GM Foxy's Carrion Crown

Game Master Foxy Quickpaw

Gameplay for the Carrion Crown AP
Stairs of the Moon


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Male Human Cleric of Pharasma (7)

"I guess you know what you get yourself into. Maybe better than any of us. But please take some time to reconsider that. Even your father lost his life in trying. And you still have many years lying before you, my child." Father Grimburrow sternly advises her.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"I cannot just sit in... in my house, while all this is going on. I understand my father wanted to keep me safe, but... I can help."


Male Human Cleric of Pharasma (7)

"I don't say you're no help. I just tell you to think about what it will cost you and if your father's friends would like you to pay for their bad decisions. If you say you'll do it anyway I won't hold you back."


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"I'll promise to think on it, Father." Kendra agrees. "In the meanwhile I'll gome home, see if I can find something in my father's notes that may help you, whether I go with you or not."


Male Human Cleric of Pharasma (7)

"That will be a great help. See you later then." Father Grimburrow replies and walks back to the temple to tell his acolytes to start prepare holy water in large amounts and check what the church has to fight undead.


male Human Ranger 2

"I'll be in my office. See ya in the evening then." the Sheriff tells his good by touching his hat to Miss Kendra and the Father.


Heartmount puts on his coat and leaves to gather the council and to hand over the note for the news posts to Pevrin Elkarid.

It reads Due to the unique and serious events happening in Ravengro we will meet in the town hall at sunset. Please make time.
Signed
Councilman Vashian Hearthmount

Everyone please prepare yourself for the meeting.


Narrator

As the evening comes a lot of people from Ravengro flock to the town hall. All seats are taken and they stand in the aisles and even before the door on the market square.


"Dear citizens of Ravengro. Thank you for coming. We have gthered here to talk about what happened in these strange days that have passed this week. And what can be done to bring Ravengro back to being this peaceful town we all love. First the sheriff will inform you about the events at the memorial and then Father Grimburrow will give his report." the Councilman greets the people and explains the oder of events.

"Sheriff?" he gives the stage to the Sheriff.


male Human Ranger 2

"Yeah. Hello." the Sheriff says tipping his hat at the audience. "Well, we have seen in the recent days that the memorial at the river was smeared with blood at two nights. Someone is smearing letters on it. So far I got no idea who that is. But maybe I'll set up a watch to catch who ever is that." the Sheriff tells.

"That's all." He steps down form the stage.


Male Human Cleric of Pharasma (7)

Father Grimburrow enters the stage. "As you probably already know - the peace of the Restlands was disturbed. Without anyone visibly interfering the dead dug their way out of their graves. All were stopped and buried again. And I consecrated the areas of the Restlands again."

"So far no undead walked the streets since then but we need to be careful."


"Thank you Father Grimburrow." Hearthmount says and starts "So we need to approach these problems systematically. I've come up with a plan how we can make sure that every threat is spotted early and doesn't lead to casualties. So far only one of our pigs got killed. Let's make sure it stays the only one."

He pins a list on the board with jobs to do for that and introduces that. "We need some people in strategic places in Ravengro that are willing to do watches. No one of you needs to walk around. It's done from the houses. I have suggestions for who might take..."


Narrator

The councilman doesn't get to finish his sentence as the lamps at the walls explode dousing the room and the people around in burning oil. Through the windows from the left and right bursts a flaming skull each.

And now the game starts.


Narrator

Some of the villagers are badly burnt and the hall is on fire at two points. Most people start to panic pressing towards the door and throwing over benches.

I'll leave it to you to find out what the options here are.


As the Father is still standing he steps towards the center of the hall and channels positive energy to heal.
Channel: 4d6 ⇒ (1, 3, 4, 2) = 10
"Everyone, calm down! Your panic will cause harm to yourselves and others. Sherrif, help everyone out of here, I will keep these busy."


male Human Ranger 2

"Hey! Listen!" the Sheriff shouts. "You leave through the benches and the middle aisle. And you stop pushing. Everyone going over benches, pushing down people or trampling over someone can walk straight over to the prison. There I'll let you rot for the rest of your days!"

Intimidate: 1d20 + 6 ⇒ (19) + 6 = 25


Narrator

As Father Grimburrow channels positive energy the people with the burns are restored. And now everyone moves orderly as they are more afraid of the Sheriff than the fire.

Grand Lodge

Jorfa stood at the back of the hall while all of this was happening. Due to the events of the past days she had decided to bring her weapon with her, just in case. "I should've brought my armour too. Oh well." she thought to herself. While everyone is rushing out, she looks at the creatures and tries to figure out if she's encountered them before.
Knowledge (History): 1d20 + 7 ⇒ (9) + 7 = 16


Narrator

Jorfa:
It's knowledge religion for undead. But even though Jorfa has seen a lot over the years she hasn't seen any burning and flying skulls yet.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda looks around grabs at her belt but then decides I'd better not throw a bomb here. Fighting fire with fire might even not work. She pushes against the stream of people to get to the fire. She rips down the drapes and tries to beat out the fire.

CMD: 1d20 + 1 ⇒ (5) + 1 = 6


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra walks over to Father Grimburrow. She asks in a frightened voice, "Father, what is this? What are these apparitions?"


Knowledge Religion: 1d20 + 10 ⇒ (5) + 10 = 15


Narrator

Vauran:
It's flaming skulls. Which are undead. And immune to fire


"They are undead. They are also immune to fire. Why are you still here though?" he asks Kendra as he keeps an eye on the skulls


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"I believe myself to be safer near you and the sheriff than running alone through town towards my house." Kendra replies.


Narrator

One skull makes a charge at the sheriff, another at Jomida.
Slam into Sheriff(provokes): 1d20 ⇒ 13
Slam into Jominda(provokes): 1d20 ⇒ 6


"Lady of Graves, help us return these perversions of life unto the ground once more." Vauran chants, presenting his holy symbol.
You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
7 rounds


male Human Ranger 2

The sheriff draws his sword and swings it at the skull.
Attack: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Damage: 1d8 + 2 ⇒ (3) + 2 = 5


Narrator

The skull breaks into small pieces and with a puff the skull's fire is out. It falls to the ground.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Jominda!" Kendra gasps. She hesistates for a moment, and then focuses herself before opening her hand towards the skull attacking Jominda. A ray of weak, white light shines out of it.

Casting Disrupt Undead.
Ranged Touch Attack: 1d20 + 1 ⇒ (10) + 1 = 11
Damage: 1d6 ⇒ 4


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda squeals in a high and piercing tone. She drops the drapes fumbles her mace out of her dress and swings it at the skull.
Attack: 1d20 + 1 + 1 ⇒ (13) + 1 + 1 = 15
Damage: 1d6 ⇒ 5


Narrator

The skull also breaks and falls down, no fire left in it.

The town hall is still burning though and the fire is spreading.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Are you alright, Jominda?" Kendra asks. She does think the alchemist had a good idea though, and looks for more pieces of cloth to put out the fire with


Narrator

There are more heavy drapes at the windows.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra pulls at one of the other drapes, and after some effort gets it down, and starts beating at other fires around.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"I'll be fine. But our town hall is burning down." Jominda replies. "Can't you sprinkle it with holy water or something?" Jominda inquires Father Grimburrow.


"Sheriff, organize a bucket brigade!" Vauran shouts as he looks around to see if there is any more danger
Not seeing any more danger he starts to cast create water, over and over again. 14 gallons/6 seconds creating a downpour.


male Human Ranger 2

"I'll stick with the get all people out for now." The Sheriff replies, grabbing a drape himself trying to beat out the fire.
Beat Fire Out: 1d20 + 4 ⇒ (1) + 4 = 5


Narrator

With the combined effort of some courageous people of Ravengro lead by the Sheriff and Father Grimburrow the fire in the town hall can be put out within a minute or two. There is quite some charring on the floor and the wall and the broken windows but nothing that can't be fixed.

But the people are scared. The undead attacking that bold in the midst of Ravengro? That trauma will take a long time to fix.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra wipes her forehead and looks in horror at the damage done to the town hall and the fear it has instilled in the town's people. She is at a loss of words.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda drops the curtain. Lifting up her head she shouts angrily "That's all you got? We're going to kick your sorry butt back to hell where you belong!"


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Father Grimburrow, I... I do believe a passive stance watching out for enemies to come into Ravengro is just an invitation for more attacks. I do believe the source of these attacks must be investigated and... taken care of."


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Count me in on that." Jominda comments still panting from the adrenaline and the anger.


"I fear you may be right." Vauran says. "Is everyone in here alright? We should head outside to see if there is any other danger."


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"I am fine, if a bit shaken." Kendra dusts off her dress and straightens her back.


male Human Ranger 2

"I'm not paid enough for this kind of s$$!." the Sheriff complains.

Grand Lodge

Jorfa joins the group during their discussion. "I heard someone say something about finding the source to these attacks. Count me in on that. These attacks are disrupting my routine and I'm having none of that.", she grumbles.


"Let us make sure that everyone is alright now, place some people on watch, and then we should organise a group to investigate in the morning. These undead are disturbing so I will be going."


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Where are we going to investigate and how shall I prepare?" Jominda asks.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"My father died researching Harrowstone. My father's friends were lost while they went there. I think the search should start there... however, it will be a dangerous undertaking for you." Kendra warns.

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