| GM Burglar |
I'm pretty sure that was supposed to say "touches," though now its canon! Fire-base hygiene products for fae! Also you get no actions for 1d3 ⇒ 3 hours because you pointed out my erro-- err, I mean because you failed the second fort save.
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Kyoshiro Nemuri
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AoO
1d20 + 7 ⇒ (19) + 7 = 26
1d10 + 8 ⇒ (1) + 8 = 9 Cold Iron
Kyoshiro Nemuri
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Kyoshiro moves to Opal and lays down over her, trying to keep his wieght off her but contain her light... leaving himself to be exposed to be sure and hoping the others can help defend him and/or cover Opal and putting him back in the fight.
| GM Burglar |
Round 7
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Party is back up! Map might need touched up, though bad is in the top right area where there is a bad placed already.
Kyoshiro Nemuri
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As a large creature I should be doing 2d8 with the sword ona stick - my bad. Do we leave it as stands, give me a new roll or just roll a d8 given I got a one on the other dice?
| GM Burglar |
That cranks up the damage to where the next hit after it will have taken him down. I'd fast-forward, but we've still got a time-critical faction mission out there.
Edit: Time-critical in that he's got either 1 or 3 rounds, depending on how long Kyo keeps himself over Opal, and I didn't see him buying anything specifically to accomplish the mission.
| GM Burglar |
In the meantime, everyone who's got a day job, go ahead and roll it. For those who are not Taldor/Sczarni faction and have no day job, a chronicle will be up soon.
Update: I have everyone's number in the reporting; just need to finish the actual scenario to get everything done. I'll get chronicles to those who have a rush need on them as soon as possible, though today is my local game.
No day job chron for people with 2 prestige already, read "Not Jeb".
Kyoshiro Nemuri
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I'll need you to make an update on my chronicle. "Change from Lantern Lodge to Taldor"
Kyoshiro Nemuri
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Nah - got that boon before this session started. It's the reason I have 18 Str . Just hadn't got around to the faction change as yet.
Jeb Shakes
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Jeb will begin searching around for the flower in question, trying to see if one blooms in the night. "Has anyone seen a flower round here? Called a Dawn's Kiss or somesuch. I got a Venture Captain wants one for his niece. Owe the man money."
Perception?: 1d20 + 8 ⇒ (12) + 8 = 20
| GM Burglar |
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Opal is still unconscious for 598 more rounds! She continues to emanate a LOT of light, which seems to be helping the sun in regards to piercing the darkness dome! Many of the plants inside the circle on the south side have closed back up and changed colour (likely due to the sun's direct contact!)
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Jeb swims to the shore!
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*snip*
You've got a few left on the north shore, but you've got literally 12 seconds (2 rounds) to get them into something sun-proof before the sun hits them, assuming Kyo stays laying over Opal. If he doesn't you've got 6 (1).
| GM Burglar |
A double move, drawing as part of the move, followed by a place-in-bag and closing measure. Just BARELY, man.
This will be reported momentarily, and I'll get the 20 gp day job sheet out at roughly the same time. I'll be putting a post up in the discussion thing about the State of the GM. Feel free to post any closer dialogue, closing credits stuff, etc. etc. in here until I close it up, which will be later once I'm pretty sure everyone sees my not-yet-written discussion post.
| GM Burglar |
Having saved the lorestone, the party eventually returns it to Absalom’s Grand Lodge where it is added to the collection—although unlocking its mysteries will consume many years (at best). Hamshanks gives no congratulatory speech, which is known to be common with him.
Kyo specifically is sent a thanks on behalf of the Trade Prince for defeating Cyflymder’s gang removes a minor menace from the Verduran Forest, allowing local, peaceful druidic activity to resume (though there are reports of finding numerous Abyssal runes to the south of the druidic site, implying some sort of shoddy cover-up from Outsider input. Eagle Knights mobilize to the area in force and to the Worldwound for investigative purposes.) But, as explorers push ever deeper into the dark groves, friction is bound to flare up again, though foresight was never the Society's strong point.
Mission over!