GM DSP presents Crown's Reach! (Inactive)

Game Master Darksmokepuncher

The Imperial Dragoons must endeavor to protect the realm of Pollexia for all enemies: both foreign and domestic.


1,701 to 1,750 of 2,541 << first < prev | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | next > last >>

male 1/2 Elf Sage Sor/Wiz 2 Gestalt
Shinami Genbu wrote:
When am I pulling up the rope ladder? Is the time now?

Before the enemy gets here


Female (for now) Human 6 Barbarian

Brynn's anxiety gets the better of him when he sees all the forces falling off the cliff, and instead of sticking with the plan, he leaves his shield in the ground and unleashes havoc on the three nearest enemies.

Crunch:
Full-attack action: power attacking D8 then E8 then F8.
Atk: 1d20 + 13 ⇒ (17) + 13 = 30 for Dmg: 2d6 + 14 ⇒ (4, 3) + 14 = 21

Atk: 1d20 + 13 ⇒ (3) + 13 = 16 for Dmg: 2d6 + 14 ⇒ (1, 6) + 14 = 21

Atk: 1d20 + 6 ⇒ (19) + 6 = 25 for Dmg: 2d6 + 14 ⇒ (2, 6) + 14 = 22
Resolve crit: 1d20 + 6 ⇒ (15) + 6 = 21

Edit: added 1 to all atk rolls, forgot haste provided that.

Edit2: can I make a quick perception to check out their weapons? Someone mentioned it earlier and I may want one :P 1d20 + 10 ⇒ (13) + 10 = 23


M Human Level 6 Cavalier (Houndmaster)

Seeing Brynn's bold move, Osslend and Virgil leap from their hiding and move to shove two of the soldiers over the cliff side.

crunch:

Osslend CMB: 1d20 + 12 ⇒ (1) + 12 = 13
Virgil CMB: 1d20 + 7 ⇒ (10) + 7 = 17

Shadow Lodge

Shinami reels in the ladder (Move action. You still have a standard.)

Armen pops from cover and fires off two arrows. The first was hastily aimed and misses. the second burries itself in the minotaurs arm. It barely notices the arrow, but it spots Armen!

Brynn fells the soldier in D8, misses the one in E8, and takes the head off the one in F8. All the soldiers have tower shields, breastpleates, and longswords. The minotaurs are in plate armor will Large Greataxes.

Osslend crouches behind his makeshift tower shield and pushes hard. Thanks to the grease, he sends his man flailing and screaming over the edge, he then steps in to flank with Brynn.

Virgil, barking loudly, slams into his adversary's shield and causes him to fall to his death.
__________

"BURN!" Kayla's voice rings out and a 20 foot high, wall of fire errupts into being: damaging everything in its path, and nearly killing many soldiers. DAMN! Also, the commander is revealed as the heat breaks her concentration.

Damage Rolls:

2d6 + 3 ⇒ (4, 4) + 3 = 11
2d6 + 3 ⇒ (1, 2) + 3 = 6
2d6 + 3 ⇒ (4, 5) + 3 = 12
2d6 + 3 ⇒ (2, 3) + 3 = 8
2d6 + 3 ⇒ (3, 5) + 3 = 11
2d6 + 3 ⇒ (1, 2) + 3 = 6
2d6 + 3 ⇒ (6, 1) + 3 = 10
2d6 + 3 ⇒ (6, 2) + 3 = 11
2d6 + 3 ⇒ (6, 2) + 3 = 11
____
2d4 ⇒ (3, 4) = 7
2d4 ⇒ (4, 4) = 8
2d4 ⇒ (4, 4) = 8
2d4 ⇒ (4, 3) = 7
2d4 ⇒ (1, 2) = 3
2d4 ⇒ (2, 2) = 4
2d4 ⇒ (2, 1) = 3
2d4 ⇒ (3, 2) = 5
2d4 ⇒ (3, 3) = 6
2d4 ⇒ (2, 1) = 3
2d4 ⇒ (4, 4) = 8
2d4 ⇒ (3, 1) = 4
____
1d4 ⇒ 2

I need Cecil's actions and Shinami's standard action. Then I'll post enemy turn. This is round 4 of haste by the way. How long does that last now Cecil?


male 1/2 Elf Sage Sor/Wiz 2 Gestalt

Oh Haste has long since expired. I cast it before owen went out for the First general (the cloaked one). But it lasts 1rd per level.

Cecil Casts Haste again hitting as many (up to 5) of his alli fighter types as he can in a 30 foot burst as possible.

Summoned OWen will spend the round flying out of the canyon and looking for the leader.

Haste:

School: transmutation
Level: bard 3, sorcerer/wizard 3, alchemist 3, summoner 2, magus 3
Casting Time: 1 standard action
Components: V, S, M (a shaving of licorice root)
Range: close (25 ft. + 5 ft./2 levels)
Targets: one creature/level, no two of which can be more than 30 ft. apart
Duration: 1 round/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: yes (harmless)
The transmuted creatures move and act more quickly than normal. This extra speed has several effects.

When making a full attack action, a hasted creature may make one extra attack with any weapon he is holding. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as that provided by a speed weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.) A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.

All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature's jumping distance as normal for increased speed. Multiple haste effects don't stack. Haste dispels and counters slow.


Male Elf Monk 2/Ninja 4

Whoa whoa, no reeling ladder yet, I don't want to leave them down there. Until I get word from Brynn, that ladder stays down.

Shinami pokes out of the tree and hurls his two axes then pops back into stealthy cover.

Crunch:

Attacking F7

Hasted w/Sneak Damage due to stealthy cover and they don't know I'm there.

1st Attack 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 191d6 + 5 ⇒ (1) + 5 = 62d6 ⇒ (1, 6) = 7
2nd Attacked 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 231d6 + 5 ⇒ (1) + 5 = 62d6 ⇒ (3, 5) = 8

Popping back into Stealth in the tree foliage

1d20 + 15 ⇒ (18) + 15 = 33


Female (for now) Human 6 Barbarian

What ladder are we talking about? I fashioned some stairs where the orange is, not a ladder.


Male Elf Monk 2/Ninja 4

Gosh darn it, I SWEAR there was talk of a wooden roll up ladder for you guys to climb up out of the ravine with. I must be going insane.


male 1/2 Elf Sage Sor/Wiz 2 Gestalt
Shinami Genbu wrote:
Gosh darn it, I SWEAR there was talk of a wooden roll up ladder for you guys to climb up out of the ravine with. I must be going insane.

I thought it was a knotted rope.

Shadow Lodge

Someone knotted a rope and put it on the stairs to assist with climbing. That's what he's talking about methinks.

Osslend, his dogs, Owen, Shinami, and Brynn are re-hasted.

Shinami fires his axes at the infantry! One sticks in a shield, the other finds its mark. Both axes fly back into the trees.
______________

The army is reeling from this unexpected assault, but only momentarily.

The leader, the big, armored woman, appears in 05.

"Testudo! They're in the trees! Testudo!"

The whole army surges at once and locks shields, becoming a solid wall!

She glares at the wall of fire, and attempt to dispell it!

Dispell check vs DC 17 1d20 + 9 ⇒ (20) + 9 = 29

"ABNUITIO"

The wall disappears! The woman melds into the shield wall, lowly soldiers springing in to fill the gaps.


male 1/2 Elf Sage Sor/Wiz 2 Gestalt
GM DSP wrote:

Someone knotted a rope and put it on the stairs to assist with climbing. That's what he's talking about methinks.

Osslend, his dogs, Owen, Shinami, and Brynn are re-hasted.

Shinami fires his axes at the infantry! One sticks in a shield, the other finds its mark. Both axes fly back into the trees.
______________

The army is reeling from this unexpected assault, but only momentarily.

The leader, the big, armored woman, appears in 05.

"Testudo! They're in the trees! Testudo!"

The whole army surges at once and locks shields, becoming a solid wall!

She glares at the wall of fire, and attempt to dispell it!

Dispell check vs DC 17 1d20+9

"ABNUITIO"

The wall disappears! The woman melds into the shield wall, lowly soldiers springing in to fill the gaps.

Lol. You were reading This thread.;-)

Cecil summons a small earth elemental 15 feet from the Testudo and yells "Angriff von unten"

Terran:
"Attack them from beneath"

The elemental obediently sinks beneath the earth and partially emerges (From the waist up I guess) within the formation to attack

Slam 1d20 + 6 ⇒ (15) + 6 = 211d6 + 5 ⇒ (1) + 5 = 6

Owen Picks one of the shields on the side and bull rushes it in an attempt to break up the formation.
CMB 1d20 + 9 ⇒ (9) + 9 = 18

Unable to contain himself Cecil yells out "How's your little formation working out for you now?"

Cecil then moves to get better cover.

Owen is at the moment summoned as though he were a summon monster spell. As such his life force and mine are not connected as it would be had I used the ritual. I believe that means I can use my spell like ability. If this is incorrect let me know.

Elemental stats

Edit: forgot to roll elemental attacks.


Female (for now) Human 6 Barbarian

Brynn moves out from behind his shield acting as a wall, and, when seeing the sheer numbers ahead of him in the canyon, sets into a battle trance. His grin turns to an expressionless face, pure rage emanating from his grey eyes. His greatsword seems to move of its own accord.

Crunch:
Round 1 of rage.

Five foot step, full-attack actions on the two near me.
Atk: 1d20 + 15 ⇒ (14) + 15 = 29 for Dmg: 2d6 + 17 ⇒ (2, 6) + 17 = 25
Atk: 1d20 + 15 ⇒ (3) + 15 = 18 for Dmg: 2d6 + 17 ⇒ (5, 6) + 17 = 28
Atk: 1d20 + 8 ⇒ (19) + 8 = 27 for Dmg: 2d6 + 17 ⇒ (5, 4) + 17 = 26
Confirm crit: 1d20 + 8 ⇒ (12) + 8 = 20

If that first one doesn't kill the closest guy and the second one misses, the third attack will be on the same first target.

Edit: Kn:Local on the minotaur if I can as a free action. 1d20 + 3 ⇒ (7) + 3 = 10

Edit2: I'm leaving that shield stuck in the ground between E & F 7. Acts as a wall, so I changed the map to suit.


Female (for now) Human 6 Barbarian
Cecil Von Spirito wrote:
Elemental stats

Updated stats for Pathfinder

They're a little heartier and I think hit a little harder.

Shadow Lodge

If the Eidolon is out, I believe you cannot use you SLA summon. (It missed anyway). Also, as written, Owen's action can't work. He would pick up the shiled (move action) then move. No more actions. Also, he's be stuck behind Brynn's wall. You can redo his action and yours.

Brynn cleaves through the man's shield and deep into his shoulder. Brynn's second attack is deflected by his neighbor's shield. Angry now, Brynn removes the head of the first man out of spite.

Hit but not dead, miss, kill. Good job!


male 1/2 Elf Sage Sor/Wiz 2 Gestalt
GM DSP wrote:

If the Eidolon is out, I believe you cannot use you SLA summon. (It missed anyway). Also, as written, Owen's action can't work. He would pick up the shiled (move action) then move. No more actions. Also, he's be stuck behind Brynn's wall. You can redo his action and yours.

Brynn cleaves through the man's shield and deep into his shoulder. Brynn's second attack is deflected by his neighbor's shield. Angry now, Brynn removes the head of the first man out of spite.

Hit but not dead, miss, kill. Good job!

Thanks brynn. I'll be using the updated stats from now on.

I just re-read the spell. You're right. "Treat this as if you summoned your eidolon normally except it remains with you for the duration of the spell. Disregard the elemental earlier.

Since Owen's actions are not possible he does this instead;

Owen launches into the air and slams down on top of the formation. he then proceeds grabbing the closest shield and ripping it out of the man's grasp.

Disarm? CMB 1d20 + 9 ⇒ (14) + 9 = 23

If they can attack through their shield ceiling than Owen provoked an AOO.

And Cecil creates a pit under any pair of feet he can see trying to get as many troops in the pit as possible.(If I can target a square and have it expand under the formation out of sight I do that.)

10X10 pit reflex DC 17 not to fall in. the edges of the pit are sloped, so anyone ending it's turn on an adjacent square has to make the reflex save with a +2 bonus.

Shadow Lodge

Godd post Cecil. I will adjudicate this later. I'm too busy to do so til later. Please keep the posts coming. You guys are doing very well!


Female Aasimar Cleric / 1

I have a working laptop now, though we still have company.

Kayla will cast a Fireball towards the formation as she curses the womans ability to dispel her wall of fire.

Damage 6d6 ⇒ (5, 2, 5, 4, 3, 5) = 24
Reflex dc 18 for half


M Human Level 6 Cavalier (Houndmaster)

Stepping up to stand beside Brynn, Osslend roars and launches his flail at the nearest enemies.

Osslend crunch:

3 Attacks(full attack plus haste after 5 ft step) (if possible, on multiple targets assuming deaths)
1d20 + 13 ⇒ (1) + 13 = 14
1d20 + 13 ⇒ (18) + 13 = 31
1d20 + 8 ⇒ (18) + 8 = 26
Damages:
1d10 + 6 ⇒ (6) + 6 = 12
1d10 + 6 ⇒ (5) + 6 = 11
1d10 + 6 ⇒ (5) + 6 = 11

Virgil bounds at incredible speed, leaping past Brynn into the fray and snaps at the soldiers.

Virgil crunch:

2 Attacks (if possible, on multiple targets assuming deaths) (regular plus haste)
1d20 + 9 ⇒ (5) + 9 = 14
1d20 + 9 ⇒ (12) + 9 = 21

Damages:
1d6 + 4 ⇒ (4) + 4 = 8
1d6 + 4 ⇒ (5) + 4 = 9

Edit: Forgot trip attempt auto on bite:
1d20 + 7 ⇒ (13) + 7 = 20

Sczarni

Male Human

I put the fire ball where it would cause the most damage because I wasn't told where to put it. Unfortunately, that means Armen needs to make a save too.

Armen's Reflex Save 1d20 + 7 ⇒ (15) + 7 = 22 PASS! Take 12 damage Armen.

Own crashes into the phalanx and tears a shield away from a frightened warrior. Seeing an opportunity, Osslend and Virgil rip into the man, killing him instantly. Even as they does so, the ground itself opens up to swallow the enemy. They fall!

Damage 3d6 ⇒ (3, 1, 5) = 9

Men scream and bones break with a sickening crack as they find the pit's bottom.

Kayla shouts, "Ignis!"

A tiny ball of fire streaks out and detonates amid the shield wall, decimating many soldiers, and filling the hair with the scent of singed minotaur fur.

I need actions from Armen and Shinami please.


Male Elf Monk 2/Ninja 4

Seeing a menacing Minotaur standing on the otherside that hadn't fallen into the pit, Shinami fades into the tree foliage and sets his sight on the closest one.

Crunch:

Invisible Ki poof to go invisible to get Sneak Attack Damage included

1st Attack 1d20 + 8 ⇒ (20) + 8 = 281d6 + 5 ⇒ (4) + 5 = 92d6 ⇒ (3, 4) = 7
2nd Attack 1d20 + 8 ⇒ (19) + 8 = 271d6 + 5 ⇒ (3) + 5 = 82d6 ⇒ (6, 6) = 12


Male Elf Monk 2/Ninja 4

Rolling to confirm crit against his AC 1d20 + 8 ⇒ (14) + 8 = 22


Male Halfling Bard 1 / Rogue 1 (Carnivalist)

HP:28/40 Armen falls back, cursing at the flames. He collects himself, and fires two more arrows at the minotaur closest to him.

Short bow arrow 1 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d6 + 1 ⇒ (2) + 1 = 3

Short bow arrow 2 1d20 + 8 ⇒ (20) + 8 = 28
damage: 1d6 + 1 ⇒ (3) + 1 = 4

He then retreats several steps to gather himself.

"Any sign of that disappearing wizard?"


male 1/2 Elf Sage Sor/Wiz 2 Gestalt
Armen Corrick wrote:

HP:28/40 Armen falls back, cursing at the flames. He collects himself, and fires two more arrows at the minotaur closest to him.

Short bow arrow 1 1d20+8
damage: 1d6+1

Short bow arrow 2 1d20+8
damage: 1d6+1

He then retreats several steps to gather himself.

"Any sign of that disappearing wizard?"

"She's in the formation!" Cecil yells

Shadow Lodge

What are you hitting with David?


Male Elf Monk 2/Ninja 4

Returning Axes


Male Elf Monk 2/Ninja 4

Edit: A Kamehameha

Shadow Lodge

Handaxe's crit on a nat 20. Sorry, no crit.

Its a really busy day! I probably can't post til tomorrow! Sorry!

Shadow Lodge

NM. I have herpaderp disease...


Female Aasimar Cleric / 1

wait, what?


Female (for now) Human 6 Barbarian

Shinami rolled a 20 then a 19, DSP only saw the 19 and responded to that, I mentioned it in-person, he responded with herpaderp.


Male Elf Monk 2/Ninja 4

So a crit with a kamehameha is like what? Over 9000? :P


male 1/2 Elf Sage Sor/Wiz 2 Gestalt

Next round
I assume the formation is sufficiently broken up due to the pit.

Owen looks for the leader

perception1d20 + 16 ⇒ (13) + 16 = 29

If he finds her he moves up to try and bite her.

Bite 1d20 + 9 ⇒ (17) + 9 = 261d6 + 3 ⇒ (5) + 3 = 8
If it hits free tripCMB 1d20 + 9 ⇒ (15) + 9 = 24

Cecil takes a shot at the closest mook who's not in melee

Crossbow 1d20 + 7 ⇒ (16) + 7 = 231d6 + 1 ⇒ (4) + 1 = 5

Shadow Lodge

Shinami and Armen sting the closest minotaur with their attacks and he bellows an angry roar.

The unit commander shouts a command to her troups: "Concedo" and then speaks and incantation.

"Lamia Tactus!" Her hand is wreathed is dark fire.

Two of the soldiers are unable to fall back and so they lash out at Brynn!

Attack 1d20 + 4 ⇒ (12) + 4 = 16 for 1d8 + 3 ⇒ (5) + 3 = 8
Attack 1d20 + 4 ⇒ (10) + 4 = 14 for 1d8 + 3 ⇒ (8) + 3 = 11

They consolidated their formation, does Owen want to try something else?

Cecil buries another arrow in the nearest minotaur.

Go Dragoons!


male 1/2 Elf Sage Sor/Wiz 2 Gestalt

Owen tearrs into the nearest guard

Bite 1d20 + 8 ⇒ (17) + 8 = 251d6 + 3 ⇒ (5) + 3 = 8
Trip CMB if bite hits 1d20 + 8 ⇒ (15) + 8 = 23
Claw 11d20 + 8 ⇒ (10) + 8 = 181d4 + 3 ⇒ (3) + 3 = 6
Claw 2 1d20 + 8 ⇒ (15) + 8 = 231d4 + 3 ⇒ (2) + 3 = 5

Shadow Lodge

Cecil Von Spirito wrote:

Owen tearrs into the nearest guard

Bite 1d20+8;1d6+3
Trip CMB if bite hits 1d20+8
Claw 11d20+8;1d4+3
Claw 2 1d20+8;1d4+3

I'll figure this one out for you, but in future, can you use the googledocs map? It is set for you to move your chacters around, and you can see where the enemies are. It also makes me feel better because I won't screw up your intended action :P

Owen swoops down (effect only, he used a five foot step) and bites a soldier's ankle and wrests him to the ground, where he proceeds to claw the shit out of him: killing the poor guy instantly.


male 1/2 Elf Sage Sor/Wiz 2 Gestalt
GM DSP wrote:
Cecil Von Spirito wrote:

Owen tearrs into the nearest guard

Bite 1d20+8;1d6+3
Trip CMB if bite hits 1d20+8
Claw 11d20+8;1d4+3
Claw 2 1d20+8;1d4+3

I'll figure this one out for you, but in future, can you use the googledocs map? It is set for you to move your chacters around, and you can see where the enemies are. It also makes me feel better because I won't screw up your intended action :P

Owen swoops down (effect only, he used a five foot step) and bites a soldier's ankle and wrests him to the ground, where he proceeds to claw the s&@# out of him: killing the poor guy instantly.

I'm on an IPad at work. I don't think I have that functionality. I'll check from my laptop when I get home to see if it looks different. I don't even see any characters on mine.


Female (for now) Human 6 Barbarian

Brynn sees the lone man on the edge of the pit in front of him, takes a slice at him, then calls for the party. "Cecil, Kayla, what can you do about the four in the pit? Any greasefire combos again?"

Crunch:
Rage round 2

Attack action: Hasted power attack on F8
Atk: 1d20 + 15 ⇒ (15) + 15 = 30 for Dmg: 2d6 + 17 ⇒ (3, 5) + 17 = 25
Atk: 1d20 + 15 ⇒ (15) + 15 = 30 for Dmg: 2d6 + 17 ⇒ (6, 3) + 17 = 26

Ready move action: depending on what the casters can do for the pit, I may retreat up the stairs or wait right here. Seeing the minotaurs across the way, it's looking like a retreat either way, though.


male 1/2 Elf Sage Sor/Wiz 2 Gestalt

i figure this is worth a shot.

Cecil tells to the enemy troops. "You're outmatched. Any who surrender will be spared. All others die by sword or by spell. Drop your weapons now if you wish to live. "

Diplomacy 1d20 + 9 ⇒ (9) + 9 = 18

Shadow Lodge

Brynn rends the man in twain.

I hate how hard you hit...


Male Halfling Bard 1 / Rogue 1 (Carnivalist)

Armen takes a long look at the action before him. Cursing, he draws his long sword, inhales deeply and starts to sing.

Bardic Performance: Inspire Courage - +1 morale bonus to all saving throws, attack rolls and damage rolls for allies.


male 1/2 Elf Sage Sor/Wiz 2 Gestalt

whats the squad look like? We seem to be tearing through them pretty quickly.


Female (for now) Human 6 Barbarian
Cecil Von Spirito wrote:
whats the squad look like? We seem to be tearing through them pretty quickly.

I have a feeling the minotaur by themselves are a formidable foe. We haven't even touched one of them yet.

Shadow Lodge

The sodliers seem to consider the offer to surrender, but not for long. The commander shouts out.

"this is but the tip of the iceberg. Pollexia will fall. You are powerful indeed, but the river still cuts the mountain in time. You cannot hold out forever. I make a counter offer. I will fight your champion to the death, if I win, you will be given places of honor and power in the new regim. If I lose, my army will retreat and harass you no more."

The squad is down by half, one of the minotaurs is riddled with axe and arrow wounds, but doesn't look too upset by it.


male 1/2 Elf Sage Sor/Wiz 2 Gestalt

Cecil waits to see if any of his companions want to take her up on the offer.


Female (for now) Human 6 Barbarian

What kind of check should I make to size her up? You know, that intuitive "how many battles has this person seen?" kind of thing.

Here's the d20 roll for it, add any skill you find applicable: 1d20 ⇒ 20

Shadow Lodge

It's a DC 20 sense motive check "to get a general sense about someone."

The woman is big and is likely very good with her scimitar (though, compared to your greatsword...). Moreover, you have seen her cast some spells. She's got good armor, but shes kind of skinny for her build: not so healthy as you. She's likely a hard fight nonetheless.


male 1/2 Elf Sage Sor/Wiz 2 Gestalt

Via message to his companions,

"As we seem to have the upper hand I think perhaps killing all of them would be the smarter move, but if anyone want's to be the champion lets hear it."

What have I started? lol


M Human Level 6 Cavalier (Houndmaster)

Surprised by the voice in his head, Osslend composes himself and thinks back, "Even if she keeps her word and leaves if she's defeated, there's no guarantee that someone else won't come right back with that army. If we decimate the army, then we know they're not coming back."


Male Halfling Bard 1 / Rogue 1 (Carnivalist)

Armen lets his song stop, and leans back in the break in combat...

He regards this woman for a long moment, and then eyes each of the dragoons in turn.

Well... this has taken a turn for the interesting

He shrugs at Cecil, wondering what may happen next.


Female Aasimar Cleric / 1

"Even if we decimate this army, I'm sure another army could be raised to march again in their place. But perhaps if the remains of this army returned back home, demoralized from the defeat at the hands a just a few of the mighty warriors of this country, perhaps the stories they would spread would give others pause before attempting to return here?"

1,701 to 1,750 of 2,541 << first < prev | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM DSP presents Crown's Reach! All Messageboards

Want to post a reply? Sign in.