Maroux

Agatha Mystblame's page

420 posts. Organized Play character for chillblame.


Full Name

Agatha Mystblame

Classes/Levels

Witch 1 HP 8/8 AC 15 T 11 FF 15F +4 R +3 W +6 Init +3 Perc +8 Intimidate +6

Gender

current effects:

Alignment

LE

Deity

Eristal

Strength 11
Dexterity 16
Constitution 14
Intelligence 19
Wisdom 16
Charisma 14

About Agatha Mystblame

abilities:

Str 11 Int 19
Dex 16 Wis 16
Con 14 Cha 14
HP 8 Perception +6

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Defenses:

AC 14 Touch 14 Flatfooted 10
Fort +4 Ref +3 Will +6
CMB +1 CMD 13

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Offense:

Initiative +3
BA +0
light crossbow +2 1d8
morning star +1 1D8 + 1
Ray +3(touch) 1D6 + 1

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traits:

Poverty stricken: +1 survival, survival class skill
Agatha has been training asca witch for a long time, and mostly has had no possesions, and been living it tough.

Seeker: +1 perception, class skill
Agatha is a very perceptive person, seeing much of what others don't

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Feats:

Endurance: I get this feat from the shamans apprentice racial ability

dodge


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Skills:

+6 intimidate 1+3+2
+7 heal 1+3+3
+8 know nature 1+3+4
+8 spellcraft 1+3+4
+8 perception 1+3+3+1
+8 survival 1+3+3+1
+2 sense motive 0+2
+8 know arcane 1+3+4
+2 diplomacy 0+2

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Special Qualities:

Darkvision 60'
orc blood
sacred tattoo: +1 to saves
Shaman apprentice gives endurance feat
Hex evil eye DC 15
Familiar Lemming (+2 to fort)

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languages:
Taldane (common)
Orcish
Goblin
Giant
Common
Draconic

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Equipment:

light crossbow
bolts 10
MW backpack
morning star
tinder twig 5
acid flask 2
belt pouch
Witches kit
Travelers outfit
Familiars pouch
winter blanket
winter outfit
canvas
Cloak
rations 5
scroll of cure light wounds
8gp

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Spells:

Ancestors patron
Save 14 + lv
Level 0
guidance, daze, detect magic
Level 1 (2/day)
Cure light wounds
mage armour

Spells in Familiar
Level 0
All
Level 1
Web bolt
Cure light wounds
icicle dagger
blend
Mage armor
whispering lore
cause fear

Background:

It is not easy being a half orc in an orc tribe. It is also not easy being a witch. Agatha was chosen by the tribal witch as one of her apprentices, and like, already hard, got harder.

Witches lead an odd existence in the tribe. They are looked down upon as no warriors, yet respected for their powers and perspective. And feared for their curses. They live separately somewhat from the tribe, but are close at hand. No witch would ever be able to lead a raid, or a tribe, but a wise leader keeps them around. The women of the tribe have little voice in its deliberations, except for priestesses of Luthric...and witches. And their advice is useful, tending to be more thoughtful.

The priests (except those of Luthric) don't like them, seeing them as a challenge, and yet...They are useful. They tend to worship luthric, goddess of caves and women, though they respect both Shaargas and Yutrus due to their portfolios.

Agatha's apprenticeship, like other witches, had a hard apprenticeship. She was whipped for mistakes both real and imagined. But she learned, and her mistress was pleased with the asset she was creating. Agatha and her "sisters" found company and strength together, and her mistress, her "mother" reinforced this. The bond forged was strong. She learned that the role of a witch was important, and eventually greatly respected. And feared of course.

And now war was near. Not just a raid or a battle. But a great war. And she and her sisters are needed. The coven has called and she will answer.