
Thorn Slivertip |

Man that fatigue is a killer. -2 to hit things and a further -4 to ranged......
Thorn moves up and attempts to use the length of his weapon to stirke down one of the fey but the chill affects him more than he could like to admit as his weapon barely reaches his opponent.
Attack with hooked lance 1d20 + 2 ⇒ (1) + 2 = 31d8 + 4 ⇒ (8) + 4 = 12

GM Deuce |

Agreed, Thorn. I'm curious to see how you all feel about this combat afterwards. It is sort of unique for a variety of reasons, but the large amount of status and environmental effects are part of it.
This is mostly a tag/morning check.

Dru |

I was hoping to have Sildur act after the fey had gone, my apologies, I'm still in the mindset of the block initiative we tend to use in my other games. Would it be possible to say Sildur drew his cold iron dagger in round 1?
I believe when the fey moved away from Dru he would have provoked an AoO, yes? I'll roll it now, if I'm mistaken just ignore it.
Dru snaps at the fey as it tries to reposition.
Bite - AoO - PA: 1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 6
Damage: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Round 2
The effects of the fey poison take their toll as the mountain bear attempts to follow his opponent, his paws drag in the snow and it's all he can to keep up with the creature.
Dru :
Move Action : Close with Fey

Sildur Farwind |

Shaking off the toxin Sildur yells at their attackers in their own tongue.
The deep snow hindering his charge, Sildur moves to assist Dru.
Sildur :
Double Move : Close with Fey

Urga the Ogre Prophet |

Urga takes a 5' step to the northeast and uses his falchion to reach up and hit the sprite.
Attack:1d20 + 5 ⇒ (17) + 5 = 22 Damage:2d4 + 6 ⇒ (1, 3) + 6 = 10

GM Deuce |

I was hoping to have Sildur act after the fey had gone, my apologies, I'm still in the mindset of the block initiative we tend to use in my other games. Would it be possible to say Sildur drew his cold iron dagger in round 1?
I believe when the fey moved away from Dru he would have provoked an AoO, yes? I'll roll it now, if I'm mistaken just ignore it.
You are correct on the AOO. Good catch! I am also fine with drawing the dagger last round. That is a format issue, not a problem with game mechanics. Consider it drawn.
More significant update in the early afternoon EST.

GM Deuce |

Late day Round 2 update
Dru moves close to the Fey Attacker but is unable to do anything else because of the numbing cold.
Thorn pokes at the Fey with his hooked lance but doesn't really come close to landing a blow.
Urga moves north through the snow and lands a solid blow on the Fey creature. The Fey is staggered and appears to be injured but is still in the fight. Sildur is right, that's not a 5 foot move, but a regular move action. You should have ample movement. The important thing is that it wasn't a 5' step plus a full attack.
The fey you have been fighting yells something in it's unusual language.
After talking, the creature withdraws into the cover of the trees.
The fey near Dru drops its bow and draws a shortsword. It hacks at the bear with a vengeance. attack: 1d20 + 3 ⇒ (8) + 3 = 11 damage: 1d2 - 2 ⇒ (2) - 2 = 0 Dru easily avoids injury, however.
Sildur closes in on the combat between Dru and the fey.
Combat order
Dru
Thorn
Urga
Attacker 3
Attacker 1
Sildur
Agatha <- We are here
Attacker 2
Rikael
Status:
Dru: Staggered 1 round
Fey/Attacker #3: -14 hp's, -2 to attacks until Agatha goes
Thorn: Fatigued

Thorn Slivertip |

Thorn lashes out with his lance once more, seeking to drive away teh fey in front of him. Understanding fully what they are saying, he chooses to ignore them in favor of taking them down.
Attack with hooked lance 1d20 + 2 ⇒ (12) + 2 = 141d8 + 4 ⇒ (5) + 4 = 9

Rikael Ashenstone |

Maintaining controlled rage
Rikael doesn't speak, trying to concentrate on hitting the annoying creature. He thrusts forward viciously, attempting to skewer it.
Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d8 + 5 ⇒ (7) + 5 = 12
Or not.

Dru |

Roaring, Dru retaliates against the fey, turning his full fury on the creature.
Dru :
Full-Round Action : Full attack Fey
Bite - PA: 1d20 + 4 - 1 ⇒ (16) + 4 - 1 = 19
Damage: 1d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Claw 1 - PA: 1d20 + 4 - 1 ⇒ (2) + 4 - 1 = 5
Damage: 1d3 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Claw 2 - PA: 1d20 + 4 - 1 ⇒ (4) + 4 - 1 = 7
Damage: 1d3 + 2 + 2 ⇒ (2) + 2 + 2 = 6

Sildur Farwind |

Sildur calls to the others, "Don't let the pull away, they'll harry us for days!"
Seeing his opponent's minimal martial skill, Sildur risks a counter attack for better positioning, moving opposite Dru and slashing with the dagger.
Sildur :
Move Action : Move behind Fey
Standard Action : Slash with cold iron dagger
Dagger - Flank: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Damage: 1d4 + 3 ⇒ (3) + 3 = 6

GM Deuce |

Let me finish up round 2 real fast before we get into round 3.
Round 2 final
Agatha curses the same as before? if not, let me know fey.
Will save: 1d20 + 1 ⇒ (11) + 1 = 12. It succumbs to Agatha's magic and has its ability to attack reduced.
I moved Urga and Thorn back so Fey #3 could go.
The newly appeared fey moves forward and casts a spell on the group of heros. Color spray on the group of Rikael, Thorn, and Urga
Will save DC12, Rikael: 1d20 + 4 ⇒ (1) + 4 = 5
Will save DC12, Thorn: 1d20 + 1 ⇒ (2) + 1 = 3
Will save DC12, Urga: 1d20 + 1 ⇒ (8) + 1 = 9
Rage gives Rikael an extra +2 I think? The group of them stand mesmerized by the cloud of colors.
effect, Rikael: 2d4 ⇒ (2, 3) = 5
effect, Thorn: 2d4 ⇒ (1, 2) = 3
effect, Urga: 2d4 ⇒ (1, 3) = 4
Each of you are unconscious, blind, and stunned for that long.
Round 2 over
Round 3!!
Combat progresses, with things looking bleak for our heroes.
I'll let everybody reevaluate round 3 as things changed significantly.
Combat order
Dru <- We are here
Thorn
Urga
Attacker 3
Attacker 1
Sildur
Agatha
Attacker 2
Rikael
Status:
Fey/Attacker #3: -14 hp's, -2 to attacks for 7 rounds
Rikael: Blind,Stunned, Unconscious 5 rounds
Thorn: Fatigued, Blind,Stunned, Unconscious 3 rounds
Urga: Blind,Stunned, Unconscious 4 rounds

Thorn Slivertip |

Owww...

Sildur Farwind |

Yikes, I believe Dru's actions will remain the same, let me know if you want me to re-roll?
Seeing his companions fall, Sildur leaves the first fey to Dru and moves to draw the attention on the one threatening the others. Calling to Agatha as he moves :
Sildur :
Double Move : Intercept Fey 2

Rikael Ashenstone |

Yep. We are in deep doo doo now. On the up side, Rikael will still be as much use as he was before he got spelled, considering he has yet to even hit anything. Lol

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To Sildur, Agatha says
Agatha moves twenty feet down the path so she has a clean shot at fey 3 square n5, sorry on a phone and the map doesn't like it
She loads her crossbow and shoots fey 3
crossbow: 1d20 + 1 ⇒ (4) + 1 = 5
And misses completely.

Thorn Slivertip |

Wow. 4 negative conditions with 3 being for 3 rounds. lol. Reroll Thorn version 2? Everything's the same except his name is now Thorn II. :P

Rikael Ashenstone |

Wait! I have a reroll from my chest-chunking incident! Can I use it to reroll that will save? It could save us from a tpk!

GM Deuce |

Yeah, I didn't really expect all 3 of you to fail the will save. I do have some funny commentary about this fight that was not obvious to me when I first read it. I can talk about that after the fight is over in the discussion thread.
Round 3
Dru bites Fey #1 solidly.
Thorn & Urga continue to be mesmerized by the swirling lights.
Fey #3 takes aim at Agatha. bow attack: 1d20 + 2 ⇒ (14) + 2 = 16 The tiny arrow strikes true, embedding itself into Agatha's skin.
Agatha tries to ignore the numbing cold. Fort save, dc 11: 1d20 + 3 ⇒ (12) + 3 = 15. Between her natural hardiness and her magical training, Agatha easily ignores the cold. More on this in the discussion thread.
Fey #1 tries to put some distance between himself and Dru. Dru snaps at the fey as it moves away. Dru, AoO: 1d20 + 4 ⇒ (7) + 4 = 11 damage: 1d4 + 2 ⇒ (4) + 2 = 6. The fey proves to be too fast and moves away easily. After putting some distance between itself and the bear, the fey strikes back. bow attack: 1d20 + 4 ⇒ (2) + 4 = 6 damage: 1d2 - 2 ⇒ (2) - 2 = 0
Sildur moves into melee range with the fey that cast the spell. Should you be on the other side of the creature? I'm not sure when you posted your action relative to last round.
After being hit, the fey screams.
Agatha sends a bolt wide of the last fey.
The fey near Sildur tries to get away from the cold-iron weapon. AoO: 1d20 + 3 ⇒ (1) + 3 = 4 damage: 1d4 + 3 ⇒ (1) + 3 = 4 Sildur cuts nothing but air as the fey moves away. The fey returns the favor by shooting its bow at Sildur bow attack: 1d20 + 4 ⇒ (4) + 4 = 8 damage: 1d2 - 2 ⇒ (2) - 2 = 0. The high winds keep the tiny arrow from being effective and Sildur remains unscathed.
Rikael, you can certainly use your reroll if you want to. I'm going to hold at the end of round 3 here in case he elects to do so.
Combat order
Dru
Thorn
Urga
Attacker 3
Attacker 1
Sildur
Agatha
Attacker 2
Rikael <- We are here
Status:
Fey/Attacker #1: -6 hp's
Fey/Attacker #3: -14 hp's, -2 to attacks for 6 rounds
Rikael: Blind,Stunned, Unconscious 4 rounds
Thorn: Fatigued, Blind,Stunned, Unconscious 2 rounds
Urga: Blind,Stunned, Unconscious 3 rounds

Rikael Ashenstone |

Yes, I'm going to use it.
Will Reroll: 1d20 + 4 ⇒ (6) + 4 = 10
If it is a mind affecting ability, I would have had an additional +2, if I'd had a drink of ale in the last hour. Argh. Man, this sucks.

GM Deuce |

That's too bad, Rikael.
End of Round 3
Rikael stands with Thorn and Urga, incapacitated by the fey magic.
Round 4 begin
Combat order
Dru <- We are here
Thorn
Urga
Attacker 3
Attacker 1
Sildur
Agatha
Attacker 2
Rikael
Status:
Fey/Attacker #1: -6 hp's
Fey/Attacker #3: -14 hp's, -2 to attacks for 6 rounds
Rikael: Blind,Stunned, Unconscious 4 rounds
Thorn: Fatigued, Blind,Stunned, Unconscious 2 rounds
Urga: Blind,Stunned, Unconscious 3 rounds

Dru |

Just realized we actually have a labeled grid for this fight, doh!
Round 4
The shaggy bear barrels through the snow after the illusive fey, his jaws snapping at the creatures heels.
Dru :
Move Action : Move to g4
Standard Action : Bite Fey at h4
Bite - PA: 1d20 + 4 - 1 ⇒ (8) + 4 - 1 = 11
Damage: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6

Sildur Farwind |

I'm pretty sure Sildur was in the correct spot. Actually using your helpful grid should certainly assist with that in future.
Round 4
Sildur moves quickly to follow take advantage of Dru's distraction and strike at the preoccupied fey. Provided it's still there of course.
Sildur :
Move Action : Move to i4
Standard Action : Slash with cold iron dagger at h4
Dagger: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Damage: 1d4 + 3 ⇒ (1) + 3 = 4

Thorn Slivertip |

Thorn lies on the cold wet ground wondering vaguely just what was he doing there, his mind fevered and his body shakes as all around him combat erupts and screams of the battle echoes through his mind. He was in a battle wasn't he? Wait he still is but the ground is so comfy................

Rikael Ashenstone |

Rikael stares into the lights, mesmerized by beauty, Feybane slipping from his fingers and landing on the cold ground. He falls, listlessly to the ground soon after, mumbling incoherently about the ale being too hot.

A_Deuce |
Round 4 mid-round update
I've gotten maps from lots of places (including making my own), so the quality varies. I'll try to add grid labels going forward.
Dru moves forward and snaps at the fey, but it proves to be too fast for the bear's jaws.
Thorn shakes and tries to keep control of his mind, to little avail.
Urga is likewise occupied by the magic of the fey.
The fey to the northeast I call this one ears because of the icon. tries to take another shot at Agatha. bow attack: 1d20 + 4 ⇒ (14) + 4 = 18 damage: 1d2 - 2 ⇒ (2) - 2 = 0 The arrow strikes true and a chill overcomes Agatha. Fort save, dc11: 1d20 + 3 ⇒ (10) + 3 = 13 Agatha shrugs off the chill with no problems.
The fey that Dru has been chasing lets out a sceech.
Aoo, Dru: 1d20 + 4 ⇒ (18) + 4 = 22 damage: 1d4 + 2 ⇒ (3) + 2 = 5
Aoo, Sildur: 1d20 + 3 ⇒ (10) + 3 = 13 damage: 1d4 + 3 ⇒ (2) + 3 = 5
Dru bites the leg of the fey as it moves away, causing light blue blood to spread down its leg. Once the fey moves away, it fires a shot at Dru bow attack: 1d20 + 4 ⇒ (18) + 4 = 22 damage: 1d2 - 2 ⇒ (1) - 2 = -1. The arrow does no significant damage, but transfers its chill to the bear. fort save, DC11: 1d20 + 4 ⇒ (12) + 4 = 16. Dru's think fur saves it from any cold effects.
I'm going to pause round 4 here because I'm not sure what Sildur would do here. There is no obvious other action I can take for him and I don't really remember where he started, so I'll let him make a choice.
Combat order
Dru
Thorn
Urga
Attacker 3
Attacker 1
Sildur <-- We are here
Agatha
Attacker 2
Rikael
Status:
Fey/Attacker #1: -9 hp's
Fey/Attacker #3: -14 hp's, -2 to attacks for 6 rounds
Rikael: Blind,Stunned, Unconscious 4 rounds
Thorn: Fatigued, Blind,Stunned, Unconscious 2 rounds
Urga: Blind,Stunned, Unconscious 3 rounds

Sildur Farwind |

Alright, moved Sildur back to J1. Good thing his AoO missed, since he wasn't in range at the time. As a minor note, Dru had used Power Attack on his turn so I think the AoO needs to as well?
Round 4
Seeing Dru drive the fey away from their downed companions, Sildur plunges through the snow to confront the fey within his reach slashing savagely.
Sildur :
Move Action : Move to M1
Standard Action : Slash with cold iron dagger at N1
Dagger: 1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d4 + 3 ⇒ (4) + 3 = 7
He roars at the wounded fey in it's own language :

GM Deuce |

You are right about power attack, good catch. I will update damage on the fey accordingly.
Sildur moves into melee combat with the fey Agatha has been fighting. He makes a slash with his dagger but the nimble creature avoids the blow.
When it hears Sildur speak its language, it replies in kind.
"Don't think you can threaten us! The might of winter will crush you all!"
Agatha tries to hex the fey she has been fighting. Will, DC15: 1d20 + 1 ⇒ (8) + 1 = 9 The fey begins to doubt itself and defends less effectively. -2 ac for 7 rounds.
The last of the fey takes aim at Dru. Bow Attack: 1d20 + 4 ⇒ (10) + 4 = 14 damage: 1d2 - 2 ⇒ (1) - 2 = -1. The bear's thick fur and movement protect it from any further damage, however.
Finally, Rikael continues to be mesmerized by the fey's magic.
End round 4
Begin round 5
Combat order
Dru <-- We are here
Thorn
Urga
Attacker 3
Attacker 1
Sildur
Agatha
Attacker 2
Rikael
Status:
Fey/Attacker #1: -11 hp's
Fey/Attacker #3: -14 hp's, -2 to AC for 7 rounds, -2 to attacks for 5 rounds
Rikael: Blind,Stunned, Unconscious 3 rounds
Thorn: Fatigued, Blind,Stunned, Unconscious 1 rounds
Urga: Blind,Stunned, Unconscious 2 rounds

Dru |

Round 5
Dru, now panting heavily from the exertion continues to harass the fey, plowing through the snow to snap at it.
Dru :
Move Action : Move to I6
Full-Round Action : Bite at Fey in I7
Bite - PA: 1d20 + 4 - 1 ⇒ (2) + 4 - 1 = 5
Damage: 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Could you do an update for round 5 then? So Agatha and Sildur have a little more to work with? I have a feeling the fey are going to keep flitting around on their turn...

GM Deuce |

Sure, I'll do the start of round 5. It is a slow day for me today
Round 5 begin
Dru chases after the fey and tries to bite it. The creature proves to be too elusive and escapes any damage.
Thorn and Urga continue to be stymied by the fey's magic. Thorn recovers from the worst of the magic, now being only stunned and blind for 1d4 ⇒ 1 rounds.
Fey #3 The one at N1 shouts to his comrades.
The creature moves across the battlefield, trying to get range on Sildur. AoO, Sildur: 1d20 + 3 ⇒ (20) + 3 = 23 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Confirm critical: 1d20 + 3 ⇒ (10) + 3 = 13 Critical damage: 2d4 + 6 ⇒ (2, 1) + 6 = 9 Sildur lands a solid but not critical blow on the creature as it tries to leave his reach, laying it low! I will update that one's icon later today.
Seeing their comrade fall, the other two fey fly into a rage.
The fey to the south continues to rain arrows onto Dru. Bow Attack: 1d20 + 4 ⇒ (11) + 4 = 15 damage: 1d2 - 2 ⇒ (1) - 2 = -1 The arrow strikes true, chilling Dru. Fort Save, DC11: 1d20 + 3 ⇒ (18) + 3 = 21 Being a bear, Dru ignores the cold.
Back to Sildur!
Combat order
Dru
Thorn
Urga
Attacker 3
Attacker 1
Sildur <-- We are here
Agatha
Attacker 2
Rikael
Status:
Fey/Attacker #1: -11 hp's
Fey/Attacker #3: Dying; -18 hp's, -2 to AC for 7 rounds, -2 to attacks for 5 rounds
Rikael: Blind,Stunned, Unconscious 3 rounds
Thorn: Fatigued, Blind&Stunned - 1 round
Urga: Blind,Stunned, Unconscious 1 rounds

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Agatha, buoyed by her magic, shoots the fey.
crossbow: 1d20 + 2 ⇒ (2) + 2 = 4
And misses
sigh. Why aren't the dice dramatically appropriate.
Agatha reloads the crossbow.

Sildur Farwind |

Thank you kindly.
Round 5
Sildur pauses before the fallen fey for a moment before charging to join Dru.
Sildur :
Double Move : Move to J6
Edit : Because they seem to hate this party :P Which fey are you shooting at btw?

Rikael Ashenstone |

In the back of Rikael's mind, somewhere, he's aware he's in a fight. But the colors in the sky above him are so.... Beautiful... They must be a gift from Cayden, right? And to not stare into them would be bad...

GM Deuce |

Round 5 continued
Sildur moves into melee range with fey #2.
Agatha fires her crossbow at the fey, but misses.
The fey The one with long blue hair moves to put some distance between itself and the bear.
AoO, Dru: 1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 6damage: 1d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8
AoO, Sildur: 1d20 + 3 ⇒ (20) + 3 = 23damage: 1d4 + 3 ⇒ (2) + 3 = 5
Confirm critical,Sildur: 1d20 + 3 ⇒ (14) + 3 = 17damage: 2d4 + 6 ⇒ (4, 2) + 6 = 12
Sildur skewers the fey on his dagger, causing a grievous wound.
When the fey finally gets some distance, it launches an arrow at Sildur. bow attack: 1d20 + 4 ⇒ (12) + 4 = 16 damage: 1d2 - 2 ⇒ (2) - 2 = 0. Sildur feels the numbing cold Fort save, DC11: 1d20 + 3 ⇒ (12) + 3 = 15 but ignores its effects.
Rikael spends another turn entranced by the fey's magic.
Round 5 end
Round 6 beginning
Thorn is free to act after attacker #1 if you want to delay. Or, he could go normally next turn.
Combat order
Dru <-- We are here
Thorn
Urga
Attacker 3 - out of the fight
Attacker 1
Sildur
Agatha
Attacker 2
Rikael
Status:
Fey/Attacker #1: -11 hp's
Fey/Attacker #2: -12 hp's
Fey/Attacker #3: Dying; -18 hp's
Rikael: Blind,Stunned, Unconscious 2 rounds
Thorn: Fatigued, Blind&Stunned - 1 round
Urga: Blind,Stunned, Unconscious 1 rounds

Sildur Farwind |

Round 6
Gauging the distance, Sildur breaks off the attack and heads after the other remaining fey.
Sildur :
Double Move : Move to E8

Thorn Slivertip |

Shaking his head, muttering curses to himself, Thorn struggles to his feet as his head swims....
His reaching hands clutch his Hooked lance and using that as a crutch, he stands.
"Damm fey......"

GM Deuce |

Round 6 end
Dru moves toward his opponent.
Thorn shakes off the fey's magic and regains his feet.
Urga regains consciousness, but it not completely free of the fey magic.
last status duration: 1d4 ⇒ 2
The first fey attacker purple hair shoots his bow at the Sildur as he approaches. Bow attack: 1d20 + 4 ⇒ (5) + 4 = 9 damage: 1d2 - 2 ⇒ (1) - 2 = -1. The fey's aim is thrown off by avoiding Sildur and the shot goes wide.
The wounded fey tries to stabilize. Stabilize check, DC13: 1d20 + 3 ⇒ (2) + 3 = 5. It continues to die.
Sildur closes the distance with the fey.
Agatha curses the fey that is in combat with Sildur. Will Save, DC 15: 1d20 + 1 ⇒ (7) + 1 = 8. The magic takes hold of the creature and lowers its defenses.
The last fey tries to get away from Dru. AoO: 1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20 damage: 1d4 + 2 + 4 ⇒ (2) + 2 + 4 = 8. The bear's jaws miss any part of the creature. As it lands, the fey fires its bow again. Bow attack: 1d20 + 4 ⇒ (7) + 4 = 11 damage: 1d2 - 2 ⇒ (2) - 2 = 0. The arrow strikes true and chills Dru. Fort Save, dc11: 1d20 + 3 ⇒ (10) + 3 = 13. Dru has had enough of the magic and succumbs to the cold. Staggered 1 round
Rikael continues to be frustrated by the fey magic.
Round 7!!
Combat order
Dru <-- We are here
Thorn - Free to act now
Urga
Attacker 3 - out of the fight
Attacker 1
Sildur
Agatha
Attacker 2
Rikael
Status:
Dru - Staggered, 1 round
Fey/Attacker #1: -11 hp's; -2 to AC for 7 rounds
Fey/Attacker #2: -12 hp's
Fey/Attacker #3: Dying; -19 hp's
Rikael: Blind,Stunned, Unconscious 1 rounds
Thorn: Fatigued,
Urga: Blind,Stunned 2 rounds