GM Evil |
Please post your info here for reporting. Remember, this is played with pre-gens, but does not follow the rule in which if your pre-gen dies, you must file the character to which you were going to apply the chronicle to as dead. Basically, you're a goblin! The more dangerous and possibly fatal your action, the more fun it'll be!
Some Random Goblin |
@caps: This is an evergreen (1-2) scenario. Thus, credit can be applied to a 1st level PC as many times as you care to play it, but can only ever be applied to a 2nd level character once.
GM Evil |
It is worth 1 xp and 1 pp. I will say that the rewards from the chronicles make up for only gaining 1 pp.
That being said, there are four pregens:
Reta Bigbad, the Fighter. Claimed by Amanduhh815.
Chuffy Lickwound, the Rogue. Claimed by Luke Parry.
Mogmurch, the Alchemist. Unclaimed
Poog, the Cleric. Unclaimed.
I will have the Pregens character sheets linked in the campaign tab for you all in a few hours.
GM Evil |
She claimed it when she signed up. Mog is fun as all get out to play, so you aren't missing out.
GM Evil |
Actually, am I allowed to apply it to a character I'm currently using in another PbP?
As far as I know, you can.
GM Evil |
Here are the Character sheets for We Be Goblins! As soon as everyone has settled on a character,, we'll begin. It looks like Amanduhh815 is Reta, Luke Parry has claimed Chuffy, Mormurch will be played by Caps, and Poog is left to Baruk. If I am incorrect, let me know so there is no confusion when the game begins.
Reta likes to torment small, harmless animals and usually
has a pocket full of such creatures in case she gets bored.
She finds it hard not to shout when she speaks, and loves
taking risks in combat to scare her enemies.
Reta Bigbad
Female goblin fighter 1
NE Small humanoid (goblinoid)
Init +3; Senses darkvision 60 ft.; Perception +9
Defense
AC 16, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 size)
hp 13 (1d10+3)
Fort +4, Ref +3, Will +1
Offense
Speed 30 ft.
Melee dogslicer +3 (1d4+1/19–20)
Ranged shortbow +5 (1d4/×3)
Statistics
Str 13, Dex 17, Con 14, Int 10, Wis 12, Cha 6
Base Atk +1; CMB +1; CMD 14
Feats Dog-Sniff-Hate, Skill Focus (Perception)
Trait Balloon-Headed
Skills Perception +9, Ride +11, Stealth +11
Languages Goblin
Combat Gear
potion of cure light wounds, potion of spider climb
Other Gear leather armor, dogslicer, shortbow with 20
arrows in a quiver decorated with dog ears, lucky pet
toad (“Spotol”), jar of pickled halfling toes just about
ready for eating (equivalent to 1 day’s trail rations),
toasting fork, bridal veil, halfling ladies’ corset, 20 feet
of rope with dead moles sewn into it, small silver mirror,
jar of human perfume (half drunk), meat hook, leather
satchel, flint and tinder, set of false teeth, pocketful
of caterpillars
New Feat: Dog-Sniff-Hate
Unlike many goblins, you’re not particularly afraid of
dogs. You know what dogs smell like, and that smell
makes you mad. Very mad.
Prerequisite: Goblin, Skill Focus (Perception)
Benefit: You gain the scent ability, but only against
canines (including dogs, goblin dogs, wolves, worgs,
yeth hounds, and any similar creature, subject to GM
approval). Against these creatures, you gain a +1 morale
bonus on attack rolls and a +2 morale bonus on weapon
damage rolls.
Goblin Trait: Balloon Headed
Your head is particularly wide and large, even for a
goblin. You gain a +1 bonus on Perception checks, and
Perception is always a class skill for you. Any Escape
Artist checks that requires you to squeeze your head
through a tight space take a –8 penalty.
Reta's Song
Reta chop and Reta bite!
Reta slay and Reta fight!
Reta stab and Reta smite!
Reta kills it all just right!
Sadistic Chuffy is horrible indeed. He loves to sneak up
on his enemies and stab them. If he gets the chance, he
also likes to light fires—lighting fires is Chuffy’s idea of
great fun, almost as enjoyable as causing big explosions.
Chuffy Lickwound
Male goblin rogue 1
NE Small humanoid (goblinoid)
Init +4; Senses darkvision 60 ft.; Perception +5
Defense
AC 17, touch 15, flat-footed 13 (+2 armor, +4 Dex, +1 size)
hp 11 (1d8+3)
Fort +2, Ref +6, Will +1
Offense
Speed 30 ft.
Melee dogslicer +5 (1d4–1/19–20)
Ranged dart +5 (1d3–1)
Special Attacks sneak attack +1d6
Statistics
Str 8, Dex 19, Con 14, Int 12, Wis 13, Cha 6
Base Atk +0; CMB –2; CMD 12
Feats Weapon Finesse
Trait Pustular
Skills Acrobatics +8, Bluff +2, Climb +3, Disable
Device +8, Escape Artist +8, Knowledge (local)
+5, Perception +5, Ride +8, Sleight of Hand +8,
Stealth +16
Languages Common, Goblin
SQ trapfinding +1
Combat Gear
potion of cure light wounds, potion of jump,
6 caltrops
Other Gear leather armor, dogslicer, 6 darts,
lucky pet toad (“Fat Frog”), lock of hair from
Goodwife Lotty still tied around her dog’s
paw (worn on a thong about Chuffy’s neck),
3 metal skewers, stuffed raven, pet spider
(called Stankrush) in a wire cage, 3 spare
bug cages, bottle of brine-soaked alligator
eyes (equivalent to 1 day’s trail rations),
child’s doll with the eyes taken out, grappling
hook, 3 tindertwigs, curved sewing needle, set
of thieves’ tools, cowbell (worn)
Goblin Trait: Pustular
Your face is covered in unpleasant pimples and outright
boils that have a tendency to pop at inopportune
moments. Although this makes you particularly
ugly, you’re also used to discomfort. Whenever you’re
subjected to an effect that causes the sickened condition,
you may make two saving throws to avoid the effect (if
a saving throw is allowed), taking the better of the two
results as your actual saving throw.
Chuffy’s Song
Chuffy’s face might make you sick ,
But Chuffy’s knife is awful quick .
And if you are his stabby pick—
Then knife goes in you, stick stick stick!
Poog is a frightening little cleric of the goblin deity
Zarongel, the sacred god of dog-killing, fire, and
most holy mounted combat. That Poog isn’t very
good at mounted combat is his not-so-secret shame,
so he funnels most of his energy into attempts to
overachieve at his god’s other sacred teachings—
killing dogs (although he hasn’t yet killed one,
he hopes to do so some day) and lighting fires
(something that Poog is already pretty good at).
Poog of Zarongel
Male goblin cleric 1
NE Small humanoid (goblinoid)
Init +6; Senses darkvision 60 ft.; Perception +2
Defense
AC 17, touch 13, flat-footed 15 (+4 armor, +2 Dex, +1 size)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +4
Offense
Speed 30 ft.
Melee dogslicer +1 (1d4/19–20)
Ranged javelin +3 (1d4)
Special Attacks channel negative energy 4/day (DC 11, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +3)
At will—speak with animals (4 rounds/day)
5/day—fire bolt (1d6 fire)
Cleric Spells Prepared (CL 1st; concentration +3)
1st—burning handsD (DC 13), cure light wounds, divine favor
0 (at will)—bleed (DC 12), detect magic, guidance
D Domain spell; Domains Animal, Fire
Statistics
Str 10, Dex 14, Con 13, Int 8, Wis 15, Cha 12
Base Atk +0; CMB –1; CMD 11
Feats Improved Initiative
Trait Goblin Bravery
Skills
Ride +4, Spellcraft +3, Stealth +8
Languages Goblin
Combat Gear wand of cure light wounds (9 charges)
Other Gear chain shirt, dogslicer, 2 javelins, lucky pet toad
“Dogfinder,” squashed dried toad (his previous lucky pet
toad), jar of pickled fish heads (the equivalent of 1 day’s trail
rations), 6 torches, flint and tinder, almost empty salt shaker,
pig’s tail (snack), wooden flute (too
splintery to play for long without injury)
Goblin Trait: Goblin Bravery
You have a worrying propensity for
overconfidence in combat. When facing an
enemy that’s larger than you, if you have no allies
in any adjacent squares, your posturing, bravado, and
cussing grant a +1 trait bonus on attack rolls with nonreach
melee weapons.
Poog’s Song
Poog say Zarongel is the best,
He help burn things and heal the rest.
Zarongel’s favor makes Poog blessed.
And Poog also stab you with knife if
you make fun of how he isn’t good at
riding animals.
Ten-year-old Mogmurch is deranged. Mogmurch lives
with his mate Rempty, who has an irritating habit of
licking his face clean in public (especially when he leaves
the village). She thinks his use of alchemy is very clever,
and while she loves the flavor Mogmurch’s experiments
leave on his face, she worries that he’ll some day blow
himself up when she’s not around to watch.
Mogmurch
Male goblin alchemist 1
NE Small humanoid (goblinoid)
Init +4; Senses darkvision 60 ft.; Perception +3
Defense
AC 17, touch 15, flat-footed 13 (+2 armor, +4 Dex, +1 size)
hp 10 (1d8+2)
Fort +5, Ref +6, Will –1
Offense
Speed 30 ft.
Melee club +0 (1d4–1)
Ranged bomb +6 (1d6+2 fire)
Special Attacks bomb 3/day (1d6+2 fire, DC 12)
Alchemist Extracts Prepared (CL 1st)
1st—cure light wounds, shield
Extracts Known detect undead, jump, reduce person, true strike
Statistics
Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10
Base Atk +0; CMB –2; CMD 12
Feats Brew Potion, Great Fortitude, Throw Anything
Trait Bouncy
Skills Craft (alchemy) +6, Heal +3, Knowledge (nature) +6,
Perception +3, Ride +8, Sleight of Hand +8, Stealth +12,
Survival +3
Languages Common, Goblin, Varisian
SQ alchemy (alchemy crafting +1, identify potions), mutagen
(+4/–2, +2 natural, 10 minutes)
Combat Gear
potions of cure light wounds (2), acid (2),
alchemist’s fire (3), smokestick, tanglefoot bag
Other Gear leather armor, club, lucky pet toad “Amfibier,”
spectacles (for show), gourd of pickled leeches just about
ready to eat (counts as 1 day’s field rations), juicy slug in a
small pot (snack), skull face mask, metal codpiece, jester’s
hat, pumpkin-head lantern, black eyepatch (with hole
cut in it to see), hard leather boot (used as belt pouch),
formula book (contains all extract formulae known)
Goblin Trait: Bouncy
Your bones, flesh, and skin are a bit more elastic than
those of most goblins—when you fall, you tend to
bounce a little better than them as a result. Whenever
you take falling damage, the first 1d6 points of lethal
damage suffered in the fall are automatically converted
to nonlethal damage. You also gain a +2 bonus on all
Reflex saves made to avoid unexpected falls.
Mogmurch’s Song
Things go boom when Mogmurch throws,
Much more fun than using bows.
Sometimes where the boom boom blows
Is not my fault—that’s how it goes!
GM Evil |
Alright caps, sounds good to me.
Also Riuk, even though you've played this scenario before, it's an evergreen so you'll still get credit to apply to a level 1 character.
GM Evil |
I have the map link up, even though there isn't a map for the first leg of this scenario. What there is, though, in that link, is a text box that I would love if you filled out with your Perception and Initiative mods for me. I'm only waiting for the last few people to check in in the gameplay thread, and then the goblin games will begin.
:)
Let's have some fun!
Mogmurch - caps |
Crap. I just realized that if this game gets reported before -10's CORE game then -10 won't be considered CORE anymore, and that will mess up their reporting.
GM, please apply this chronicle to # 137974-9 instead
-Posted with Wayfinder
GM Evil |
Ok, will do. If you finish your core game first and want me to apply this to 10 instead, just let me know.
Update coming later. I've been busy this weekend with some car repair stuff.
Mogmurch - caps |
Away for the next week or so. May still check in daily, but, bot me as needed.
-Posted with Wayfinder
Ruk's PFS Pregen |
I'll be in London for the weekend bot me as needed
-Posted with Wayfinder
GM Evil |
Guys, I need the pfs numbers you want your chronicles reported under so I can fill them out and get them to you. The credit can be applied to any character level 1-2, and this is an evergreen, so you can play it as many times as you like. Just leave me your player name, your pfs, and your faction and I will get the game reported and chronicles out today.
GM Evil |
here is the chronicle, but I haven't reported the game yet as I am waiting on the info from Riuk and Luke.
GM Evil |
Caps, the credit is going to the character with the name "The Ifrit", correct? Before I finish reporting I wanted to make sure because that character is showing up as core, and this reporting will remove core status from it.
Mogmurch - caps |
No problem. I make all my characters core at first so they are eligible for core evergreens and the like, but they just about always end up classic. That one obviously will.
-Posted with Wayfinder
Ruk's PFS Pregen |
When will we be stating part 2?
Going to florance for a week on the 15th won't be able to post much when I'm there
-Posted with Wayfinder