GM Burglar's 00-23: Tide of Morning (Inactive)

Game Master mechaedd

Land of the rising sun


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Male Bear Burglar 1

You've actually got a square immediately, unless anyone jumps into the swarm. Note that until I get unlazy and not flood-y, we're back go Sky drive (which I think you could see at work?

Lantern Lodge

AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

AoO 1d20 + 7 ⇒ (15) + 7 = 22
Dmg 1d8 + 6 ⇒ (2) + 6 = 8

Kyoshiro takes a 5 ft stp towards where the ball rolled from and casts colour spray [DC13]


Male Bear Burglar 1
Kyoshiro Nemuri wrote:
Attack + Colour Spray [DC13]

Miniupdate: This kills the rat (surprise), but the colour spray turns up no results.

Lantern Lodge

AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

Worth a try...

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Side note, Baz should be adjacent to Harboth after healing him.

Bazresh circles in front of the party, avoiding the rats, and moves to Jeb, healing him with the wand. Opal, quit throwing things and help talk this Gire down! I don't think it really wants to fight us!

CLW for Jeb: 1d8 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

HP 67/67; AC 24, T18, FF16; F+7, R+11, W+5; CMD 24; Perc+14; Init +7
Jeb Shakes wrote:


Jeb dances to the east, moving about 4 squares away. He scans the sky for the invisible voice, readying an action to shoot him should he appear.

Um, I moved twenty feet to the east on my first action. Should I still be caught in the rat-splosion?


Male Bear Burglar 1

Ah, no. I forgot you danced; missed it. Nope, you're good. I gotta get the Google Map version of this up so I can actually work and not mess up everyone's actions.

I so can't wait for Gamespace to hit an open beta or something. It'd solve ALL the problems...

Liberty's Edge

HP 67/67; AC 24, T18, FF16; F+7, R+11, W+5; CMD 24; Perc+14; Init +7

Jeb, his newly un-rat-chewed form surprisingly whole, calls out in aid to the diplomacy.

Aid Another (Diplomancy): 1d20 ⇒ 11

"Listen, whoever you are. We ain't gonna eat you. Heck, I don't eat nothing I used to know, even if I just met it!"

Liberty's Edge

looks male to me "riding" dog Init +2 | Perc +8 | AC 13 t12 f11 | HP 13/[13] | F+5, R+5, W+1

fort save vs disease: 1d20 + 5 ⇒ (11) + 5 = 16
fort save vs bleeding (DC 13): 1d20 + 5 ⇒ (20) + 5 = 25

Grits yelps, groans, and then falls to the ground, unconscious.

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

Harboth yells, Grits! Noooo! as his canine friend falls under the onslaught of gnawing teeth and dirty claws. He remains fixated on the swarm, hacking his way toward the dog.

attack: 1d20 + 7 ⇒ (4) + 7 = 11
damage: 1d12 + 6 ⇒ (3) + 6 = 9

Dude, really? I can't get a good roll just for some dramatic effect?

Dark Archive

Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

If we can even access gamespace...


Male Bear Burglar 1
Chelsea wrote:
Access...

I can hit the main page, no problem. You might still be SoL, though that's not quite my problem, do ho ho.

Harboth wrote:
Bad rolls

That's why buying the PFS-sactioned reroll shirts are for, dawg! Totes legal for online games, still, I just need proof you have one and are wearing it at some point.

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Baz will heal Opal then, since Jeb didn't take any damage that round.

Silver Crusade

Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Acid splash damage is only 1, not 2.

    Fort: 1d20 + 2 ⇒ (18) + 2 = 20

    Opal steps out of the swarm, then pulls out a vial and spreads a vile smelling liquid on her breastplate. Vermin Repellant: DC 15 Fort save for the swarm to enter my square.


    Male Bear Burglar 1

    Actual Round 2 Without the swarms, we're entirely in a 10-wide path with these furballs landing roughly 40 feet from Kyo. You're about 200 feet from the base of cottage, though you've gotten caught in a large valley between hills, so you have no LoS at this precise location. To get one, you'd need to get within 100 ft of the hill, pretty much.

  • Harboth tries to hack at rats, though he's largely ineffective!
    ---
  • Opal sprays herself with smelly things!
    ---
  • Grits is an unconscious dog! While stable, one would hope the swarm moves away from him!
    ---
  • Kyo tries to spray colour in a direction! While a technically sound plan, no invisible thuds are heard, meaning either the target resisted or is too high off the ground!
    ---
  • Chelsea torches the rats! Even if the first rats were to enact Operation: Shield of Rats again, they would still be dispersed enough to be a non-threat! They all disperse! No swarms, you lucky dog!
    ---
  • Jeb tries to help someone talk to the voice, though nobody takes the initiative on it yet! His aid'll count to the next check until his Jeb's next action!
    ---
  • Baz pokes the other outsider with his stick! Oh, my!
    ---
  • The voice continues, as does the hard-to-pinpoint buzzing noise. "Oh, my. N-no matter! The woods have even more powers at their disposal. This next one will, uh, suck your bones dry! After he, uh, rips them out! While you're alive!"

    1d100 ⇒ 90

    This time, a ball unfurls into a creature from the Bestiary, finally weasel! The weasel charges as well, also provoking like the animal it is!

    Bite+attach if hit: 1d20 + 4 ⇒ (3) + 4 = 71d3 - 4 ⇒ (1) - 4 = -3
    ---
    Party up! Additionally, Opal is right; I thought Alch Fire was 1d6+1, not 1d6.

  • Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    Kyoshiro swings at the weasel as the attack of opportunity.

    Sword 1d20 + 7 ⇒ (10) + 7 = 17
    Dmg 1d8 + 6 ⇒ (5) + 6 = 11

    Stop this all! Its pointless! We come to talk

    Diplomacy 1d20 + 5 ⇒ (16) + 5 = 21

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    What he said! Baz echos his earlier sentiment and Kyo's current one.

    Not sure if another Diplomacy check is allowed, if not make it another Sense Motive at +11

    Diplomacy: 1d20 + 12 ⇒ (20) + 12 = 32


    Male Bear Burglar 1
    Bazresh Izzakesh wrote:
    Not sure if another Diplomacy check is allowed, if not make it another Sense Motive at +11

    It works like regular diplomacy, but you pushed her back down to Indifferent after the "failures cause her to go hostile and add 5 to the roll each time for the individual" roll barrage, and someone after you can likely hit the 17 required to fix that.

    ---
  • The rabble of Pathfinder dialogue sinks in with the invisible force, which causes the morph-balls to cease falling!

    Combat End!

    ... though the buzzing of noisy insect wings continue to spin around in a panic. "Bu- but you you're too late for Hemzel! Cyflymder said Hemzel was going to lead the humans to destroy the fey! So we pounced and surprised him. Cyflymder and his brutes tore the druid apart. His poor wolf friend too! So much blood! The cat killed my sister, but I... I'm not sure if he was wrong in it..."

  • Liberty's Edge

    HP 67/67; AC 24, T18, FF16; F+7, R+11, W+5; CMD 24; Perc+14; Init +7

    Jeb lowers his pistol, but keeps it close. "Tore 'im apart? Wow. Well, I gotta say, if you were aimin' to avoid starting a war, tearing a man apart is a pretty fool way to do it."


    Male Bear Burglar 1

    The creature, apprantly either tireless or simply full of energy, responds to the first statement while still flying in circles. "Cyflymder says the druids only exist to trick us and help humanity steal our treasure. But… but I’m not so sure he’s right."

    Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    Harboth largely ignores the conversation at this point as he switches his fur-spangled axe for a wand and taps it thrice upon Grits.

    zip!: 1d8 + 1 ⇒ (3) + 1 = 4
    zap!: 1d8 + 1 ⇒ (4) + 1 = 5
    zop!: 1d8 + 1 ⇒ (8) + 1 = 9

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    Well lets talk face to face... it is hard to talk to the thin air.


    Male Bear Burglar 1

    "Bu-but all the axeblades you have! You're likely to cleave my wings off if I show myself! I can say things from not-being-seen"

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    We mean you no harm, or your fair home. Something is wrong here in the forest, as I am sure you have noticed. We come to set things right. To stop the rotting infestation that is spreading.


    Male Bear Burglar 1

    "Oh, by the Count's disappearance, we're rotting now too!?!" The entity buzzes around even more noisily, in even more of a panic. "How do I stop the rot?!? I like my parts where they're at!"

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Perhaps we can help you. Who's the Count? Some of us are skilled in healing, why don't you show yourself and let us take a look.

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    As the conversation goes on, Kyoshiro hands his wand of CureLight Wounds to Harboth and asks he use it on him.

    1d8 + 1 ⇒ (5) + 1 = 6


    Male Bear Burglar 1

    "You're... you're not going to eat my head? For real?" A miniscule, green-skinned humanoid hides behind a branch, dropping invisibility. A pair of dragonfly wings are on her back, likely explaining the buzzing earlier. "Um, what can you do to help my rot? Am I going to die?"

    A note that Fae/Fey/Fay (whatever your favourite spelling is) are ID'd by Knowledge (Nature).

    Opal, about the Count:
    Opal, taking 10 on Relgion, can piece together that this Count is referring to Count Ranalc. He is one of the Eldest (deity-tier fae-like creatures.) The Count is likely referring to Count Ranalc. Count Ranalc is a primal being of darkness and the chaos of creation, exiled from the First World to the Plane of Shadow millennia ago by the other Eldest for unknown reasons, and since vanished completely. Scholars have long been intrigued by the fact that all mention of Ranalc ceases at almost exactly the same time as the archwizard Nex laid siege to Absalom.

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal relays her information about the Count.

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Where is this Count now?


    Male Bear Burglar 1

    "Stories say he got sent away millenia ago, though I hear lots of stories," the tiny naked woman states as he hides behind a leaf.

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Last I heard he was living on Sesame Street...

    Opal sees if anything is ailing him. Heal: 10 + 6 = 16

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    One, two, three, four, four dead rats, ahahaha!


    Male Bear Burglar 1

    Opal moves around the tree to visually corner the fey. She squeals in fear, though only tries to rotate her leafy shield between herself and the big person. She is quite easy to examine, being as bare as any beast of the nature would be barring a single, tiny bag tied to her waist by twine. She is no taller than 4 inches, and nothing visually ailing her (from this distance) beyond a hyper-active imagination. "Wh- am I, am I going to make it? Can you fix me?"

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    You are fine for now, little one. I was talking in generalities earlier. It seems you have not yet been touched.

    I was also getting my sessions mixed up. Both of the other PBPs I am playing in are also in the forest and they have undead.


    Male Bear Burglar 1

    I had actually though you were just going to use it as a ruse to draw her closer. So far, she seems to believe almost anything bad that's told to her.

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    So what now? You said they killed Hemzel? Where is this Cyflymder?


    Male Bear Burglar 1

    The fae's face peers out with a slight look of calm, but is still clearly in a panic. "Clfymder sent me down here and fled north, promising to clear the Verduran Forest of the scum who stole our heritage by destroying his history-stealing rock. I think he is extranormally cruel and made many grotesque threats against all who oppose him." She looks with a genuine concern with the hut's chimney's smoke as a backdrop. "It would be better if you fled on your own, wouldn’t it?"

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Flee? Never. You say he destroyed the rock? The Lorestone?


    Male Bear Burglar 1

    "I suppose that's what people might call it. He was planning on destroying it up at the old druid circle after he 'finished up' at the poor, old man's house."

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    We must make haste! Baz says excitedly. Is there anything in the cabin that might help us?


    Male Bear Burglar 1

    "I wouldn't know; I only saw it from the top of the hill that way." She takes one hand off her leaf-y shield and points the direction you were going. "My sister was with him during the raid, though he didn't mention her when he sent me here. If you see her, please tell her Mire is okay and that you're not bad."

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal smiles. We will keep that in mind. You could accompany us yourself, little one, and speak to your sister when we find her.

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    When the party is ready, Bazresh will head to the small hut.

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    Kyoshiro will move with him, cold iron Naganata ready.


    Male Bear Burglar 1

    As Bazresh and Kyo crest the hill, they can now see the hut that (which is a mere run's distance away) has smoke coming out of more than its chimney, its windows beginning to billow a few trails of smoke into the air.

    The area surrounding the hut is scattered with a few bodies, though at this distance its hard to tell what each cadaver is.

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Bazresh yells for the party to hurry and follow as he begins running toward the hut. As he he closes the distance he slows, scanning the bodies on the ground.

    When Baz gets to within 30', he will start using his deathwatch SLA to check the corpses.

    >30' Perception: 1d20 + 8 ⇒ (9) + 8 = 17

    Edit: Drawing his scimitar along the way.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Chelsea will follow behind the tiefling, at a much more leisurely pace.

    Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    Harboth hustles behind Baz and Kyo, drawing his bow and scanning the hut for anything other than fire and bodies, particularly if it is moving.

    perception: 1d20 + 10 ⇒ (10) + 10 = 20

    gm:
    He will also keep an eye out for Thaven Lumberbeard's axe.

    Liberty's Edge

    HP 67/67; AC 24, T18, FF16; F+7, R+11, W+5; CMD 24; Perc+14; Init +7

    Jeb slowly draws his pistol and scans the corpses. Perception: 1d20 + 8 ⇒ (3) + 8 = 11

    "What the? What happened here?"

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