GM_Foxy's Incident at Absalom Station (Inactive)

Game Master Foxy Quickpaw

GM_Foxy's Dead Suns AP
Dead Sun Maps

Loot Log
Sunrise Maiden
Sledgehammer


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F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

"Well then we better go and see what this is all about." Boreal says bouncing her doshko onto her shoulder. "Which way Doctor Olmehya Solstarni?" Boreal asks, once she is pointed in the right direction she starts to move through the undergrowth


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

"Well, let's see... Gibson, please access the cultural database chip and pull up what we have on the elves from this time." Olmehya spends some time glancing back and forth between the script on Manteca's comm unit and her reference material...
Culture check on the script: 1d20 + 12 + 4 ⇒ (3) + 12 + 4 = 19
+12 is my normal modifier for Culture, the +4 is a circumstance bonus from the library chip (culture) that I have. What am I able to say with this check?


Kitsune Game Master

Dr. Solstarni has also no clue what these writings are about.

It takes half a day again to reach the Temple of the Twelve and it is already night when the group comes in sight of the complex.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

"Do we go in now, or wait for day?"


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric taps a few buttons on his armbound datapad and draws his weapons.

Humanoids: I will scout the area and construct a telemetry map. There is a high probability that adversaries are present.

Stealth: 1d20 + 14 ⇒ (1) + 14 = 15
Perception: 1d20 + 8 ⇒ (16) + 8 = 24


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Be careful! says Manteca telepathically. The normally excitable shirren seems to be taking the seriousness of the situation to heart, as he crouches quietly and takes any placement orders from Boreal or EH-RK with no questions or complaints.


Kitsune Game Master

EH-RK gets a good idea of the area. He encounters no one on the outside of the temple, but a single strange person. Pointy ears, glowing eyes, ashen skin. The slender person guards the entrance (C2).

Dr. Solstarni can give a rundown of the insides of the temple, as she has seen the most of it.
feel free to make full use of te map given.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Culture: 1d20 + 10 ⇒ (10) + 10 = 20 Does Eric know what the species of the creature guarding is?

Eric sends a text message One sentry. Taking aim. Come when you hear fire.

Eric creeps to a location he can see the sentry and take some cover and he draws his Sniper rifle.

When he can line up a decent shot...

Sniper: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d10 + 3 ⇒ (10) + 3 = 13


Kitsune Game Master

EH-RK:
From your life science knowledge, you'd say it's an elf. But the skin color and the glowing eyes are wrong. Know Mysticism?

Also, where are you on the map? Top of the ledge at the top of the map?

GM:
Stealth: 1d20 + 11 ⇒ (19) + 11 = 30


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

GM:
As for where I am, I'll let you decide. It would be a place that Eric would have LOS to the "elf thing" but that he could take cover if he needed to, preferably at over 70' range to take advantage of his sniper rifle.


Kitsune Game Master

On EH-RK's message the rest of the group hurries up the the "Path
of Enlightenment". It has small monuments placed at each landing carved with cosmic wisdom that have since eroded beyond legibility. The climb is steep — a reflection of Ibra’s teachings that the greatest discoveries require hard work to reach. Which you only know with a mysticism DC25 roll.

The ascent also hides numerous traps, though most of them are already disabled , whereas others had fallen apart with time. Having no idea of the temple’s true purpose, Halkueem Zan called this pathway the “Stairs to Eternity.”

The charge to EH-RKs position comes to an abrupt halt on the last turn of the stairs (C1). There lies a dead cultist, which would be easy to ignore, but some large dangerous looking animal keeps jealous watch over the corpse and blocks the way.

Life Science DC17:
This is a mountain eel. It's gaze makes people freeze in place.

Everyone a DC13 Fort save or being paralyzed for one round when in sight of the beast.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Fort: 1d20 + 6 ⇒ (5) + 6 = 11 Boreal comes to halt in front of the beast. Unlike anything she has encountered before it catches her off guard.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

So....did Eric one shot kill the cultist. If so, AWESOME!


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Mysticism: 1d20 + 11 + 4 ⇒ (17) + 11 + 4 = 32
Dr. Olmehya informs the others of this staircase's symbolism related to the faith of Ibra.
Fort save: 1d20 + 1 ⇒ (5) + 1 = 6
Life Science: 1d20 + 9 ⇒ (2) + 9 = 11
Didn't add the +4 from my library chip on the life science because I don't think I'll be referencing my computer as I become paralyzed.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Fortitude: 1d20 + 2 ⇒ (12) + 2 = 14
Life Science: 1d20 + 5 ⇒ (15) + 5 = 20

Manteca is all ears while Doctor Olmehya describes the staircases' relationship to Imbra - right until they're interrupted by the other passenger on the staircase. "Oh no - a moutain eel! Their gaze has paralyzing properties, part of their hunting capabilities, so don't stare directly into it's eyes... Ok? ...Guys...?"


Kitsune Game Master

The mountain eel stares at Manteca and as he doesn't freeze in place the eel charges Manteca with its mouth full of needle like teeth.
Bite: 1d20 + 14 ⇒ (8) + 14 = 221d6 + 9 ⇒ (3) + 9 = 12

Up the stairs, you hear a shot echo through the jungle.
The guardian in front of the temple didn't see it coming and is almost toppled over by the shot.

Party <--
You get to save every round. Once you make it, you're immune.


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

DC 13 Fort: 1d20 + 1 ⇒ (13) + 1 = 14
Shaking free of her paralysis, Olmehya moves beside Manteca and swings at the mountain eel with her cestus battleglove.
Attack vs KAC: 1d20 + 4 ⇒ (18) + 4 = 22
Bludgeoning Damage: 1d4 + 5 ⇒ (2) + 5 = 7


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric ejects the spent round and reloads. He takes aim once more and fires at the elf.

Move Action. Reload. Standard Action. Fire.

Sniper Rifle: 1d20 + 6 ⇒ (5) + 6 = 11
Headshot?: 1d10 + 3 ⇒ (2) + 3 = 5


Kitsune Game Master

A second shot echoes through the jungle. But that one is far off.

Dr. Solstarni throws a hard punch, gaining her the attention of the mointain eel.

Boreal, Dr. Imani <--


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Fort: 1d20 + 6 ⇒ (10) + 6 = 16

Seeing the good doctor charge up to the eel, Boreal shakes free of her paralysis and charges.

Attack: 1d20 + 8 ⇒ (18) + 8 = 261d12 + 9 ⇒ (6) + 9 = 15


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca draws his survival knife (possibly for the first time ever?) and attempts to ward off the attacking moutain eel with his clumsy knifework.

Attack: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Oh, sweet inept Manteca... you're gonna get eaten.


Kitsune Game Master

To cut someone Dr. Imani needs the subject to be under anaesthesia. He is lucky to not cut himself. But Boreal comes to the rescue and swings her doshko into the side of the eel.

The eel goes for the latest threat and bites at Boreal. Which is quite painful.
Bite: 1d20 + 14 ⇒ (14) + 14 = 281d6 + 9 ⇒ (2) + 9 = 11

Mountain Eel(22)
Party <--


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Attack: 1d20 + 8 ⇒ (13) + 8 = 211d12 + 9 ⇒ (7) + 9 = 16


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca stumbles backwards. "Boreal! Don't let it keep biting you like that! Make yourself as big as possible so it can't swallow you whole!," the shirren yells unhelpfully.

5-ft step away from being devoured, then Inspiring Boost to give Boreal 8 SP back.


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Dr. Olmehya takes a guarded step around the eel, getting closer to a flanking position with Boreal Typhon but I don't think I'm there yet. She punches the creature again.

1d20 + 4 ⇒ (5) + 4 = 9
1d4 + 5 ⇒ (4) + 5 = 9


Kitsune Game Master

The elf turns in direction of EH-RK. His weapon starts to glow in bright yellow light. Closing the distance to EH-RK the elf shoots a dart of light at him.
Pulse Dart: 1d20 + 13 ⇒ (15) + 13 = 281d10 + 6 ⇒ (10) + 6 = 16
Sorry, was too blind to find pulse dart, hence the delay.

Boreal hits the mountain eel hard again, but the eel predicts the punch from Dr. Solstarni and evades it.

Elf Solarian(13)
Mountain Eel(38)
Party <--


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Attack: 1d20 + 11 ⇒ (3) + 11 = 141d12 + 10 ⇒ (3) + 10 = 13


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca continues to step backwards down the steps. "Hurry! We have to go help EH-RK! Subdue this thing!"

Get Em for a +1 to hit on the mountain eel, 5ft step away


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

SP 12/28 HP 27/27 RP 6/6

Eric grunts as the bolt tears into him. Eric stands Move action and activates his Holograms Standard action .

Holographic Clone (Ex) 4th Level Exploit:

You can create holographic duplicates or psychic projections of yourself that conceal your true location. Once per day as a standard action, you can create 1d4 images of yourself that last for 1 minute per operative level. This ability otherwise functions as mirror image. You can use this exploit an additional time per day at 6th level, and again at 10th level.

1d4 ⇒ 4 identical images of the operative spring into being as the projectors custom built into his armor turn on. 4 minutes

Mirror Image


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Olmehya shifts around a little more, settling into a more tactical position across from Boreal Typhon, then swings again at the eel.

Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 + 5 ⇒ (2) + 5 = 7


Kitsune Game Master

Boreal's swing with the doshko, deflects at the hard skin and Olmehya doesn't even manage to touch the mountain eel, despite Manteca's cheering on.

The strange guardian kills EH-RK with a well aimed shot. Or one of the five EH-RKs that are now standing on top of the ledge. He bursts like a soap bubble which suggests that it was not the real one.
Mirror images -> hit on a 1
Pulse Dart: 1d20 + 13 ⇒ (15) + 13 = 281d10 + 6 ⇒ (5) + 6 = 111d5 ⇒ 4

The eel keeps biting at Boreal. She seems to have replaced Manteca as most tasty looking member of the party.
Bite: 1d20 + 14 ⇒ (17) + 14 = 311d6 + 9 ⇒ (5) + 9 = 14


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Attack: 1d20 + 11 + 1 + 2 ⇒ (9) + 11 + 1 + 2 = 231d12 + 10 ⇒ (11) + 10 = 21
19SP Left


Kitsune Game Master

Boreal deals the mountain eel a devastating blow. It roars furiously staring daggers ar the vesk.

Mountain Eel(59)
Boreal
EH-RK, Manteca, Olmehya <--


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

I've been forgetting to add in the +2 from flanking! Last 2 would still have been misses anyway, but I wanted to explain why there is an additional +2 now.

Olmehya tries another swing while the mountain eel is focused on the vesk.

Attack: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
Damage: 1d4 + 5 ⇒ (1) + 5 = 6


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca, assuming himself safe at this point (I think he's 10 ft back?) continues to attempt to telepathically coordinate his allies while taking a potshot himself.

Get 'Em for the +1 to hit, then a shot.

Attack: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22
Damage: 1d4 + 2 ⇒ (1) + 2 = 3


Kitsune Game Master

Olmehya and Manteca both add to the wounds of the mountain eel, but it keeps biting at Boreal, with painful success.

Bite: 1d20 + 14 ⇒ (8) + 14 = 221d6 + 9 ⇒ (3) + 9 = 12

Boreal, Manteca, Olmehya, EH-RK (one round behind) <--
Mountain Eel(68)


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Attack: 1d20 + 14 ⇒ (4) + 14 = 181d12 + 10 ⇒ (4) + 10 = 14
It's a swing and a miss.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric moves away from the guardian and fires his laser pistol, activating his deflection sensors to throw off the strange guardian.

Trick attack, Uncanny Mobility (no aoos)

Azimuth Laser Pistol vs EAC: 1d20 + 7 ⇒ (5) + 7 = 12
Trick Attack DC20+CR: 1d20 + 19 ⇒ (11) + 19 = 30
Damage: 1d4 + 2 + 1d8 ⇒ (1) + 2 + (2) = 5

If the attack hits the creature is Off Target: You take a –2 penalty to attack rolls.


Kitsune Game Master

Boreal doesn't hit the eel and EH-RK fails to hit the guardian.

Like in a highnoon shootout EH-RK stands opposing the guardian. The edge between them forbids going into melee. And so the guardian keeps shooting what looks like magic, but seems to be related with the glow in his eyes that has the same color as the energy projectiles, which is the color of the sun. Such a projectile is shot at EH-RK again and another EH-RK bubble is burst.

Pulse Dart;hit on 1: 1d20 + 13 ⇒ (7) + 13 = 201d10 + 6 ⇒ (6) + 6 = 121d4 ⇒ 3

Boreal, Olmehya
Manteca <--
Mountain Eel(68)

EH-RK(3 mirrorimg) <--
Guardian(13)


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Doesn't Olmehya have an action too?

Manteca grimly stands and continues firing the pistol, feeling more and more certain that it's going to devour Boreal if it doesn't die soon.

Maintain Get 'Em

Attack: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage: 1d4 + 2 ⇒ (3) + 2 = 5


Kitsune Game Master

Manteca fumbles around with his pistol but doesn't manage to do any good with it.

Bite: 1d20 + 14 ⇒ (3) + 14 = 171d6 + 9 ⇒ (1) + 9 = 10
The mountain eel tries to take another bite out of Boreal, but it only gets a mouth full of sturdry corbon fiber armor, that blocks the teeth.

Boreal, Olmehya, Manteca <--
Mountain Eel(68)

EH-RK(3 mirrorimg) <-- (one round behind)
Guardian(13)


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

The shirren continues to stand and deliver.

Attack: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Damage: 1d4 + 2 ⇒ (4) + 2 = 6


Kitsune Game Master

Manteca keeps shooting and finally he manages to hit. He stands in disbelief as the mighty creature first freezes shock, and then slowly falls like a cut tree, smashing into the ground and sliding down the embarkment.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca freezes as the thing falls. As he sees the creature slide down the embankment, he tentatively raises his arms above his head. "WOO!" he yells. "Boreal Typhon, I take back all unflattering psychoanalyses of the vesk, that was AWESOME. EH-RK, did you see that?? ...EH-RK? ...OH NO, WE NEED TO SAVE EH-RK!"


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric continues to move around and fire from cover when possible.

Azimuth Laser Pistol vs EAC: 1d20 + 7 ⇒ (18) + 7 = 25
Trick Attack DC20+CR: 1d20 + 19 ⇒ (9) + 19 = 28
Damage: 1d4 + 2 + 1d8 ⇒ (1) + 2 + (1) = 4

Next round too

Azimuth Laser Pistol vs EAC: 1d20 + 7 ⇒ (14) + 7 = 21
Trick Attack DC20+CR: 1d20 + 19 ⇒ (11) + 19 = 30
Damage: 1d4 + 2 + 1d8 ⇒ (2) + 2 + (4) = 8


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Such good hit rolls Eh-rk, and then damage rolls like that...
Also, I have 7 SP. Can anyone do anything about that?

"Thank you Dr Manteca Imani."
After catching her breath for a few moments Boreal takes off in the direction of the shots.


Kitsune Game Master

Pulse Dart;hit on 1: 1d20 + 13 ⇒ (20) + 13 = 331d10 + 6 ⇒ (4) + 6 = 101d4 ⇒ 3
Pulse Dart;hit on 1: 1d20 + 13 ⇒ (2) + 13 = 151d10 + 6 ⇒ (3) + 6 = 91d3 ⇒ 3

In the shoot out between EH-RK and the guardian, two more of EH-RK's duplicates get shot and the guardian has to take two hits.

The rest of the group hurries up the stairs to come to EH-RK's aid. Boreal is the first to arrive and finds the creature, standing Halfway between the entrance door and the opposing ledge where EH-RK stands on top and tries to hide in the bushes.

Boreal, Olmehya, Manteca, EH-RK(1 mirrorimg) <--
Guardian(25)


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Boreal spots her target, and with a mighty below starts crossing the distance bringing her Dosko up in a vicious swing.
Attack: 1d20 + 14 ⇒ (15) + 14 = 291d12 + 10 ⇒ (11) + 10 = 21


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric continues moving and firing

Azimuth Laser Pistol vs EAC: 1d20 + 7 ⇒ (16) + 7 = 23
Trick Attack DC20+CR: 1d20 + 19 ⇒ (16) + 19 = 35
Damage: 1d4 + 2 + 1d8 ⇒ (1) + 2 + (2) = 5


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca hustles up the steps after Boreal. Upon finding EH-RK in the firefight, Manteca begins to telepathically coordinate with the party.

Move to follow, begin Get 'Em on the enemy. Can't do anything to restore any more SP, Boreal, I used Inspiring Boost on you earlier and I can only use it once per ally until we take a 10-minute rest.

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