GM Brunoreturns' Shattered Star (Inactive)

Game Master brunoreturns

Venture Captain Sheila Heidmarch needs your help to recover a lost field agent.

Do you have what it takes to serve the Pathfinder Society and save the world?

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Silver Crusade

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Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Squint/Ulyi are levelled up to 6!

Not much huge for Squint at level 6. He gets another 2nd level spell, he gets skill ranks (he now speaks Protean, just to add another esoteric language to the list of languages that he can stutter), and he gets a cool class ability: maker's call. This allows him to call Ulyi instantaneously to his side a la dimension door once per day. Pretty cool.

Ulyi got some skill ranks and a point for an eidolon evolution (increased bite damage). Ulyi is also now resistant to electricity (to go along with Ulyi's cold and sonic resistance). He also got a feat that will come into play in combat (don't worry about it).


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

30 posts between Gameplay and discussion in the last 12 hours? I’ll catch up and post something substantive when I can, but there’s no way I’ll ever be able to match this pace on a weekday (and probably not a lot of weekends).


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
Kylee Dumaren wrote:
Kylee nods enthusiastically. "I'm familiar with Noticula. A succubus who renounced evil and ascended to godhood, and now is a patron of artists. A very inspirational story of redemption, in my humble opinion. I wouldn't hang most of their paintings on my wall, but I can appreciate the spirit! I'd like to meet your friend Avayah, she sounds interesting. And I agree that this is the sort of thing Sheila would find interesting as well."

I wondered about that when we met Avayah - I thought Noticula's redemption ark didn't actually take place until Return of the Runelords or after it, so I was surprised when it came up in this book.


Shattered Star Maps

Hasn't reached godhood yet is my understanding. Avayah is part of a heretical group that think she is trying to redeem herself by murdering other demon lords.


Shattered Star Maps

Redeem is an odd choice of word. It's not like she made a choice to become a demon lord...

Silver Crusade

F half-elf Cleric of Sarenrae/6 HP:39/39|AC11,F10,T11|CMB +3|CMD 14|F+10,R+7,W+12|Init+1|SPD30|PERC +10|DIPLO +11|HEAL +11|KNOW(hist) +4|KNOW(nob)+4|KNOW(planes)+4|KNOW(rel)+4|PERF (dance)+9|PERF (poetry)+8|SENSE MOT +11|SPELLCRAFT +4|
GM Brunoreturns wrote:
Hasn't reached godhood yet is my understanding. Avayah is part of a heretical group that think she is trying to redeem herself by murdering other demon lords.

Oops, sorry, hadn't realized that.

GM Brunoreturns wrote:
Redeem is an odd choice of word. It's not like she made a choice to become a demon lord...

Close enough!


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

I took a quick look at some of my books, and I have to give James Jacobs and the Paizo campaign setting team credit for playing the long game. Shattered Star was 2012; the hardcover edition of Book of the Damned published in 2017 mentions the Cult of the Redeemer Queen is growing and must not be totally wrong because their clerics keep getting their spells; and Return of the Runelords (2019) touches on it as well (haven’t read it all the way through yet and I don’t want to spoil for anyone else).


Shattered Star Maps
Backalley Barkot wrote:


If you increase your payment to $35, you receive all of the PDFs and a physical copy of the PF2 Bestiary (shipping not included).

Has anyone gotten their information for the Bestiary yet? I can't recall how long it took last time I did this.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

I ordered it. Have no idea how long it takes.


Shattered Star Maps

Thanks. I think something went wrong when I claimed the code as I never got the option to pay for shipping.

Sent a note to Customer Service. They'll sort it out eventually. I hope they aren't as backed up as last year.

I should check to make sure I got all the digital content I should have.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Once redeemed, you have to initiate the order which then allows you to pay the shipping.


Shattered Star Maps

Ok, yeah, I screwed up. Read the instructions more closely and now the order has been placed. Thanks again.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

I generated a party and ran them through an encounter. The rule changes are huge and not well organized imo. Still not sure I am going too far down that road. Hell, there is still a great deal about 1e I do not have mastered. Something to do rather than what I need to be doing.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
Deric Vel wrote:
I generated a party and ran them through an encounter. The rule changes are huge and not well organized imo. Still not sure I am going too far down that road. Hell, there is still a great deal about 1e I do not have mastered. Something to do rather than what I need to be doing.

My impression is that the rules are reasonably well-organized if you’re starting from scratch, but I agree that some rules - or entire sections of rules - are hard to find if you’re used to 1E. I have found the glossary at the back of the CRB (which doubles as an index) to be very helpful.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Barkot, it is getting more interesting and fun after more time in it. Thanks again for the heads up.

Kylee, can't say I did not warn you. Below has at least three possible meanings. :-)

Deric Vel wrote:
Hey, Kylee. Welcome! Looking forward to fighting with you.

@gm. When you told Squint he would be glad he had the sailor profession skill, I added it on level up. Appreciate that.


Shattered Star Maps

I'm trying to figure out the effects of attempting to attack someone through a fence/gate. I am pretty sure I thought this through back when Paeral was shooting at the sinspawn locked in a cell, but never voiced it for everyone.

I figure that missile weapon attacks would not be affected if you are adjacent to the fence (if you can shoot through an arrow slit without penalty, a fence should be no problem)

Missile weapon attacks from a distance would take a cover penalty, though.

Melee attacks I think would take a cover penalty as well, although piercing weapons would be less affected and only take a -2 penalty.

Does anyone have objections?

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Though I'm the likely target, that seems fair to me, GM. You've always been good about letting Pae shoot thru stuff like this gate, so turnabout is fair play...

Silver Crusade

F half-elf Cleric of Sarenrae/6 HP:39/39|AC11,F10,T11|CMB +3|CMD 14|F+10,R+7,W+12|Init+1|SPD30|PERC +10|DIPLO +11|HEAL +11|KNOW(hist) +4|KNOW(nob)+4|KNOW(planes)+4|KNOW(rel)+4|PERF (dance)+9|PERF (poetry)+8|SENSE MOT +11|SPELLCRAFT +4|
GM Brunoreturns wrote:

I figure that missile weapon attacks would not be affected if you are adjacent to the fence (if you can shoot through an arrow slit without penalty, a fence should be no problem)

Missile weapon attacks from a distance would take a cover penalty, though.

Melee attacks I think would take a cover penalty as well, although piercing weapons would be less affected and only take a -2 penalty.

Does anyone have objections?

I think the standard rule is that shooting/attacking through a gate like this imposes a cover penalty. -2 vs -4 at GM discretion seems fair to me.


Shattered Star Maps

Is there a standard rule? I couldn't find one.

Silver Crusade

F half-elf Cleric of Sarenrae/6 HP:39/39|AC11,F10,T11|CMB +3|CMD 14|F+10,R+7,W+12|Init+1|SPD30|PERC +10|DIPLO +11|HEAL +11|KNOW(hist) +4|KNOW(nob)+4|KNOW(planes)+4|KNOW(rel)+4|PERF (dance)+9|PERF (poetry)+8|SENSE MOT +11|SPELLCRAFT +4|

Honestly I couldn't point to a passage in the Core Rulebook to back this up. Which means ultimately it comes down to GM interpretation for our specific circumstance.

There is a mention of someone having Improved Cover if hiding behind an arrow slit, and that's not the situation here, but I think it at least argues that this is in the 'Cover' category of attack penalty.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Makes sense to me.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

I would suspect that the grease ends up at the bottom of the pit and will rise like the player/npc that is caught there.


Shattered Star Maps

That could be a possibility. This is a novel use of the spell, IMO, so I am willing to allow the caster's intent. Rule of cool and all that.

Not sure what that means when the pit ceases to exist. Converting to a normal grease effect seems reasonable.


Shattered Star Maps
Deric Vel wrote:

Deric remains prepared for the coward's return.

** spoiler omitted **

LOL. Please walk into that.

LOL. The 'coward' at the bottom of a 30ft greased pit.

BTW: You realize you can't Ready a Full Round attack, right?


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Yeah. And I don't see how he could get to it. Dying to use that full round BAB.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

I could deal out hundreds in damage with great cleave.

Our new cleric has proven very helpful so far.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Is he still standing in the grease?


Shattered Star Maps

He is on one corner of the grease. He'll be able to move off of it without penalty.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

That had to be a hit. Is everyone waiting on the results?


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Sorry - busy at work and didn’t realize I was up. @GM, before I decide on Barkot’s action - did the gatekeeper not take any damage from boneshaker despite failing the save? Or is it not just reflected on your initiative and condition tracker?


Shattered Star Maps

He took damage. That is my mistake in the update. Will remedy in the next one.

He is still standing.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
GM Brunoreturns wrote:

He took damage. That is my mistake in the update. Will remedy in the next one.

He is still standing.

Great, thanks.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
GM Brunoreturns wrote:
How many 2nd level spells do you get? That's what? The fifth one in this combat? LOL

<Grin> Just the third, out of six - the other two spells were level 1. It's not my fault it took 6 rounds to open the flipping gate - Barkot wasted a perfectly good divine favor expecting to move into melee within a round or two. But not to worry, he still has plenty of low-level spell slots available: 5 first level, 3 second level, and 3 third level. First edition spontaneous casters are fun.

Also, just wanted to note that Squint did more damage with one well-placed pit than Barkot did with any two boneshakers.


Shattered Star Maps

Spiritual Weapon is a 1st level spell for you?


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Whoops! Forgot about that one, for all the good it did. Correction: Barkot cast 4 level 2 spells, has 2 left.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Nat 20 is always a hit.


Shattered Star Maps

If only that were true.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Jeez, that was rough. He was a magus, right? I’ve never played one but … wow.


Shattered Star Maps

Yeah, this was my first time with a magus and MAN I NEED to play a magus!


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

My guess as well based on the spells.


Shattered Star Maps

Well done again, I think. This was not an easy opponent. You would have dealt with him easily if not for the gate, but handled him well regardless.

Silence likely saved Paeral's life.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
GM Brunoreturns wrote:

Well done again, I think. This was not an easy opponent. You would have dealt with him easily if not for the gate, but handled him well regardless.

Silence likely saved Paeral's life.

Sounds like it!* Good thinking, Kylee.

* pun intended. Not sorry.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12
GM Brunoreturns wrote:
Silence likely saved Paeral's life.

Roger that…and Barkot’s shield, Squint’s pit, and Kylee’s healing were also huge in keeping me from being a shish-kabob…

I think Deric might’ve dropped him two or three times if he hadn’t had such poor luck with the miss rolls…


1 person marked this as a favorite.
Shattered Star Maps

I also like that Deric tried to talk him down. The warrior is becoming something of a problem solver.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Kylee had a great idea for me to summon a bunch of distracting foes on his side, but I never got a chance to get that plan enacted. Well done, everyone.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Your grease pit was a nice boon, Squint.

@gm
Been looking at this for a while. At first glance it appears I could dispose of it as a free action but that would use up a bab with penalty imo. How do you see that working out? Could I not just drop it as a free action based on the specially designed straps? Interested in your take on this item.
Throwing shield


Shattered Star Maps

Poorly worded description. You obviously can't make an attack with the shield as a free action (which is what the description states). But, it specifically says it can be removed as a free action and this be prepared to throw.

If it can be prepared to throw as a free action, I don't see why it couldn't be dropped as a free action.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Loot sheet updated.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)
gm wrote:
...MAN I NEED to play a magus!

That got my attention as well. Decided to build a dusk elven multiclass dex based rogue/magus. Rogue gets dex to damage at level three and then I added three levels of magus to that.

BUT..."A multiclass magus still incurs the normal arcane spell failure chance for arcane spells received from other classes."

He spent half his gold on a silver +1 keen rapier that crits at 15.
+9 1d6+4 15/20 (2d6 sneak + bleed)

High stealth, perception, disable, spellcraft, acrobatics

With a 25 point buy system I got his stats to:

INITIATIVE Modifier +9
FRW with +2 cloak 7, 10, 6

STR 10
DEX 19 (+1 ability gain leveling up)
CON 12
INT 18
WILL 10
CHA 10

Hmmm.....Well it seemed like a good idea at first :-)


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Think I will run a simulation with him v Deric when time permits. Huge week irl coming up. Any bookies out there?

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