| Brother Grergof Varsk |
Well we used to make Oatmeal with ox milk at the Monastery. It was one of my favorites. Too bad Ned is not a cow. We could have made that to mix things up a bit if you are getting tired of hard tac.
Although maybe some Beer might also go a long way to liven up some of the tast instead of all this watered wine...
| Brother Grergof Varsk |
An Ox is just a bovine domesticated to pull a plow. So historically they could be male or female. And oatmeal with Cows milk is not bad at all. Grergof has no clue why The DMs mind went into the gutter, and I plan on playing it that way...
| Stam Truthfinder |
I am not one for oatmeal.
"Yes ned could provide another white substance but it meant for female Ox's. Next time we visit a town lets buy some real food." Stam turns to Darius. "I once heard that priests could conjure up great feasts from the power of their Gods. Is that true?"
| Darius Redgrave |
Darius making everyone feel good before sleeping.
Channel: 3d6 + 2 ⇒ (3, 2, 2) + 2 = 9
Channel: 3d6 + 2 ⇒ (4, 3, 4) + 2 = 13
Darius waves his hand. "No oatmeal for me thanks. I'm good." Then turns to Stam. "That is indeed true."
Then uses the evening to go through his inventory. Pulling out all sorts of things they managed to find. Picking up a larger sword than his own keen blade then putting it aside and every so often going back to it in between sorting out the rest. Not sure if it would be better than his current weapon.
He don's a shiny breastplate and removes his chainmail, and clasps a cloak across his shoulders.
"I we really must sell some of this junk."
After a while of going over things and sorting out who's best using what Darius sit's back and listens to the night sounds.
"Seem's rather quiet this night. Must be because all the bad things are all gathered for whatever ritual they're planning I would surmise."
| Foxy Quickpaw |
Through the night you hear howling of wolves, and the noise of battle in the distance. To your surprise none of the combatants make it out of Feldgrau and to your hideout.
Through the open roof you see a beautiful full moon rising into the sky.
Darius starts to feel uncomfortable as the moon appears. His face starts to glow like he got a fever. After a while his body hair seems to become more prominent and as the moon reaches it's highest point Darius Bones start to shift painfully under his skin and he transforms into a werewolf.
| Darius Redgrave |
Oh boy. Sorry guys. I'm not responsible for whatever happens.
| Brother Grergof Varsk |
| Brother Grergof Varsk |
Grergof pulls out his normal rope. Quick Bind him Up! Maybe we can restrain him until the morning!!!
Grergof starts looking for anything (Like the pillar the holds up the house) that he can tie Darius to.
| Foxy Quickpaw |
Darius' will is strong and he manages to supress the beast that wants to take over his mind. But it is raging all the time in the background and he can't do nothing about his bodily transformation. His companions start looking delicious to him and he feels the strong desire to sink his teeth into them and rip them apart. It is a strange sight - a large werewolf, tense and ready to jump, but with an expression of horror on his face.
For now, his fur covers him, but the clothes he wore are ripped apart by the transformation. The leather straps of his breastplate burst and the armor strangles him at the neck. His boots will only do as sandals from now on, if they don't decide to give up completely.
| Darius Redgrave |
Were-Darius shoves everyone aside and makes a run for the doorway, barrelling through it and looks from side to side and lets out a blood curdling howl.
"AhrooooOOOOOOOOOwrr...."
Then takes off half running on two then four limbs in the direction that they came from before.
| Foxy Quickpaw |
Running into the night is a liberating experience. With the newly gained low light vision Darius can easily see in the light of the full moon. As he comes closer to the town he hears movement in the streets. And finally the wind carries the scent of death into his nose.
Following up on that he finds one of the cultists leading six skeletons through the streets on a patrol.
| Stam Truthfinder |
"Blast I just wanted to sleep a bit, I guess we don't get to rest till have have him bound. I do still have my silver arrows and bolts. DO you think of we sink a few into him it would restrain him?' Stam asks as he gets up to follow Darius.
| Brother Grergof Varsk |
Grergof clutches his silver flail in one hand and his ioun torch in the in the other. (held tightly so it gives no light but is able to be released at a moments notice). Then he heads to the door.
Come. We should make sure Mr. Redgrave is not killed.
Head into town as quietly as he can once the others are ready.
| Were-Darius |
Were-Darius stalks the cultist and the skeletons and circles around to an alley between two buildings and waits in ambush. In true horror movie fashion
Stealth: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
| Foxy Quickpaw |
Were-Darius sneaks through town unnoticed. Untol he jumps out of the darkness that is. He takes the cultist by surprise but still manages only to bite into the magic force field of the mage armor.
Initiative Cultist: 1d20 + 3 ⇒ (17) + 3 = 20
Initiative Skeleton: 1d20 + 6 ⇒ (11) + 6 = 17
Initiative Skeleton: 1d20 + 6 ⇒ (1) + 6 = 7
Initiative Skeleton: 1d20 + 6 ⇒ (6) + 6 = 12
Initiative Skeleton: 1d20 + 6 ⇒ (12) + 6 = 18
Initiative Skeleton: 1d20 + 6 ⇒ (9) + 6 = 15
Initiative Skeleton: 1d20 + 6 ⇒ (4) + 6 = 10
Darius <--
Cultist, Skeletons
| Were-Darius |
Not sure if I get any claw attacks so just gonna bite again.
Were-Darius shakes his muzzle from the sting of the mage armour but shrugs it off and just tries to bite harder.
Big bad bite: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
"RAAWRRR!"
| Foxy Quickpaw |
The cultist desperately stabs at the werewolf that clings with his teeth at his shoulder. The skeletons claw at the werewolf, but either they don't manage to hit at all, or they don't get through the thick fur. But as they surround him, they allow the cultist to land a sneaky hit where it hurts.
Darius <--
Cultinst(8), Skeletons
Stab: 1d20 + 7 ⇒ (12) + 7 = 191d6 + 2d6 ⇒ (5) + (5, 5) = 15
2claw: 1d20 + 2 ⇒ (10) + 2 = 121d4 + 2 ⇒ (2) + 2 = 41d20 + 2 ⇒ (2) + 2 = 41d4 + 2 ⇒ (3) + 2 = 5
2claw: 1d20 + 2 ⇒ (12) + 2 = 141d4 + 2 ⇒ (3) + 2 = 51d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (4) + 2 = 6
2claw: 1d20 + 2 ⇒ (1) + 2 = 31d4 + 2 ⇒ (4) + 2 = 61d20 + 2 ⇒ (8) + 2 = 101d4 + 2 ⇒ (4) + 2 = 6
2claw: 1d20 + 2 ⇒ (8) + 2 = 101d4 + 2 ⇒ (3) + 2 = 51d20 + 2 ⇒ (19) + 2 = 211d4 + 2 ⇒ (2) + 2 = 4
2claw: 1d20 + 2 ⇒ (10) + 2 = 121d4 + 2 ⇒ (1) + 2 = 31d20 + 2 ⇒ (12) + 2 = 141d4 + 2 ⇒ (1) + 2 = 3
2claw: 1d20 + 2 ⇒ (8) + 2 = 101d4 + 2 ⇒ (4) + 2 = 61d20 + 2 ⇒ (6) + 2 = 81d4 + 2 ⇒ (1) + 2 = 3
| Brother Grergof Varsk |
The other group creeps forward in the dim light looking/listening for any signs of enemies or combat.
Perception: 1d20 + 8 ⇒ (14) + 8 = 22
| Were-Darius |
Were-Darius is not super concerned about the skeletons, especially when the taste of blood and flesh fills his mouth. This cultist sure is juicey.
Nom.
Nom.
NOM!
Bite: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d8 + 4 ⇒ (1) + 4 = 5
| Foxy Quickpaw |
The cultist still believes he might get away from the werewolf by stabbing it. Which looks not too bad. The skeletons are still ineffective though.
Stab: 1d20 + 7 ⇒ (20) + 7 = 271d6 + 2d6 ⇒ (4) + (4, 4) = 12
Confirm: 1d20 + 7 ⇒ (11) + 7 = 181d6 ⇒ 3
Skeleton: 1d20 + 2 ⇒ (19) + 2 = 211d4 + 2 ⇒ (4) + 2 = 61d20 + 2 ⇒ (6) + 2 = 81d4 + 2 ⇒ (3) + 2 = 5
Skeleton: 1d20 + 2 ⇒ (14) + 2 = 161d4 + 2 ⇒ (2) + 2 = 41d20 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (3) + 2 = 5
Skeleton: 1d20 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (4) + 2 = 61d20 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (4) + 2 = 6
Skeleton: 1d20 + 2 ⇒ (10) + 2 = 121d4 + 2 ⇒ (2) + 2 = 41d20 + 2 ⇒ (9) + 2 = 111d4 + 2 ⇒ (1) + 2 = 3
Skeleton: 1d20 + 2 ⇒ (7) + 2 = 91d4 + 2 ⇒ (4) + 2 = 61d20 + 2 ⇒ (5) + 2 = 71d4 + 2 ⇒ (2) + 2 = 4
Skeleton: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (2) + 2 = 41d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (1) + 2 = 3
The battle in one of the narrow alleys is clearly to hear in the silence of the night. There is not much to see though, as the buildings cast their shadows there.
| Were-Darius |
In the night Were-Darius does not relent. He snaps a warning at the annoying skeletons but carries on tearing at the flesh of the cultist intent on rending his flesh from bone. His darn snout now soaked red with blood.
Bitey bite: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
| Foxy Quickpaw |
Cultist(16), six skeletons
Were-Darius
The cultist steps back to let a skeleton take the place between him and the wolf. From there he shoots a black ray. But doesn't hit anything, or at least not Were-Darius. The skeletons still claw in vain at the wolf.
Ray: 1d20 + 6 ⇒ (1) + 6 = 7
Skeleton: 1d20 + 2 ⇒ (5) + 2 = 71d4 + 2 ⇒ (1) + 2 = 31d20 + 2 ⇒ (9) + 2 = 111d4 + 2 ⇒ (1) + 2 = 3
Skeleton: 1d20 + 2 ⇒ (3) + 2 = 51d4 + 2 ⇒ (3) + 2 = 51d20 + 2 ⇒ (8) + 2 = 101d4 + 2 ⇒ (1) + 2 = 3
Skeleton: 1d20 + 2 ⇒ (18) + 2 = 201d4 + 2 ⇒ (1) + 2 = 31d20 + 2 ⇒ (17) + 2 = 191d4 + 2 ⇒ (2) + 2 = 4
Skeleton: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (1) + 2 = 31d20 + 2 ⇒ (10) + 2 = 121d4 + 2 ⇒ (1) + 2 = 3
Skeleton: 1d20 + 2 ⇒ (19) + 2 = 211d4 + 2 ⇒ (2) + 2 = 41d20 + 2 ⇒ (3) + 2 = 51d4 + 2 ⇒ (3) + 2 = 5
Skeleton: 1d20 + 2 ⇒ (12) + 2 = 141d4 + 2 ⇒ (4) + 2 = 61d20 + 2 ⇒ (19) + 2 = 211d4 + 2 ⇒ (1) + 2 = 3
| Were-Darius |
Were-Darius looks menacing as his massive furred frame is outlined in the flames of Spugnoirs bomb, then pounces on the cultist yet again.
Yup, bite again: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 1d8 + 4 ⇒ (5) + 4 = 9
| Brother Grergof Varsk |
Now that he knows where they are Grergof releases the Ioun torch and the charges at the cultist.
Heavy Silver Flail - Power Attack + Furious Focus + Charge: 1d20 + 13 - 3 + 3 + 2 ⇒ (3) + 13 - 3 + 3 + 2 = 18
Damage + Power Attack: 1d10 + 6 + 9 ⇒ (9) + 6 + 9 = 24
AC19 this round and area around him is illimuniated like a torch.
| Foxy Quickpaw |
Skeleton: 1d20 + 2 ⇒ (19) + 2 = 211d4 + 2 ⇒ (2) + 2 = 41d20 + 2 ⇒ (16) + 2 = 181d4 + 2 ⇒ (2) + 2 = 4
Skeleton: 1d20 + 2 ⇒ (6) + 2 = 81d4 + 2 ⇒ (1) + 2 = 31d20 + 2 ⇒ (20) + 2 = 221d4 + 2 ⇒ (4) + 2 = 6
Confirm: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 2 ⇒ (3) + 2 = 5
The skeleton keeps clawing at Were-Darius and finally one manages to add a scratch to him.
Darius <--
Grergof, Spugnoir, Stam
Skeletons
| Were-Darius |
Darius tries to speak to his friends but nothing but a snarl comes out. The taste of blood is soo good... he looks at the fallen cultist and tries to loot the body but just ends up eating more of it.
| Brother Grergof Varsk |
Grergof works on the important thing. Removing the undead abomination from the world.
Heavy Silver Flail - Power Attack + Furious Focus: 1d20 + 13 - 3 + 3 ⇒ (8) + 13 - 3 + 3 = 21
Damage + Power Attack: 1d10 + 6 + 9 ⇒ (2) + 6 + 9 = 17