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Can I assume a round or so during the trip down the caverns for a quick pre-buff?

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Dark figures these will be a key battle toward the victory and before he charges in, he prepares himself. He draws forth the aid the fey gave them before infusing his sword with some of his magical essence. He then moves into the cave, spotting the kobolds he heads toward the closest one.
Free Action: Fey Allies (DR 1)
Swift Action: Acrcane Pool > Grant +1 Enchantment to Long Sword for 10 rounds
Double Move: 60'

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Covadil follows Dark down the narrow tunnels, also preparing himself for the battle ahead. He quickly enhances his own speed and then as he enters the larger chamber, enlarges himself so as to tower over the little kobolds awaiting them on the ledge.
Free Action: Fey Allies (DR1)
Swift Action: Sudden Speed +30' for 10 rounds
Move. Start to cast Enlarge Person on self.

GM chadius |

You hear a faint giggle in the caverns that remind you off Quiselle's chuckle when you were in the fey court. For three of you, attacks hurt a little less now.
Covadil, Restless Eagle and Schnyder charge ahead, only to see the dragon fly over the chasm and breathe chilly ice when they approach.
Reflex Save DC 14 to halve 2d4 ⇒ (1, 1) = 2 Cold Damage
It's a much weaker cloud than the dragon expected, and you can tell he's embarassed. "Th-that was a warning shot! I was giving my minions the glory of killing by softening you up!"
The Blue kobold isn't exactly happy about this, but he does lunge at Schnyder.
Spear: 1d20 + 1 ⇒ (19) + 1 = 20
Damage: 1d6 - 1 ⇒ (3) - 1 = 2
Orange loads her sling and hurls a stone at Covadil.
Sling, Range: 1d20 + 3 - 2 ⇒ (15) + 3 - 2 = 16
Damage: 1d6 - 1 ⇒ (3) - 1 = 2
The other two kobolds draw their spears and get in position near the dragon.

GM chadius |

Round 1
Enemy
Atronia
Taarik
Round 2
Tormond (Can take Round 1 actions)
Covadil (1 damage, Reflex Save needed, concentration check needed for Enlarge Person)
Eagle (Reflex Save needed)
Schnyder (1 damage, Reflex Save needed)
The ceilings are 10 feet tall, while the large chamber is 30 feet tall.
Fey Allies: All PCs and companion creatures gain a single-use benefit they can use. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to 1 (Covadil, Schnyder, Eagle) or cold resistance equal to 1 until the end of that encounter. Each PC and companion creature can select a different benefit.
You might want to use this boon here. Tormond said he would be afk this weekend. Does someone want to control him?
Also, we have an Aid Token. Let's try to use it before this weekend is over.

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I'll take the DR
Atronia follows the group, but instead of charging into the fight right away, she stops and starts singing a powerful, very rhythmic song about warriors going to face a dragon. Though the dragon from that story is not white, she hopes it will bolster her allies.
One move, inspired rage.
Here is how inspired rage works: With inspired rage, any ally can accept it. It gives +2 Strength and Constitution (morale bonus), +1 to will saves and -1 to AC. However, those affected by it can't cast spells or use most Cha, Dex or Int based skills. Tormond can use the stats from his own rage while accepting my song, without spending rounds of rage, but he won't get his other rage powers etc. I doubt he'd want that. Also, people will not be fatigued at the end of it. For the GM, my stats while raging are in parenthesis. It also gives me fast healing 2.

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Reflex Save DC 14: 1d20 ⇒ 2
Dark takes the full blast of the dragon's breath weapon. Thankfully it didn't hurt as much as he feared it would.
Shaking off the frost that covers him, he swings his sword down at the kobold in front of him. "That tickled."
+1 Long Sword vs Blue Kobold: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

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Fey allies DR.
Taarik runs forward!
Double Move

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Yes, you can prebuff yourself whhile going through the caverns, as a dragon declared his intent to kill you.
Thanks, in that case Covadil will cast his enlarge person before moving into the cavern. Other than that, no other changes. I've enlarged him and left him in the same spot. Just means I'll skip the concentration check from the attack.
REFLEX DC14: 1d20 + 2 ⇒ (19) + 2 = 21
His blood pumping from the race down the tunnels, Covadil barely notices the cold breath of the dragon and prick of the kobold's tiny weapons. Towering over the tiny reptilian creatures and even his fellow Pathfinders, the giant half-elf swings his massive sword up towards the flying dragon beside him.
Mwk Greatsword: 1d20 + 7 ⇒ (3) + 7 = 10 Damage: 3d6 + 9 ⇒ (3, 5, 4) + 9 = 21

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Reflex: 1d20 + 6 ⇒ (16) + 6 = 22
Attack: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Eagle dances past the high-flying dragon and attacks the kobold with her mace.
I assumed the dragon is out of reach. If it is not I will attack it instead of the kobold, add 2 to attack and 4 to damage from smite evil. Also: Acrobatics to avoid AoO: 1d20 + 6 ⇒ (17) + 6 = 23

GM chadius |

Schnyder hacks into the kobold, but her allies are unable to land blows.
Dragon Reload: 1d4 ⇒ 3
The wyrmling bites and claws into Covadil.
Bite: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
The blue kobold can barely fight, but he continues attacking Schnyder.
Spear: 1d20 + 1 ⇒ (6) + 1 = 7
Damage: 1d6 - 1 ⇒ (4) - 1 = 3
The kobold in Black steps away from Covadil and continues lunging at Restless Eagle.
Spear: 1d20 + 1 ⇒ (2) + 1 = 3
Damage: 1d6 - 1 ⇒ (4) - 1 = 3
The Orange kobold isn't going anywhere close to Mega Covadil, but she will sling more stones at him.
Sling: 1d20 + 3 - 4 ⇒ (5) + 3 - 4 = 4
Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Tormond and his bear run forward. "It's quite crowded here!"
The White kobold lunges at Covadil.
Spear: 1d20 + 1 ⇒ (2) + 1 = 3
Damage: 1d6 - 1 ⇒ (5) - 1 = 4

GM chadius |

Round 2
Enemy (Blue Kobold 4 damage, Wyrmling 2 rounds)
Atronia
Taarik
Round 3
Tormond (Can take Round 1 actions)
Covadil (8 damage)
Eagle (1 damage)
Schnyder (3 damage)
The ceilings are 10 feet tall, while the large chamber is 30 feet tall.
Fey Allies: All PCs and companion creatures gain a single-use benefit they can use. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to 1 or cold resistance equal to 1 until the end of that encounter. Each PC and companion creature can select a different benefit.
You might want to use this boon here. Tormond said he would be afk this weekend. Does someone want to control him?

Bot Buddy 2001 |

click... whirrr...missing bot protocol for Tormond.... doing the best I can....don't blame the bot buddy....click
Battleaxe: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Tormond moves up and swings his battleaxe at the same kobold that Eagle was menacing "Seems I have the same issue you're having lass. You wait a bit Brutus, I'll step aside in a bit"

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Not satisfied with what little damage he did to the kobold, Dark swings even stronger but in his desire to hit harder he miscalculates his swing.
+1 Long Sword vs Blue Kobold: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

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Just a reminder to everyone that you can get a buff from my inspired rage if you want. ;)
Atronia keeps singing as she makes her way past her allies and around one of the kobolds.
Double move, triggering AOO from the black kobold.

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Taarik starts casting a summoning spell and brings the creature into the flanking position.
Spending an arcane reservoir point. 1/5 remaining. Standard action summon - 1 minute duration.
* * *
The summoned celestial eagle attacks with full might now and targets the dragon with its smite.
Bite, flank: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Bite damage, smite: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Talon 1, flank: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Talon damage, smite: 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Talon 2, flank: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Talon damage, smite: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5

GM chadius |

Spear: 1d20 + 1 ⇒ (2) + 1 = 3
Damage: 1d6 - 1 ⇒ (3) - 1 = 2
Atronia ignores the kobold as she moves into the cavern.
Likewise, the kobolds ignore Restless Eagle, Tormond and Schnyder's strikes.
The dragon, however, finds itself the victim of Taariik's eagle, as it bites and claws into the beast.
Wyrmling has taken 14 damage. We're just waiting for Covadil to finish the round.

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Covadil finds himself inspired by the ferocity of his skald companion and attacks the dragon with renewed vigour despite the wounds it has inflicted upon him.
Thanks, I'll accept the Inspired Rage from Altronia
Mwk Greatsword: 1d20 + 8 ⇒ (14) + 8 = 22 Damage: 3d6 + 10 ⇒ (5, 5, 4) + 10 = 24

GM chadius |

Covadil feels the rage aim his swordarm right into the dragon.
The dragon roars and drops, dead.
All of the kobolds yelp. Now they fight to survive.
Starting with the Shiny white kobold who just saw his dragon master die.
Spear: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d6 - 1 ⇒ (4) - 1 = 3
And the Blue kobold who tussled with Schnyder.
Spear: 1d20 + 1 ⇒ (4) + 1 = 5
Damage: 1d6 - 1 ⇒ (2) - 1 = 1
The Black kobold sees three targets breathing down her neck. She pokes and takes a step back.
1 is Atronia, 2 is Restless Eagle: 1d3 ⇒ 3
Spear: 1d20 + 1 ⇒ (3) + 1 = 4
Damage: 1d6 - 1 ⇒ (5) - 1 = 4
The Orange one decides it's time to stop using the sling and switches to her spear, preparing for an attack.

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Wiping the cold dragon blood out of his enlarged eyes with the back of his giant hand, mega-Covadil swipes down at the shiny white dragon that just stabbed him in the thigh.
Mwk Greatsword: 1d20 + 8 ⇒ (14) + 8 = 22 Damage: 3d6 + 10 ⇒ (6, 3, 4) + 10 = 23

Bot Buddy 2001 |

click... whirrr...accepting inspired rage for Tormond....click
Battleaxe: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Damage: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Tormond lashes out at a kobold

Bot Buddy 2001 |

Thormond moves to the next kobold. He positions himself behind the creature and calls his bear.
"Brutus, get over here and attack!"
Grissly bite attack: 1d20 + 5 + 4 ⇒ (5) + 5 + 4 = 14
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
After his bear has bitten at the kobold Thormand slashes with his axe
using attack roll from previous post +4 from flanking with animal companion

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Atronia steps toward the orange kobold, lifting her sword high to strike it without bothering Tormond and his bear, as she keeps singing.
attack: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 2d6 + 7 ⇒ (6, 1) + 7 = 14

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Hoping to use this new attack on the dragon, with the dragon's death he decides to use it on the kobold in front of him instead. He slashes at the kobold with his sword and then shoots his left hand out and touches the kobold's shoulder giving him a shock of his life.
+1 Long Sword -2 Spell Combat vs Blue Kobold: 1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11
Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Shocking Grasp (Melee Touch) -2 Spell Combat: 1d20 + 3 - 2 ⇒ (20) + 3 - 2 = 21
Electric Damage: 2d6 ⇒ (1, 4) = 5
Shocking Grasp Critical Hit?: 1d20 + 3 - 2 ⇒ (7) + 3 - 2 = 8
Electric Critical Damage: 2d6 ⇒ (2, 5) = 7
Used Spell Combat. Allows a Full-Round action that gives a normal attack with one hand and casting a spell with the second hand at -2 attack penalty for both actions.

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Hoping the other Pathfinders will be able to handle their battles, Dark goes about searching the kobolds and dragon. "Dragon's have to have some loot about."
Perception: 1d20 ⇒ 3

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Atronia stops singing and takes a deep breath as she starts rummaging in her bag right after the fight. She pulls out a wand and goes to speak to Covadil. "You look like you might need some healing," she says as she touches the wand to his shoulder.
cure light wounds: 1d8 + 1 ⇒ (2) + 1 = 3

GM chadius |

With the dragon dead and the kobolds dead or fleeing, you take a moment to survey the room.
This must have been a young dragon, as the horde is sizable but not huge. It must have been an allowance from Uncle Horralydax.
These kobolds also had small pieces of jewelry and trinkets, possibly gifts from the wyrmling as reward for being the personal guard. You also see several dead deer and animal carcasses in the back- it must have been food.

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"Thank you Altronia!" Covadil smiles down at the skald. "Oh...ah, excuse me, I almost forgot." He then shrinks back down to normal size.

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"We have defeated them with out any lose on our parts, King Vallahk."

GM chadius |

"Excellent! Enzial was right to bring you to us." The face grimaces. "I wish I had been there, though. I would have enjoyed watching them flee. Alas. I will tell the Queen of the efforts of this... Pathfinder Society."
With that, the king's face withers away, leaving a mound of snow.

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"We were sent here to find what we might be able to use to block that dark force from returning. Lets see if we can find the body of the Hero."
Dark heads down the path toward the bottom to see if anything is found down there.

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Atronia follows along, paying close attention to what is happening around them, wary of any threat that could possibly come.

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***OVERSEER ANNOUNCEMENT***
With the dragons defeated and their kobolds fleeing, the Pathfinders assemble in the deep cave. With her phantom Anok in tow, Medda approaches the frozen column and brushes away the outer layer of frost. Frozen within the column is a dwarven woman in steel armor, her body torn as if by immense claws. With her hand pressed against the ice, Medda pleads. “Ivvora, I have found you. Now what? Vildeis said to find you and that you would help me, but how can we help you in this state?”
“You look to me when you should look to the evil that stalks our homeland. It is not I who needs help,” declares a voice that is both sweet as music and powerful as a thunderstorm. The frost melts away from the column, revealing dozens of clear facets that dribble melt water as if from open wounds. The image of a wounded angelic figure reflects in each facet, simultaneously warming the chamber and judging all that the angel sees. “As you can see, I serve Vildeis more directly than before.” The images look to Anok. “I see you took your oath seriously, Anok. I was wrong to have doubted your conviction. How are our people?”
The red phantom’s hue turns rosier as he looks to Medda and responds, “You would be proud.”
With a nod, the angel addresses everyone at once. “Then why do you seek me?”
“Eshimka has returned,” Medda announces. “We fought off the horror once, but it shall return at the next solstice.”
The angel’s eyes flare with righteous fire. “Then you will need a weapon to defeat it, as I had. Vildeis granted me the blade that I gave your people, but only after I thought I had given everything to vanquish my greatest foe. Even now I can sense evil has returned to that land, far to the south in a forest where the Whispering Tyrant’s legions once ruled. Show our patron Vildeis the same dedication that I did, and I shall ask that she equip you in the same way.” With that, the angelic images fade from the melting column.
Medda addresses the gathered Pathfinders. “I believe I know the forests Ivvora mentioned. You have already done so much, Pathfinders, but I invite you to help more. After I give Ivvora the burial she deserves, I will set forth with all who are able and willing for the Fangwood.”
---------End of Part 4---------
The long journey south from the slopes of the Tusk Mountains to the edge of Fangwood took several weeks, during which many of the Twinhorns and Pathfinders exchanged ancestral stories and tales of daring adventures to pass the time on the relatively uneventful trek. By the time the Fangwood rises ahead in the brisk morning air, both groups are eager to confront whatever lies ahead.
Medda addresses the crowd gathered before her. “South of here lies a battlefield where the paladin Ivvora risked her life in a daring ploy to help her battalion defeat an undead horde. For her selflessness, Ivvora earned a token of Vildeis’s favor: the dagger she used to deal a terrible blow to Eshimka! For all the crusaders’ heroism, I can sense an undead taint lingered here, and that stretch of the Fangwood has expanded in the centuries since to absorb it. It is now our turn to earn Vildeis’s blessing, risking ourselves to end this threat so that in turn we might slay Eshimka once and for all.
“The terrain favors small groups over larger formations, so we shall divide into smaller groups to navigate the forest and identify the corruption’s heart. May Ivvora’s example guide us to victory!” With that, Medda and her phantom Anok turn and enter the Fangwood, followed by Pathfinder and Twinhorn teams that fan out behind her.
Table GMs, please narrate any unfinished business in Part 4 and move to Part 5. Once the PCs have cleared the brambles Area O is now accessible.

GM chadius |

Brambles grow wild throughout the edge of the wood where a thick canopy of trees begins to filter out sunlight, turning day into night. The overgrown plant life forbids easy access deeper into the forest and fills the air with the sickly-sweet smell of decay.
Make an DC 18 skill check in one of these skills: Acrobatics, Climb, Handle Animal, Knowledge (nature), or Survival.
Alternatively, you can attempt a DC 15 wild empathy check, and if you have the woodland stride class feature (or a similar ability), you receive a +4 bonus on any of these checks.
If the check fails, you must succeed at a DC 11 Reflex save or a DC 13 Fortitude save. If you fail, you are sickened.