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Don't give me any ideas...

GM Burglar |

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Point-Blank Shot, Rapid Shot
Arrow 1: 1d20 + 14 ⇒ (8) + 14 = 221d8 + 1d6 + 6 ⇒ (1) + (3) + 6 = 10
Arrow 1: 1d20 + 14 ⇒ (5) + 14 = 191d8 + 1d6 + 6 ⇒ (3) + (1) + 6 = 10
Arrow 1: 1d20 + 9 ⇒ (2) + 9 = 111d8 + 1d6 + 6 ⇒ (8) + (3) + 6 = 17
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Erin, Kulik, Marduk! MAP

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Bah, I didn't want to use that True Strike anyway.
Assuming Kulik doesn't mind delaying for Marduk.
Marduk grips his fellow half-orc's shoulder and empowers the latent fury in his blood.
"Shoot her down!"
Touch of Rage on Kulic.

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LOL. Well I was going to do the same to you...
Ashur chokes down the potion being forced down his throat. "Hey, what the....cough*" His fist beating on his chest as he feels the familiar magic empowering him for flight. "On it. Next time say something before you do that."

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Nope, don't mind waiting at all. That's a +6, right?
Activate sacred justice and sacred destruction Judgments (swift), five-foot forward, then full-attack with cold iron arrows from +1 adaptable composite longbow using Rapid Shot. Probably not close enough for Point Blank Shot since she's up in the air, but oh well, more shots is a better choice at this point.
atk 1: 1d20 + 11 + 2 + 6 - 2 ⇒ (14) + 11 + 2 + 6 - 2 = 31
dmg 1: 1d8 + 5 + 6 + 3 ⇒ (2) + 5 + 6 + 3 = 16
atk 2: 1d20 + 6 + 2 + 6 - 2 ⇒ (16) + 6 + 2 + 6 - 2 = 28
dmg 2: 1d8 + 5 + 6 + 3 ⇒ (7) + 5 + 6 + 3 = 21
atk (RpSh): 1d20 + 11 + 2 + 6 - 2 ⇒ (11) + 11 + 2 + 6 - 2 = 28
dmg RpSh: 1d8 + 5 + 6 + 3 ⇒ (1) + 5 + 6 + 3 = 15
Oh, BTW, I'll make a Kn: planes check if anyone thinks it'd do any good. LOL
Kn: planes: 1d20 + 5 + 2 - 4 ⇒ (13) + 5 + 2 - 4 = 16

GM Burglar |

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Point-Blank, Rapid Shot (fire damage not rolled for resistance)
Arrow 1: 1d20 + 14 ⇒ (5) + 14 = 191d8 + 6 ⇒ (4) + 6 = 10
Arrow 1.5 (RS): 1d20 + 14 ⇒ (1) + 14 = 151d8 + 6 ⇒ (3) + 6 = 9
Arrow 2: 1d20 + 14 ⇒ (19) + 14 = 331d8 + 6 ⇒ (2) + 6 = 8
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Ashur, Erin, Marduk, Kulik! MAppp

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Marduk continues to accurately and consistently empower Kulik.
Touch of Rage 5/6
Gogo level 1 class feature!

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Ashur's armor actually deflects two of the shots while the third still pierces his shoulder. "I remember Hinojai, mostly the part where I fell off the balcony. Did I mention I hate archers?" Ashur growls as he enters his rage. He then flies forward and attempts to grapple the flying devil.
Grapple: 1d20 + 17 ⇒ (15) + 17 = 32
"Zarta doesn't belong to your Duke. She's everyone's whore." He smiles.

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Marduk continues to accurately and consistently empower Kulik.
Touch of Rage 5/6
Gogo level 1 class feature!
LOL
"Zarta doesn't belong to your Duke. She's everyone's whore." He smiles.
moar LOLz
Activate bane ability, five-foot forward, and full-attack grappled devil using Rapid Shot.
atk 1: 1d20 + 11 + 2 + 6 - 2 ⇒ (7) + 11 + 2 + 6 - 2 = 24
dmg 1: 1d8 + 5 + 6 + 3 + 2d6 ⇒ (2) + 5 + 6 + 3 + (2, 3) = 21
atk 2: 1d20 + 6 + 2 + 6 - 2 ⇒ (14) + 6 + 2 + 6 - 2 = 26
dmg 2: 1d8 + 5 + 6 + 3 + 2d6 ⇒ (2) + 5 + 6 + 3 + (1, 4) = 21
atk (RpSh): 1d20 + 11 + 2 + 6 - 2 ⇒ (3) + 11 + 2 + 6 - 2 = 20
dmg RpSh: 1d8 + 5 + 6 + 3 + 2d6 ⇒ (1) + 5 + 6 + 3 + (1, 2) = 18

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Are you including the +2 enhancement bonus to damage from Bane?

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Are you including the +2 enhancement bonus to damage from Bane?
Ha! Nope, only the +2d6. So that'd be 23 pts, 23 pts, and 20 pts.

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Move to the north to get flanks from Ashur if possible. (Not 100% sure where he is, if not take the +2 and sneak off. I am okay standing in lava splash zone.
Attack 1d20 + 12 ⇒ (16) + 12 = 28 (Prayer, One Attack, Flank)
Damage 1d6 + 5 + 3d6 ⇒ (6) + 5 + (2, 3, 3) = 19 (Prayer, Flank)
Erin quickly takes advantage of the grounded foe, pouncing on her with a blade when she hits the ground.

GM Burglar |

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Casting SLA defensively, Concentration DC 17: 1d20 + 9 + 6 ⇒ (11) + 9 + 6 = 26
Grappled, Concentration DC 10+17+1: 1d20 + 9 + 6 ⇒ (4) + 9 + 6 = 19
But fails to do so while in Ashur's grip!
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Ashur, Erin, Marduk, Kulik! MAP

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Ashur bites her in the neck, and not in a good way!
Free action, Animal Fury: 1d20 + 19 ⇒ (8) + 19 = 27
1d4 + 10 ⇒ (1) + 10 = 11
He then tries to pin her.
Pin!: 1d20 + 17 + 5 ⇒ (7) + 17 + 5 = 29 If animal fury hit, add +2

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Seeing the winged nasty crash to the ground, KULIK drops his bow, moves up between Erin and Ashur, drawing his axe on the move, and readies an action to attack if Ashur or Erin calls out for him to do so.

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Erin shoves her swords into the helpless foe while remarking.
"You had to make this difficult, hope your Duke's property was worth it."
Attack 1 1d20 + 10 ⇒ (15) + 10 = 25 (Flank, Prayer)
Damage 1 1d6 + 5 + 3d6 ⇒ (3) + 5 + (2, 5, 5) = 20 (Flank, Prayer)
Attack 2 1d20 + 10 ⇒ (11) + 10 = 21 (Flank, Prayer)
Damage 2 1d6 + 3 + 3d6 ⇒ (5) + 3 + (4, 2, 1) = 15 (Flank, Prayer)

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Hmm, this brings up a good rules question: can I change the bane to another weapon as a swift action? The type can be changed, but it doesn't say anything about changing the weapon.
Bane (Su): At 5th level, an inquisitor can imbue one of her weapons with the bane weapon special ability as a swift action. She must select one creature type when she uses this ability (and a subtype if the creature type selected is humanoid or outsider). Once selected, the type can be changed as a swift action. This ability only functions while the inquisitor wields the weapon. If dropped or taken, the weapon resumes granting this ability if it is returned to the inquisitor before the duration expires. This ability lasts for a number of rounds per day equal to the inquisitor's level. These rounds do not need to be consecutive.
KULIK will attack regardless, but the extra +2 and +2d6 damage is important. I can just shut it off and then back on again, if the ability can't be switched to another weapon using a swift.

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Marduk raises his own blade and smashes it into the pinned deviless.
"Go to Hell!"
PA /w Rage: 1d20 + 15 ⇒ (4) + 15 = 19
Damage: 2d4 + 16 + 6 ⇒ (3, 1) + 16 + 6 = 26

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Thanks, Burglar.
Also, since the deviless is pinned, she should be denied her DEX bonus and take an additional -4 to her AC. Those numbers should be considered for Erin and Marduk's attacks.
"Seeing the winged nasty crash to the ground, KULIK drops his bow, moves up between Erin and Ashur, drawing his axe on the move, and readies an action to attack if Ashur or Erin calls out for him to do so."
Adding to this action: swift to add bane to KULIK's greataxe.
Then, with Ashur's words, KULIK's readied action goes off:
readied attack: 1d20 + 11 + 2 + 1 ⇒ (20) + 11 + 2 + 1 = 34
damage: 1d12 + 7 + 2 + 2d6 ⇒ (9) + 7 + 2 + (4, 3) = 25
3/8 rounds of bane

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Marduk raises his own blade and smashes it into the pinned deviless.
"Go to Hell!"
[dice=PA /w Rage]1d20+15
[dice=Damage]2d4+16+6
"She's already there! So are we!"

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"Shut up!"
Who we waiting on?

GM Burglar |

Greataxe is X3. Lemme expedite this for you, before I jump in with NPC puns. Bane doesn't get multiplied, though the enhancement bonus does? Doesn't matter in this case...
First hit: 1d12 + 7 + 2 + 2d6 ⇒ (9) + 7 + 2 + (4, 3) = 25
Let's check that math: 37 + 25 + 2d12 + 14 - 5 ⇒ 37 + 25 + (7, 6) + 14 - 5 = 84
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Concentration DC 17: 1d20 + 9 + 6 ⇒ (3) + 9 + 6 = 18
Concentration DC 28: 1d20 + 9 + 6 ⇒ (6) + 9 + 6 = 21
...but the worst part is, she wasn't even supposed to be at work today!
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Another round would be going by, so running on the assumption you're finishing her, Game-set-match.
Combat (Probably) End!

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Marduk wipes the gore off of his blade on the devil's remains and scoops up Zarta again.
"Let's go. We still have a fortress full of Hellknights to deal with."

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I know that feeling. Is her name Dante?
Ashur finishes off the devil-woman by snapping her neck and then lets her slump from his grasp. "Yep, probably my favorite part of this mission."

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"If you're done talking about it, the exit is right there", Marduk says while gesturing to the portal a few strides away.

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Erin talks too much to be Silent Bob. ;-)
No worries, though, cos KULIK isn't pithy enough to be him, either.
Before leaving, KULIK will tap anyone who's hurt (Erin's header shows she is, for instance) with his wand of infernal healing while it's uber-ized.

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As we don't know how long the portal lasts and we've already been here a few minutes, I'd suggest that we go now rather than wait for the infernal healing to do its work.

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"That is bad."