GM Brunoreturns' Shattered Star (Inactive)

Game Master brunoreturns

Venture Captain Sheila Heidmarch needs your help to recover a lost field agent.

Do you have what it takes to serve the Pathfinder Society and save the world?

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Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

With the thing felled, Squint approaches cautiously. When sure it isn't reviving soon, he begins sending globs of acid repeatedly at the thing.

"There are sea creatures that regenerate like trolls! This might be just like that! Acid works to kill it dead!"


Shattered Star Maps

I will fast forward

Spoiler:
5d100 ⇒ (64, 40, 44, 15, 38) = 2011d8 ⇒ 73d12 ⇒ (4, 9, 12) = 25

Squint moves forward, burning the corpse with acid. It smokes and sizzles, releasing acrid fumes into the cave, but not seeming to react further.

Outside, you hear Jasper ranting in a loud voice. He strikes himself again, then you hear him begin to make proclamations, most of which sound like gibberish, but a few phrases ring out clearly.

"O unwise generation, ye labor for naught! Abandon thy plow and heed the tolling of Oblivion’s bell!"

"The blue-eyed raven marks the grave of one of thee... the one who heeds my warnings yet does not believe!"

"All know that the Dark Child sings on the salted wind. Be wary of the chorus that presages Oblivion’s watery denouement!"

Eventually, he collapses, panting and holding his head as he kneels in the muck.

The party emerges from the cave to begin picking through the scattered remains of the pyrohydra's victims. It takes a few minutes to scour the area, but the party eventually gathers up 2,400 sp, 1,230 gp, 91 pp, a gold ring (250 gp), a silver necklace (100 gp), a crystal wand, a magical amulet, and a magical ring.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Paëral moves about retrieving what arrows he can from the creature’s corpse and any arrows from any misses that he can find...

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Squint casts detect magic on the loot pile, concentrating long enough to determine what has the most powerful magical dweomer. Once determined, he holds his pendant of the souk to his brow in order to identify the most powerful item of the bunch.


Shattered Star Maps

The pendant has a CL of 3, so you can identify all three items, give me three rolls with the +10. I'll apply them in order of power, if you prefer


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)
gm wrote:
I will fast forward

Thanks for that. So we have searched the bling zone but not the cave at this point?


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
GM Brunoreturns wrote:

... Outside, you hear Jasper ranting in a loud voice. He strikes himself again, then you hear him begin to make proclamations, most of which sound like gibberish, but a few phrases ring out clearly.

"O unwise generation, ye labor for naught! Abandon thy plow and heed the tolling of Oblivion’s bell!"

"The blue-eyed raven marks the grave of one of thee... the one who heeds my warnings yet does not believe!"

"All know that the Dark Child sings on the salted wind. Be wary of the chorus that presages Oblivion’s watery denouement!"

Eventually, he collapses, panting and holding his head as he kneels in the muck....

Barkot shakes his head. "Yeah, I think we made the right call deciding not ta try ta make friends with either the trogs or the frogs. I gotta admit our guide here has been useful, but we're definitely better off keeping him out of earshot of the neighbors. Let's just stay ..." The half-orc's eyes go wide when he sees the pyrohydra's hoard gathered in a pile.

"Oh. OK. Huh. What've we got, Squint?"

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Identify Rolls: 1d20 + 10 ⇒ (12) + 10 = 221d20 + 10 ⇒ (9) + 10 = 191d20 + 10 ⇒ (20) + 10 = 30


Shattered Star Maps

You still get to add your Spellcraft modifier, so +7 to all those rolls

Wand of Acid Arrow (25 charges)
Amulet of Mighty Fists +1
Ring of Swimming

The cave is empty, but contains a small tunnel leading in the general direction of the tidal pool next to the monument.

Following the tunnel leads to an intersection of four tunnels forming a sizable cave. The domed ceiling rises to a height of twenty feet, while near the center of this cave stands a monument made of polished black basalt, seven-sided with the same great rune carved on each face. The top portion of the monument has broken away, revealing what appears to be a hollow space within in the shape of a female figure.

Barkot recognizes the runes as the Rune of Lust. Closer examination reveals that the hollow appears to be a beautiful winged woman.

Arcana DC 28:
The monument's residual magic appears to be some kind of binding spell

Planes DC 22:
The winged shape appears to be a succubus

Engineering DC 15:
The monument has the marks of picks and hammers on it, and looks to have been broken open many months ago

There are 3 tunnels you can head down. One to your left, one to the right, and one on the other side of the intersection.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Leaving the monument for Barkot and Squint to look over, Paëral draws his bow and looks warily down the three tunnels, checking for traps, tracks, and anything else significant...

Perception: 1d20 + 11 ⇒ (6) + 11 = 17
Survival: 1d20 + 10 ⇒ (8) + 10 = 18


Shattered Star Maps

There are no obvious tracks.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Paëral shrugs. ”No tracks...what say you? From the witch’s directions, the troglodytes are to the north and the boggards to the west. So split the difference and take the middle?”


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

"Lead the way, sir."

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Paëral nods to Deric, saying, ”Roger that,” and, after drawing his bow, heads up the middle tunnel in his usual style...

Stealth: 1d20 + 15 ⇒ (17) + 15 = 32
Perception: 1d20 + 11 ⇒ (12) + 11 = 23
Survival: 1d20 + 10 ⇒ (19) + 10 = 29


Shattered Star Maps

Following the tunnel, the rough cave walls eventually give way to a chamber of worked stone,
with walls made of blue-veined white marble. The ceiling
is supported by columns masterfully sculpted to depict
voluptuous warrior women wielding two-headed guisarmes,
with each column unique and strikingly detailed.

At the center
of the room, a ten-foot-square shaft leads down into the
darkness below.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Paëral will quietly look around the chamber traps and any signs/tracks of creatures that may have been here recetnly...

Stealth: 1d20 + 15 ⇒ (10) + 15 = 25
Perception: 1d20 + 11 ⇒ (9) + 11 = 20
Survival: 1d20 + 10 ⇒ (10) + 10 = 20

...and take a closer look at the columns and worked stone to see if they might reveal something...

Knowledge (Dungeoneering): 1d20 + 4 ⇒ (15) + 4 = 19
Knowledge (Local): 1d20 + 4 ⇒ (13) + 4 = 17


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Paëral, do you have trapfinding or did you trade it out for something else? Asking because as a player, I have a bad feeling about those columns...

GM Brunoreturns wrote:

Following the tunnel leads to an intersection of four tunnels forming a sizable cave. The domed ceiling rises to a height of twenty feet, while near the center of this cave stands a monument made of polished black basalt, seven-sided with the same great rune carved on each face. The top portion of the monument has broken away, revealing what appears to be a hollow space within in the shape of a female figure.

Barkot recognizes the runes as the Rune of Lust. Closer examination reveals that the hollow appears to be a beautiful winged woman.

Barkot looks at the the hollow revealed by the broken face of the monument and asks Soralyon for his guidance in determining what the figure - or absence of a figure - represents.

Knowledge (arcana), guidance: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Knowledge (planes), guidance: 1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 25

After a moment, he raises his eyebrows in surprised recognition. He reaches into his pack and retrieves a large sheet of paper and a stick of charcoal and elbows Squint in the shoulder.

“So, uh, who’s gonna rub the succubus?”

(Assuming it’s reachable and of a reasonable size, and isn’t so deep that a rubbing would be pointless. Is there an image of the monument?)

Once the rubbing and unfortunate double-entendres are done, Barkot packs up the materials and returns them to his pack then moves down the middle corridor, sword in hand, with the group.

I assume that by the time the party moves on to the next room, haste should be long ended and resist energy has a while to run yet, but I’m not sure about Barkot’s shield of faith - the duration was 10 minutes, cast at the start of combat with the pyrohydra. GM, what do you think?


Shattered Star Maps

The void in the monument is large enough for an actual succubus to fit in. I doubt you have enough paper to make a rubbing of it. The outside of the monument is just a seven sided column with the rune of lust on each side.

Let me check on the distances, but they are significant, so the spell has likely expired. I'll move along once I've determined that.

Paeral does not detect any traps, nor notice any tracks. However, as he nears the center of the chamber during his examination, the four statues begin moving. Their eyes focus on the rogue, but no expression shows on the faces and the stone guisarms no longer appear to be stone, but instead look quite real.


Shattered Star Maps

It was about a mile from the cave to the intersection, and another mile from the intersection to the statue chamber, so about 40 minutes of walking. Barkot's Resist Energy is probably still up, but the one on Deric is gone.

Preparing a map, then I will roll initiative


Shattered Star Maps

Initiative:

Paëral: 1d20 + 7 ⇒ (1) + 7 = 8
Barkot: 1d20 + 2 ⇒ (19) + 2 = 21
Squint: 1d20 + 6 ⇒ (15) + 6 = 21
Deric: 1d20 + 7 ⇒ (9) + 7 = 16
Jasper: 1d20 + 2 ⇒ (2) + 2 = 4
Blue: 1d20 - 1 ⇒ (13) - 1 = 12
Red: 1d20 - 1 ⇒ (1) - 1 = 0
Green: 1d20 - 1 ⇒ (2) - 1 = 1
Yellow: 1d20 - 1 ⇒ (8) - 1 = 7

Round 1
BOLD may act

Squint
Ulyi
Barkot -2
Deric -2

Blue
Paeral
Yellow
Jasper -9
Green
Red


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

How tall are they? They were supporting the ceiling. Do they still support it?

Deric whispers to Barkot. "Barkot, the girl mentioned someone that liked this area and made use of succubi. Sor....Sorchen? I do not recall. Make something up!"

Deric moves forward and inscribes the likeness of the runes he just saw on the ground with his greatsword.


Shattered Star Maps

They are Medium sized, just like normal sized human women. It does not appear that the cavern is in danger of falling in.

Deric, go ahead and give me an Arcana check to see how well you inscribe that rune.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

1d20 ⇒ 1
LOL
Deric has no recollection of the rune at this point. He scribbles gibbersih.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

"That amulet would be useful for Ulyi, if no one else wants it," Squint reasons.

Ulyi is the only one who uses natural attacks, I believe.

Squint squints at the statue.

Knowledge Planes: 1d20 + 8 ⇒ (10) + 8 = 18

"I'd have to be on top of Ulyi in order to reach, Barkot!" Squint winks.

When the statues begin moving, Squint squawks.

"That's gonna be a problem. I hate being a one-trick pony, but what works works!"

Squint casts grease again.

"Paëral, watch out!"

I've marked the squares in question on the map.


Shattered Star Maps

The DC is 14, correct?

Reflex: 1d20 ⇒ 12

Suddenly standing on a slippery floor, the construct falls to the ground.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

“Sorshen? Pretty sure that’s what she said. But I think ya had a good idea trying to draw that rune. Let me take a shot at it, Deric.”

Barkot steps up behind Deric (trying to stay out of Squint and Ulyi’s charging lane) and makes his best effort to carve the Rune of Lust with his own sword.

Knowledge (arcana): 1d20 + 5 ⇒ (7) + 5 = 12

The oracle also tries to figure out what type of animated attacking statutes these might be.

Knowledge (???): 1d20 ⇒ 20
Arcana +5, History +12, Local +14, Planes +10, Religion +12? If I need to choose, I’ll go with Arcana as most likely.


Shattered Star Maps

Barkot knows these constructs to be Caryatid Columns, programmed with specific commands to guard an area or object.

They are immune to most magic, resistant to physical damage, and their construction is extremely damaging to weapons that strike them.


Shattered Star Maps

The blue column attempts to stand up, struggling at first, but managing to get to it's feet.

Acrobatics: 1d20 - 1 ⇒ (1) - 1 = 0
Acrobatics: 1d20 - 1 ⇒ (16) - 1 = 15

Round 1
BOLD may act

Squint
Ulyi
Barkot -2
Deric -2
Blue
Paeral
Yellow
Jasper -9
Green
Red

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Paëral backs away 5 ‘ and fires twice at green...

MW Composite Longbow: 1d20 + 9 + 1 + 1 + 1 - 2 ⇒ (13) + 9 + 1 + 1 + 1 - 2 = 23
Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 2d6 ⇒ (4) + 1 + 1 + (4, 4) = 14

MW Composite Longbow: 1d10 + 9 + 1 + 1 + 1 - 2 ⇒ (6) + 9 + 1 + 1 + 1 - 2 = 16
Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 2d6 ⇒ (2) + 1 + 1 + (2, 5) = 11


Shattered Star Maps

As Paeral aims his bow, blue looks as if it wants to strike out at the elf, but is slightly off balance due to the grease.

Both of Paeral's arrows strike the column and do damage, though less than anticipated.

Both arrows are destroyed by the impact.

Yellow moves closer to the elf and swings its guisarme, slashing the elf

Attack: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11

Round 1
BOLD may act

Squint
Ulyi
Barkot -2
Deric -2
Blue
Paeral -11
Yellow
Jasper -9
Green -15
Red


Human Cleric 4 | HP 28/30 (6 NL) | AC 13 T 12 FF 11 | Fort +5 Ref +3 Will +7 (+1 vs Enchantment)| CMB +2 CMD 14| Init +2 Perc -1 | Conditions: None | Destructive Smite +2 6/6 Vision of Madness +/-2 6/6 Channel 2d6 6/7

Spoiler:
1d20 ⇒ 181d6 ⇒ 61d100 ⇒ 79

"I hope these aren't the female warriors who visited Maroux"

Jasper channels healing energy.

Channel: 2d6 ⇒ (3, 1) = 4


Shattered Star Maps

Green and Red slash at Paeral.

Attack: 1d20 + 8 ⇒ (13) + 8 = 21Attack: 1d20 + 8 ⇒ (3) + 8 = 11

Damage: 2d4 + 6 ⇒ (3, 3) + 6 = 12

Round 2
BOLD may act

Squint
Ulyi
Barkot
Deric

Blue
Paeral -19
Yellow
Jasper -5
Green -15
Red


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

No objection to Ulyi taking the amulet.

"Thanks, Jasper!" Handy guy to have around.

"Paë, get outta there! Deric, you might have a shot at taking down the one Paëral started busting up, but you better do it in the first coupla swings or you're gonna have to ask our priest of the end times if his god'll give him a mending spell. Or we could back up the tunnel a bit and make 'em at us one at a time. At least that way when ya take one down, you could grab its guisarme and use it against the others so your own sword don't break."

Quickly calling on Soralyon's power, Barkot claps Deric on the shoulder. A ripple of shimmering energy washes over the warrior.

"There, that oughtta let you hold them off a little longer."

Barkot casts shield of faith on Deric (+2 deflection bonus for 5 minutes), then backs up past Squint and Ulyi to make sure Paëral and Deric have room to pull back.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

"Ulyi, I'd appreciate it if we didn't go charging in this time," Squint says with worry in his voice.

"Barkot! Can I damage these things with acid?" the summoner calls out before summoning a blob of acid to test.

Cast the all-too-handy acid splash.

Ranged Touch Attack on Yellow: 1d20 + 8 ⇒ (2) + 8 = 101d3 ⇒ 3


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

"I can't break my weapons on these things. We should retreat and come back asking for passage or at least let me ready my bow. RUN!"

We did not search the female shaped hole back there. Might be a holy symbol or something.

Deric takes a five foot step and a totally defensive posture hoping to draw their attention so Pae can escape. AC 27

"Now, now ladies..easy. My name is Deric and I seek passage so that I may worship. Have you that authority?"


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
Jacobadiah 'Squint' Nirodin wrote:

"Ulyi, I'd appreciate it if we didn't go charging in this time," Squint says with worry in his voice.

"Barkot! Can I damage these things with acid?" the summoner calls out before summoning a blob of acid to test.

"Maybe? They're immune to most magic, but sometimes acid spells get through where fire or lightning won't. Bigger problem is they're just hard to hurt - unless yer spell is gonna do some real damage, ya might not wanna bother."

Jacobadiah 'Squint' Nirodin wrote:

Cast the all-too-handy acid splash.

[dice=Ranged Touch Attack on Yellow]1d20+8;1d3

"On the other hand, why not give it a shot?"


Shattered Star Maps

The blob of acid hits the yellow construct where it bubbles and sizzles, pitting the surface. (It does appear to inflict damage)

Blue steadies itself and swings at Paeral.

Guisarme: 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11

Round 2
BOLD may act

Squint
Ulyi
Barkot
Deric
Blue
Paeral -30
Yellow -3
Jasper -5
Green -15
Red

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Getting hammered by these columns, Paëral sees little option other than to flee! He makes an acrobatic maneuver in an attempt to avoid any parting shots...

Acrobatics: 1d20 + 15 ⇒ (16) + 15 = 31

...and beats a quick retreat backward...


Shattered Star Maps

Yellow turns its gaze to Deric, the unchanging look of ecstasy carved into the construct's face giving a rather disconcerting punctuation to the attack

Guisarme: 1d20 + 8 ⇒ (7) + 8 = 15

Round 2
BOLD may act

Squint
Ulyi
Barkot
Deric
Blue
Paeral -30
Yellow -3
Jasper -5
Green -15
Red


Human Cleric 4 | HP 28/30 (6 NL) | AC 13 T 12 FF 11 | Fort +5 Ref +3 Will +7 (+1 vs Enchantment)| CMB +2 CMD 14| Init +2 Perc -1 | Conditions: None | Destructive Smite +2 6/6 Vision of Madness +/-2 6/6 Channel 2d6 6/7

Spoiler:
1d20 ⇒ 31d6 ⇒ 51d100 ⇒ 64

Jasper's features go rigid again as he starts mumbling under his breath, then bangs his head against the wall of the tunnel, leaving blood running down his face.

Damage: 1d8 ⇒ 5


Shattered Star Maps

Red walks around the area of grease and joins green in attacking Deric.

Guisarme: 1d20 + 8 ⇒ (4) + 8 = 12 Guisarme: 1d20 + 8 ⇒ (2) + 8 = 10

Round 3
BOLD may act

Squint
Ulyi
Barkot
Deric

Blue
Paeral -30
Yellow -3
Jasper -10
Green -15
Red


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

"Jasper, what in the Hells is wrong with you? Snap out of it!"

Is there a knowledge check that would give Barkot some idea about what's going on with Jasper?

Barkot runs back to Paëral and puts a hand on the least bloody part of the elf's arm.

"Soralyon, please heal this guy. I know he got hurt as we're breaking into an ancient monument, but there's some bad stuff in here and we're trying ta keep it from falling into the wrong hands. So help us out, OK?"

Barkot casts cure moderate wounds on Paëral.

CMW: 2d8 + 5 ⇒ (3, 8) + 5 = 16


Shattered Star Maps

I will allow a Heal check


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

What's up with Jasper? (Heal): 1d20 + 5 ⇒ (8) + 5 = 13

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

"These things are are going to be a show burn!" Squint calls out. "I'll do what I can!"

Squint conjures another glob of acid.

Acid Blob, Ranged Touch vs Yellow: 1d20 + 8 ⇒ (14) + 8 = 221d3 ⇒ 3


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Deric withdraws from the lovely killing machines. AC 23
acrobatics: 1d20 + 1 ⇒ (8) + 1 = 9


Shattered Star Maps

As the party withdraws from the chamber, the constructs appear to lose interest. Blue moves back into position and turns to solid stone again.

Barkot understands that Jasper appears to be suffering from some type of insanity that appears to manifest during stressful situations.

Round 3
BOLD may act

Squint
Ulyi
Barkot
Deric
Blue
Paeral -14
Yellow -6
Jasper -10
Green -15
Red


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

"I would like to go back and explore the womanly orifice. It could have what we need to gain passage. And, we can just run past the angry columns, could we not?"

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Paëral nods to Barkot, ”Thanks, my friend...’fraid I took a pounding there,” he says as he draws his wand and taps himself...

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

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