GM Burglar's 00-23: Tide of Morning (Inactive)

Game Master mechaedd

Land of the rising sun


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Liberty's Edge

HP 67/67; AC 24, T18, FF16; F+7, R+11, W+5; CMD 24; Perc+14; Init +7

Jeb relaxes a little as the others calm the gnome mob. "We was attacked by little fey types in the forest, who said they tore poor Hemzel limb from limb. We got them calmed down and then came to investigate and darn near got shanked by the fey inside the burning hut. We was too late for Hemzel, but we hoped we could stop the violence before it went any further."

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

The one who attacked us first, Gire, I think the name was, did not want to fight us. She told us she was sent by Cyflymder. We were told that the Cyflymder wants to destroy the Lorestone.


Male Bear Burglar 1

"You're saying the fae are doing this?" His face takes on a look of worry for a moment. "I know there have been issues with some rowdy spirits as of late..." He then looks to Baz. "Are you planning on hunting down this Cyflymder? While our numbers are many, there have been a number of scattered attacks going on around the woods, reasoning our patrols."

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

Attacks by whom? Hunting Cyflymder is not our ultimate goal, but we understand that he-, sh-, um, Cyflymder may be headed to the Druidic Circle north of here to destroy the Lorestone. It is the Stone we are looking for.

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

If Cyflymder lies in the way of our goal...then yes. Is there anything you can tell us or give us to aid in our quest? Who is this Cyflymder?

Lantern Lodge

AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

We'd be grateful for a peace between us while we track this murderer and I for one am seeking honourable representatives for this part of the world.


Male Bear Burglar 1

Kyo:
Note the secrecy part of your mission letter, unless this is going to be a "I don't really care about Qadira" statement.

@Baz/Harboth: "We have no idea about the alpha of this predicament. We know Hemzel himself sent us many requests to investigate this situation. We did as such, stood at the ready to help the forest, and upped our patrols, but..." He looks towards Hemzel's hut's direction. "... clearly it was not enough." He turns around and digs in a sack that has been tied to his wolverine and pulls out a stick. He rides over to Baz and hands it off. "This is all I can offer, sadly. I must apologize, with the trouble the last group of Pathfinders caused in our area, I assumed you were behind the attacks. I can only hope I was wrong, and this is not some clever ruse for your escape."

He backs off a little, to give some personal space. "If the lorestone is going to be destroyed, you'd best hurry north; While it would only take us a few hours to get there, I imagine only those at peace with nature can get there easily before sunrise."

After all the questions and interactions which can still happen until we decide to progress, he orders his men in Gnome to move south.

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Baz accepts the wand gratefully and hands it to Kyo or Chelsea, (someone who has actual ranks in Spellcraft) before asking. What does it do.. the wand? Do you know of paths we can take to lessen our journey length?

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

Thank you. We can assure you, we would not disturb you. If you will excuse us, we will be on our way north and then will be out of your hair.

Dark Archive

Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

Chelsea examines the wand that has been handed to her.
Spellcraft 1d20 + 11 ⇒ (6) + 11 = 17 (Detect Magic)

Lantern Lodge

AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

Kyoshiro allows one of the others to accept the stick but approaches the representative with a bow.

May we speak quietly one with another? I have something of a personal nature to discuss with you and is best said on a one on one level. I would have us withdraw a bit where you and I can talk quietly. I am happy to fully disarm before conversing with you if there is an issue of trust.

Lantern Lodge

AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

GM

Spoiler:

I haven't mentioned any party other than myself so as far as anyone is concerned its a mysterious or personal matter but Qadaria or trade etc hasn't been mentioned - secrecy hasn't been breached

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

Harboth gives Kyo an inquisitive look. He turns to Baz and mutters, What do you suppose that is all about?

Before Baz can respond, he calls after Kyo, Don't take long! We have to get moving to stop the destruction of the Lorestone!

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Baz shrugs. Probably some errand for Li. Speaking of which, I am to aid you on any side missions. We have the axe, was there anything else?


Male Bear Burglar 1

  • The stick is a Wand of Cure Light Wounds, 50 Charges.
    ---
  • @Baz: "No, the dangers you would encounter on any shortcuts are those that even Hemzel avoided. Likewise, the swamps there would slow you even further. The main path is likely the fastest for you kind."

    The gnome shrugs uncaring at the armament mentioning. He even dismounts and follows, leaving behind his far more capable mount.

    Kyo:
    He accepts the letter and reads immediately. "Again, I apologize for the accusation. Know that by your city contract with this Satrapy, should you or your leaders be in these woods that you will have the aid of Boomroppel and his riders."

    Its more of a "every measure against scrying," since this was made back when the Shadow War for Absalom was going on. As long as nobody jerks their way into your 12-second private meeting (which I don't see why they would), you're good.

    Additionally, in case you were curious, the formatting to make spoilers with special heads is as follows, with brackets instead of parentheses;

    (spoiler=text next to the clicky box)SECRET THINGS(/spoiler)

    After half-a-minute, Kyo returns with the leader. The leader remounts his wolverine and rides off to the south.

  • Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Let us move on then. It sounds as if time is against us. Perhaps your woodsy ways will aid us Harboth.

    Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    Harboth replies to Baz, Indeed. To answer your question, my goal is to discover the fate of one Thaven Lumberbeard and his band of forest- Stopping mid-sentence, he has a flash of realization and calls to the leader of the gnomes, or any other gnome close enough for him to get their attention.

    HEY! Hey there! Before you go - did any of you see a group of foresters in here recently? Perhaps led by a strapping man who carried a wicked-looking red-and-yellow axe?

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    "It is a healing wand, like many of us already carry."
    Chelsea states matter-of-factly.

    "I would prefer we stick to the paths as well. I'm not going to be crawling through the swamps to get to the thing if I don't have to."


    Male Bear Burglar 1

    @Harboth: The one on the wolverine stops and rides back within shouting distance. "I believe I know your man of whom you speak. We've been warning loggers about the fae attacks for a few weeks now, and the last group to ignore our warning stayed about a fortnight ago. Leading them was a man with such an axe. We found most of their bodies a few miles away about 3 days later, riddled with holes and many of them seemingly murdered in their tents." He thinks to himself. "The number of bodies were less than that of the men there. How many there were, whether they ran, were taken by wildlife, or worse, I do not know."

    Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    That is grim news, but no more so than I had expected. I'm sure their bodies have been taken by the beasts of the forest by now. Do you think it was indeed the fae that slaughtered them?

    After hearing the gnome's response to this last question, Harboth will hustle back to the group, not wanting to delay them any further.


    Male Bear Burglar 1

    "Their wounds were nothing that matched anything of animal nature. Wolves do not puncture men's throats in their sleep and burn only their tents."

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Knowledge to guess what would make those kind of wounds.: 1d20 + 8 ⇒ (4) + 8 = 12 Covers: planes, religion, and arcana. Otherwise it'd be +4 untrained.

    Are we ready to move out now? Baz asks.


    Male Bear Burglar 1

    Anything with a piercing weapon. Bites do all damage types, and aside from tail stingers, there are not many natural attacks that do piercing only. Imps are one for planes, outsiders often have weapons, not many golems have lance-arms, etc. etc.

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    Yes. I am ready - let us go.


    Male Bear Burglar 1

    I'm going to run on the assumption that you guys are gonna take free pokes from the CLW wand to heal up the whole way. It doesn't adversely affect gold, and is kinda dumb not to do. Get those rolled out before we get an order, and you get the free healz.
    ---
    The thick trees, brush, and brambles of the Verduran Forest take hours to traverse, marching through the moonlit forest. They finally give way to a glassy lake with a small tree-studded island just thirty feet offshore. An improvised bridge of mossy logs stretches toward the island from the near shore, though some of the trunks have tipped nearly vertical into the water, leaving gaps along the makeshift bridge. Daybreak is upon you, as the sun will soon be cresting over the hill.

    Give me an order and an urgency in movement speeds. I understand that Chelsea's in the back, though, do ho ho.

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    I am only 1 hp short so I'll take a free tap

    Kyoshiro suggest that Harboth and Grits take the lead and set a fast pace.

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Baz will follow behind Harboth, trying to detect anything in the gloom.

    Perception: 1d20 + 8 ⇒ (4) + 8 = 12

    Also spamming Detect Magic. Maybe Detect Alignment and Deathwatch too, need to look them up, to see what is capable with them.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Throwing Mage Armor up

    Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    Did I not post late yesterday? Guess not. Sorry, folks.

    Harboth and Grits each take a poke or two with the healy stick.
    Harboth CLW: 1d8 + 1 ⇒ (8) + 1 = 9
    Grits CLW: 1d8 + 1 ⇒ (5) + 1 = 6

    Harboth then sets off at the head of the group, bow in hand. He keeps up a quick pace (maybe 7 on a scale of 1-10, with 1 being a group of preteen girls at the mall and 10 being a run - think walking with a sense of urgency, not quite or maybe just a light jog), looking back occasionally to make sure that no one is lagging too far behind. He uses no light.

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Baz follows on the heels of Harboth and Grits, trying to detect magic and evil.

    Don't think Deathwatch can be used like FLIR


    Male Bear Burglar 1

    I'll get the pieces up tonight after my local game. So far, the order looks like...

    *Front*
    Harboth : Grits
    Baz : Kyo (for Polearm action)
    Jeb : Opal
    Chelsea

    Any alterations?

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal will take the left side, to keep a careful eye on the fiend-spawn in the group. :)

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    Yes

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    Burglar?


    Male Bear Burglar 1

    I'm still around; just got blasted at work. Most of my posts so far have been from my phone, waiting for elevators. Plus, Jeb's got a Mission here, and he hasn't really chimed in recently.


    Male Bear Burglar 1

    Round 1!

    Baz Acro: 1d20 - 1 ⇒ (13) - 1 = 12 | Baz Acro: 1d20 - 1 ⇒ (19) - 1 = 18

    Harboth (moving half-speed and taking 10 on Acrobatics to do so) makes his way across the rickety bridge-like structure. As he reaches the point on the map, there's definitive snap!

    Reflex for Harboth: 1d20 + 6 ⇒ (10) + 6 = 16

    The snap was most likely the snare that has now lifted Harboth 10 feet into the air from an overhanging branch!

    Suddenly, a familiar, high staccato voice cackles maniacally and calls out from the island. "Too too late, filthy intruders! All your prancing through my beautiful forest, and nothing for you remains! The beautiful, beautiful sun will do my job for me, destroy your precious lorestone as soon as it rises, and you are failures, humans are always failures, always always!"

    @Baz, Harboth, Jeb, Kyo, & Opal:
    The voice has a slight tin to it, it's not really emanating from something.

    Inits:
    Baz: 1d20 + 5 ⇒ (8) + 5 = 13
    Che: 1d20 + 2 ⇒ (10) + 2 = 12
    Gri: 1d20 + 2 ⇒ (18) + 2 = 20
    Har: 1d20 + 2 ⇒ (1) + 2 = 3
    Jeb: 1d20 + 6 ⇒ (18) + 6 = 24
    Kyo: 1d20 + 2 ⇒ (4) + 2 = 6
    Opa: 1d20 + 2 ⇒ (8) + 2 = 10
    Bads: 1d20 + 3 ⇒ (9) + 3 = 121d20 + 1 ⇒ (18) + 1 = 19

    Order is: Jeb, bigger bad, Grits, Baz, smaller bads, Chelsea, Opal, Kyo, Harboth! Jeb is up!

    DMTIME:
    1d20 + 6 ⇒ (12) + 6 = 181d20 + 3 ⇒ (1) + 3 = 41d20 + 1 ⇒ (11) + 1 = 121d20 + 4 ⇒ (14) + 4 = 181d20 + 3 ⇒ (19) + 3 = 221d20 + 3 ⇒ (14) + 3 = 171d20 + 6 ⇒ (13) + 6 = 19

    Map is up-to-date!

    Liberty's Edge

    HP 67/67; AC 24, T18, FF16; F+7, R+11, W+5; CMD 24; Perc+14; Init +7

    Jeb draws and loads his pistol!

    Liberty's Edge

    looks male to me "riding" dog Init +2 | Perc +8 | AC 13 t12 f11 | HP 13/[13] | F+5, R+5, W+1

    Grits starts barking like hell, jumping and snapping at the trap that holds Harboth.

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    is the rope in a position where I can cut it? If so I cut it with my pole arm with a power attack

    cut 1d20 + 4 ⇒ (20) + 4 = 24. DMG 1d10 + 9 ⇒ (4) + 9 = 13 confirm 1d20 + 4 ⇒ (16) + 4 = 20. DMG 1d10 + 9 ⇒ (5) + 9 = 14 and 1d10 + 9 ⇒ (10) + 9 = 19

    what a way to waste a monster crit like that but it should cut a chain with that hit


    Male Bear Burglar 1

    Don't worry, Kyo; I'm sure you're going to re-prioritize that attack after they surface. The bride is stuffed with players right now and requires a DC 10 Acrobatics to move on at half speed. Otherwise, you'll fall in. The growth around the bridge is, like, moss and stuff, and likely not walk-on-able, unless you can walk on water.

  • Jeb reloads!
    ---
  • As if history desired to repeat itself, a large gator bursts out of the overgrowth that covers the water! This breed of crocodile, however, seems different than the one encountered in the Museum (as if it came from some era long ago...) It is unable to reach Harboth, though it snaps at the next closest thing; his dog!

    Bite, damage, improved grab: 1d20 + 6 ⇒ (6) + 6 = 121d8 + 6 ⇒ (4) + 6 = 101d20 + 6 ⇒ (14) + 6 = 20
    ------
    Grits & Baz are up!

  • Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Baz swings his scimitar at the creature, then moves up the bridge, trying to make room for the party, while drawing the creatures attention.

    Attack: 1d20 + 4 ⇒ (7) + 4 = 11
    Damage: 1d6 + 2 ⇒ (6) + 2 = 8

    Acrobatics: 1d20 - 1 ⇒ (12) - 1 = 11

    Baz's speed is only twenty, so can he move half speed to end up under Harboth?


    Male Bear Burglar 1
    Bazresh Izzakesh wrote:
    Baz's speed is only twenty, so can he move half speed to end up under Harboth?

    Correct. Just note that being there with either result in you catching him if he falls or just removes one more "good place to land."

    As a side note...

    Steven Robert wrote:
    Creatures caught in the snare cannot move, lose their Dex bonus to AC, and suffer –4 penalties to attack and AC. They can free themselves as a full-round action by cutting the rope with a sufficiently long slashing weapon (AC X, X hp) or with a DC XX Escape Artist check; in either case they fall 10 ft. into the lake.

    Liberty's Edge

    looks male to me "riding" dog Init +2 | Perc +8 | AC 13 t12 f11 | HP 13/[13] | F+5, R+5, W+1

    Grits, noting the sudden threat to his survival, bites back!

    dog bites gator!: 1d20 + 3 ⇒ (14) + 3 = 17
    damage!: 1d6 + 3 ⇒ (2) + 3 = 5

    trip?: 1d20 + 3 ⇒ (14) + 3 = 17

    Lantern Lodge

    AC17(21* Shield Spell)/Touch14/Flatfoot15/CMD 19 |Init +2| | HP 12/[30] | Fort:+7 ;Ref:+2 ;Wil+3|Percept +6/Sense Motive +5|Magus Pool 3/[3] Male Minkai Human Samurai (sword Saint)/1 (Order of the Dragon) / Bladebound Magus 2 Favoured Class

    Kyoshiro moves to change his attack to the Gator.

    46 Pts of Damage assuming my roll keeps.


    Male Bear Burglar 1

    DM Rolls:
    percepsBaz: 1d20 + 8 ⇒ (14) + 8 = 22
    Chelsea: 1d20 + 0 ⇒ (16) + 0 = 16
    Opal: 1d20 + 8 ⇒ (10) + 8 = 18
    Jeb: 1d20 + 4 ⇒ (4) + 4 = 8
    Kyo: 1d20 + 7 ⇒ (16) + 7 = 23
    Harboth: 1d20 + 10 ⇒ (5) + 10 = 15
    Grits: 1d20 + 8 ⇒ (14) + 8 = 22 Plus Scent
    Stealth: 1d20 + 12 ⇒ (20) + 12 = 321d20 + 12 ⇒ (4) + 12 = 16

  • Grits, in his grappled fury, snaps at the croc! His bite connects, but is not nearly as impressive as the gator's!
    ---
  • Baz moves forward, though doesn't pierce the crocodile's hide! Miss from natural armour
    ---
    @Grits, Kyo, Opal, Chelsea, Baz:
    There is a man-sized snake coiling down Harboth's snare's rope, trying to be stealthy. He's 20 ft up (10 above Harboth.)

    ---
    Chelsea, Opal, Kyo (action input accepted), Harboth, Jeb!

  • Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    Harboth wriggles about in the snare. He wrestles loose his greataxe and hacks away at the snare.

    attack: 1d20 + 7 ⇒ (20) + 7 = 27
    damage: 1d12 + 6 ⇒ (3) + 6 = 9

    confirm: 1d20 + 7 ⇒ (17) + 7 = 24
    damage: 1d12 + 6 ⇒ (5) + 6 = 11

    Did not have the axe out before, so my full-round escape action should end next turn. Cutting my way out of a trap isn't my favorite way to use a critical hit, but I'll take it.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Casting Magic Missile on the croc.
    Magic Missile 1d4 + 1 ⇒ (2) + 1 = 3
    Chelsea points her wand at the crocodile and releases a bolt of energy at it.


    Male Bear Burglar 1

    Not that it matters, but "all-but-one-I-can-think-of" axe is a X3 critical, so you're actually wasting another 1d12+6.

  • Chelsea pelts the big, green animal with magic missiles!
    ---
    Opal, Kyo (action input accepted), Harboth (action input accepted), Jeb!
    DMTIME:
    8 damage on croc

  • Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    That's RIGHT! ARGH! (argh more for forgetting the extra 1d12 + 6 ⇒ (2) + 6 = 8 when it's on my character sheet than for wasting the extra damage) At least I break free from the trap, que no?


    Male Bear Burglar 1

    The rope has 2 hit points, hilariously enough. It's the full-round action that'll complete with your standard next round that's the kicker for you.

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