Oriana

Restless Eagle's page

42 posts. Organized Play character for Magabeus.


Race

| Ac 19 T14 FF 15| Init +4 Fort +5 Ref+6 Will +6 | Perception +0 Sense Motive +5 |

Classes/Levels

LoH (1d6) 3/3 | Smite 0/1 | Reroll 0/1

Gender

hp 12/16

Alignment

LG

Deity

Vildeis

Languages

Common, Draconic, Shoanti

Strength 12
Dexterity 19
Constitution 10
Intelligence 10
Wisdom 10
Charisma 14

About Restless Eagle

Restless Eagle
Female human (Shoanti) paladin (scion of talmandor) 2 (Pathfinder RPG Adventurer's Guide 74)
LG Medium humanoid (human)
Init +4; Senses Perception +0
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Defense
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AC 19, touch 14, flat-footed 15 (+4 armor, +4 Dex, +1 shield)
hp 16 (2d10)
Fort +5, Ref +6, Will +5
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Offense
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Speed 30 ft.
Melee cold iron light mace +6 (1d6+1) or
. . dagger +7 (1d4+1/19-20) or
. . dagger +7 (1d4+1/19-20) or
. . dagger +7 (1d4+1/19-20) or
. . dagger +7 (1d4+1/19-20) or
. . mwk dagger +8 (1d4+1/19-20)
Special Attacks smite evil 1/day (+2 attack and AC, +2 damage)
Paladin Spell-Like Abilities (CL 2nd; concentration +4)
. . At will—detect evil
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Statistics
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Str 12, Dex 19, Con 10, Int 10, Wis 10, Cha 14
Base Atk +2; CMB +3; CMD 17
Feats Weapon Finesse, Weapon Focus (dagger)
Traits explorer, soaring sprinter
Skills Acrobatics +6 (+8 to keep balance or jump), Handle Animal +7, Sense Motive +5, Survival +6; Racial Modifiers +1 Survival
Languages Common, Draconic, Shoanti
SQ egalitarian, heart of the wilderness[APG], lay on hands 3/day (1d6), scion's faith
Combat Gear oil of bless weapon (2), wand of cure light wounds, acid (2), alchemist's fire (2), alkali flask[APG] (2), antiplague[APG] (2), antitoxin (2), holy water (2), liquid ice[APG] (2); Other Gear chain shirt, darkwood buckler, cold iron light mace, dagger, dagger, dagger, dagger, mwk dagger, ioun torch ioun stone[APG], wayfinder[ISWG], backpack, bandolier[UE], cork vest[ACG], earplugs[APG] (10), flint and steel, grappling hook, powder[APG] (10), silk rope (50 ft.), torch (10), wrist sheath, spring loaded, wrist sheath, spring loaded, 1 gp, 10 sp
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Special Abilities
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Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Egalitarian +1 (2 rounds) (Su) Halve divine grace bonus to grant it to all allies within 30 ft.
Heart of the Wilderness +1 Negative Hp required for death increases by listed amount, +5 on CON checks to stabilize.
Lay on Hands (1d6 hit points, 3/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Scion's Faith (Ex) Must worship a lawful good deity, and she gains Fly as a class skill instead of Ride.
Smite Evil (1/day) (Su) +2 to hit, +2 to damage, +2 deflection bonus to AC when used.