GM_Foxy's Incident at Absalom Station (Inactive)

Game Master Foxy Quickpaw

GM_Foxy's Dead Suns AP
Dead Sun Maps

Loot Log
Sunrise Maiden
Sledgehammer


1,801 to 1,850 of 3,934 << first < prev | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | next > last >>

Kitsune Game Master

The guardian is not really surprised, as a charging vesk is not exactly stealthy. But that doesn't help. Boreal deals the guardian a large cut. EH-RK also hits with his gun.

Boreal, Manteca, EH-RK(1 mirrorimg)
Olmehya <--
Guardian(51)


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Mysticism to identify creature: 1d20 + 11 + 4 ⇒ (3) + 11 + 4 = 18
Olmehya moves with the others and when the creature comes into view she immediately begins consulting her wrist computer about the being's nature. "Gibson, pull up the database on mystical creatures, filter for glowing eyes..."


Kitsune Game Master

Olmehya:
Sorry, the roll is not good enough.


Kitsune Game Master

With a dangerous foe standing next to him the guardian releases the built up glow in one blindingly bright explosion of light, like the death of a star. After that the glow in the guardians eyes is gone.
Supernova: 7d6 ⇒ (5, 6, 3, 4, 4, 1, 4) = 27
(DBoreal: C14 Reflex for half)

Boreal, Manteca, EH-RK(1 mirrorimg), Olmehya <--
Guardian(51)


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

"Drat," Olmehya says as her quick database search reveals nothing to her. Then her eyes widen as there is a great explosion of energy from the creature which envelops Boreal Typhon.

Noticing the glow is gone from its eyes and hoping that means it can't release such a blast again, Olmehya dashes in and attempts to reprimand it for its actions with a blow from her battle glove.

Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 + 5 ⇒ (1) + 5 = 6


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Reflex: 1d20 + 2 ⇒ (9) + 2 = 11
0/36 SP, 14/34 HP

"You son of a..." Boreal says, scales singed and armor blackened.
Attack with flank: 1d20 + 14 + 2 ⇒ (16) + 14 + 2 = 321d12 + 10 ⇒ (4) + 10 = 14


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric continues moving and firing

Azimuth Laser Pistol vs EAC: 1d20 + 7 ⇒ (2) + 7 = 9
Trick Attack DC20+CR: 1d20 + 19 ⇒ (1) + 19 = 20
Damage: 1d4 + 2 + 1d8 ⇒ (1) + 2 + (1) = 4


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Coordinated Shot You can maneuver a foe to be in the direct line of an ally's fire When you are threatening a foe with a melee weapon, any ally that has line of sight to that foe without you granting that foe cover gains a +1 bonus to ranged attack rolls against that foe

Just an FYI


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca's antennae quiver in panic at the explosion. He begins trying to coordinate the party into a position where flank is achieved without blocking EH-RK's shot, and takes a shot of his own.

You know the deal: Get 'Em and shot.

Attack: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Damage: 1d4 + 2 ⇒ (4) + 2 = 6


Kitsune Game Master

Boreal pays the guardian back in same coin, but the others fail to add to that. But the guardian is more than a match even for the vesk. He brings his spear down on her and deals her another bad wound.

Solar Spear: 1d20 + 16 ⇒ (16) + 16 = 321d8 + 1d4 + 11 ⇒ (1) + (1) + 11 = 13
That is more than lucky.

Boreal, Manteca, EH-RK(1 mirrorimg), Olmehya <--
Guardian(65)


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Attack: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 281d12 + 10 ⇒ (10) + 10 = 20
Blood dripping from a serious gash in her side, Boreal says to herself under her breath, "Finally a worthy opponent."


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Azimuth Laser Pistol vs EAC: 1d20 + 7 + 1 + 1 ⇒ (18) + 7 + 1 + 1 = 27
Trick Attack DC20+CR: 1d20 + 19 ⇒ (6) + 19 = 25
Damage: 1d4 + 2 + 1d8 ⇒ (4) + 2 + (8) = 14

Eric fires down at the solarion again.


Kitsune Game Master

Boreal deals another mighty blow to the guardian, severing an arm and EH-RK ends the glow in the guardian's eyes once and for all with a headshot. The guardian slumps to the ground.

Combat over.

Loot:
ancient elven battle armor (archaic), least gluon crystal


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric gathers his rifle and reloads it. He then climbs down to meet the others.

Humanoids: We should proceed to the entrance. No doubt we made noise...we might have warned our foes that we have arrived.

Eric taps out a few commands in his datapad and begins moving slowly and quietly towards the entrance.

Stealth: 1d20 + 15 ⇒ (11) + 15 = 26

Perception: 1d20 + 9 ⇒ (6) + 9 = 15


Kitsune Game Master

The heavy doors block any noise. If there is noise inside to start with, that is. Extensive metalwork crisscrosses them, the ornately carved
wooden doors leading into the temple have survived the ages intact.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric moves up to the door, gives them a search, listens a moment and then opens them.


Kitsune Game Master

Sight for EH-RK
From its floor to its curved ceiling thirty feet above, this entry hall is covered in sweeping arcs of constellations marked with delicate lines and numbers at regular intervals.

To the right, some short movement was seen of someone going for cover.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca stands with his hands on his knees, clearly winded by the sprint up the stairs. EH-RK, do not engage!, says the shirren telepathically. I'm going to take a look at the wounds Boreal Typhon has sustained! She can't keep going so quickly!

I think we need a 10-minute rest and some regrouping before we send our 1-HP vesk back into the fray.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Boreal sits down, very unceremoniously. "Is everyone okay?" She says looking around at everyone. Not seeing any serious wounds on anyone she drops down onto her back with her arms out besides her. "That was a good fight." she breathes heavy, closing her eyes with a small smile on her face. The smile twitches slightly and you can see blood starting to drip through her armor, pooling beneath her.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric notes the movement and retreats back from the door.

Humanoids: There are other unknown creatures in this place. he says upon arrival back at the group.


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Dr. Solstarni approaches the vesk to examine her wounds and says to the android, "EH-RK, would you take a look at any equipment our most recent foe may have carried?" Foxy already listed loot in a spoiler above.

"Now, Boreal Typhon, let's see what we can do about your wounds. You fought ferociously," she adds in genuine admiration.

I think we should take 10 minutes. That is the time I need to use Healing Touch (mystic 1/day class feature), which will restore 20 hit points to Boreal Typhon. And a 10 minute rest will allow her to spend a resolve point to regain stamina points if she wants. If we are pressed for time I can do a mystic cure instead, which will heal 3d8+2...could be anywhere from 5 to 26 hit points.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Boreal is taking her 10 minutes whether the rest of you like it or not. :P

Olmeya can see Boreal's grin spread a bit at the compliment.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Seeing the blood pooling around Boreal, Manteca sighs and takes out his medkit. "Dr. Olmehya, I'll do the basic triage and you can provide the more serious healing? I do want to make sure we preserve your abilities as much as possible. Plus, I've done this a time or two - Boreal Typhon tends not to know her own limits when battle begins."

Medicine DC 25: 1d20 + 12 + 1d6 ⇒ (16) + 12 + (6) = 34

So Boreal should get back an extra 6 HP from Manteca as well.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Much appreciated
"Dr Manteca Imani, you haven't had to patch me up that often..." She says dramatically "And besides, last time was barely enough to leave a scar." with a chuckle that turns into a wince.
"So whats the damage?" She asks looking at the doctors.

This is an opportunity for someone to do something fun, give her a scar/some effect of this. Because she was so so close to deaths door :P


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

"No, I haven't succeeded at patching you up that often," the shirren says, carefully setting gauze on the burn wounds from the thing that just confronted them. "This is at least simply muscle damage - it will heal. How will other vesk react to the teethmarks? They're the deepest, they're most likely to scar."

I vote for moutain eel bite marks, though I'll leave the placement to someone else. :)


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Those teeth are terrifying indeed. I am happy with that. I have no preference for where. It's a huge animal so it would likely be somewhere above the waist rather than on the legs.

"The scar has value because of it's story. Do you think the story behind this scar will be worthy of praise?" Boreal asks the shirren


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca pauses for a moment, antennae wiggling at the though of facing down a mountain eel and not considering it a story worthy of praise. "Yes, I think it will," he says carefully, "though please make sure to give honor to the shirren people by explaining who got the killing blow."


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

"When I retell the battle I will make sure everyone knows it was you that felled the beast. You bring honor to yourself."


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Shall we go with a face scar?

As Manteca finishes his work, Olmehya sits on her knees beside Boreal Typhon and places one hand beneath the vesk, under her back, a second hand on her shoulder, and a third hand rests lightly on the bite wound to the vesk's face. As she begins to concentrate, there is a faint glow of vital energy flowing between the two relative strangers, restoring vesk flesh to its uninjured, though not unmarred, state.

10 minutes pass, 20 hp gained for Boreal Typhon.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

I was thinking about that, but I'm not sure on the logistics of something that size biting someones face :P. I think a decent slash across the brow guard scales would be cool though.

"Thank you both." She says after they seem to be done with her. "Good as new." though she is still slightly stiff, and a bit tender.


Kitsune Game Master

The cultists seem to be busy inside, and don't care about what is going on outside.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Whenever his allies are ready, Eric proceeds to the doors and stealthily peeks inside once more

Stealth: 1d20 + 15 ⇒ (11) + 15 = 26
Perception: 1d20 + 9 ⇒ (2) + 9 = 11


Kitsune Game Master

EH-RK:
The temple seems to be empty now.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca creeps towards the door, stopping 30 feet out when EH-RK is in range of his telepathy. EH-RK, if you have a clear shot, take it and we will follow. Otherwise, return here if there's information you think we'll want.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric sends a message via his datapad's short range communicator

Everything quiet. Approach safely.

and he enters the temple as stealthily as he can


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca telepathically calls to the others and approaches the doorway stealthily.


Kitsune Game Master

From its floor to its curved ceiling thirty feet above, this entry hall is covered in sweeping arcs of constellations marked with delicate lines and numbers at regular intervals. A series of short climbing pitons stick out of the ground near the center of the room, where embedded floor scythes were placed to slash at the unwelcome. But those pitons disable that.

C4 The center of the temple is walled off. To the left is a gallery. The exterior wall of it contains nearly one hundred tall, narrow windows that allow thin streams of anemic light to pass through their foggy panes. The interior wall depicts the night sky and its stars. Dozens of stylized starburst carvings decorate the floor.

C5 Three wooden doors line the west wall of the gallery to the right. The curving interior wall depicts the night sky and its stars.


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

"Isn't this place beautiful?" Olmehya whispers. "This is where they were holding me, over here."

GM Foxy, please let us know which way Olmehya points, because her player can't remember which room she was in. =)


Kitsune Game Master

Southernmost C6


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

"It is. For a ruin it has aged well."


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca doesn't speak out loud, but to the party members the shirren's telepathic excitement is palpable, making them all feel as though a sugar-ful skittermander was tearing about their brains in manic glee. The history, the societal implications of whomever built this, the ramifications to modern religious thought - all blurring through their minds in a sharp hummmm.


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Olmehya points to the farthest door from them C5 when she mentions where she was held.

"But I haven't seen the rest of the place, except for walking through this very same area on my way to that room. And I have no idea what the cultists were doing--I escaped through an exterior window from that room."


Kitsune Game Master

Someone actually moving? Or are you staying at the door waiting to be seated?


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Boreal is wondering in slightly, looking at the art on the ceiling.


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Olmehya takes a good look around before walking toward the door to the room she had been held in to open it.
Perception: 1d20 + 10 ⇒ (5) + 10 = 15


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca follows suit, remembering that there's dangerous cultists around.
Perception: 1d20 + 8 ⇒ (6) + 8 = 14


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric creeps towards the right C4

Stealth: 1d20 + 15 ⇒ (14) + 15 = 29
Perception: 1d20 + 9 ⇒ (6) + 9 = 15


Kitsune Game Master

EH-RK moves to the left side where the star pattern decorates the floor, while Olmehya chooses the right to approach her former prison. Manteca is unsure whom to follow while Boreal adores the ceiling.

As EH-RK enters the star covered area, the stars at the ceiling fall down on him like a meteorite shower.
5d6 ⇒ (6, 5, 5, 3, 4) = 23
Reflex DC14 for half

On Olmehya's side the door of her prison flies open and that crazy minigun wielding cultist steps out. "So you came back to face your fate!"
Behind her in the room hide some more cultists.

Init:

Initiative Avissa: 1d20 + 2 ⇒ (2) + 2 = 4
Initiative Cultist: 1d20 + 2 ⇒ (5) + 2 = 7
Initiative Cultist: 1d20 + 2 ⇒ (6) + 2 = 8

Initiative EH-RK: 1d20 + 6 ⇒ (4) + 6 = 10
Initiative Boreal: 1d20 + 5 ⇒ (20) + 5 = 25
Initiative Olmehya: 1d20 + 1 ⇒ (15) + 1 = 16
Initiative Manteca: 1d20 + 1 ⇒ (11) + 1 = 12

Party <--
Avissa, Cultist, Cultist


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Would you be so kind as to stick us on the map?
Boreal rushes to support the good doctors.
Attack, Charge: 1d20 - 2 + 11 ⇒ (14) - 2 + 11 = 231d12 + 10 ⇒ (5) + 10 = 15


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Reflex: 1d20 + 8 ⇒ (2) + 8 = 10
SP 5/28 HP 27/27

Eric is blindsided by the falling star trap.

Holding until I see the map better

1 to 50 of 3,934 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Dead Suns AP All Messageboards

Want to post a reply? Sign in.