2 get em bonus to hit!


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

Rover curses and takes a drastic spin to slip down reload and sigh."Why can't we fight something less dead and ugly! I mean seriously" He says as he then pops up using his temporary cover to surprise.

Survival: 1d20 + 19 ⇒ (20) + 19 = 39
Kinetic Attack: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Trick Attack: 3d8 ⇒ (2, 1, 4) = 7

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

I can't quite tell by your profile, but I think your attack rolls should be 2 higher (+4 BAB and +4 Dex) and your regular damage bonus should be 1 higher (small arms add half your level to damage).

You might be missing two stat increases, too. You have:
• 10 Str, 18 Dex, 12 Con, 14 Int, 12 Wis, 10 Cha
Which probably meant your starting stats were:
• 10 Str, 16 Dex, 10 Con, 12 Int, 10 Wis, 10 Cha

That's only a total of 8 points. Everyone gets 10 points to buy stats, and Humans get an additional 2. That means you can either:

• Increase your Dex by +1, and any other stat by +2, or
• Increase any two stats besides Dex by +2


Female Android Starfinder Data Jockey Mechanic 7 | SP: 60/60 HP: 46/46 RP: 7/7 | DR Kinetic:5 - Resistance Cold:5 Fire:5 Elect:7| EAC: 22 KAC: 22 CMD: 30| Fort +7 Ref +11 Will +3 [Constructed +2]| Init +6 | Perception +10(LL Vision, Darkvision 60ft)

"Yeah Rover's an undead lover, not an undead fighter!"

Laser Rifle vs EAC; CT, Get'em: 1d20 + 11 + 2 + 2 ⇒ (3) + 11 + 2 + 2 = 18
Fire; Overcharge: 2d6 + 1d6 + 6 ⇒ (6, 6) + (5) + 6 = 23

Battery 14/20


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

Yeah have my to hit on my stat block wrong but right under my actual sheet, I'll fix my stats after this fight as its only fare to finish the way I started


Dead Suns: NPC’s | Maps.

At an an IRL table I'd agree but If your short selling yourself on your rolls you can just adjust and start using the correct stats asap.


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

Oh okay will do


Dead Suns: NPC’s | Maps.

Hi-C retaliatory step and strike followed by a rapid succession of slashes remove the head of the elebrian marrowblight.

COMBAT OVER

As you get a chance to look around you see Xerantha’s shack is fairly threadbare and devoid of any items of obvious value. In fact, the whole place amounts to a collection of junk that is either furniture crafted from preserved organic body parts or mostly worthless trophies from intruders the marrowblight has defeated in recent years. In what appears to be the bedroom you see a datapad with a cracked screen sitting atop a pile of the marrowblight’s personal belongings.

DC 17 engineering or computers :

The datapad reveals that Xerantha has indeed been colluding with the Corpse Fleet for a long time, and it contains detailed notes from the marrowblight’s meeting with a Captain Zeera Vesh. It also confirms that Harvinne Nessex is indeed joining the fleet and part of the captains overall plan. It also reveals that the corpse fleet has been tracking you since you delivered commander Escolar the the embassy on Absalom station. It details that the Corpse Fleet assumed you were just loose ends but once they realized you were headed to the diaspora they set a trap for you and contacted an agent on Eox, Captain Vesh, in the event you survived the trap.

The only loot on the marrowblight is her gun, a Thunderstrike Streetsweeper with 2 high-capacity batteries.

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

Oh wow. That's a nice weapon.

Hi-C reclines on the furniture and spreads his arms out wide while the technophiles hack the datapad (10 minute breather).

"You think this couch will fit in my quarters?"


Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 8/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

Handsome auto aids Engineering to access the datapad.

"Heh. A single rifle? There must be more..... Right?"

Handsome searches the premises thinking there must be something else if value...

Anyone want the rifle? Dreamz can make use of it, right?

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

With Boost, it's a Mechanic's dream weapon. That's 1d10+2d6 sonic. But her current weapon does 2d6 w/o Overcharge. Sooo...

• During rounds when she can Boost, average damage goes up by 2
• During rounds when she can't, average damage goes down by 1.5

It's pretty much a tossup. Either way, Handsome or Justin should probably get whichever weapon Dreamz doesn't use.


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

"I am not helping you with that" he says taking a seat on his rear."I don't feel so good"

Second Seekers (Luwazi Elsbo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Justin finds some scotch tape for the screen and plops the battery in and out to reset the password.

enginering: 1d20 + 15 ⇒ (6) + 15 = 21

He hands HI C some powdered gatorade

"Careful, humans have this weird thing where they expel food out of their mouths when sick. Never know which ends going to be the problem... "


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Female Android Starfinder Data Jockey Mechanic 7 | SP: 60/60 HP: 46/46 RP: 7/7 | DR Kinetic:5 - Resistance Cold:5 Fire:5 Elect:7| EAC: 22 KAC: 22 CMD: 30| Fort +7 Ref +11 Will +3 [Constructed +2]| Init +6 | Perception +10(LL Vision, Darkvision 60ft)

With both boost and overcharge that thing will burn through charges so probably better for Handsome or Justin to use it.

"It looks like it would fit in your room but not in a space taxi's trunk." Dreamz replied to handsome as she began to work on the datapad.

Computers: 1d20 + 16 ⇒ (17) + 16 = 33

Does the datapad have any info on where we might find this Captain Zeera Vesh?

Second Seekers (Jadnura)

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LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

After relaxing, Hi-C gets up, and hears a *crack*! Bending over to look underneath the couch, he finds a manufacturer's label.

"Should've known. It's one of those I-kill-ya brand Eoxian pieces of garbage. Zombie slave labor and stuff. Good cinnamon rolls, though."


Dead Suns: NPC’s | Maps.
DR34-M12 wrote:


Does the datapad have any info on where we might find this Captain Zeera Vesh?

The datapad only says that she is most active in the splice district and that once Xerantha dispatched you, she would be contacted shortly after she entered the city.

Justin is able to notice a small crack in a load bearing bone and it opens to reveal a sack made from the dried organ of some creature. The sack holds a jumbled stash of more than a dozen credsticks, some bent or bloodstained. All together, the credsticks contain a total of 9,080 credits.

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

"Plus side of living in a hovel: more credits to loot."

"So do we report this to what's-her-name? Or try to set up our own ambush for a change?"


Female Android Starfinder Data Jockey Mechanic 7 | SP: 60/60 HP: 46/46 RP: 7/7 | DR Kinetic:5 - Resistance Cold:5 Fire:5 Elect:7| EAC: 22 KAC: 22 CMD: 30| Fort +7 Ref +11 Will +3 [Constructed +2]| Init +6 | Perception +10(LL Vision, Darkvision 60ft)

"Waneda has more access to information so she could help us track down this Captain Zeera Vesh. When we get back to the city I could try to find more information on the sphere-net but I can't even calculate a probability of success for that. From this data the Corpse Fleet has a lot of optics on us, I'm not sure we'll be able to avoid them." The android's circuits dimly pulsed as she processed the new data.


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

"Its called..."Rover begins to say before he vomits all over the ground again."..Vomiting, and that is vomit" he says pointing at the alcohol-soaked bile foaming on the cold ground.

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

"I've seen lots of drunks worse than this. Trust me, you'll be fine. Or you'll quickly lose your sense of self and retreat to an alley with a bottle and a dirty blanket and start eschewing social norms before spiraling further... Yeah let's get you to a hospital."

Hi-C opens up the Deadpool app on his comm unit and requests a driver.


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Male if it matters Ratfolk Mystic 6 | Stam 23/42 HP 12/38 Res 6/6 | EAC 13 KAC 14 | F +3 R +5 W +9 | Perc +15
Xavier "Rover" Florin wrote:
"Its called..."Rover begins to say before he vomits all over the ground again."..Vomiting, and that is vomit" he says pointing at the alcohol-soaked bile foaming on the cold ground.

"It's indecisive is what it is " he rummages around one of the bags and takes out a little duck that quacks when he presses it "Look at the ducky... " and jabs Xavier with a largish needle. That gets hooked up to a hydration bag, which gets duct tapes onto his shoulder. "We may want to skip the doctor for three reasons. I can probably manage it as well as they can.. seen WAY worse in fitches nursery. Two, if that doesn't work I can cheat and use magic, three never go to a hospital where the motto is "parts is parts". "


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

"Besides Hospitals here are more like...You're not dead come back when you're dead" he says then shakes his head."Nah that was awful. Still I doubt it was the alcohol"


Dead Suns: NPC’s | Maps.

The Deadpool App is able to summon a driver to your location in about 10 minutes.

The drive back through the twilight time of day gives the landscape of Eox and already spooky aura. A few minutes into the ride, you all hear a screaming sound just before an explosion goes off feet from the vehicle, sending it careening down a canyon!!

when you all crawl out you see the desolate Eoxian terrain turns macabre here, as the sloping land descends into a gaping canyon that stretches for dozens of yards. But instead of sheer cliffs of rock, towering piles of bones and skulls of all sizes and shapes form the walls of the gorge. At the ravine’s eastern end, a wide pool of bubbling green acid abuts a sheer cliff. Several flat, stepped rocks next to the pool approximate a stairway climbing to the top of the cliff. The canyon walls aall go up 50 to 60 feet but more interesting, you are not alone in the canyon. the cliff is 20 feet up from the pool of the acid and the rocks leading up to it looks like they are difficult to climb.

Suddenly 6 skeletal troopers burst through the opposite canyon wall and someone can be seen towards the top of the rocks near the cliff!

"Petty, foolish, irritating Starfinders! All of the effort I spent to weave this deadly trap, and for what? To have you bumble through, unharmed and yet still so ignorant? Allow me to enlighten you. I am Captain Zeera Vesh, esteemed officer of the mighty Corpse Fleet—valiant navy of the true Eox—and you will go no farther. You’ve meddled enough in our plans. Now, I shall succeed where my lackeys have failed. I shall destroy you and bring glory to the Corpse Fleet once and for all!"

Initiative!:

Hi-C: 1d20 + 2 ⇒ (6) + 2 = 8
Justin: 1d20 + 2 ⇒ (3) + 2 = 5
DR34-M12: 1d20 + 6 ⇒ (16) + 6 = 22
Rover: 1d20 + 6 ⇒ (15) + 6 = 21
Handsome Gob: 1d20 + 8 ⇒ (3) + 8 = 11
Captain Zeera Vesh: 1d20 + 6 ⇒ (12) + 6 = 18
Red Trooper : 1d20 + 7 ⇒ (1) + 7 = 8
Orange Trooper : 1d20 + 7 ⇒ (2) + 7 = 9
Yellow Trooper : 1d20 + 7 ⇒ (6) + 7 = 13
Green Trooper : 1d20 + 7 ⇒ (6) + 7 = 13
Blue Trooper : 1d20 + 7 ⇒ (20) + 7 = 27
Purple Trooper : 1d20 + 7 ⇒ (2) + 7 = 9

ROUND 1:

Blue
DR34-M12
Rover
Captain Vesh
Yellow
Green
Handsome Gob
Orange
Purple
Red
Hi-C
Justin

Bold May Act!!!

As soon as the Captain finishes her monologue the blue Trooper immediately bursts into action and begins throwing skull shaped magical bolts at....

H, D, or R?: 1d3 ⇒ 23d4 ⇒ (3, 2, 2) = 7

DR34-M12! She is struck by all 3 of them!

ROUND 1:

Blue
DR34-M12 -7SP
Rover

Captain Vesh
Yellow
Green
Handsome Gob
Orange
Purple
Red
Hi-C
Justin

Bold May Act!!! Also because of all your previous research you know that Captain Vesh is a Jiang -Shi Vampire, generally a lawful evil undead. You also automatically know 3 pieces of information about her; what would you like to know?


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Female Android Starfinder Data Jockey Mechanic 7 | SP: 60/60 HP: 46/46 RP: 7/7 | DR Kinetic:5 - Resistance Cold:5 Fire:5 Elect:7| EAC: 22 KAC: 22 CMD: 30| Fort +7 Ref +11 Will +3 [Constructed +2]| Init +6 | Perception +10(LL Vision, Darkvision 60ft)

The hologram talisman is great on the Captain is great. Information to know. How do you kill Jiang-Shi Vampires? Hopefully something besides sunlight, as there notably isn't any.

"Hi-C, we aren't responsible for the damages right?" Dreamz groaned as she pulled herself out from the wreckage.

Quote:
Petty, foolish, irritating Starfinders!

As the Captain monologued, Dreamz spun up her Exocortex. "Well this was a lot easier than I calculated." The android said before opening fire.

Move Action Combat Tracking, Standard Action Overcharge Captain Vesh.

Laser Rifle vs EAC; CT: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
Fire; Overcharge: 2d6 + 1d6 + 6 ⇒ (6, 1) + (3) + 6 = 16

Battery 17/20

Second Seekers (Jadnura)

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LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included
DR34-M12 wrote:
"Hi-C, we aren't responsible for the damages right?"

"Normally I don't spend the extra 1 credit on casualty insurance. Total scam. But on Eox you gotta, otherwise you're blamed for every driver's death."


Dead Suns: NPC’s | Maps.
DR34-M12 wrote:

The hologram talisman is great on the Captain is great. Information to know. How do you kill Jiang-Shi Vampires? Hopefully something besides sunlight, as there notably isn't any.

how to kill it and other info :
Prayer Scroll (Su) The holographic prayer scroll at a jiang- shi’s brow grants immunity to any effects from spell gems or other items that store spells, as if the jiang-shi had unbeatable spell resistance. It also grants the jiang- shi fast healing 5 and prevents the jiang-shi from being destroyed. When reduced to 0 Hit Points, a jiang-shi crumbles to dust, but it re-forms in 1 minute with 1 Hit Point in the nearest unoccupied space. Scattering the dust or mixing rice into the dust with a dose of vinegar before the jiang-shi re-forms destroys it permanently.

----

Jiang-shis (often called “hopping vampires”) are grotesque undead creatures that drink the breath of the living to feed on their life energy, or “chi.” A creature can become a jiang-shi when its spirit does not depart when the creature dies, instead remaining within the rotting corpse. Eventually, the decomposing body reanimates and the newly risen jiang-shi goes in search of living creatures to feed upon.

A jiang-shi’s appearance depends on both the circumstances of the creature’s death and the state of its corpse at the time of its reanimation. A jiang-shi that fell to its death on a warm, wet world would likely have twisted or broken limbs and be in a state of advanced putrefaction, while one who was killed by laser fire on an airless asteroid in the void of space might exhibit laser burns but manifest no signs of decomposition at all. Regardless of the state of decay, most jiang-shis wear clothing or gear that is out of style, if not completely outdated, due to the fact that it can take decades—or even centuries—before a jiang-shi rises from the dead.

All jiang-shis display a prayer scroll in front of their faces. In ancient, pre-Gap days, these prayer scrolls were handwritten on parchment and affixed to the corpse’s brow with stitches or staples in order to protect the deceased from the ravages of restless spirits. In modern times, holographic prayer scrolls projected in front of a jiang-shi’s forehead have typically replaced the parchment scrolls and protect the jiang-shi’s body from both physical and magical harm.

you have 2 other questions left. in addition to still being able to make a religion check for more.


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

"Look Captian Vesh, can we get a raincheck, Ya see I had plans with this vampire in like an hour and this kinda is putting a damper on those plans so if you could just scurry off back to your little coffin or grave or whatever that would be great" he says Looking over to the others.

Religion: 1d20 + 5 ⇒ (13) + 5 = 18Is the religion a Mysticism check

As he talks he stumbles up forty feet before smacking the wall and letting the bones fall before he lets the Azimuth pistol flash up fast as the bone dust and chunks cascade shooting a shot.

Survival: 1d20 + 19 ⇒ (11) + 19 = 30
Energy: 1d20 + 9 ⇒ (18) + 9 = 27
Fire Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Trick Shot: 3d8 ⇒ (4, 8, 8) = 20


Female Android Starfinder Data Jockey Mechanic 7 | SP: 60/60 HP: 46/46 RP: 7/7 | DR Kinetic:5 - Resistance Cold:5 Fire:5 Elect:7| EAC: 22 KAC: 22 CMD: 30| Fort +7 Ref +11 Will +3 [Constructed +2]| Init +6 | Perception +10(LL Vision, Darkvision 60ft)

I suppose what are it's offensive and defensive abilities for questions 2 and 3 unless anyone else has one they'd prefer.


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Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 8/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

Handsome will take the sonic rifle if no one else will use it.

"Heh. Nice. Saves us the trouble of tracking him down!!!" exclaims Handsome, looking quite pleased.


Dead Suns: NPC’s | Maps.

Rover doesnt know any additional information about Jiang-Shi vampires, but him and DR34-M12 both manage get a hit on the evil undead but its holographic scroll glows stronger as each shot connects and the damage seems to be less than expected.

ROUND 1:

Blue
DR34-M12 -7SP
Rover
Captain Vesh -16
Yellow
Green

Handsome Gob
Orange
Purple
Red
Hi-C
Justin

Bold May Act!!!

Captain Vesh snarls and takes the hits and looks through the scope of her rifle, then leaps in the air before squeezing the trigger at Rover at the apex of her leap,

Trick attack vs Rover : 1d20 + 19 ⇒ (17) + 19 = 36
attack vs Flat footed KAC: 1d20 + 16 ⇒ (6) + 16 = 222d10 + 6 ⇒ (4, 4) + 6 = 14

The shot not only hits Rover but seems to have knocked him flat-footed! The yellow bone trooper rushes over. to the green and casts a spell on green's weapon just before green moves into position and fires on Rover,

Piercing vs FF KAC : 1d20 + 10 ⇒ (10) + 10 = 205d6 + 3 ⇒ (3, 3, 1, 6, 6) + 3 = 22

ROUND 1:

Blue
DR34-M12 -7SP
Rover -36 SP, Flat-Footed
Captain Vesh
Yellow
Green
Handsome Gob
Orange
Purple
Red
Hi-C
Justin

Bold May Act!!!

Offensive and Defensive abilities:

Offensive abilities:

Deft Claws (Ex) A jiang-shi’s claw attack has the grab ability and the operative weapon special property.

Drain Chi (Su) = When a jiang-shi succeeds at a grapple combat maneuver, it can drain “chi,” or life energy, by drinking its victim’s breath.

Defensive Abilities:

A Jiang-Shi Vampire is quite evasive and resistant to cold energy, as well as the numerous benefits provided from its prayer scroll such as Resistance to all non magical damage and a rapid healing effect as well as immunity to all spell gems.


Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 8/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

Mysticism, identify captain: 1d20 + 1 ⇒ (13) + 1 = 14
Mysticism, identify small guys: 1d20 + 1 ⇒ (5) + 1 = 6

Handsome points at the multi-colored targets to the south and yells, "Taste the rainbow! But get the green one!

"Rover, good job distracting the big guy!"

Rover healed for 17SP and +2 to everyone who attacks green. (Vesh is out of range)


Dead Suns: NPC’s | Maps.

ROUND 1:

Blue
DR34-M12 -7SP
Rover -19 SP, Flat-Footed
Captain Vesh
Yellow
Green
Handsome Gob
Orange
Purple
Red

Hi-C
Justin

Bold May Act!!!

The second set of Bone troopers all begin casting spells and fire magical missiles like an artillery strike!

Orange : 1d5 ⇒ 23d4 ⇒ (2, 1, 2) = 5
Purple: 1d5 ⇒ 33d4 ⇒ (3, 1, 3) = 7
Red : 1d5 ⇒ 13d4 ⇒ (2, 2, 4) = 8

Orange fires on Justin, Purple on DR34-M12, and Red at Hi-C each doing a small amount of damage.

ROUND 1:

Blue
DR34-M12 -12SP
Rover -19 SP, Flat-Footed
Captain Vesh
Yellow
Green
Handsome Gob
Orange
Purple
Red
Hi-C -8SP
Justin -5SP

Bold May Act!!!

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

"I'll get the crippled pasty guy. You guys handle the rainbow brights."

Hi-C activates his Haste Circuit (I think I have 4 rounds left) and uses his Jump Jets to close the distance with the captain, drawing his Curve Blade along the way.

AC is -1 because I don't think he'd have his Shield equipped during the Deadpool ride.


Male if it matters Ratfolk Mystic 6 | Stam 23/42 HP 12/38 Res 6/6 | EAC 13 KAC 14 | F +3 R +5 W +9 | Perc +15

Justins going to shoot at green

eac: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
for
1d8 + 6 ⇒ (1) + 6 = 7 cold damage


Dead Suns: NPC’s | Maps.

Hi-C rushes the vampire while Justins fires a shot wide of Green.

ROUND 2:

Blue
DR34-M12 -12SP
Rover -19 SP, Flat-Footed
Captain Vesh
Yellow
Green
Handsome Gob
Orange
Purple
Red
Hi-C -8SP
Justin -5SP

Bold May Act!!!

Blue casts a spell on his gun and aims it menaceingly at the group.

ROUND 2:

Blue
DR34-M12 -12SP
Rover -19 SP, Flat-Footed

Captain Vesh
Yellow
Green
Handsome Gob
Orange
Purple
Red
Hi-C -8SP
Justin -5SP

Bold May Act!!!


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Female Android Starfinder Data Jockey Mechanic 7 | SP: 60/60 HP: 46/46 RP: 7/7 | DR Kinetic:5 - Resistance Cold:5 Fire:5 Elect:7| EAC: 22 KAC: 22 CMD: 30| Fort +7 Ref +11 Will +3 [Constructed +2]| Init +6 | Perception +10(LL Vision, Darkvision 60ft)
Hi-C wrote:
"I'll get the crippled pasty guy. You guys handle the rainbow brights."

"Go for the talisman hat!" Dreamz shouted to Hi-C before turning her laser rifle on the rainbow brights.

Move action Combat Tracking, standard action Overcharge Purple Skeleton.

Laser Rifle vs EAC; CT: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17
Fire; Overcharge: 2d6 + 1d6 + 6 ⇒ (6, 6) + (4) + 6 = 22

Second Seekers (Jadnura)

LN Kasatha Soldier (7) | SP 77, HP 53, DR 7/– | EAC 23, KAC 25 | Fort +10, Ref +4, Will +7 (Toughness; +4 vs Poison/Disease) | Perception +12 | Initiative +2 | Speed 35 ft. (armor) | Resolve 9/9 | Step Up & Strike: [DICE=Curve Blade vs KAC]1d20+14[/DICE] [DICE=Slashing Damage]1d10+16[/DICE]
Skills:
Acrobatics +10, Athletics +18, Culture (untrained) +1, Profession (bartender +11, mercenary +6, dancer +9); ACP –1 armor included

"On it!"


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

Xavier moves and has his personal computer begin to play out loud Rainbow Connection he then fires his shot at the Green One

Energy attack: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
Fire Damage: 1d4 + 3 ⇒ (2) + 3 = 5


Dead Suns: NPC’s | Maps.

DR34-M12 and Rover both connect with their shots but neither is good enough to drop a trooper

ROUND 2:

Blue
DR34-M12 -12SP
Rover -19 SP, Flat-Footed
Captain Vesh -11
Yellow
Green -5

Handsome Gob
Orange
Purple -22
Red
Hi-C -8SP
Justin -5SP

Bold May Act!!!

the Yellow and Green troopers turn their focus on Hi-C and launch another volley of magic missiles!
Green : 3d4 ⇒ (2, 4, 4) = 10
Yellow : 3d4 ⇒ (1, 1, 4) = 6

While the Jiang-Shi claws at Hi-C, "FOOL!!! Your Chi will be a fine meal!!!!"

Claw vs KAC : 1d20 + 18 ⇒ (3) + 18 = 212d6 + 10 ⇒ (1, 4) + 10 = 15

but she is unable to connect with him this time.

ROUND 2:

Blue
DR34-M12 -12SP
Rover -19 SP, Flat-Footed
Captain Vesh -11
Yellow
Green -5
Handsome Gob
Orange
Purple -22
Red
Hi-C -24SP
Justin -5SP

Bold May Act!!!


3 people marked this as a favorite.
Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 8/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

Handsome moves forward and yells, "Get the green one... The ugly green one, not me. I'm the handsome green one!"

Plasma rifle: 1d20 ⇒ 1

Handsome tries to hit both the green and yellow in a line but auto misses. However get em gives everyone +2 to hit green.


Male Human Human Operative[Spacefarer] N lvl 7 |Init:+8 Perception:+ 11| Fort:+3 Reflex:+9 Will:+6| AC:EAC:20 KAC:20 | Stamina:52/52 HP:46/46 Resolve:5/6|Unarmed+9(1d6+7)Knife+9(1d4+7) 2 Pistols+7(1d6+10)Azimuth Laser Pistol +7(1d6+10 F)

"Does she not know Hi-C tastes like Stale Beer and Pretzels!" Rover says as he reaches in to grab another gun."Also, remind me I need more guns!"

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